/usr/include/cld2/internal/debug.h is in libcld2-dev 0.0.0-git20150806-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | // Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Author: dsites@google.com (Dick Sites)
//
// Produces debugging output for CLD2. See debug_empty.h for suppressing this.
#ifndef I18N_ENCODINGS_CLD2_INTERNAL_DEBUG_H_
#define I18N_ENCODINGS_CLD2_INTERNAL_DEBUG_H_
#include <string>
#include "scoreonescriptspan.h"
namespace CLD2 {
// For showing one chunk
void CLD2_Debug(const char* text,
int lo_offset,
int hi_offset,
bool more_to_come, bool score_cjk,
const ScoringHitBuffer* hitbuffer,
const ScoringContext* scoringcontext,
const ChunkSpan* cspan,
const ChunkSummary* chunksummary);
// For showing all chunks
void CLD2_Debug2(const char* text,
bool more_to_come, bool score_cjk,
const ScoringHitBuffer* hitbuffer,
const ScoringContext* scoringcontext,
const SummaryBuffer* summarybuffer);
std::string GetPlainEscapedText(const std::string& txt);
std::string GetHtmlEscapedText(const std::string& txt);
std::string GetColorHtmlEscapedText(Language lang, const std::string& txt);
std::string GetLangColorHtmlEscapedText(Language lang, const std::string& txt);
void DumpResultChunkVector(FILE* f, const char* src,
ResultChunkVector* resultchunkvector);
} // End namespace CLD2
#endif // I18N_ENCODINGS_CLD2_INTERNAL_DEBUG_H_
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