/usr/include/cegui-0.8.4/CEGUI/RendererModules/Null/Texture.h is in libcegui-mk2-dev 0.8.4+dfsg-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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created: Fri Jan 15 2010
author: Eugene Marcotte
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUINullTexture_h_
#define _CEGUINullTexture_h_
#include "../../Texture.h"
#include "CEGUI/RendererModules/Null/Renderer.h"
#if defined(_MSC_VER)
# pragma warning(push)
# pragma warning(disable : 4251)
#endif
// Start of CEGUI namespace section
namespace CEGUI
{
//! Implementation of the CEGUI::Texture class for no particular engine.
class NULL_GUIRENDERER_API NullTexture : public Texture
{
public:
// implement CEGUI::Texture interface
const String& getName() const;
const Sizef& getSize() const;
const Sizef& getOriginalDataSize() const;
const Vector2f& getTexelScaling() const;
void loadFromFile(const String& filename, const String& resourceGroup);
void loadFromMemory(const void* buffer, const Sizef& buffer_size,
PixelFormat pixel_format);
void blitFromMemory(const void* sourceData, const Rectf& area);
void blitToMemory(void* targetData);
bool isPixelFormatSupported(const PixelFormat fmt) const;
protected:
// we all need a little help from out friends ;)
friend Texture& NullRenderer::createTexture(const String&);
friend Texture& NullRenderer::createTexture(const String&, const String&, const String&);
friend Texture& NullRenderer::createTexture(const String&, const Sizef&);
friend void NullRenderer::destroyTexture(Texture&);
friend void NullRenderer::destroyTexture(const String&);
//! standard constructor
NullTexture(const String& name);
//! construct texture via an image file.
NullTexture(const String& name, const String& filename,
const String& resourceGroup);
//! construct texture with a specified initial size.
NullTexture(const String& name, const Sizef& sz);
//! destructor.
virtual ~NullTexture();
//! updates cached scale value used to map pixels to texture co-ords.
void updateCachedScaleValues();
//! Counter used to provide unique texture names.
static uint32 d_textureNumber;
//! Size of the texture.
Sizef d_size;
//! original pixel of size data loaded into texture
Sizef d_dataSize;
//! cached pixel to texel mapping scale values.
Vector2f d_texelScaling;
//! Name this texture was created with.
const String d_name;
};
} // End of CEGUI namespace section
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // end of guard _CEGUINullTexture_h_
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