/usr/include/directfb/directfb.h is in libdirectfb-dev 1.2.10.0-5.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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(c) Copyright 2001-2008 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __DIRECTFB_H__
#define __DIRECTFB_H__
#ifdef __cplusplus
extern "C"
{
#endif
#include <dfb_types.h>
#include <sys/time.h> /* struct timeval */
#include <directfb_keyboard.h>
#include <direct/interface.h>
/*
* Version handling.
*/
extern const unsigned int directfb_major_version;
extern const unsigned int directfb_minor_version;
extern const unsigned int directfb_micro_version;
extern const unsigned int directfb_binary_age;
extern const unsigned int directfb_interface_age;
/*
* Check for a certain DirectFB version.
* In case of an error a message is returned describing the mismatch.
*/
const char * DirectFBCheckVersion( unsigned int required_major,
unsigned int required_minor,
unsigned int required_micro );
/*
* Main interface of DirectFB, created by DirectFBCreate().
*/
DECLARE_INTERFACE( IDirectFB )
/*
* Interface to a surface object, being a graphics context for rendering and state control,
* buffer operations, palette access and sub area translate'n'clip logic.
*/
DECLARE_INTERFACE( IDirectFBSurface )
/*
* Interface for read/write access to the colors of a palette object and for cloning it.
*/
DECLARE_INTERFACE( IDirectFBPalette )
/*
* Input device interface for keymap access, event buffers and state queries.
*/
DECLARE_INTERFACE( IDirectFBInputDevice )
/*
* Layer interface for configuration, window stack usage or direct surface access, with shared/exclusive context.
*/
DECLARE_INTERFACE( IDirectFBDisplayLayer )
/*
* Interface to a window object, controlling appearance and focus, positioning and stacking,
* event buffers and surface access.
*/
DECLARE_INTERFACE( IDirectFBWindow )
/*
* Interface to a local event buffer to send/receive events, wait for events, abort waiting or reset buffer.
*/
DECLARE_INTERFACE( IDirectFBEventBuffer )
/*
* Font interface for getting metrics, measuring strings or single characters, query/choose encodings.
*/
DECLARE_INTERFACE( IDirectFBFont )
/*
* Interface to an image provider, retrieving information about the image and rendering it to a surface.
*/
DECLARE_INTERFACE( IDirectFBImageProvider )
/*
* Interface to a video provider for playback with advanced control and basic stream information.
*/
DECLARE_INTERFACE( IDirectFBVideoProvider )
/*
* Data buffer interface, providing unified access to different kinds of data storage and live feed.
*/
DECLARE_INTERFACE( IDirectFBDataBuffer )
/*
* Interface to different display outputs, encoders, connector settings, power management and synchronization.
*/
DECLARE_INTERFACE( IDirectFBScreen )
/*
* OpenGL context of a surface.
*/
DECLARE_INTERFACE( IDirectFBGL )
/*
* Return code of all interface methods and most functions
*
* Whenever a method has to return any information, it is done via output parameters. These are pointers to
* primitive types such as <i>int *ret_num</i>, enumerated types like <i>DFBBoolean *ret_enabled</i>, structures
* as in <i>DFBDisplayLayerConfig *ret_config</i>, just <i>void **ret_data</i> or other types...
*/
typedef enum {
/*
* Aliases for backward compatibility and uniform look in DirectFB code
*/
DFB_OK = DR_OK, /* No error occured. */
DFB_FAILURE = DR_FAILURE, /* A general or unknown error occured. */
DFB_INIT = DR_INIT, /* A general initialization error occured. */
DFB_BUG = DR_BUG, /* Internal bug or inconsistency has been detected. */
DFB_DEAD = DR_DEAD, /* Interface has a zero reference counter (available in debug mode). */
DFB_UNSUPPORTED = DR_UNSUPPORTED, /* The requested operation or an argument is (currently) not supported. */
DFB_UNIMPLEMENTED = DR_UNIMPLEMENTED, /* The requested operation is not implemented, yet. */
DFB_ACCESSDENIED = DR_ACCESSDENIED, /* Access to the resource is denied. */
DFB_INVAREA = DR_INVAREA, /* An invalid area has been specified or detected. */
DFB_INVARG = DR_INVARG, /* An invalid argument has been specified. */
DFB_NOSYSTEMMEMORY = DR_NOLOCALMEMORY, /* There's not enough system memory. */
DFB_NOSHAREDMEMORY = DR_NOSHAREDMEMORY, /* There's not enough shared memory. */
DFB_LOCKED = DR_LOCKED, /* The resource is (already) locked. */
DFB_BUFFEREMPTY = DR_BUFFEREMPTY, /* The buffer is empty. */
DFB_FILENOTFOUND = DR_FILENOTFOUND, /* The specified file has not been found. */
DFB_IO = DR_IO, /* A general I/O error occured. */
DFB_BUSY = DR_BUSY, /* The resource or device is busy. */
DFB_NOIMPL = DR_NOIMPL, /* No implementation for this interface or content type has been found. */
DFB_TIMEOUT = DR_TIMEOUT, /* The operation timed out. */
DFB_THIZNULL = DR_THIZNULL, /* 'thiz' pointer is NULL. */
DFB_IDNOTFOUND = DR_IDNOTFOUND, /* No resource has been found by the specified id. */
DFB_DESTROYED = DR_DESTROYED, /* The underlying object (e.g. a window or surface) has been destroyed. */
DFB_FUSION = DR_FUSION, /* Internal fusion error detected, most likely related to IPC resources. */
DFB_BUFFERTOOLARGE = DR_BUFFERTOOLARGE, /* Buffer is too large. */
DFB_INTERRUPTED = DR_INTERRUPTED, /* The operation has been interrupted. */
DFB_NOCONTEXT = DR_NOCONTEXT, /* No context available. */
DFB_TEMPUNAVAIL = DR_TEMPUNAVAIL, /* Temporarily unavailable. */
DFB_LIMITEXCEEDED = DR_LIMITEXCEEDED, /* Attempted to exceed limit, i.e. any kind of maximum size, count etc. */
DFB_NOSUCHMETHOD = DR_NOSUCHMETHOD, /* Requested method is not known, e.g. to remote site. */
DFB_NOSUCHINSTANCE = DR_NOSUCHINSTANCE, /* Requested instance is not known, e.g. to remote site. */
DFB_ITEMNOTFOUND = DR_ITEMNOTFOUND, /* No such item found. */
DFB_VERSIONMISMATCH = DR_VERSIONMISMATCH, /* Some versions didn't match. */
DFB_EOF = DR_EOF, /* Reached end of file. */
DFB_SUSPENDED = DR_SUSPENDED, /* The requested object is suspended. */
DFB_INCOMPLETE = DR_INCOMPLETE, /* The operation has been executed, but not completely. */
DFB_NOCORE = DR_NOCORE, /* Core part not available. */
/*
* DirectFB specific result codes starting at (after) this offset
*/
DFB__RESULT_OFFSET = D_RESULT_TYPE_BASE( 'D','F','B' ),
DFB_NOVIDEOMEMORY, /* There's not enough video memory. */
DFB_MISSINGFONT, /* No font has been set. */
DFB_MISSINGIMAGE, /* No image has been set. */
} DFBResult;
/*
* A boolean.
*/
typedef enum {
DFB_FALSE = 0,
DFB_TRUE = !DFB_FALSE
} DFBBoolean;
/*
* A point specified by x/y coordinates.
*/
typedef struct {
int x; /* X coordinate of it */
int y; /* Y coordinate of it */
} DFBPoint;
/*
* A horizontal line specified by x and width.
*/
typedef struct {
int x; /* X coordinate */
int w; /* width of span */
} DFBSpan;
/*
* A dimension specified by width and height.
*/
typedef struct {
int w; /* width of it */
int h; /* height of it */
} DFBDimension;
/*
* A rectangle specified by a point and a dimension.
*/
typedef struct {
int x; /* X coordinate of its top-left point */
int y; /* Y coordinate of its top-left point */
int w; /* width of it */
int h; /* height of it */
} DFBRectangle;
/*
* A rectangle specified by normalized coordinates.
*
* E.g. using 0.0, 0.0, 1.0, 1.0 would specify the whole screen.
*/
typedef struct {
float x; /* normalized X coordinate */
float y; /* normalized Y coordinate */
float w; /* normalized width */
float h; /* normalized height */
} DFBLocation;
/*
* A region specified by two points.
*
* The defined region includes both endpoints.
*/
typedef struct {
int x1; /* X coordinate of top-left point */
int y1; /* Y coordinate of top-left point */
int x2; /* X coordinate of lower-right point */
int y2; /* Y coordinate of lower-right point */
} DFBRegion;
/*
* Insets specify a distance from each edge of a rectangle.
*
* Positive values always mean 'outside'.
*/
typedef struct {
int l; /* distance from left edge */
int t; /* distance from top edge */
int r; /* distance from right edge */
int b; /* distance from bottom edge */
} DFBInsets;
/*
* A triangle specified by three points.
*/
typedef struct {
int x1; /* X coordinate of first edge */
int y1; /* Y coordinate of first edge */
int x2; /* X coordinate of second edge */
int y2; /* Y coordinate of second edge */
int x3; /* X coordinate of third edge */
int y3; /* Y coordinate of third edge */
} DFBTriangle;
/*
* A color defined by channels with 8bit each.
*/
typedef struct {
u8 a; /* alpha channel */
u8 r; /* red channel */
u8 g; /* green channel */
u8 b; /* blue channel */
} DFBColor;
/*
* A color key defined by R,G,B and eventually a color index.
*/
typedef struct {
u8 index; /* color index */
u8 r; /* red channel */
u8 g; /* green channel */
u8 b; /* blue channel */
} DFBColorKey;
/*
* A color defined by channels with 8bit each.
*/
typedef struct {
u8 a; /* alpha channel */
u8 y; /* luma channel */
u8 u; /* chroma channel */
u8 v; /* chroma channel */
} DFBColorYUV;
/*
* Macro to compare two points.
*/
#define DFB_POINT_EQUAL(a,b) ((a).x == (b).x && \
(a).y == (b).y)
/*
* Macro to compare two rectangles.
*/
#define DFB_RECTANGLE_EQUAL(a,b) ((a).x == (b).x && \
(a).y == (b).y && \
(a).w == (b).w && \
(a).h == (b).h)
/*
* Macro to compare two locations.
*/
#define DFB_LOCATION_EQUAL(a,b) ((a).x == (b).x && \
(a).y == (b).y && \
(a).w == (b).w && \
(a).h == (b).h)
/*
* Macro to compare two regions.
*/
#define DFB_REGION_EQUAL(a,b) ((a).x1 == (b).x1 && \
(a).y1 == (b).y1 && \
(a).x2 == (b).x2 && \
(a).y2 == (b).y2)
/*
* Macro to compare two colors.
*/
#define DFB_COLOR_EQUAL(x,y) ((x).a == (y).a && \
(x).r == (y).r && \
(x).g == (y).g && \
(x).b == (y).b)
/*
* Macro to compare two color keys.
*/
#define DFB_COLORKEY_EQUAL(x,y) ((x).index == (y).index && \
(x).r == (y).r && \
(x).g == (y).g && \
(x).b == (y).b)
/*
* Print a description of the result code along with an
* optional message that is put in front with a colon.
*/
DFBResult DirectFBError(
const char *msg, /* optional message */
DFBResult result /* result code to interpret */
);
/*
* Behaves like DirectFBError, but shuts down the calling application.
*/
DFBResult DirectFBErrorFatal(
const char *msg, /* optional message */
DFBResult result /* result code to interpret */
);
/*
* Returns a string describing 'result'.
*/
const char *DirectFBErrorString(
DFBResult result
);
/*
* Retrieves information about supported command-line flags in the
* form of a user-readable string formatted suitable to be printed
* as usage information.
*/
const char *DirectFBUsageString( void );
/*
* Parses the command-line and initializes some variables. You
* absolutely need to call this before doing anything else.
* Removes all options used by DirectFB from argv.
*/
DFBResult DirectFBInit(
int *argc, /* pointer to main()'s argc */
char *(*argv[]) /* pointer to main()'s argv */
);
/*
* Sets configuration parameters supported on command line and in
* config file. Can only be called before DirectFBCreate but after
* DirectFBInit.
*/
DFBResult DirectFBSetOption(
const char *name,
const char *value
);
/*
* Creates the super interface.
*/
DFBResult DirectFBCreate(
IDirectFB **interface /* pointer to the
created interface */
);
typedef unsigned int DFBScreenID;
typedef unsigned int DFBDisplayLayerID;
typedef unsigned int DFBDisplayLayerSourceID;
typedef unsigned int DFBWindowID;
typedef unsigned int DFBInputDeviceID;
typedef unsigned int DFBTextEncodingID;
typedef u32 DFBDisplayLayerIDs;
/*
* Maximum number of layer ids.
*/
#define DFB_DISPLAYLAYER_IDS_MAX 32
/*
* Adds the id to the bitmask of layer ids.
