/usr/include/bt/Application.hh is in libbt-dev 0.70.1-30.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Application.hh for Blackbox - an X11 Window manager
// Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry <shaleh at debian.org>
// Copyright (c) 1997 - 2000, 2002 - 2005
// Bradley T Hughes <bhughes at trolltech.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef __Application_hh
#define __Application_hh
#include "Timer.hh"
#include "Util.hh"
#include <map>
namespace bt {
// forward declarations
class Display;
class EventHandler;
class Menu;
/*
The application object. It provides event delivery, timer
activation and signal handling functionality to fit most
application needs.
*/
class Application : public TimerQueueManager, public NoCopy {
protected:
enum RunState { STARTUP, RUNNING, SHUTDOWN, SIGNALLED };
private:
struct {
bool extensions;
int event_basep, error_basep;
} shape;
Display *_display;
std::string _app_name;
RunState run_state;
Time xserver_time;
typedef std::map<Window,EventHandler*> EventHandlerMap;
EventHandlerMap eventhandlers;
timeval currentTime;
TimerQueue timerList;
void adjustTimers(const timeval &offset);
typedef std::deque<Menu*> MenuStack;
MenuStack menus;
bool menu_grab;
void openMenu(Menu *menu);
void closeMenu(Menu *menu);
friend class Menu; // give Menu access to the above 2 functions
unsigned int MaskList[8];
size_t MaskListLength;
// the masks of the modifiers which are ignored in button events.
unsigned int NumLockMask, ScrollLockMask;
protected:
inline RunState runState(void) const
{ return run_state; }
inline void setRunState(RunState new_state)
{ run_state = new_state; }
/*
Called from run() just before the event loop starts.
*/
virtual void startup(void);
/*
Called from shutdown() after the event loop stops.
*/
virtual void shutdown(void);
/*
Processes the X11 event {event} by delivering the event to the
appropriate EventHandler.
Reimplement this function if you need to filter/intercept events
before normal processing.
*/
virtual void process_event(XEvent *event);
/*
Processes the specified signal. Returns true if the signal was
handled; otherwise it returns false.
Reimplement this function if you need to handle signals.
*/
virtual bool process_signal(int signal);
public:
Application(const std::string &app_name, const char *dpy_name = 0,
bool multi_head = false);
virtual ~Application(void);
inline bool hasShapeExtensions(void) const
{ return shape.extensions; }
inline bool startingUp(void) const
{ return run_state == STARTUP; }
inline bool running(void) const
{ return run_state == RUNNING; }
inline bool shuttingDown(void) const
{ return run_state == SHUTDOWN; }
::Display *XDisplay(void) const;
inline const Display& display(void) const
{ return *_display; }
inline Time XTime() const
{ return xserver_time; }
inline const std::string &applicationName(void) const
{ return _app_name; }
void grabButton(unsigned int button, unsigned int modifiers,
Window grab_window, bool owner_events,
unsigned int event_mask, int pointer_mode,
int keyboard_mode, Window confine_to, Cursor cursor,
bool allow_scroll_lock) const;
void ungrabButton(unsigned int button, unsigned int modifiers,
Window grab_window) const;
void run(void);
inline void quit(void)
{ setRunState( SHUTDOWN ); }
inline unsigned int scrollLockMask(void) const
{ return ScrollLockMask; }
inline unsigned int numLockMask(void) const
{ return NumLockMask; }
// from TimerQueueManager interface
virtual void addTimer(Timer *timer);
virtual void removeTimer(Timer *timer);
/*
Inserts the EventHandler {handler} for Window {window}. All
events generated for {window} will be sent through {handler}.
*/
void insertEventHandler(Window window, EventHandler *handler);
/*
Removes all EventHandlers for Window {window}.
*/
void removeEventHandler(Window window);
/*
Returns the event handler registered for Window {window}. If no
handler has been registered, this function returns zero.
*/
EventHandler *findEventHandler(Window window);
};
} // namespace bt
#endif // __Application_hh
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