/usr/include/cegui-0.8.4/CEGUI/RenderEffectFactory.h is in libcegui-mk2-dev 0.8.4+dfsg-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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created: Sat Dec 26 2009
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUIRenderEffectFactory_h_
#define _CEGUIRenderEffectFactory_h_
#include "CEGUI/RenderEffect.h"
// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
Interface for factory objects that create RenderEffect instances.
Currently this interface is intended for internal use only.
*/
class RenderEffectFactory : public
AllocatedObject<RenderEffectFactory>
{
public:
//! base class virtual destructor.
virtual ~RenderEffectFactory() {}
//! Create an instance of the RenderEffect that this factory creates.
virtual RenderEffect& create(Window* window) = 0;
//! Destroy an instance of the RenderEffect that this factory creates.
virtual void destroy(RenderEffect& effect) = 0;
};
//! Templatised RenderEffectFactory subclass used internally by the system.
template <typename T>
class TplRenderEffectFactory : public RenderEffectFactory
{
public:
// Implement RenderEffectFactory interface
RenderEffect& create(Window* window);
void destroy(RenderEffect& effect);
};
//---------------------------------------------------------------------------//
template <typename T>
RenderEffect& TplRenderEffectFactory<T>::create(Window* window)
{
return *CEGUI_NEW_AO T(window);
}
//---------------------------------------------------------------------------//
template <typename T>
void TplRenderEffectFactory<T>::destroy(RenderEffect& effect)
{
CEGUI_DELETE_AO &effect;
}
//---------------------------------------------------------------------------//
} // End of CEGUI namespace section
#endif // end of guard _CEGUIRenderEffectFactory_h_
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