/usr/include/cegui-0.8.4/CEGUI/RendererModules/OpenGL/GLFBOTextureTarget.h is in libcegui-mk2-dev 0.8.4+dfsg-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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created: Sun Jan 11 2009
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUIOpenGLFBOTextureTarget_h_
#define _CEGUIOpenGLFBOTextureTarget_h_
#include "CEGUI/RendererModules/OpenGL/TextureTarget.h"
#include "../../Rect.h"
#include "CEGUI/RendererModules/OpenGL/GL.h"
#if defined(_MSC_VER)
# pragma warning(push)
# pragma warning(disable : 4250)
#endif
// Start of CEGUI namespace section
namespace CEGUI
{
class OpenGLTexture;
//! OpenGLFBOTextureTarget - allows rendering to an OpenGL texture via FBO.
class OPENGL_GUIRENDERER_API OpenGLFBOTextureTarget : public OpenGLTextureTarget
{
public:
OpenGLFBOTextureTarget(OpenGLRendererBase& owner);
virtual ~OpenGLFBOTextureTarget();
// overrides from OpenGLRenderTarget
void activate();
void deactivate();
// implementation of TextureTarget interface
void clear();
void declareRenderSize(const Sizef& sz);
// specialise functions from OpenGLTextureTarget
void grabTexture();
void restoreTexture();
protected:
//! default size of created texture objects
static const float DEFAULT_SIZE;
//! allocate and set up the texture used with the FBO.
void initialiseRenderTexture();
//! resize the texture
void resizeRenderTexture();
//! Frame buffer object.
GLuint d_frameBuffer;
//! Frame buffer object that was bound before we bound this one
GLuint d_previousFrameBuffer;
};
} // End of CEGUI namespace section
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // end of guard _CEGUIOpenGLFBOTextureTarget_h_
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