*/
#define DFB_DISPLAYLAYER_IDS_ADD(ids,id) (ids) |= (1 << (id))
/*
* Removes the id from the bitmask of layer ids.
*/
#define DFB_DISPLAYLAYER_IDS_REMOVE(ids,id) (ids) &= ~(1 << (id))
/*
* Checks if the bitmask of layer ids contains the id.
*/
#define DFB_DISPLAYLAYER_IDS_HAVE(ids,id) ((ids) & (1 << (id)))
/*
* Empties (clears) the bitmask of layer ids.
*/
#define DFB_DISPLAYLAYER_IDS_EMPTY(ids) (ids) = 0
/*
* Predefined text encoding IDs.
*/
#define DTEID_UTF8 0
#define DTEID_OTHER 1
/*
* The cooperative level controls the super interface's behaviour
* in functions like SetVideoMode or CreateSurface for the primary.
*/
typedef enum {
DFSCL_NORMAL = 0x00000000, /* Normal shared access, primary
surface will be the buffer of an
implicitly created window at the
resolution given by SetVideoMode().
*/
DFSCL_FULLSCREEN, /* Application grabs the primary layer,
SetVideoMode automates layer
control. Primary surface is the
primary layer surface. */
DFSCL_EXCLUSIVE /* All but the primary layer will be
disabled, the application has full
control over layers if desired,
other applications have no
input/output/control. Primary
surface is the primary layer
surface. */
} DFBCooperativeLevel;
/*
* Capabilities of a display layer.
*/
typedef enum {
DLCAPS_NONE = 0x00000000,
DLCAPS_SURFACE = 0x00000001, /* The layer has a surface that can be drawn to. This
may not be provided by layers that display realtime
data, e.g. from an MPEG decoder chip. Playback
control may be provided by an external API. */
DLCAPS_OPACITY = 0x00000002, /* The layer supports blending with layer(s) below
based on a global alpha factor. */
DLCAPS_ALPHACHANNEL = 0x00000004, /* The layer supports blending with layer(s) below
based on each pixel's alpha value. */
DLCAPS_SCREEN_LOCATION = 0x00000008, /* The layer location on the screen can be changed,
this includes position and size as normalized
values. The default is 0.0f, 0.0f, 1.0f, 1.0f. */
DLCAPS_FLICKER_FILTERING = 0x00000010, /* Flicker filtering can be enabled for smooth output
on interlaced display devices. */
DLCAPS_DEINTERLACING = 0x00000020, /* The layer provides optional deinterlacing for
displaying interlaced video data on progressive
display devices. */
DLCAPS_SRC_COLORKEY = 0x00000040, /* A specific color can be declared as transparent. */
DLCAPS_DST_COLORKEY = 0x00000080, /* A specific color of layers below can be specified
as the color of the only locations where the layer
is visible. */
DLCAPS_BRIGHTNESS = 0x00000100, /* Adjustment of brightness is supported. */
DLCAPS_CONTRAST = 0x00000200, /* Adjustment of contrast is supported. */
DLCAPS_HUE = 0x00000400, /* Adjustment of hue is supported. */
DLCAPS_SATURATION = 0x00000800, /* Adjustment of saturation is supported. */
DLCAPS_LEVELS = 0x00001000, /* Adjustment of the layer's level
(z position) is supported. */
DLCAPS_FIELD_PARITY = 0x00002000, /* Field parity can be selected */
DLCAPS_WINDOWS = 0x00004000, /* Hardware window support. */
DLCAPS_SOURCES = 0x00008000, /* Sources can be selected. */
DLCAPS_ALPHA_RAMP = 0x00010000, /* Alpha values for formats with one or two alpha bits
can be chosen, i.e. using ARGB1555 or ARGB2554 the
user can define the meaning of the two or four
possibilities. In short, this feature provides a
lookup table for the alpha bits of these formats.
See also IDirectFBSurface::SetAlphaRamp(). */
DLCAPS_PREMULTIPLIED = 0x00020000, /* Surfaces with premultiplied alpha are supported. */
DLCAPS_SCREEN_POSITION = 0x00100000,
DLCAPS_SCREEN_SIZE = 0x00200000,
DLCAPS_CLIP_REGIONS = 0x00400000, /* Supports IDirectFBDisplayLayer::SetClipRegions(). */
DLCAPS_ALL = 0x0073FFFF
} DFBDisplayLayerCapabilities;
/*
* Capabilities of a screen.
*/
typedef enum {
DSCCAPS_NONE = 0x00000000,
DSCCAPS_VSYNC = 0x00000001, /* Synchronization with the
vertical retrace supported. */
DSCCAPS_POWER_MANAGEMENT = 0x00000002, /* Power management supported. */
DSCCAPS_MIXERS = 0x00000010, /* Has mixers. */
DSCCAPS_ENCODERS = 0x00000020, /* Has encoders. */
DSCCAPS_OUTPUTS = 0x00000040, /* Has outputs. */
DSCCAPS_ALL = 0x00000073
} DFBScreenCapabilities;
/*
* Used to enable some capabilities like flicker filtering or colorkeying.
*/
typedef enum {
DLOP_NONE = 0x00000000, /* None of these. */
DLOP_ALPHACHANNEL = 0x00000001, /* Make usage of alpha channel
for blending on a pixel per
pixel basis. */
DLOP_FLICKER_FILTERING = 0x00000002, /* Enable flicker filtering. */
DLOP_DEINTERLACING = 0x00000004, /* Enable deinterlacing of an
interlaced (video) source. */
DLOP_SRC_COLORKEY = 0x00000008, /* Enable source color key. */
DLOP_DST_COLORKEY = 0x00000010, /* Enable dest. color key. */
DLOP_OPACITY = 0x00000020, /* Make usage of the global alpha
factor set by SetOpacity. */
DLOP_FIELD_PARITY = 0x00000040 /* Set field parity */
} DFBDisplayLayerOptions;
/*
* Layer Buffer Mode.
*/
typedef enum {
DLBM_UNKNOWN = 0x00000000,
DLBM_FRONTONLY = 0x00000001, /* no backbuffer */
DLBM_BACKVIDEO = 0x00000002, /* backbuffer in video memory */
DLBM_BACKSYSTEM = 0x00000004, /* backbuffer in system memory */
DLBM_TRIPLE = 0x00000008, /* triple buffering */
DLBM_WINDOWS = 0x00000010 /* no layer buffers at all,
using buffer of each window */
} DFBDisplayLayerBufferMode;
/*
* Flags defining which fields of a DFBSurfaceDescription are valid.
*/
typedef enum {
DSDESC_NONE = 0x00000000, /* none of these */
DSDESC_CAPS = 0x00000001, /* caps field is valid */
DSDESC_WIDTH = 0x00000002, /* width field is valid */
DSDESC_HEIGHT = 0x00000004, /* height field is valid */
DSDESC_PIXELFORMAT = 0x00000008, /* pixelformat field is valid */
DSDESC_PREALLOCATED = 0x00000010, /* Surface uses data that has been
preallocated by the application.
The field array 'preallocated'
has to be set using the first
element for the front buffer
and eventually the second one
for the back buffer. */
DSDESC_PALETTE = 0x00000020, /* Initialize the surfaces palette
with the entries specified in the
description. */
DSDESC_RESOURCE_ID = 0x00000100, /* user defined resource id for general purpose
surfaces is specified, or resource id of window,
layer, user is returned */
DSDESC_ALL = 0x0000013F /* all of these */
} DFBSurfaceDescriptionFlags;
/*
* Flags defining which fields of a DFBPaletteDescription are valid.
*/
typedef enum {
DPDESC_CAPS = 0x00000001, /* Specify palette capabilities. */
DPDESC_SIZE = 0x00000002, /* Specify number of entries. */
DPDESC_ENTRIES = 0x00000004 /* Initialize the palette with the
entries specified in the
description. */
} DFBPaletteDescriptionFlags;
/*
* The surface capabilities.
*/
typedef enum {
DSCAPS_NONE = 0x00000000, /* None of these. */
DSCAPS_PRIMARY = 0x00000001, /* It's the primary surface. */
DSCAPS_SYSTEMONLY = 0x00000002, /* Surface data is permanently stored in system memory.<br>
There's no video memory allocation/storage. */
DSCAPS_VIDEOONLY = 0x00000004, /* Surface data is permanently stored in video memory.<br>
There's no system memory allocation/storage. */
DSCAPS_DOUBLE = 0x00000010, /* Surface is double buffered */
DSCAPS_SUBSURFACE = 0x00000020, /* Surface is just a sub area of another
one sharing the surface data. */
DSCAPS_INTERLACED = 0x00000040, /* Each buffer contains interlaced video (or graphics)
data consisting of two fields.<br>
Their lines are stored interleaved. One field's height
is a half of the surface's height. */
DSCAPS_SEPARATED = 0x00000080, /* For usage with DSCAPS_INTERLACED.<br>
DSCAPS_SEPARATED specifies that the fields are NOT
interleaved line by line in the buffer.<br>
The first field is followed by the second one. */
DSCAPS_STATIC_ALLOC = 0x00000100, /* The amount of video or system memory allocated for the
surface is never less than its initial value. This way
a surface can be resized (smaller and bigger up to the
initial size) without reallocation of the buffers. It's
useful for surfaces that need a guaranteed space in
video memory after resizing. */
DSCAPS_TRIPLE = 0x00000200, /* Surface is triple buffered. */
DSCAPS_PREMULTIPLIED = 0x00001000, /* Surface stores data with premultiplied alpha. */
DSCAPS_DEPTH = 0x00010000, /* A depth buffer is allocated. */
DSCAPS_SHARED = 0x00100000, /* The surface will be accessible among processes. */
DSCAPS_ALL = 0x001113F7, /* All of these. */
DSCAPS_FLIPPING = DSCAPS_DOUBLE | DSCAPS_TRIPLE /* Surface needs Flip() calls to make
updates/changes visible/usable. */
} DFBSurfaceCapabilities;
/*
* The palette capabilities.
*/
typedef enum {
DPCAPS_NONE = 0x00000000 /* None of these. */
} DFBPaletteCapabilities;
/*
* Flags controlling drawing commands.
*/
typedef enum {
DSDRAW_NOFX = 0x00000000, /* uses none of the effects */
DSDRAW_BLEND = 0x00000001, /* uses alpha from color */
DSDRAW_DST_COLORKEY = 0x00000002, /* write to destination only if the destination pixel
matches the destination color key */
DSDRAW_SRC_PREMULTIPLY = 0x00000004, /* multiplies the color's rgb channels by the alpha
channel before drawing */
DSDRAW_DST_PREMULTIPLY = 0x00000008, /* modulates the dest. color with the dest. alpha */
DSDRAW_DEMULTIPLY = 0x00000010, /* divides the color by the alpha before writing the
data to the destination */
DSDRAW_XOR = 0x00000020 /* bitwise xor the destination pixels with the
specified color after premultiplication */
} DFBSurfaceDrawingFlags;
/*
* Flags controlling blitting commands.
*/
typedef enum {
DSBLIT_NOFX = 0x00000000, /* uses none of the effects */
DSBLIT_BLEND_ALPHACHANNEL = 0x00000001, /* enables blending and uses
alphachannel from source */
DSBLIT_BLEND_COLORALPHA = 0x00000002, /* enables blending and uses
alpha value from color */
DSBLIT_COLORIZE = 0x00000004, /* modulates source color with
the color's r/g/b values */
DSBLIT_SRC_COLORKEY = 0x00000008, /* don't blit pixels matching the source color key */
DSBLIT_DST_COLORKEY = 0x00000010, /* write to destination only if the destination pixel
matches the destination color key */
DSBLIT_SRC_PREMULTIPLY = 0x00000020, /* modulates the source color with the (modulated)
source alpha */
DSBLIT_DST_PREMULTIPLY = 0x00000040, /* modulates the dest. color with the dest. alpha */
DSBLIT_DEMULTIPLY = 0x00000080, /* divides the color by the alpha before writing the
data to the destination */
DSBLIT_DEINTERLACE = 0x00000100, /* deinterlaces the source during blitting by reading
only one field (every second line of full
image) scaling it vertically by factor two */
DSBLIT_SRC_PREMULTCOLOR = 0x00000200, /* modulates the source color with the color alpha */
DSBLIT_XOR = 0x00000400, /* bitwise xor the destination pixels with the
source pixels after premultiplication */
DSBLIT_INDEX_TRANSLATION = 0x00000800, /* do fast indexed to indexed translation,
this flag is mutual exclusive with all others */
DSBLIT_ROTATE180 = 0x00001000, /* rotate the image by 180 degree */
DSBLIT_COLORKEY_PROTECT = 0x00010000, /* make sure written pixels don't match color key (internal only ATM) */
DSBLIT_SRC_MASK_ALPHA = 0x00100000, /* modulate source alpha channel with alpha channel from source mask,
see also IDirectFBSurface::SetSourceMask() */
DSBLIT_SRC_MASK_COLOR = 0x00200000, /* modulate source color channels with color channels from source mask,
see also IDirectFBSurface::SetSourceMask() */
} DFBSurfaceBlittingFlags;
/*
* Options for drawing and blitting operations. Not mandatory for acceleration.
