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**
** Copyright (C) 2009-2010 TECHNOGERMA Systems France and/or its subsidiary(-ies).
** Contact: Technogerma Systems France Information (contact@technogerma.fr)
**
** This file is part of the CAMP library.
**
** CAMP is free software: you can redistribute it and/or modify
** it under the terms of the GNU Lesser General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** CAMP is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public License
** along with CAMP. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#ifndef CAMP_DETAIL_PROPERTYFACTORY_HPP
#define CAMP_DETAIL_PROPERTYFACTORY_HPP
#include <camp/type.hpp>
#include <camp/detail/simplepropertyimpl.hpp>
#include <camp/detail/arraypropertyimpl.hpp>
#include <camp/detail/enumpropertyimpl.hpp>
#include <camp/detail/userpropertyimpl.hpp>
#include <camp/detail/functiontraits.hpp>
#ifndef Q_MOC_RUN
#include <boost/function.hpp>
#include <boost/utility/enable_if.hpp>
#include <boost/type_traits/remove_reference.hpp>
#include <boost/type_traits/is_void.hpp>
#endif
namespace camp
{
namespace detail
{
/*
* Instanciate simple properties
*/
template <typename A, int T>
struct PropertyMapper
{
typedef SimplePropertyImpl<A> Type;
};
/*
* Instanciate array properties
*/
template <typename A>
struct PropertyMapper<A, camp::arrayType>
{
typedef ArrayPropertyImpl<A> Type;
};
/*
* Instanciate enum properties
*/
template <typename A>
struct PropertyMapper<A, camp::enumType>
{
typedef EnumPropertyImpl<A> Type;
};
/*
* Instanciate user properties
*/
template <typename A>
struct PropertyMapper<A, camp::userType>
{
typedef UserPropertyImpl<A> Type;
};
/**
* Helper structure to perform copy and assignment
*
* The purpose of this structure is to avoid a compiler error when the copied
* type is not copyable. Instead, we just return an error so that the caller
* can throw a CAMP exception.
*/
template <typename T, typename E = void>
struct CopyHelper
{
static bool copy(T& destination, const Value& source)
{
destination = source.to<T>();
return true;
}
};
/**
* Specialization of CopyHelper for non-copyable types
*/
template <typename T>
struct CopyHelper<T, typename boost::enable_if_c<!StaticTypeId<T>::copyable>::type>
{
static bool copy(T&, const Value&)
{
// We don't really return an error, we just skip the assignment
return true;
}
};
/**
* Helper structure to return values
*
* The purpose of this structure is to provide workarounds for types
* that don't exactly satisfy the compiler when returned. For example,
* it converts smart pointer types to the corresponding raw pointer types.
*/
template <typename T, typename E = void>
struct ReturnHelper
{
typedef T Type;
static Type get(T value) {return value;}
};
/**
* Specialization of ReturnHelper for smart pointer types
*/
template <template <typename> class T, typename U>
struct ReturnHelper<T<U>, typename boost::enable_if<IsSmartPointer<T<U>, U> >::type>
{
typedef U* Type;
static Type get(T<U> value) {return boost::get_pointer(value);}
};
/**
* Specialization of ReturnHelper for built-in array types
*/
template <typename T, int N>
struct ReturnHelper<T[N]>
{
typedef T (&Type)[N];
static Type get(T (&value)[N]) {return value;}
};
/*
* Property accessor composed of 1 getter
*/
template <typename C, typename R, typename E = void>
class Accessor1
{
public:
typedef ObjectTraits<R> Traits;
typedef typename Traits::DataType DataType;
typedef C ClassType;
enum
{
canRead = true,
canWrite = false
};
template <typename F>
Accessor1(F getter)
: m_getter(getter)
{
}
typename ReturnHelper<R>::Type get(C& object) const
{
return ReturnHelper<R>::get(m_getter(object));
}
bool set(C&, const Value&) const
{
// Not available
return false;
}
private:
boost::function<R (C&)> m_getter;
};
/*
* Property accessor composed of 1 read-write accessor
*/
template <typename C, typename R>
class Accessor1<C, R, typename boost::enable_if_c<ObjectTraits<R>::isWritable>::type>
{
public:
typedef ObjectTraits<R> Traits;
typedef typename Traits::DataType DataType;
typedef C ClassType;
enum
{
canRead = true,
canWrite = true
};
template <typename F>
Accessor1(F getter)
: m_getter(getter)
{
}
typename ReturnHelper<R>::Type get(C& object) const
{
return ReturnHelper<R>::get(m_getter(object));
}
bool set(C& object, const Value& value) const
{
return CopyHelper<DataType>::copy(*Traits::getPointer(m_getter(object)), value);
}
private:
boost::function<R (C&)> m_getter;
};
/*
* Property accessor composed of 1 getter and 1 setter
*/
template <typename C, typename R>
class Accessor2
{
public:
typedef ObjectTraits<R> Traits;
typedef typename Traits::DataType DataType;
typedef C ClassType;
typedef typename boost::remove_reference<R>::type ArgumentType;
enum
{
canRead = true,
canWrite = true
};
template <typename F1, typename F2>
