This file is indexed.

/usr/include/zproxy.h is in libczmq-dev 3.0.2-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
/*  =========================================================================
    zproxy - run a steerable proxy in the background

    Copyright (c) the Contributors as noted in the AUTHORS file.
    This file is part of CZMQ, the high-level C binding for 0MQ:
    http://czmq.zeromq.org.

    This Source Code Form is subject to the terms of the Mozilla Public
    License, v. 2.0. If a copy of the MPL was not distributed with this
    file, You can obtain one at http://mozilla.org/MPL/2.0/.
    =========================================================================
*/

#ifndef __ZPROXY_H_INCLUDED__
#define __ZPROXY_H_INCLUDED__

#ifdef __cplusplus
extern "C" {
#endif

//  @interface
//  Create new zproxy actor instance. The proxy switches messages between
//  a frontend socket and a backend socket; use the FRONTEND and BACKEND
//  commands to configure these:
//
//      zactor_t *proxy = zactor_new (zproxy, NULL);
//
//  Destroy zproxy instance. This destroys the two sockets and stops any
//  message flow between them:
//
//      zactor_destroy (&proxy);
//
//  Note that all zproxy commands are synchronous, so your application always
//  waits for a signal from the actor after each command.
//
//  Enable verbose logging of commands and activity:
//
//      zstr_send (proxy, "VERBOSE");
//      zsock_wait (proxy);
//
//  Specify frontend socket type -- see zsock_type_str () -- and attach to
//  endpoints, see zsock_attach (). Note that a proxy socket is always
//  serverish:
//
//      zstr_sendx (proxy, "FRONTEND", "XSUB", endpoints, NULL);
//      zsock_wait (proxy);
//
//  Specify backend socket type -- see zsock_type_str () -- and attach to
//  endpoints, see zsock_attach (). Note that a proxy socket is always
//  serverish:
//
//      zstr_sendx (proxy, "BACKEND", "XPUB", endpoints, NULL);
//      zsock_wait (proxy);
//
//  Capture all proxied messages; these are delivered to the application
//  via an inproc PULL socket that you have already bound to the specified
//  endpoint:
//
//      zstr_sendx (proxy, "CAPTURE", endpoint, NULL);
//      zsock_wait (proxy);
//
//  Pause the proxy. A paused proxy will cease processing messages, causing
//  them to be queued up and potentially hit the high-water mark on the
//  frontend or backend socket, causing messages to be dropped, or writing
//  applications to block:
//
//      zstr_sendx (proxy, "PAUSE", NULL);
//      zsock_wait (proxy);
//
//  Resume the proxy. Note that the proxy starts automatically as soon as it
//  has a properly attached frontend and backend socket:
//
//      zstr_sendx (proxy, "RESUME", NULL);
//      zsock_wait (proxy);
//
//  This is the zproxy constructor as a zactor_fn; the argument is a
//  character string specifying frontend and backend socket types as two
//  uppercase strings separated by a hyphen:
CZMQ_EXPORT void
    zproxy (zsock_t *pipe, void *unused);

//  Selftest
CZMQ_EXPORT void
    zproxy_test (bool verbose);
//  @end

#ifdef __cplusplus
}
#endif

#endif