*/
typedef enum {
DSRO_NONE = 0x00000000, /* None of these. */
DSRO_SMOOTH_UPSCALE = 0x00000001, /* Use interpolation for upscale StretchBlit(). */
DSRO_SMOOTH_DOWNSCALE = 0x00000002, /* Use interpolation for downscale StretchBlit(). */
DSRO_MATRIX = 0x00000004, /* Use the transformation matrix set via IDirectFBSurface::SetMatrix(). */
DSRO_ANTIALIAS = 0x00000008, /* Enable anti-aliasing for edges (alphablend must be enabled). */
DSRO_ALL = 0x0000000F /* All of these. */
} DFBSurfaceRenderOptions;
/*
* Mask of accelerated functions.
*/
typedef enum {
DFXL_NONE = 0x00000000, /* None of these. */
DFXL_FILLRECTANGLE = 0x00000001, /* FillRectangle() is accelerated. */
DFXL_DRAWRECTANGLE = 0x00000002, /* DrawRectangle() is accelerated. */
DFXL_DRAWLINE = 0x00000004, /* DrawLine() is accelerated. */
DFXL_FILLTRIANGLE = 0x00000008, /* FillTriangle() is accelerated. */
DFXL_BLIT = 0x00010000, /* Blit() and TileBlit() are accelerated. */
DFXL_STRETCHBLIT = 0x00020000, /* StretchBlit() is accelerated. */
DFXL_TEXTRIANGLES = 0x00040000, /* TextureTriangles() is accelerated. */
DFXL_DRAWSTRING = 0x01000000, /* DrawString() and DrawGlyph() are accelerated. */
DFXL_ALL = 0x0107000F, /* All drawing/blitting functions. */
DFXL_ALL_DRAW = 0x0000000F, /* All drawing functions. */
DFXL_ALL_BLIT = 0x01070000, /* All blitting functions. */
} DFBAccelerationMask;
/*
* @internal
*/
#define DFB_DRAWING_FUNCTION(a) ((a) & 0x0000FFFF)
/*
* @internal
*/
#define DFB_BLITTING_FUNCTION(a) ((a) & 0xFFFF0000)
/*
* Type of display layer for basic classification.
* Values may be or'ed together.
*/
typedef enum {
DLTF_NONE = 0x00000000, /* Unclassified, no specific type. */
DLTF_GRAPHICS = 0x00000001, /* Can be used for graphics output. */
DLTF_VIDEO = 0x00000002, /* Can be used for live video output.*/
DLTF_STILL_PICTURE = 0x00000004, /* Can be used for single frames. */
DLTF_BACKGROUND = 0x00000008, /* Can be used as a background layer.*/
DLTF_ALL = 0x0000000F /* All type flags set. */
} DFBDisplayLayerTypeFlags;
/*
* Type of input device for basic classification.
* Values may be or'ed together.
*/
typedef enum {
DIDTF_NONE = 0x00000000, /* Unclassified, no specific type. */
DIDTF_KEYBOARD = 0x00000001, /* Can act as a keyboard. */
DIDTF_MOUSE = 0x00000002, /* Can be used as a mouse. */
DIDTF_JOYSTICK = 0x00000004, /* Can be used as a joystick. */
DIDTF_REMOTE = 0x00000008, /* Is a remote control. */
DIDTF_VIRTUAL = 0x00000010, /* Is a virtual input device. */
DIDTF_ALL = 0x0000001F /* All type flags set. */
} DFBInputDeviceTypeFlags;
/*
* Basic input device features.
*/
typedef enum {
DICAPS_KEYS = 0x00000001, /* device supports key events */
DICAPS_AXES = 0x00000002, /* device supports axis events */
DICAPS_BUTTONS = 0x00000004, /* device supports button events */
DICAPS_ALL = 0x00000007 /* all capabilities */
} DFBInputDeviceCapabilities;
/*
* Identifier (index) for e.g. mouse or joystick buttons.
*/
typedef enum {
DIBI_LEFT = 0x00000000, /* left mouse button */
DIBI_RIGHT = 0x00000001, /* right mouse button */
DIBI_MIDDLE = 0x00000002, /* middle mouse button */
DIBI_FIRST = DIBI_LEFT, /* other buttons:
DIBI_FIRST + zero based index */
DIBI_LAST = 0x0000001F /* 32 buttons maximum */
} DFBInputDeviceButtonIdentifier;
/*
* Axis identifier (index) for e.g. mouse or joystick.
*
* The X, Y and Z axis are predefined. To access other axes,
* use DIAI_FIRST plus a zero based index, e.g. the 4th axis
* would be (DIAI_FIRST + 3).
*/
typedef enum {
DIAI_X = 0x00000000, /* X axis */
DIAI_Y = 0x00000001, /* Y axis */
DIAI_Z = 0x00000002, /* Z axis */
DIAI_FIRST = DIAI_X, /* other axis:
DIAI_FIRST + zero based index */
DIAI_LAST = 0x0000001F /* 32 axes maximum */
} DFBInputDeviceAxisIdentifier;
/*
* Flags defining which fields of a DFBWindowDescription are valid.
*/
typedef enum {
DWDESC_CAPS = 0x00000001, /* caps field is valid */
DWDESC_WIDTH = 0x00000002, /* width field is valid */
DWDESC_HEIGHT = 0x00000004, /* height field is valid */
DWDESC_PIXELFORMAT = 0x00000008, /* pixelformat field is valid */
DWDESC_POSX = 0x00000010, /* posx field is valid */
DWDESC_POSY = 0x00000020, /* posy field is valid */
DWDESC_SURFACE_CAPS = 0x00000040, /* Create the window surface with
special capabilities. */
DWDESC_PARENT = 0x00000080, /* This window has a parent according to parent_id field. */
DWDESC_OPTIONS = 0x00000100, /* Initial window options have been set. */
DWDESC_STACKING = 0x00000200, /* Initial stacking class has been set. */
DWDESC_RESOURCE_ID = 0x00001000, /* Resource id for window surface creation has been set. */
} DFBWindowDescriptionFlags;
/*
* Flags defining which fields of a DFBDataBufferDescription are valid.
*/
typedef enum {
DBDESC_FILE = 0x00000001, /* Create a static buffer for the
specified filename. */
DBDESC_MEMORY = 0x00000002 /* Create a static buffer for the
specified memory area. */
} DFBDataBufferDescriptionFlags;
/*
* Capabilities a window can have.
*/
typedef enum {
DWCAPS_NONE = 0x00000000, /* None of these. */
DWCAPS_ALPHACHANNEL = 0x00000001, /* The window has an alphachannel
for pixel-per-pixel blending. */
DWCAPS_DOUBLEBUFFER = 0x00000002, /* The window's surface is double
buffered. This is very useful
to avoid visibility of content
that is still in preparation.
Normally a window's content can
get visible before an update if
there is another reason causing
a window stack repaint. */
DWCAPS_INPUTONLY = 0x00000004, /* The window has no surface.
You can not draw to it but it
receives events */
DWCAPS_NODECORATION = 0x00000008, /* The window won't be decorated. */
DWCAPS_COLOR = 0x00000020, /* The window has no buffer;
it consumes no backing store.
It is filled with a constant color
and it receives events */
DWCAPS_NOFOCUS = 0x00000100, /* Window will never get focus or receive key events, unless it grabs them. */
DWCAPS_ALL = 0x0000012F /* All of these. */
} DFBWindowCapabilities;
/*
* Flags controlling the appearance and behaviour of the window.
*/
typedef enum {
DWOP_NONE = 0x00000000, /* none of these */
DWOP_COLORKEYING = 0x00000001, /* enable color key */
DWOP_ALPHACHANNEL = 0x00000002, /* enable alpha blending using the
window's alpha channel */
DWOP_OPAQUE_REGION = 0x00000004, /* overrides DWOP_ALPHACHANNEL for the
region set by SetOpaqueRegion() */
DWOP_SHAPED = 0x00000008, /* window doesn't receive mouse events for
invisible regions, must be used with
DWOP_ALPHACHANNEL or DWOP_COLORKEYING */
DWOP_KEEP_POSITION = 0x00000010, /* window can't be moved
with the mouse */
DWOP_KEEP_SIZE = 0x00000020, /* window can't be resized
with the mouse */
DWOP_KEEP_STACKING = 0x00000040, /* window can't be raised
or lowered with the mouse */
DWOP_GHOST = 0x00001000, /* never get focus or input,
clicks will go through,
implies DWOP_KEEP... */
DWOP_INDESTRUCTIBLE = 0x00002000, /* window can't be destroyed
by internal shortcut */
DWOP_SCALE = 0x00010000, /* Surface won't be changed if window size on screen changes. The surface
can be resized separately using IDirectFBWindow::ResizeSurface(). */
DWOP_KEEP_ABOVE = 0x00100000, /* Keep window above parent window. */
DWOP_KEEP_UNDER = 0x00200000, /* Keep window under parent window. */
DWOP_ALL = 0x0031307F /* all possible options */
} DFBWindowOptions;
/*
* The stacking class restricts the stacking order of windows.
*/
typedef enum {
DWSC_MIDDLE = 0x00000000, /* This is the default stacking
class of new windows. */
DWSC_UPPER = 0x00000001, /* Window is always above windows
in the middle stacking class.
Only windows that are also in
the upper stacking class can
get above them. */
DWSC_LOWER = 0x00000002 /* Window is always below windows
in the middle stacking class.
Only windows that are also in
the lower stacking class can
get below them. */
} DFBWindowStackingClass;
/*
* Flags describing how to load a font.
*
* These flags describe how a font is loaded and affect how the
* glyphs are drawn. There is no way to change this after the font
* has been loaded. If you need to render a font with different
* attributes, you have to create multiple FontProviders of the
* same font file.
*/
typedef enum {
DFFA_NONE = 0x00000000, /* none of these flags */
DFFA_NOKERNING = 0x00000001, /* don't use kerning */
DFFA_NOHINTING = 0x00000002, /* don't use hinting */
DFFA_MONOCHROME = 0x00000004, /* don't use anti-aliasing */
DFFA_NOCHARMAP = 0x00000008, /* no char map, glyph indices are
specified directly */
DFFA_FIXEDCLIP = 0x00000010 /* width fixed advance, clip to it */
} DFBFontAttributes;
/*
* Flags defining which fields of a DFBFontDescription are valid.
*/
typedef enum {
DFDESC_ATTRIBUTES = 0x00000001, /* attributes field is valid */
DFDESC_HEIGHT = 0x00000002, /* height is specified */
DFDESC_WIDTH = 0x00000004, /* width is specified */
DFDESC_INDEX = 0x00000008, /* index is specified */
DFDESC_FIXEDADVANCE = 0x00000010, /* specify a fixed advance overriding
any character advance of fixed or
proportional fonts */
DFDESC_FRACT_HEIGHT = 0x00000020, /* fractional height is set */
DFDESC_FRACT_WIDTH = 0x00000040, /* fractional width is set */
} DFBFontDescriptionFlags;
/*
* Description of how to load glyphs from a font file.
*
* The attributes control how the glyphs are rendered. Width and height can be used to specify the
* desired face size in pixels. If you are loading a non-scalable font, you shouldn't specify a
* font size.
*
* Please note that the height value in the DFBFontDescription doesn't correspond to the height
* returned by IDirectFBFont::GetHeight().
*
* The index field controls which face is loaded from a font file that provides a collection of
* faces. This is rarely needed.
*
* Fractional sizes (fract_height and fract_width) are 26.6 fixed point integers and override
* the pixel sizes if both are specified.
*/
typedef struct {
DFBFontDescriptionFlags flags;
DFBFontAttributes attributes;
int height;
int width;
unsigned int index;
int fixed_advance;
int fract_height;
int fract_width;
} DFBFontDescription;
/*
* @internal
*
* Encodes format constants in the following way (bit 31 - 0):
*
* lkjj:hhgg | gfff:eeed | cccc:bbbb | baaa:aaaa
*
* a) pixelformat index<br>
* b) effective color (or index) bits per pixel of format<br>
* c) effective alpha bits per pixel of format<br>
* d) alpha channel present<br>
* e) bytes per "pixel in a row" (1/8 fragment, i.e. bits)<br>
* f) bytes per "pixel in a row" (decimal part, i.e. bytes)<br>
* g) smallest number of pixels aligned to byte boundary (minus one)<br>
* h) multiplier for planes minus one (1/4 fragment)<br>
* j) multiplier for planes minus one (decimal part)<br>
* k) color and/or alpha lookup table present<br>
* l) alpha channel is inverted
*/
#define DFB_SURFACE_PIXELFORMAT( index, color_bits, alpha_bits, has_alpha, \
row_bits, row_bytes, align, mul_f, mul_d, \
has_lut, inv_alpha ) \
( (((index ) & 0x7F) ) | \
(((color_bits) & 0x1F) << 7) | \
(((alpha_bits) & 0x0F) << 12) | \
(((has_alpha ) ? 1 :0) << 16) | \
(((row_bits ) & 0x07) << 17) | \
(((row_bytes ) & 0x07) << 20) | \
(((align ) & 0x07) << 23) | \
(((mul_f ) & 0x03) << 26) | \
(((mul_d ) & 0x03) << 28) | \
(((has_lut ) ? 1 :0) << 30) | \
(((inv_alpha ) ? 1 :0) << 31) )
/*
* Pixel format of a surface.