Accessor2(F1 getter, F2 setter)
: m_getter(getter)
, m_setter(setter)
{
}
typename ReturnHelper<R>::Type get(C& object) const
{
return ReturnHelper<R>::get(m_getter(object));
}
bool set(C& object, const Value& value) const
{
m_setter(object, value.to<ArgumentType>());
return true;
}
private:
boost::function<R (C&)> m_getter;
boost::function<void (C&, ArgumentType)> m_setter;
};
/*
* Property accessor composed of 1 composed getter
*/
template <typename C, typename N, typename R, typename E = void>
class Accessor3
{
public:
typedef ObjectTraits<R> Traits;
typedef typename Traits::DataType DataType;
typedef C ClassType;
enum
{
canRead = true,
canWrite = false
};
template <typename F1, typename F2>
Accessor3(F1 getter1, F2 getter2)
: m_getter1(getter1)
, m_getter2(getter2)
{
}
typename ReturnHelper<R>::Type get(C& object) const
{
return ReturnHelper<R>::get(m_getter1(m_getter2(object)));
}
bool set(C&, const Value&) const
{
// Not available
return false;
}
private:
boost::function<R (N&)> m_getter1;
boost::function<N& (C&)> m_getter2;
};
/*
* Property accessor composed of 1 composed read-write accessor
*/
template <typename C, typename N, typename R>
class Accessor3<C, N, R, typename boost::enable_if_c<ObjectTraits<R>::isWritable>::type>
{
public:
typedef ObjectTraits<R> Traits;
typedef typename Traits::DataType DataType;
typedef C ClassType;
enum
{
canRead = true,
canWrite = true
};
template <typename F1, typename F2>
Accessor3(F1 getter1, F2 getter2)
: m_getter1(getter1)
, m_getter2(getter2)
{
}
typename ReturnHelper<R>::Type get(C& object) const
{
return ReturnHelper<R>::get(m_getter1(m_getter2(object)));
}
bool set(C& object, const Value& value) const
{
return CopyHelper<DataType>::copy(*Traits::getPointer(m_getter1(m_getter2(object))), value);
}
private:
boost::function<R (N&)> m_getter1;
boost::function<N& (C&)> m_getter2;
};
/*
* Property factory which instanciates the proper type of property from 1 accessor
*/
template <typename C, typename F>
struct PropertyFactory1
{
typedef typename FunctionTraits<F>::ReturnType ReturnType;
static Property* get(const std::string& name, F accessor)
{
typedef Accessor1<C, ReturnType> AccessorType;
typedef camp_ext::ValueMapper<typename AccessorType::DataType> ValueMapper;
typedef typename PropertyMapper<AccessorType, ValueMapper::type>::Type PropertyType;
return new PropertyType(name, AccessorType(accessor));
}
};
/*
* Property factory which instanciates the proper type of property from 2 accessors
*/
template <typename C, typename F1, typename F2, typename E = void>
struct PropertyFactory2
{
typedef typename FunctionTraits<F1>::ReturnType ReturnType;
static Property* get(const std::string& name, F1 accessor1, F2 accessor2)
{
typedef Accessor2<C, ReturnType> AccessorType;
typedef camp_ext::ValueMapper<typename AccessorType::DataType> ValueMapper;
typedef typename PropertyMapper<AccessorType, ValueMapper::type>::Type PropertyType;
return new PropertyType(name, AccessorType(accessor1, accessor2));
}
};
/*
* Specialization of PropertyFactory2 with 2 getters (which will produce 1 composed getter)
*/
template <typename C, typename F1, typename F2>
struct PropertyFactory2<C, F1, F2, typename boost::enable_if_c<!boost::is_void<typename FunctionTraits<F2>::ReturnType>::value>::type>
{
typedef typename FunctionTraits<F1>::ReturnType ReturnType;
typedef typename boost::remove_reference<typename FunctionTraits<F2>::ReturnType>::type OtherClassType;
static Property* get(const std::string& name, F1 accessor1, F2 accessor2)
{
typedef Accessor3<C, OtherClassType, ReturnType> AccessorType;
typedef camp_ext::ValueMapper<typename AccessorType::DataType> ValueMapper;
typedef typename PropertyMapper<AccessorType, ValueMapper::type>::Type PropertyType;
return new PropertyType(name, AccessorType(accessor1, accessor2));
}
};
/*
* Property factory which instanciates the proper type of property from 3 accessors
*/
template <typename C, typename F1, typename F2, typename F3>
struct PropertyFactory3
{
typedef typename FunctionTraits<F1>::ReturnType ReturnType;
typedef typename FunctionTraits<F3>::ReturnType InnerType;
static Property* get(const std::string& name, F1 accessor1, F2 accessor2, F3 accessor3)
{
typedef Accessor2<C, ReturnType> AccessorType;
typedef camp_ext::ValueMapper<typename AccessorType::DataType> ValueMapper;
typedef typename PropertyMapper<AccessorType, ValueMapper::type>::Type PropertyType;
return new PropertyType(name, AccessorType(boost::bind(boost::type<ReturnType>(), accessor1, boost::bind(boost::type<InnerType>(), accessor3, _1)),
boost::bind(boost::type<void>(), accessor2, boost::bind(boost::type<InnerType>(), accessor3, _1), _2)));
}
};
} // namespace detail
} // namespace camp
#endif // CAMP_DETAIL_PROPERTYFACTORY_HPP
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