/usr/include/ClanLib-1.0/ClanLib/gl.h is in libclanlib-dev 1.0~svn3827-4.1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | /*
** ClanLib SDK
** Copyright (c) 1997-2005 The ClanLib Team
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
** Note: Some of the libraries ClanLib may link to may have additional
** requirements or restrictions.
**
** File Author(s):
**
** Magnus Norddahl
** (if your name is missing here, please add it)
*/
//: <p>ClanLib OpenGL support. Contains OpenGL binding code and 3D helper
//: frameworks.</p>
//! Global=GL
#ifndef header_gl
#define header_gl
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef _MSC_VER
#pragma warning (disable:4786)
#endif
#ifdef WIN32
#include <windows.h>
#endif
#ifdef __APPLE__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include "GL/setupgl.h"
#include "GL/opengl.h"
#include "GL/opengl_window.h"
#include "GL/opengl_window_description.h"
#include "GL/opengl_surface.h"
#include "GL/opengl_state.h"
#include "GL/opengl_state_data.h"
#include "GL/opengl_wrap.h"
#include "GL/viewpoint.h"
#include "GL/light_source.h"
#include "GL/shader_object.h"
#include "GL/program_object.h"
#include "GL/program_uniform.h"
#include "GL/program_attribute.h"
#include "GL/texture.h"
#if defined (_MSC_VER)
#if !defined (_DEBUG)
#pragma comment(lib, "clanGL-static-mt.lib")
#else
#pragma comment(lib, "clanGL-static-mt-debug.lib")
#endif
#pragma comment(lib, "OpenGL32.lib")
#pragma comment(lib, "GLU32.lib")
#endif
#endif
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