*/
typedef enum {
DSPF_UNKNOWN = 0x00000000, /* unknown or unspecified format */
/* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
DSPF_ARGB1555 = DFB_SURFACE_PIXELFORMAT( 0, 15, 1, 1, 0, 2, 0, 0, 0, 0, 0 ),
/* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
DSPF_RGB16 = DFB_SURFACE_PIXELFORMAT( 1, 16, 0, 0, 0, 2, 0, 0, 0, 0, 0 ),
/* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
DSPF_RGB24 = DFB_SURFACE_PIXELFORMAT( 2, 24, 0, 0, 0, 3, 0, 0, 0, 0, 0 ),
/* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
DSPF_RGB32 = DFB_SURFACE_PIXELFORMAT( 3, 24, 0, 0, 0, 4, 0, 0, 0, 0, 0 ),
/* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
DSPF_ARGB = DFB_SURFACE_PIXELFORMAT( 4, 24, 8, 1, 0, 4, 0, 0, 0, 0, 0 ),
/* 8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
DSPF_A8 = DFB_SURFACE_PIXELFORMAT( 5, 0, 8, 1, 0, 1, 0, 0, 0, 0, 0 ),
/* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
DSPF_YUY2 = DFB_SURFACE_PIXELFORMAT( 6, 16, 0, 0, 0, 2, 0, 0, 0, 0, 0 ),
/* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
DSPF_RGB332 = DFB_SURFACE_PIXELFORMAT( 7, 8, 0, 0, 0, 1, 0, 0, 0, 0, 0 ),
/* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
DSPF_UYVY = DFB_SURFACE_PIXELFORMAT( 8, 16, 0, 0, 0, 2, 0, 0, 0, 0, 0 ),
/* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
DSPF_I420 = DFB_SURFACE_PIXELFORMAT( 9, 12, 0, 0, 0, 1, 0, 2, 0, 0, 0 ),
/* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
DSPF_YV12 = DFB_SURFACE_PIXELFORMAT( 10, 12, 0, 0, 0, 1, 0, 2, 0, 0, 0 ),
/* 8 bit LUT (8 bit color and alpha lookup from palette) */
DSPF_LUT8 = DFB_SURFACE_PIXELFORMAT( 11, 8, 0, 1, 0, 1, 0, 0, 0, 1, 0 ),
/* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
DSPF_ALUT44 = DFB_SURFACE_PIXELFORMAT( 12, 4, 4, 1, 0, 1, 0, 0, 0, 1, 0 ),
/* 32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
DSPF_AiRGB = DFB_SURFACE_PIXELFORMAT( 13, 24, 8, 1, 0, 4, 0, 0, 0, 0, 1 ),
/* 1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
DSPF_A1 = DFB_SURFACE_PIXELFORMAT( 14, 0, 1, 1, 1, 0, 7, 0, 0, 0, 0 ),
/* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size Cb|Cr [7:0|7:0] plane) */
DSPF_NV12 = DFB_SURFACE_PIXELFORMAT( 15, 12, 0, 0, 0, 1, 0, 2, 0, 0, 0 ),
/* 16 bit YUV (8 bit Y plane followed by one 16 bit half width Cb|Cr [7:0|7:0] plane) */
DSPF_NV16 = DFB_SURFACE_PIXELFORMAT( 16, 24, 0, 0, 0, 1, 0, 0, 1, 0, 0 ),
/* 16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
DSPF_ARGB2554 = DFB_SURFACE_PIXELFORMAT( 17, 14, 2, 1, 0, 2, 0, 0, 0, 0, 0 ),
/* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
DSPF_ARGB4444 = DFB_SURFACE_PIXELFORMAT( 18, 12, 4, 1, 0, 2, 0, 0, 0, 0, 0 ),
/* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size Cr|Cb [7:0|7:0] plane) */
DSPF_NV21 = DFB_SURFACE_PIXELFORMAT( 19, 12, 0, 0, 0, 1, 0, 2, 0, 0, 0 ),
/* 32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
DSPF_AYUV = DFB_SURFACE_PIXELFORMAT( 20, 24, 8, 1, 0, 4, 0, 0, 0, 0, 0 ),
/* 4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
DSPF_A4 = DFB_SURFACE_PIXELFORMAT( 21, 0, 4, 1, 4, 0, 1, 0, 0, 0, 0 ),
/* 1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
DSPF_ARGB1666 = DFB_SURFACE_PIXELFORMAT( 22, 18, 1, 1, 0, 3, 0, 0, 0, 0, 0 ),
/* 6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
DSPF_ARGB6666 = DFB_SURFACE_PIXELFORMAT( 23, 18, 6, 1, 0, 3, 0, 0, 0, 0, 0 ),
/* 6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
DSPF_RGB18 = DFB_SURFACE_PIXELFORMAT( 24, 18, 0, 0, 0, 3, 0, 0, 0, 0, 0 ),
/* 2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
DSPF_LUT2 = DFB_SURFACE_PIXELFORMAT( 25, 2, 0, 1, 2, 0, 3, 0, 0, 1, 0 ),
/* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
DSPF_RGB444 = DFB_SURFACE_PIXELFORMAT( 26, 12, 0, 0, 0, 2, 0, 0, 0, 0, 0 ),
/* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
DSPF_RGB555 = DFB_SURFACE_PIXELFORMAT( 27, 15, 0, 0, 0, 2, 0, 0, 0, 0, 0 ),
/* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
DSPF_BGR555 = DFB_SURFACE_PIXELFORMAT( 28, 15, 0, 0, 0, 2, 0, 0, 0, 0, 0 )
} DFBSurfacePixelFormat;
/* Number of pixelformats defined */
#define DFB_NUM_PIXELFORMATS 29
/* These macros extract information about the pixel format. */
#define DFB_PIXELFORMAT_INDEX(fmt) (((fmt) & 0x0000007F) )
#define DFB_COLOR_BITS_PER_PIXEL(fmt) (((fmt) & 0x00000F80) >> 7)
#define DFB_ALPHA_BITS_PER_PIXEL(fmt) (((fmt) & 0x0000F000) >> 12)
#define DFB_PIXELFORMAT_HAS_ALPHA(fmt) (((fmt) & 0x00010000) != 0)
#define DFB_BITS_PER_PIXEL(fmt) (((fmt) & 0x007E0000) >> 17)
#define DFB_BYTES_PER_PIXEL(fmt) (((fmt) & 0x00700000) >> 20)
#define DFB_BYTES_PER_LINE(fmt,width) (((((fmt) & 0x007E0000) >> 17) * (width) + 7) >> 3)
#define DFB_PIXELFORMAT_ALIGNMENT(fmt) (((fmt) & 0x03800000) >> 23)
#define DFB_PLANE_MULTIPLY(fmt,height) ((((((fmt) & 0x3C000000) >> 26) + 4) * (height)) >> 2)
#define DFB_PIXELFORMAT_IS_INDEXED(fmt) (((fmt) & 0x40000000) != 0)
#define DFB_PLANAR_PIXELFORMAT(fmt) (((fmt) & 0x3C000000) != 0)
#define DFB_PIXELFORMAT_INV_ALPHA(fmt) (((fmt) & 0x80000000) != 0)
/*
* Description of the surface that is to be created.
*/
typedef struct {
DFBSurfaceDescriptionFlags flags; /* field validation */
DFBSurfaceCapabilities caps; /* capabilities */
int width; /* pixel width */
int height; /* pixel height */
DFBSurfacePixelFormat pixelformat; /* pixel format */
struct {
void *data; /* data pointer of existing buffer */
int pitch; /* pitch of buffer */
} preallocated[2];
struct {
const DFBColor *entries;
unsigned int size;
} palette; /* initial palette */
unsigned long resource_id; /* universal resource id, either user specified for general
purpose surfaces or id of layer or window */
} DFBSurfaceDescription;
/*
* Description of the palette that is to be created.
*/
typedef struct {
DFBPaletteDescriptionFlags flags; /* Validation of fields. */
DFBPaletteCapabilities caps; /* Palette capabilities. */
unsigned int size; /* Number of entries. */
const DFBColor *entries; /* Preset palette
entries. */
} DFBPaletteDescription;
#define DFB_DISPLAY_LAYER_DESC_NAME_LENGTH 32
/*
* Description of the display layer capabilities.
*/
typedef struct {
DFBDisplayLayerTypeFlags type; /* Classification of the display layer. */
DFBDisplayLayerCapabilities caps; /* Capability flags of the display layer. */
char name[DFB_DISPLAY_LAYER_DESC_NAME_LENGTH]; /* Display layer name. */
int level; /* Default level. */
int regions; /* Number of concurrent regions supported.<br>
-1 = unlimited,
0 = unknown/one,
>0 = actual number */
int sources; /* Number of selectable sources. */
int clip_regions; /* Number of clipping regions. */
} DFBDisplayLayerDescription;
/*
* Capabilities of a display layer source.
*/
typedef enum {
DDLSCAPS_NONE = 0x00000000, /* none of these */
DDLSCAPS_SURFACE = 0x00000001, /* source has an accessable surface */
DDLSCAPS_ALL = 0x00000001 /* all of these */
} DFBDisplayLayerSourceCaps;
#define DFB_DISPLAY_LAYER_SOURCE_DESC_NAME_LENGTH 24
/*
* Description of a display layer source.
*/
typedef struct {
DFBDisplayLayerSourceID source_id; /* ID of the source. */
char name[DFB_DISPLAY_LAYER_SOURCE_DESC_NAME_LENGTH]; /* Name of the source. */
DFBDisplayLayerSourceCaps caps; /* Capabilites of the source. */
} DFBDisplayLayerSourceDescription;
#define DFB_SCREEN_DESC_NAME_LENGTH 32
/*
* Description of the display encoder capabilities.
*/
typedef struct {
DFBScreenCapabilities caps; /* Capability flags of
the screen. */
char name[DFB_SCREEN_DESC_NAME_LENGTH]; /* Rough description. */
int mixers; /* Number of mixers
available. */
int encoders; /* Number of display
encoders available. */
int outputs; /* Number of output
connectors available. */
} DFBScreenDescription;
#define DFB_INPUT_DEVICE_DESC_NAME_LENGTH 32
#define DFB_INPUT_DEVICE_DESC_VENDOR_LENGTH 40
/*
* Description of the input device capabilities.
*/
typedef struct {
DFBInputDeviceTypeFlags type; /* classification of
input device */
DFBInputDeviceCapabilities caps; /* capabilities,
validates the
following fields */
int min_keycode; /* minimum hardware
keycode or -1 if
no differentiation
between hardware
keys is made */
int max_keycode; /* maximum hardware
keycode or -1 if
no differentiation
between hardware
keys is made */
DFBInputDeviceAxisIdentifier max_axis; /* highest axis
identifier */
DFBInputDeviceButtonIdentifier max_button; /* highest button
identifier */
char name[DFB_INPUT_DEVICE_DESC_NAME_LENGTH]; /* Device name */
char vendor[DFB_INPUT_DEVICE_DESC_VENDOR_LENGTH]; /* Device vendor */
} DFBInputDeviceDescription;
typedef enum {
DIAIF_NONE = 0x00000000,
DIAIF_ABS_MIN = 0x00000001,
DIAIF_ABS_MAX = 0x00000002,
DIAIF_ALL = 0x00000003
} DFBInputDeviceAxisInfoFlags;
typedef struct {
DFBInputDeviceAxisInfoFlags flags;
int abs_min;
int abs_max;
} DFBInputDeviceAxisInfo;
#define DFB_GRAPHICS_DRIVER_INFO_NAME_LENGTH 40
#define DFB_GRAPHICS_DRIVER_INFO_VENDOR_LENGTH 60
typedef struct {
int major; /* Major version */
int minor; /* Minor version */
char name[DFB_GRAPHICS_DRIVER_INFO_NAME_LENGTH]; /* Driver name */
char vendor[DFB_GRAPHICS_DRIVER_INFO_VENDOR_LENGTH]; /* Driver vendor */
} DFBGraphicsDriverInfo;
#define DFB_GRAPHICS_DEVICE_DESC_NAME_LENGTH 48
#define DFB_GRAPHICS_DEVICE_DESC_VENDOR_LENGTH 64
/*
* Description of the graphics device capabilities.
*/
typedef struct {
DFBAccelerationMask acceleration_mask; /* Accelerated functions */
DFBSurfaceBlittingFlags blitting_flags; /* Supported blitting flags */
DFBSurfaceDrawingFlags drawing_flags; /* Supported drawing flags */
unsigned int video_memory; /* Amount of video memory in bytes */
char name[DFB_GRAPHICS_DEVICE_DESC_NAME_LENGTH]; /* Device/Chipset name */
char vendor[DFB_GRAPHICS_DEVICE_DESC_VENDOR_LENGTH]; /* Device vendor */
DFBGraphicsDriverInfo driver;
} DFBGraphicsDeviceDescription;
/*
* Description of the window that is to be created.
