/usr/include/bt/EventHandler.hh is in libbt-dev 0.70.1-30.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// EventHandler.hh for Blackbox - an X11 Window manager
// Copyright (c) 2001 - 2005 Sean 'Shaleh' Perry <shaleh@debian.org>
// Copyright (c) 1997 - 2000, 2002 - 2005
// Bradley T Hughes <bhughes at trolltech.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef __EventHandler_hh
#define __EventHandler_hh
#include <X11/Xlib.h>
namespace bt {
/*
The abstract event handler. You must register your event handler
with the application object. See
bt::Application::insertEventHandler() and
bt::Application::removeEventHandler().
*/
class EventHandler
{
public:
inline virtual ~EventHandler(void)
{ }
// Mouse button press.
inline virtual void buttonPressEvent(const XButtonEvent * const)
{ }
// Mouse button release.
inline virtual void buttonReleaseEvent(const XButtonEvent * const)
{ }
// Mouse movement.
inline virtual void motionNotifyEvent(const XMotionEvent * const)
{ }
// Key press.
inline virtual void keyPressEvent(const XKeyEvent * const)
{ }
// Key release.
inline virtual void keyReleaseEvent(const XKeyEvent * const)
{ }
// Window configure (size, position, stacking, etc.).
inline virtual void configureNotifyEvent(const XConfigureEvent * const)
{ }
// Window shown.
inline virtual void mapNotifyEvent(const XMapEvent * const)
{ }
// Window hidden.
inline virtual void unmapNotifyEvent(const XUnmapEvent * const)
{ }
// Window reparented.
inline virtual void reparentNotifyEvent(const XReparentEvent * const)
{ }
// Window destroyed.
inline virtual void destroyNotifyEvent(const XDestroyWindowEvent * const)
{ }
// Mouse entered window.
inline virtual void enterNotifyEvent(const XCrossingEvent * const)
{ }
// Mouse left window.
inline virtual void leaveNotifyEvent(const XCrossingEvent * const)
{ }
// Window needs repainting.
inline virtual void exposeEvent(const XExposeEvent * const)
{ }
// Window property changed/added/deleted.
inline virtual void propertyNotifyEvent(const XPropertyEvent * const)
{ }
// Message passing.
inline virtual void clientMessageEvent(const XClientMessageEvent * const)
{ }
// Window shape changed. (Note: we use XEvent instead of
// XShapeEvent to avoid the header.)
inline virtual void shapeEvent(const XEvent * const)
{ }
protected:
inline EventHandler(void)
{ }
};
} // namespace bt
#endif // __EventHandler_hh
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