/usr/include/svxlink/AsyncAudioEncoder.h is in libasyncaudio-dev 14.08.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 | /**
@file AsyncAudioEncoder.h
@brief Base class for an audio decoder
@author Tobias Blomberg / SM0SVX
@date 2008-10-06
\verbatim
Async - A library for programming event driven applications
Copyright (C) 2003-2008 Tobias Blomberg / SM0SVX
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
\endverbatim
*/
#ifndef ASYNC_AUDIO_ENCODER_INCLUDED
#define ASYNC_AUDIO_ENCODER_INCLUDED
/****************************************************************************
*
* System Includes
*
****************************************************************************/
#include <sigc++/sigc++.h>
#include <string>
/****************************************************************************
*
* Project Includes
*
****************************************************************************/
#include <AsyncAudioSink.h>
/****************************************************************************
*
* Local Includes
*
****************************************************************************/
/****************************************************************************
*
* Forward declarations
*
****************************************************************************/
/****************************************************************************
*
* Namespace
*
****************************************************************************/
namespace Async
{
/****************************************************************************
*
* Forward declarations of classes inside of the declared namespace
*
****************************************************************************/
/****************************************************************************
*
* Defines & typedefs
*
****************************************************************************/
/****************************************************************************
*
* Exported Global Variables
*
****************************************************************************/
/****************************************************************************
*
* Class definitions
*
****************************************************************************/
/**
@brief Base class for an audio encoder
@author Tobias Blomberg / SM0SVX
@date 2008-10-06
This is the base class for implementing an audio encoder.
*/
class AudioEncoder : public AudioSink, public sigc::trackable
{
public:
static AudioEncoder *create(const std::string &name);
/**
* @brief Default constuctor
*/
AudioEncoder(void) {}
/**
* @brief Destructor
*/
~AudioEncoder(void) {}
/**
* @brief Get the name of the codec
* @returns Return the name of the codec
*/
virtual const char *name(void) const = 0;
/**
* @brief Set an option for the encoder
* @param name The name of the option
* @param value The value of the option
*/
virtual void setOption(const std::string &name, const std::string &value) {}
/**
* @brief Print codec parameter settings
*/
virtual void printCodecParams(void) {}
/**
* @brief Call this function when all encoded samples have been flushed
*/
void allEncodedSamplesFlushed(void) { sourceAllSamplesFlushed(); }
/**
* @brief Tell the sink to flush the previously written samples
*
* This function is used to tell the sink to flush previously written
* samples. When done flushing, the sink should call the
* sourceAllSamplesFlushed function.
* This function is normally only called from a connected source object.
*/
virtual void flushSamples(void) { flushEncodedSamples(); }
/**
* @brief A signal emitted when encoded samples are available
* @param buf Buffer containing encoded samples
* @param size The size of the buffer
*/
sigc::signal<void,const void *,int> writeEncodedSamples;
/**
* @brief This signal is emitted when the source calls flushSamples
*/
sigc::signal<void> flushEncodedSamples;
protected:
private:
AudioEncoder(const AudioEncoder&);
AudioEncoder& operator=(const AudioEncoder&);
}; /* class AudioEncoder */
} /* namespace */
#endif /* ASYNC_AUDIO_ENCODER_INCLUDED */
/*
* This file has not been truncated
*/
|