*/
typedef struct {
DFBWindowDescriptionFlags flags; /* field validation */
DFBWindowCapabilities caps; /* capabilities */
int width; /* pixel width */
int height; /* pixel height */
DFBSurfacePixelFormat pixelformat; /* pixel format */
int posx; /* distance from left layer border */
int posy; /* distance from upper layer border */
DFBSurfaceCapabilities surface_caps; /* pixel format */
DFBWindowID parent_id; /* window id of parent window */
DFBWindowOptions options; /* initial window options */
DFBWindowStackingClass stacking; /* initial stacking class */
unsigned long resource_id; /* resource id used to create the window surface */
} DFBWindowDescription;
/*
* Description of a data buffer that is to be created.
*/
typedef struct {
DFBDataBufferDescriptionFlags flags; /* field validation */
const char *file; /* for file based data buffers */
struct {
const void *data; /* static data pointer */
unsigned int length; /* length of buffer */
} memory; /* memory based buffers */
} DFBDataBufferDescription;
/*
* Return value of callback function of enumerations.
*/
typedef enum {
DFENUM_OK = 0x00000000, /* Proceed with enumeration */
DFENUM_CANCEL = 0x00000001 /* Cancel enumeration */
} DFBEnumerationResult;
/*
* Called for each supported video mode.
*/
typedef DFBEnumerationResult (*DFBVideoModeCallback) (
int width,
int height,
int bpp,
void *callbackdata
);
/*
* Called for each existing screen.
* "screen_id" can be used to get an interface to the screen.
*/
typedef DFBEnumerationResult (*DFBScreenCallback) (
DFBScreenID screen_id,
DFBScreenDescription desc,
void *callbackdata
);
/*
* Called for each existing display layer.
* "layer_id" can be used to get an interface to the layer.
*/
typedef DFBEnumerationResult (*DFBDisplayLayerCallback) (
DFBDisplayLayerID layer_id,
DFBDisplayLayerDescription desc,
void *callbackdata
);
/*
* Called for each existing input device.
* "device_id" can be used to get an interface to the device.
*/
typedef DFBEnumerationResult (*DFBInputDeviceCallback) (
DFBInputDeviceID device_id,
DFBInputDeviceDescription desc,
void *callbackdata
);
/*
* Called for each block of continous data requested, e.g. by a
* Video Provider. Write as many data as you can but not more
* than specified by length. Return the number of bytes written
* or 'EOF' if no data is available anymore.
*/
typedef int (*DFBGetDataCallback) (
void *buffer,
unsigned int length,
void *callbackdata
);
/*
* Information about an IDirectFBVideoProvider.
*/
typedef enum {
DVCAPS_BASIC = 0x00000000, /* basic ops (PlayTo, Stop) */
DVCAPS_SEEK = 0x00000001, /* supports SeekTo */
DVCAPS_SCALE = 0x00000002, /* can scale the video */
DVCAPS_INTERLACED = 0x00000004, /* supports interlaced surfaces */
DVCAPS_SPEED = 0x00000008, /* supports changing playback speed */
DVCAPS_BRIGHTNESS = 0x00000010, /* supports Brightness adjustment */
DVCAPS_CONTRAST = 0x00000020, /* supports Contrast adjustment */
DVCAPS_HUE = 0x00000040, /* supports Hue adjustment */
DVCAPS_SATURATION = 0x00000080, /* supports Saturation adjustment */
DVCAPS_INTERACTIVE = 0x00000100, /* supports SendEvent */
DVCAPS_VOLUME = 0x00000200, /* supports Volume adjustment */
DVCAPS_EVENT = 0x00000400, /* supports the sending of events as video/audio data changes.*/
DVCAPS_ATTRIBUTES = 0x00000800, /* supports dynamic changing of atrributes.*/
DVCAPS_AUDIO_SEL = 0x00001000, /* Supportes chosing audio outputs.*/
} DFBVideoProviderCapabilities;
/*
* Information about the status of an IDirectFBVideoProvider.
*/
typedef enum {
DVSTATE_UNKNOWN = 0x00000000, /* unknown status */
DVSTATE_PLAY = 0x00000001, /* video provider is playing */
DVSTATE_STOP = 0x00000002, /* playback was stopped */
DVSTATE_FINISHED = 0x00000003, /* playback is finished */
DVSTATE_BUFFERING = 0x00000004 /* video provider is buffering,
playback is running */
} DFBVideoProviderStatus;
/*
* Flags controlling playback mode of a IDirectFBVideoProvider.
*/
typedef enum {
DVPLAY_NOFX = 0x00000000, /* normal playback */
DVPLAY_REWIND = 0x00000001, /* reverse playback */
DVPLAY_LOOPING = 0x00000002 /* automatically restart
playback when end-of-stream
is reached (gapless). */
} DFBVideoProviderPlaybackFlags;
/*
* Flags to allow Audio Unit selection.
*/
typedef enum {
DVAUDIOUNIT_NONE = 0x00000000, /* No Audio Unit */
DVAUDIOUNIT_ONE = 0x00000001, /* Audio Unit One */
DVAUDIOUNIT_TWO = 0x00000002, /* Audio Unit Two */
DVAUDIOUNIT_THREE = 0x00000004, /* Audio Unit Three */
DVAUDIOUNIT_FOUR = 0x00000008, /* Audio Unit Four */
DVAUDIOUNIT_ALL = 0x0000000F, /* Audio Unit One */
} DFBVideoProviderAudioUnits;
/*
* Flags defining which fields of a DFBColorAdjustment are valid.
*/
typedef enum {
DCAF_NONE = 0x00000000, /* none of these */
DCAF_BRIGHTNESS = 0x00000001, /* brightness field is valid */
DCAF_CONTRAST = 0x00000002, /* contrast field is valid */
DCAF_HUE = 0x00000004, /* hue field is valid */
DCAF_SATURATION = 0x00000008, /* saturation field is valid */
DCAF_ALL = 0x0000000F /* all of these */
} DFBColorAdjustmentFlags;
/*
* Color Adjustment used to adjust video colors.
*
* All fields are in the range 0x0 to 0xFFFF with
* 0x8000 as the default value (no adjustment).
*/
typedef struct {
DFBColorAdjustmentFlags flags;
u16 brightness;
u16 contrast;
u16 hue;
u16 saturation;
} DFBColorAdjustment;
/*
* <i><b>IDirectFB</b></i> is the main interface. It can be
* retrieved by a call to <i>DirectFBCreate</i>. It's the only
* interface with a global creation facility. Other interfaces
* are created by this interface or interfaces created by it.
*
* <b>Hardware capabilities</b> such as the amount of video
* memory or a list of supported drawing/blitting functions and
* flags can be retrieved. It also provides enumeration of all
* supported video modes.
*
* <b>Input devices</b> and <b>display layers</b> that are
* present can be enumerated via a callback mechanism. The
* callback is given the capabilities and the device or layer
* ID. An interface to specific input devices or display layers
* can be retrieved by passing the device or layer ID to the
* corresponding method.
*
* <b>Surfaces</b> for general purpose use can be created via
* <i>CreateSurface</i>. These surfaces are so called "offscreen
* surfaces" and could be used for sprites or icons.
*
* The <b>primary surface</b> is an abstraction and API shortcut
* for getting a surface for visual output. Fullscreen games for
* example have the whole screen as their primary
* surface. Alternatively fullscreen applications can be forced
* to run in a window. The primary surface is also created via
* <i>CreateSurface</i> but with the special capability
* DSCAPS_PRIMARY.
*
* The <b>cooperative level</b> selects the type of the primary
* surface. With a call to <i>SetCooperativeLevel</i> the
* application can choose between the surface of an implicitly
* created window and the surface of the primary layer
* (deactivating the window stack). The application doesn't need
* to have any extra functionality to run in a window. If the
* application is forced to run in a window the call to
* <i>SetCooperativeLevel</i> fails with DFB_ACCESSDENIED.
* Applications that want to be "window aware" shouldn't exit on
* this error.
*
* The <b>video mode</b> can be changed via <i>SetVideoMode</i>
* and is the size and depth of the primary surface, i.e. the
* screen when in exclusive cooperative level. Without exclusive
* access <i>SetVideoMode</i> sets the size of the implicitly
* created window.
*
* <b>Event buffers</b> can be created with an option to
* automatically attach input devices matching the specified
* capabilities. If DICAPS_NONE is passed an event buffer with
* nothing attached to is created. An event buffer can be
* attached to input devices and windows.
*
* <b>Fonts, images and videos</b> are created by this
* interface. There are different implementations for different
* content types. On creation a suitable implementation is
* automatically chosen.
*/
DEFINE_INTERFACE( IDirectFB,
/** Cooperative level, video mode **/
/*
* Puts the interface into the specified cooperative level.
*
* Function fails with DFB_LOCKED if another instance already
* is in a cooperative level other than DFSCL_NORMAL.
*/
DFBResult (*SetCooperativeLevel) (
IDirectFB *thiz,
DFBCooperativeLevel level
);
/*
* Switch the current video mode (primary layer).
*
* If in shared cooperative level this function sets the
* resolution of the window that is created implicitly for
* the primary surface.
*/
DFBResult (*SetVideoMode) (
IDirectFB *thiz,
int width,
int height,
int bpp
);
/** Hardware capabilities **/
/*
* Get a description of the graphics device.
*
* For more detailed information use
* IDirectFBSurface::GetAccelerationMask().
*/
DFBResult (*GetDeviceDescription) (
IDirectFB *thiz,
DFBGraphicsDeviceDescription *ret_desc
);
/*
* Enumerate supported video modes.
*
* Calls the given callback for all available video modes.
* Useful to select a certain mode to be used with
* IDirectFB::SetVideoMode().
*/
DFBResult (*EnumVideoModes) (
IDirectFB *thiz,
DFBVideoModeCallback callback,
void *callbackdata
);
/** Surfaces & Palettes **/
/*
* Create a surface matching the specified description.
*/
DFBResult (*CreateSurface) (
IDirectFB *thiz,
const DFBSurfaceDescription *desc,
IDirectFBSurface **ret_interface
);
/*
* Create a palette matching the specified description.
*
* Passing a NULL description creates a default palette with
* 256 entries filled with colors matching the RGB332 format.
*/
DFBResult (*CreatePalette) (
IDirectFB *thiz,
const DFBPaletteDescription *desc,
IDirectFBPalette **ret_interface
);
/** Screens **/
/*
* Enumerate all existing screen.
*
* Calls the given callback for each available screen.
* The callback is passed the screen id that can be
* used to retrieve an interface to a specific screen using
* IDirectFB::GetScreen().
*/
DFBResult (*EnumScreens) (
IDirectFB *thiz,
DFBScreenCallback callback,
void *callbackdata
);
/*
* Retrieve an interface to a specific screen.
*/
DFBResult (*GetScreen) (
IDirectFB *thiz,
DFBScreenID screen_id,
IDirectFBScreen **ret_interface
);
/** Display Layers **/
/*
* Enumerate all existing display layers.
*
* Calls the given callback for each available display
* layer. The callback is passed the layer id that can be
* used to retrieve an interface to a specific layer using
* IDirectFB::GetDisplayLayer().
*/
DFBResult (*EnumDisplayLayers) (
IDirectFB *thiz,
DFBDisplayLayerCallback callback,
void *callbackdata
);
/*
* Retrieve an interface to a specific display layer.
*
* The default <i>layer_id</i> is DLID_PRIMARY.
* Others can be obtained using IDirectFB::EnumDisplayLayers().
*/
DFBResult (*GetDisplayLayer) (
IDirectFB *thiz,
DFBDisplayLayerID layer_id,
IDirectFBDisplayLayer **ret_interface
);
/** Input Devices **/
/*
* Enumerate all existing input devices.
*
* Calls the given callback for all available input devices.
* The callback is passed the device id that can be used to
* retrieve an interface on a specific device using
* IDirectFB::GetInputDevice().
*/
DFBResult (*EnumInputDevices) (
IDirectFB *thiz,
DFBInputDeviceCallback callback,
void *callbackdata
);
/*
* Retrieve an interface to a specific input device.
*/
DFBResult (*GetInputDevice) (
IDirectFB *thiz,
DFBInputDeviceID device_id,
IDirectFBInputDevice **ret_interface
);
/*
* Create a buffer for events.
*
* Creates an empty event buffer without event sources connected to it.
*/
DFBResult (*CreateEventBuffer) (
IDirectFB *thiz,
IDirectFBEventBuffer **ret_buffer
);
/*
* Create a buffer for events with input devices connected.
*
* Creates an event buffer and attaches all input devices
* with matching capabilities. If no input devices match,
* e.g. by specifying DICAPS_NONE, a buffer will be returned
* that has no event sources connected to it.
*
* If global is DFB_FALSE events will only be delivered if this
* instance of IDirectFB has a focused primary (either running fullscreen
* or running in windowed mode with the window being focused).
