/usr/include/zproxy.h is in libczmq-dev 3.0.2-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* =========================================================================
zproxy - run a steerable proxy in the background
Copyright (c) the Contributors as noted in the AUTHORS file.
This file is part of CZMQ, the high-level C binding for 0MQ:
http://czmq.zeromq.org.
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
=========================================================================
*/
#ifndef __ZPROXY_H_INCLUDED__
#define __ZPROXY_H_INCLUDED__
#ifdef __cplusplus
extern "C" {
#endif
// @interface
// Create new zproxy actor instance. The proxy switches messages between
// a frontend socket and a backend socket; use the FRONTEND and BACKEND
// commands to configure these:
//
// zactor_t *proxy = zactor_new (zproxy, NULL);
//
// Destroy zproxy instance. This destroys the two sockets and stops any
// message flow between them:
//
// zactor_destroy (&proxy);
//
// Note that all zproxy commands are synchronous, so your application always
// waits for a signal from the actor after each command.
//
// Enable verbose logging of commands and activity:
//
// zstr_send (proxy, "VERBOSE");
// zsock_wait (proxy);
//
// Specify frontend socket type -- see zsock_type_str () -- and attach to
// endpoints, see zsock_attach (). Note that a proxy socket is always
// serverish:
//
// zstr_sendx (proxy, "FRONTEND", "XSUB", endpoints, NULL);
// zsock_wait (proxy);
//
// Specify backend socket type -- see zsock_type_str () -- and attach to
// endpoints, see zsock_attach (). Note that a proxy socket is always
// serverish:
//
// zstr_sendx (proxy, "BACKEND", "XPUB", endpoints, NULL);
// zsock_wait (proxy);
//
// Capture all proxied messages; these are delivered to the application
// via an inproc PULL socket that you have already bound to the specified
// endpoint:
//
// zstr_sendx (proxy, "CAPTURE", endpoint, NULL);
// zsock_wait (proxy);
//
// Pause the proxy. A paused proxy will cease processing messages, causing
// them to be queued up and potentially hit the high-water mark on the
// frontend or backend socket, causing messages to be dropped, or writing
// applications to block:
//
// zstr_sendx (proxy, "PAUSE", NULL);
// zsock_wait (proxy);
//
// Resume the proxy. Note that the proxy starts automatically as soon as it
// has a properly attached frontend and backend socket:
//
// zstr_sendx (proxy, "RESUME", NULL);
// zsock_wait (proxy);
//
// This is the zproxy constructor as a zactor_fn; the argument is a
// character string specifying frontend and backend socket types as two
// uppercase strings separated by a hyphen:
CZMQ_EXPORT void
zproxy (zsock_t *pipe, void *unused);
// Selftest
CZMQ_EXPORT void
zproxy_test (bool verbose);
// @end
#ifdef __cplusplus
}
#endif
#endif
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