*
* If global is DFB_TRUE no event will be discarded.
*/
DFBResult (*CreateInputEventBuffer) (
IDirectFB *thiz,
DFBInputDeviceCapabilities caps,
DFBBoolean global,
IDirectFBEventBuffer **ret_buffer
);
/** Media **/
/*
* Create an image provider for the specified file.
*/
DFBResult (*CreateImageProvider) (
IDirectFB *thiz,
const char *filename,
IDirectFBImageProvider **ret_interface
);
/*
* Create a video provider.
*/
DFBResult (*CreateVideoProvider) (
IDirectFB *thiz,
const char *filename,
IDirectFBVideoProvider **ret_interface
);
/*
* Load a font from the specified file given a description
* of how to load the glyphs.
*/
DFBResult (*CreateFont) (
IDirectFB *thiz,
const char *filename,
const DFBFontDescription *desc,
IDirectFBFont **ret_interface
);
/*
* Create a data buffer.
*
* If no description is specified (NULL) a streamed data buffer
* is created.
*/
DFBResult (*CreateDataBuffer) (
IDirectFB *thiz,
const DFBDataBufferDescription *desc,
IDirectFBDataBuffer **ret_interface
);
/** Clipboard **/
/*
* Set clipboard content.
*
* This is an experimental and intermediate API call that is
* supposed to change soon.
*
* If timestamp is non null DirectFB returns the time stamp
* that it associated with the new data.
*/
DFBResult (*SetClipboardData) (
IDirectFB *thiz,
const char *mime_type,
const void *data,
unsigned int size,
struct timeval *ret_timestamp
);
/*
* Get clipboard content.
*
* Memory returned in *ret_mimetype and *ret_data has to be freed.
*
* This is an experimental and intermediate API call that is
* supposed to change soon.
*/
DFBResult (*GetClipboardData) (
IDirectFB *thiz,
char **ret_mimetype,
void **ret_data,
unsigned int *ret_size
);
/*
* Get time stamp of last SetClipboardData call.
*
* This is an experimental and intermediate API call that is
* supposed to change soon.
*/
DFBResult (*GetClipboardTimeStamp) (
IDirectFB *thiz,
struct timeval *ret_timestamp
);
/** Misc **/
/*
* Suspend DirectFB, no other calls to DirectFB are allowed
* until Resume has been called.
*/
DFBResult (*Suspend) (
IDirectFB *thiz
);
/*
* Resume DirectFB, only to be called after Suspend.
*/
DFBResult (*Resume) (
IDirectFB *thiz
);
/*
* Wait until graphics card is idle,
* i.e. finish all drawing/blitting functions.
*/
DFBResult (*WaitIdle) (
IDirectFB *thiz
);
/*
* Wait for next vertical retrace.
*/
DFBResult (*WaitForSync) (
IDirectFB *thiz
);
/** Extensions **/
/*
* Load an implementation of a specific interface type.
*
* This methods loads an interface implementation of the specified
* <b>type</b> of interface, e.g. "IFusionSound".
*
* A specific implementation can be forced with the optional
* <b>implementation</b> argument.
*
* Implementations are passed <b>arg</b> during probing and construction.
*
* If an implementation has been successfully probed and the interface
* has been constructed, the resulting interface pointer is stored in
* <b>interface</b>.
*/
DFBResult (*GetInterface) (
IDirectFB *thiz,
const char *type,
const char *implementation,
void *arg,
void **ret_interface
);
)
/* predefined layer ids */
#define DLID_PRIMARY 0x0000
/* predefined layer source ids */
#define DLSID_SURFACE 0x0000
/* predefined screen ids */
#define DSCID_PRIMARY 0x0000
/* predefined input device ids */
#define DIDID_KEYBOARD 0x0000 /* primary keyboard */
#define DIDID_MOUSE 0x0001 /* primary mouse */
#define DIDID_JOYSTICK 0x0002 /* primary joystick */
#define DIDID_REMOTE 0x0003 /* primary remote control */
#define DIDID_ANY 0x0010 /* no primary device */
/*
* Cooperative level handling the access permissions.
*/
typedef enum {
DLSCL_SHARED = 0, /* shared access */
DLSCL_EXCLUSIVE, /* exclusive access,
fullscreen/mode switching */
DLSCL_ADMINISTRATIVE /* administrative access,
enumerate windows, control them */
} DFBDisplayLayerCooperativeLevel;
/*
* Background mode defining how to erase/initialize the area
* for a windowstack repaint
*/
typedef enum {
DLBM_DONTCARE = 0, /* do not clear the layer before
repainting the windowstack */
DLBM_COLOR, /* fill with solid color
(SetBackgroundColor) */
DLBM_IMAGE, /* use an image (SetBackgroundImage) */
DLBM_TILE /* use a tiled image (SetBackgroundImage) */
} DFBDisplayLayerBackgroundMode;
/*
* Layer configuration flags
*/
typedef enum {
DLCONF_NONE = 0x00000000,
DLCONF_WIDTH = 0x00000001,
DLCONF_HEIGHT = 0x00000002,
DLCONF_PIXELFORMAT = 0x00000004,
DLCONF_BUFFERMODE = 0x00000008,
DLCONF_OPTIONS = 0x00000010,
DLCONF_SOURCE = 0x00000020,
DLCONF_SURFACE_CAPS = 0x00000040,
DLCONF_ALL = 0x0000007F
} DFBDisplayLayerConfigFlags;
/*
* Layer configuration
*/
typedef struct {
DFBDisplayLayerConfigFlags flags; /* Which fields of the configuration are set */
int width; /* Pixel width */
int height; /* Pixel height */
DFBSurfacePixelFormat pixelformat; /* Pixel format */
DFBDisplayLayerBufferMode buffermode; /* Buffer mode */
DFBDisplayLayerOptions options; /* Enable capabilities */
DFBDisplayLayerSourceID source; /* Selected layer source */
DFBSurfaceCapabilities surface_caps; /* Choose surface capabilities, available:
INTERLACED, SEPARATED, PREMULTIPLIED. */
} DFBDisplayLayerConfig;
/*
* Screen Power Mode.
*/
typedef enum {
DSPM_ON = 0,
DSPM_STANDBY,
DSPM_SUSPEND,
DSPM_OFF
} DFBScreenPowerMode;
/*
* Capabilities of a mixer.
*/
typedef enum {
DSMCAPS_NONE = 0x00000000, /* None of these. */
DSMCAPS_FULL = 0x00000001, /* Can mix full tree as specified in the description. */
DSMCAPS_SUB_LEVEL = 0x00000002, /* Can set a maximum layer level, e.g. to exclude an OSD from VCR output. */
DSMCAPS_SUB_LAYERS = 0x00000004, /* Can select a number of layers individually as specified in the description. */
DSMCAPS_BACKGROUND = 0x00000008 /* Background color is configurable. */
} DFBScreenMixerCapabilities;
#define DFB_SCREEN_MIXER_DESC_NAME_LENGTH 24
/*
* Description of a mixer.
*/
typedef struct {
DFBScreenMixerCapabilities caps;
DFBDisplayLayerIDs layers; /* Visible layers if the
full tree is selected. */
int sub_num; /* Number of layers that can
be selected in sub mode. */
DFBDisplayLayerIDs sub_layers; /* Layers available for sub mode
with layer selection. */
char name[DFB_SCREEN_MIXER_DESC_NAME_LENGTH]; /* Mixer name */
} DFBScreenMixerDescription;
/*
* Flags for mixer configuration.
*/
typedef enum {
DSMCONF_NONE = 0x00000000, /* None of these. */
DSMCONF_TREE = 0x00000001, /* (Sub) tree is selected. */
DSMCONF_LEVEL = 0x00000002, /* Level is specified. */
DSMCONF_LAYERS = 0x00000004, /* Layer selection is set. */
DSMCONF_BACKGROUND = 0x00000010, /* Background color is set. */
DSMCONF_ALL = 0x00000017
} DFBScreenMixerConfigFlags;
/*
* (Sub) tree selection.
*/
typedef enum {
DSMT_UNKNOWN = 0x00000000, /* Unknown mode */
DSMT_FULL = 0x00000001, /* Full tree. */
DSMT_SUB_LEVEL = 0x00000002, /* Sub tree via maximum level. */
DSMT_SUB_LAYERS = 0x00000003 /* Sub tree via layer selection. */
} DFBScreenMixerTree;
/*
* Configuration of a mixer.
*/
typedef struct {
DFBScreenMixerConfigFlags flags; /* Validates struct members. */
DFBScreenMixerTree tree; /* Selected (sub) tree. */
int level; /* Max. level of sub level mode. */
DFBDisplayLayerIDs layers; /* Layers for sub layers mode. */
DFBColor background; /* Background color. */
} DFBScreenMixerConfig;
/*
* Capabilities of an output.
*/
typedef enum {
DSOCAPS_NONE = 0x00000000, /* None of these. */
DSOCAPS_CONNECTORS = 0x00000001, /* Output connectors are available. */
DSOCAPS_ENCODER_SEL = 0x00000010, /* Encoder can be selected. */
DSOCAPS_SIGNAL_SEL = 0x00000020, /* Signal(s) can be selected. */
DSOCAPS_CONNECTOR_SEL = 0x00000040, /* Connector(s) can be selected. */
DSOCAPS_SLOW_BLANKING = 0x00000080, /* Slow Blanking on outputs is supported. */
DSOCAPS_RESOLUTION = 0x00000100, /* Output Resolution can be changed. (global screen size)*/
DSOCAPS_ALL = 0x000001F1
} DFBScreenOutputCapabilities;
/*
* Type of output connector.
*/
typedef enum {
DSOC_UNKNOWN = 0x00000000, /* Unknown type */
DSOC_VGA = 0x00000001, /* VGA connector */
DSOC_SCART = 0x00000002, /* SCART connector */
DSOC_YC = 0x00000004, /* Y/C connector */
DSOC_CVBS = 0x00000008, /* CVBS connector */
DSOC_SCART2 = 0x00000010, /* 2nd SCART connector */
DSOC_COMPONENT = 0x00000020, /* Component video connector */
DSOC_HDMI = 0x00000040 /* HDMI connector */
} DFBScreenOutputConnectors;
/*
* Type of output signal.
*/
typedef enum {
DSOS_NONE = 0x00000000, /* No signal */
DSOS_VGA = 0x00000001, /* VGA signal */
DSOS_YC = 0x00000002, /* Y/C signal */
DSOS_CVBS = 0x00000004, /* CVBS signal */
DSOS_RGB = 0x00000008, /* R/G/B signal */
DSOS_YCBCR = 0x00000010, /* Y/Cb/Cr signal */
DSOS_HDMI = 0x00000020, /* HDMI signal */
DSOS_656 = 0x00000040 /* 656 Digital output signal */
} DFBScreenOutputSignals;
/*
* Type of slow blanking signalling.
*/
typedef enum {
DSOSB_OFF = 0x00000000, /* No signal */
DSOSB_16x9 = 0x00000001, /* 16*9 Widescreen signalling */
DSOSB_4x3 = 0x00000002, /* 4*3 widescreen signalling */
DSOSB_FOLLOW = 0x00000004, /* Follow signalling */
DSOSB_MONITOR = 0x00000008 /* Monitor */
} DFBScreenOutputSlowBlankingSignals;
/**
* Resolutions. TV Standards implies too many things:
* resolution / encoding / frequency.
*/
typedef enum {
DSOR_UNKNOWN = 0x00000000, /* Unknown Resolution */
DSOR_640_480 = 0x00000001, /* 640x480 Resolution */
DSOR_720_480 = 0x00000002, /* 720x480 Resolution */
DSOR_720_576 = 0x00000004, /* 720x576 Resolution */
DSOR_800_600 = 0x00000008, /* 800x600 Resolution */
DSOR_1024_768 = 0x00000010, /* 1024x768 Resolution */
DSOR_1152_864 = 0x00000020, /* 1152x864 Resolution */
DSOR_1280_720 = 0x00000040, /* 1280x720 Resolution */
DSOR_1280_768 = 0x00000080, /* 1280x768 Resolution */
DSOR_1280_960 = 0x00000100, /* 1280x960 Resolution */
DSOR_1280_1024 = 0x00000200, /* 1280x1024 Resolution */
DSOR_1400_1050 = 0x00000400, /* 1400x1050 Resolution */
DSOR_1600_1200 = 0x00000800, /* 1600x1200 Resolution */
DSOR_1920_1080 = 0x00001000, /* 1920x1080 Resolution */
DSOR_ALL = 0x00001FFF /* All Resolution */
} DFBScreenOutputResolution;
#define DFB_SCREEN_OUTPUT_DESC_NAME_LENGTH 24
/*
* Description of a screen output.
*/
typedef struct {
DFBScreenOutputCapabilities caps; /* Screen capabilities. */
DFBScreenOutputConnectors all_connectors; /* Output connectors. */
DFBScreenOutputSignals all_signals; /* Output signals. */
DFBScreenOutputResolution all_resolutions; /* Output Resolutions */
char name[DFB_SCREEN_OUTPUT_DESC_NAME_LENGTH]; /* Output name */
} DFBScreenOutputDescription;
/*
* Flags for screen output configuration.
*/
typedef enum {
DSOCONF_NONE = 0x00000000, /* None of these. */
DSOCONF_ENCODER = 0x00000001, /* Set encoder the signal(s) comes from. */
DSOCONF_SIGNALS = 0x00000002, /* Select signal(s) from encoder. */
DSOCONF_CONNECTORS = 0x00000004, /* Select output connector(s). */
DSOCONF_SLOW_BLANKING= 0x00000008, /* Can select slow blanking support. */
DSOCONF_RESOLUTION = 0x00000010, /* Can change output resolution */
DSOCONF_ALL = 0x0000001F
} DFBScreenOutputConfigFlags;
/*
* Configuration of an output.
*/
typedef struct {
DFBScreenOutputConfigFlags flags; /* Validates struct members. */
int encoder; /* Chosen encoder. */
DFBScreenOutputSignals out_signals; /* Selected encoder signal(s). */
DFBScreenOutputConnectors out_connectors; /* Selected output connector(s). */
DFBScreenOutputSlowBlankingSignals slow_blanking;/* Slow Blanking signals. */
DFBScreenOutputResolution resolution; /* Output Resolution */
} DFBScreenOutputConfig;
/*
* Capabilities of a display encoder.
*/
typedef enum {
DSECAPS_NONE = 0x00000000, /* None of these. */
DSECAPS_TV_STANDARDS = 0x00000001, /* TV standards can be selected. */
DSECAPS_TEST_PICTURE = 0x00000002, /* Test picture generation supported. */
DSECAPS_MIXER_SEL = 0x00000004, /* Mixer can be selected. */
DSECAPS_OUT_SIGNALS = 0x00000008, /* Different output signals are supported. */
DSECAPS_SCANMODE = 0x00000010, /* Can switch between interlaced and progressive output. */
DSECAPS_FREQUENCY = 0x00000020, /* Can switch between different frequencies. */
DSECAPS_BRIGHTNESS = 0x00000100, /* Adjustment of brightness is supported. */
DSECAPS_CONTRAST = 0x00000200, /* Adjustment of contrast is supported. */
DSECAPS_HUE = 0x00000400, /* Adjustment of hue is supported. */
DSECAPS_SATURATION = 0x00000800, /* Adjustment of saturation is supported. */
DSECAPS_CONNECTORS = 0x00001000, /* Select output connector(s). */
DSECAPS_SLOW_BLANKING = 0x00002000, /* Slow Blanking on outputs is supported. */
DSECAPS_RESOLUTION = 0x00004000, /* Different encoder resolutions supported */
DSECAPS_ALL = 0x00007f3f
} DFBScreenEncoderCapabilities;
/*
* Type of display encoder.
*/
typedef enum {
DSET_UNKNOWN = 0x00000000, /* Unknown type */
DSET_CRTC = 0x00000001, /* Encoder is a CRTC. */
DSET_TV = 0x00000002, /* TV output encoder. */
DSET_DIGITAL = 0x00000004 /* Support signals other than SD TV standards. */
} DFBScreenEncoderType;
/*
* TV standards.
*/
typedef enum {
DSETV_UNKNOWN = 0x00000000, /* Unknown standard */
DSETV_PAL = 0x00000001, /* PAL */
DSETV_NTSC = 0x00000002, /* NTSC */
DSETV_SECAM = 0x00000004, /* SECAM */
DSETV_PAL_60 = 0x00000008, /* PAL-60 */
DSETV_PAL_BG = 0x00000010, /* PAL BG support (specific) */
DSETV_PAL_I = 0x00000020, /* PAL I support (specific) */
DSETV_PAL_M = 0x00000040, /* PAL M support (specific) */
DSETV_PAL_N = 0x00000080, /* PAL N support (specific) */
DSETV_PAL_NC = 0x00000100, /* PAL NC support (specific) */
DSETV_NTSC_M_JPN = 0x00000200, /* NTSC_JPN support */
DSETV_DIGITAL = 0x00000400, /* TV standards from the digital domain. specify resolution, scantype, frequency.*/
DSETV_ALL = 0x000007FF /* All TV Standards*/
} DFBScreenEncoderTVStandards;
/*
* Scan modes.
*/
typedef enum {
DSESM_UNKNOWN = 0x00000000, /* Unknown mode */
DSESM_INTERLACED = 0x00000001, /* Interlaced scan mode */
DSESM_PROGRESSIVE = 0x00000002 /* Progressive scan mode */
} DFBScreenEncoderScanMode;
/*
* Frequency of output signal.
*/
typedef enum {
DSEF_UNKNOWN = 0x00000000, /* Unknown Frequency */
DSEF_25HZ = 0x00000001, /* 25 Hz Output. */
DSEF_29_97HZ = 0x00000002, /* 29.97 Hz Output. */
DSEF_50HZ = 0x00000004, /* 50 Hz Output. */
DSEF_59_94HZ = 0x00000008, /* 59.94 Hz Output. */
DSEF_60HZ = 0x00000010, /* 60 Hz Output. */
DSEF_75HZ = 0x00000020, /* 75 Hz Output. */
} DFBScreenEncoderFrequency;
#define DFB_SCREEN_ENCODER_DESC_NAME_LENGTH 24
/*
* Description of a display encoder.
*/
typedef struct {
DFBScreenEncoderCapabilities caps; /* Encoder capabilities. */
DFBScreenEncoderType type; /* Type of encoder. */
DFBScreenEncoderTVStandards tv_standards; /* Supported TV standards. */
DFBScreenOutputSignals out_signals; /* Supported output signals. */
DFBScreenOutputConnectors all_connectors; /* Supported output connectors */
DFBScreenOutputResolution all_resolutions; /* Supported Resolutions*/
char name[DFB_SCREEN_ENCODER_DESC_NAME_LENGTH]; /* Encoder name */
} DFBScreenEncoderDescription;
/*
* Flags for display encoder configuration.
*/
typedef enum {
DSECONF_NONE = 0x00000000, /* None of these. */
DSECONF_TV_STANDARD = 0x00000001, /* Set TV standard. */
DSECONF_TEST_PICTURE = 0x00000002, /* Set test picture mode. */
DSECONF_MIXER = 0x00000004, /* Select mixer. */
DSECONF_OUT_SIGNALS = 0x00000008, /* Select generated output signal(s). */
DSECONF_SCANMODE = 0x00000010, /* Select interlaced or progressive output. */
DSECONF_TEST_COLOR = 0x00000020, /* Set color for DSETP_SINGLE. */
DSECONF_ADJUSTMENT = 0x00000040, /* Set color adjustment. */
DSECONF_FREQUENCY = 0x00000080, /* Set Output Frequency*/
DSECONF_CONNECTORS = 0x00000100, /* Select output connector(s). */
DSECONF_SLOW_BLANKING = 0x00000200, /* Can select slow blanking support. */
DSECONF_RESOLUTION = 0x00000400, /* Can change resolution of the encoder.*/
DSECONF_ALL = 0x000007FF
} DFBScreenEncoderConfigFlags;
/*
* Test picture mode.
*/
typedef enum {
DSETP_OFF = 0x00000000, /* Disable test picture. */
DSETP_MULTI = 0x00000001, /* Show color bars. */
DSETP_SINGLE = 0x00000002, /* Whole screen as defined in configuration. */
DSETP_WHITE = 0x00000010, /* Whole screen (ff, ff, ff). */
DSETP_YELLOW = 0x00000020, /* Whole screen (ff, ff, 00). */
DSETP_CYAN = 0x00000030, /* Whole screen (00, ff, ff). */
DSETP_GREEN = 0x00000040, /* Whole screen (00, ff, 00). */
DSETP_MAGENTA = 0x00000050, /* Whole screen (ff, 00, ff). */
DSETP_RED = 0x00000060, /* Whole screen (ff, 00, 00). */
DSETP_BLUE = 0x00000070, /* Whole screen (00, 00, ff). */
DSETP_BLACK = 0x00000080 /* Whole screen (00, 00, 00). */
} DFBScreenEncoderTestPicture;
/*
* Configuration of a display encoder.
*/
typedef struct {
DFBScreenEncoderConfigFlags flags; /* Validates struct members. */
DFBScreenEncoderTVStandards tv_standard; /* TV standard. */
DFBScreenEncoderTestPicture test_picture; /* Test picture mode. */
int mixer; /* Selected mixer. */
DFBScreenOutputSignals out_signals; /* Generated output signals. */
DFBScreenOutputConnectors out_connectors; /* Selected output connector(s). */
DFBScreenOutputSlowBlankingSignals slow_blanking;/* Slow Blanking signals. */
DFBScreenEncoderScanMode scanmode; /* Interlaced or progressive output. */
DFBColor test_color; /* Color for DSETP_SINGLE. */
DFBColorAdjustment adjustment; /* Color adjustment. */
DFBScreenEncoderFrequency frequency; /* Selected Output Frequency*/
DFBScreenOutputResolution resolution; /* Selected Output resolution*/
} DFBScreenEncoderConfig;
/*******************
* IDirectFBScreen *
*******************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBScreen,
/** Retrieving information **/
/*
* Get the unique screen ID.
*/
DFBResult (*GetID) (
IDirectFBScreen *thiz,
DFBScreenID *ret_screen_id
);
/*
* Get a description of this screen, i.e. the capabilities.
*/
DFBResult (*GetDescription) (
IDirectFBScreen *thiz,
DFBScreenDescription *ret_desc
);
/*
* Get the screen's width and height in pixels.
*/
DFBResult (*GetSize) (
IDirectFBScreen *thiz,
int *ret_width,
int *ret_height
);
/** Display Layers **/
/*
* Enumerate all existing display layers for this screen.
*
* Calls the given callback for each available display
* layer. The callback is passed the layer id that can be
* used to retrieve an interface to a specific layer using
* IDirectFB::GetDisplayLayer().
*/
DFBResult (*EnumDisplayLayers) (
IDirectFBScreen *thiz,
DFBDisplayLayerCallback callback,
void *callbackdata
);
/** Power management **/
/*
* Set screen power mode.
*/
DFBResult (*SetPowerMode) (
IDirectFBScreen *thiz,
DFBScreenPowerMode mode
);
/** Synchronization **/
/*
* Wait for next vertical retrace.
*/
DFBResult (*WaitForSync) (
IDirectFBScreen *thiz
);
/** Mixers **/
/*
* Get a description of available mixers.
*
* All descriptions are written to the array pointed to by
* <b>ret_descriptions</b>. The number of mixers is returned by
* IDirectFBScreen::GetDescription().
*/
DFBResult (*GetMixerDescriptions) (
IDirectFBScreen *thiz,
DFBScreenMixerDescription *ret_descriptions
);
/*
* Get current mixer configuration.
*/
DFBResult (*GetMixerConfiguration) (
IDirectFBScreen *thiz,
int mixer,
DFBScreenMixerConfig *ret_config
);
/*
* Test mixer configuration.
*
* If configuration fails and 'ret_failed' is not NULL it will
* indicate which fields of the configuration caused the error.
*/
DFBResult (*TestMixerConfiguration) (
IDirectFBScreen *thiz,
int mixer,
const DFBScreenMixerConfig *config,
DFBScreenMixerConfigFlags *ret_failed
);
/*
* Set mixer configuration.
*/
DFBResult (*SetMixerConfiguration) (
IDirectFBScreen *thiz,
int mixer,
const DFBScreenMixerConfig *config
);
/** Encoders **/
/*
* Get a description of available display encoders.
*
* All descriptions are written to the array pointed to by
* <b>ret_descriptions</b>. The number of encoders is returned by
* IDirectFBScreen::GetDescription().
*/
DFBResult (*GetEncoderDescriptions) (
IDirectFBScreen *thiz,
DFBScreenEncoderDescription *ret_descriptions
);
/*
* Get current encoder configuration.
*/
DFBResult (*GetEncoderConfiguration) (
IDirectFBScreen *thiz,
int encoder,
DFBScreenEncoderConfig *ret_config
);
/*
* Test encoder configuration.
*
* If configuration fails and 'ret_failed' is not NULL it will
* indicate which fields of the configuration caused the
* error.
*/
DFBResult (*TestEncoderConfiguration) (
IDirectFBScreen *thiz,
int encoder,
const DFBScreenEncoderConfig *config,
DFBScreenEncoderConfigFlags *ret_failed
);
/*
* Set encoder configuration.
*/
DFBResult (*SetEncoderConfiguration) (
IDirectFBScreen *thiz,
int encoder,
const DFBScreenEncoderConfig *config
);
/** Outputs **/
/*
* Get a description of available outputs.
*
* All descriptions are written to the array pointed to by
* <b>ret_descriptions</b>. The number of outputs is returned by
* IDirectFBScreen::GetDescription().
*/
DFBResult (*GetOutputDescriptions) (
IDirectFBScreen *thiz,
DFBScreenOutputDescription *ret_descriptions
);
/*
* Get current output configuration.
*/
DFBResult (*GetOutputConfiguration) (
IDirectFBScreen *thiz,
int output,
DFBScreenOutputConfig *ret_config
);
/*
* Test output configuration.
*
* If configuration fails and 'ret_failed' is not NULL it will
* indicate which fields of the configuration caused the error.
*/
DFBResult (*TestOutputConfiguration) (
IDirectFBScreen *thiz,
int output,
const DFBScreenOutputConfig *config,
DFBScreenOutputConfigFlags *ret_failed
);
/*
* Set output configuration.
*/
DFBResult (*SetOutputConfiguration) (
IDirectFBScreen *thiz,
int output,
const DFBScreenOutputConfig *config
);
)
/*************************
* IDirectFBDisplayLayer *
*************************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBDisplayLayer,
/** Information **/
/*
* Get the unique layer ID.
*/
DFBResult (*GetID) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerID *ret_layer_id
);
/*
* Get a description of this display layer, i.e. the capabilities.
*/
DFBResult (*GetDescription) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerDescription *ret_desc
);
/*
* Get a description of available sources.
*
* All descriptions are written to the array pointed to by
* <b>ret_descriptions</b>. The number of sources is returned by
* IDirectFBDisplayLayer::GetDescription().
*/
DFBResult (*GetSourceDescriptions) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerSourceDescription *ret_descriptions
);
/*
* For an interlaced display, this returns the currently inactive
* field: 0 for the top field, and 1 for the bottom field.
*
* The inactive field is the one you should draw to next to avoid
* tearing, the active field is the one currently being displayed.
*
* For a progressive output, this should always return 0. We should
* also have some other call to indicate whether the display layer
* is interlaced or progressive, but this is a start.
*/
DFBResult (*GetCurrentOutputField) (
IDirectFBDisplayLayer *thiz,
int *ret_field
);
/** Interfaces **/
/*
* Get an interface to layer's surface.
*
* Only available in exclusive mode.
*/
DFBResult (*GetSurface) (
IDirectFBDisplayLayer *thiz,
IDirectFBSurface **ret_interface
);
/*
* Get an interface to the screen to which the layer belongs.
*/
DFBResult (*GetScreen) (
IDirectFBDisplayLayer *thiz,
IDirectFBScreen **ret_interface
);
/** Configuration **/
/*
* Set cooperative level to get control over the layer
* or the windows within this layer.
*/
DFBResult (*SetCooperativeLevel) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerCooperativeLevel level
);
/*
* Get current layer configuration.
*/
DFBResult (*GetConfiguration) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerConfig *ret_config
);
/*
* Test layer configuration.
*
* If configuration fails and 'failed' is not NULL it will
* indicate which fields of the configuration caused the
* error.
*/
DFBResult (*TestConfiguration) (
IDirectFBDisplayLayer *thiz,
const DFBDisplayLayerConfig *config,
DFBDisplayLayerConfigFlags *ret_failed
);
/*
* Set layer configuration.
*
* Only available in exclusive or administrative mode.
*/
DFBResult (*SetConfiguration) (
IDirectFBDisplayLayer *thiz,
const DFBDisplayLayerConfig *config
);
/** Layout **/
/*
* Set location on screen as normalized values.
*
* So the whole screen is 0.0, 0.0, -1.0, 1.0.
*/
DFBResult (*SetScreenLocation) (
IDirectFBDisplayLayer *thiz,
float x,
float y,
float width,
float height
);
/*
* Set location on screen in pixels.
*/
DFBResult (*SetScreenPosition) (
IDirectFBDisplayLayer *thiz,
int x,
int y
);
/*
* Set location on screen in pixels.
*/
DFBResult (*SetScreenRectangle) (
IDirectFBDisplayLayer *thiz,
int x,
int y,
int width,
int height
);
/** Misc Settings **/
/*
* Set global alpha factor for blending with layer(s) below.
*/
DFBResult (*SetOpacity) (
IDirectFBDisplayLayer *thiz,
u8 opacity
);
/*
* Set the source rectangle.
*
* Only this part of the layer will be displayed.
*/
DFBResult (*SetSourceRectangle) (
IDirectFBDisplayLayer *thiz,
int x,
int y,
int width,
int height
);
/*
* For an interlaced display, this sets the field parity.
*
* field: 0 for top field first, and 1 for bottom field first.
*/
DFBResult (*SetFieldParity) (
IDirectFBDisplayLayer *thiz,
int field
);
/*
* Set the clipping region(s).
*
* If supported, this method sets the clipping <b>regions</b> that are used to
* to enable or disable visibility of parts of the layer. The <b>num_regions</b>
* must not exceed the limit as stated in the display layer description.
*
* If <b>positive</b> is DFB_TRUE the layer will be shown only in these regions,
* otherwise it's shown as usual except in these regions.
*
* Also see IDirectFBDisplayLayer::GetDescription().
*/
DFBResult (*SetClipRegions) (
IDirectFBDisplayLayer *thiz,
const DFBRegion *regions,
int num_regions,
DFBBoolean positive
);
/** Color keys **/
/*
* Set the source color key.
*
* If a pixel of the layer matches this color the underlying
* pixel is visible at this point.
*/
DFBResult (*SetSrcColorKey) (
IDirectFBDisplayLayer *thiz,
u8 r,
u8 g,
u8 b
);
/*
* Set the destination color key.
*
* The layer is only visible at points where the underlying
* pixel matches this color.
*/
DFBResult (*SetDstColorKey) (
IDirectFBDisplayLayer *thiz,
u8 r,
u8 g,
u8 b
);
/** Z Order **/
/*
* Get the current display layer level.
*
* The level describes the z axis position of a layer. The
* primary layer is always on level zero unless a special
* driver adds support for level adjustment on the primary
* layer. Layers above have a positive level, e.g. video
* overlays. Layers below have a negative level, e.g. video
* underlays or background layers.
*/
DFBResult (*GetLevel) (
IDirectFBDisplayLayer *thiz,
int *ret_level
);
/*
* Set the display layer level.
*
* Moves the layer to the specified level. The order of all
* other layers won't be changed. Note that only a few
* layers support level adjustment which is reflected by
* their capabilities.
*/
DFBResult (*SetLevel) (
IDirectFBDisplayLayer *thiz,
int level
);
/** Background handling **/
/*
* Set the erase behaviour for windowstack repaints.
*
* Only available in exclusive or administrative mode.
*/
DFBResult (*SetBackgroundMode) (
IDirectFBDisplayLayer *thiz,
DFBDisplayLayerBackgroundMode mode
);
/*
* Set the background image for the imaged background mode.
*
* Only available in exclusive or administrative mode.
*/
DFBResult (*SetBackgroundImage) (
IDirectFBDisplayLayer *thiz,
IDirectFBSurface *surface
);
/*
* Set the color for a solid colored background.
*
* Only available in exclusive or administrative mode.
*/
DFBResult (*SetBackgroundColor) (
IDirectFBDisplayLayer *thiz,
u8 r,
u8 g,
u8 b,
u8 a
);
/** Color adjustment **/
/*
* Get the layers color adjustment.
*/
DFBResult (*GetColorAdjustment) (
IDirectFBDisplayLayer *thiz,
DFBColorAdjustment *ret_adj
);
/*
* Set the layers color adjustment.
*
* Only available in exclusive or administrative mode.
*
* This function only has an effect if the underlying
* hardware supports this operation. Check the layers
* capabilities to find out if this is the case.
*/
DFBResult (*SetColorAdjustment) (
IDirectFBDisplayLayer *thiz,
const DFBColorAdjustment *adj
);
/** Windows **/
/*
* Create a window within this layer given a
* description of the window that is to be created.
*/
DFBResult (*CreateWindow) (
IDirectFBDisplayLayer *thiz,
const DFBWindowDescription *desc,
IDirectFBWindow **ret_interface
);
/*
* Retrieve an interface to an existing window.
*
* The window is identified by its window id.
*/
DFBResult (*GetWindow) (
IDirectFBDisplayLayer *thiz,
DFBWindowID window_id,
IDirectFBWindow **ret_interface
);
/** Cursor handling **/
/*
* Enable/disable the mouse cursor for this layer.
*
* Windows on a layer will only receive motion events if
* the cursor is enabled. This function is only available
* in exclusive/administrative mode.
*/
DFBResult (*EnableCursor) (
IDirectFBDisplayLayer *thiz,
int enable
);
/*
* Returns the x/y coordinates of the layer's mouse cursor.
*/
DFBResult (*GetCursorPosition) (
IDirectFBDisplayLayer *thiz,
int *ret_x,
int *ret_y
);
/*
* Move cursor to specified position.
*
* Handles movement like a real one, i.e. generates events.
*/
DFBResult (*WarpCursor) (
IDirectFBDisplayLayer *thiz,
int x,
int y
);
/*
* Set cursor acceleration.
*
* Sets the acceleration of cursor movements. The amount
* beyond the 'threshold' will be multiplied with the
* acceleration factor. The acceleration factor is
* 'numerator/denominator'.
*/
DFBResult (*SetCursorAcceleration) (
IDirectFBDisplayLayer *thiz,
int numerator,
int denominator,
int threshold
);
/*
* Set the cursor shape and the hotspot.
*/
DFBResult (*SetCursorShape) (
IDirectFBDisplayLayer *thiz,
IDirectFBSurface *shape,
int hot_x,
int hot_y
);
/*
* Set the cursor opacity.
*
* This function is especially useful if you want
* to hide the cursor but still want windows on this
* display layer to receive motion events. In this
* case, simply set the cursor opacity to zero.
*/
DFBResult (*SetCursorOpacity) (
IDirectFBDisplayLayer *thiz,
u8 opacity
);
/** Synchronization **/
/*
* Wait for next vertical retrace.
*/
DFBResult (*WaitForSync) (
IDirectFBDisplayLayer *thiz
);
/** Contexts **/
/*
* Switch the layer context.
*
* Switches to the shared context unless <b>exclusive</b> is DFB_TRUE
* and the cooperative level of this interface is DLSCL_EXCLUSIVE.
*/
DFBResult (*SwitchContext) (
IDirectFBDisplayLayer *thiz,
DFBBoolean exclusive
);
/** Rotation **/
/*
* Set the rotation of data within the layer.
*
* Only available in exclusive or administrative mode.
*
* Any <b>rotation</b> other than 0 or 180 is not supported yet.
*
* No layer hardware feature usage, only rotated blitting yet.
*/
DFBResult (*SetRotation) (
IDirectFBDisplayLayer *thiz,
int rotation
);
)
/*
* Flipping flags controlling the behaviour of IDirectFBSurface::Flip().
*/
typedef enum {
DSFLIP_NONE = 0x00000000, /* None of these. */
DSFLIP_WAIT = 0x00000001, /* Flip() returns upon vertical sync. Flipping is still done
immediately unless DSFLIP_ONSYNC is specified, too. */
DSFLIP_BLIT = 0x00000002, /* Copy from back buffer to front buffer rather than
just swapping these buffers. This behaviour is enforced
if the region passed to Flip() is not NULL or if the
surface being flipped is a sub surface. */
DSFLIP_ONSYNC = 0x00000004, /* Do the actual flipping upon the next vertical sync.
The Flip() method will still return immediately unless
DSFLIP_WAIT is specified, too. */
DSFLIP_PIPELINE = 0x00000008,
DSFLIP_ONCE = 0x00000010,
DSFLIP_WAITFORSYNC = DSFLIP_WAIT | DSFLIP_ONSYNC
} DFBSurfaceFlipFlags;
/*
* Flags controlling the text layout.
*/
typedef enum {
DSTF_LEFT = 0x00000000, /* left aligned */
DSTF_CENTER = 0x00000001, /* horizontally centered */
DSTF_RIGHT = 0x00000002, /* right aligned */
DSTF_TOP = 0x00000004, /* y specifies the top
instead of the baseline */
DSTF_BOTTOM = 0x00000008, /* y specifies the bottom
instead of the baseline */
DSTF_TOPLEFT = DSTF_TOP | DSTF_LEFT,
DSTF_TOPCENTER = DSTF_TOP | DSTF_CENTER,
DSTF_TOPRIGHT = DSTF_TOP | DSTF_RIGHT,
DSTF_BOTTOMLEFT = DSTF_BOTTOM | DSTF_LEFT,
DSTF_BOTTOMCENTER = DSTF_BOTTOM | DSTF_CENTER,
DSTF_BOTTOMRIGHT = DSTF_BOTTOM | DSTF_RIGHT
} DFBSurfaceTextFlags;
/*
* Flags defining the type of data access.
* These are important for surface swapping management.
*/
typedef enum {
DSLF_READ = 0x00000001, /* request read access while
surface is locked */
DSLF_WRITE = 0x00000002 /* request write access */
} DFBSurfaceLockFlags;
/*
* Available Porter/Duff rules.
*/
typedef enum {
/* pixel = (source * fs + destination * fd),
sa = source alpha,
da = destination alpha */
DSPD_NONE = 0, /* fs: sa fd: 1.0-sa (defaults) */
DSPD_CLEAR = 1, /* fs: 0.0 fd: 0.0 */
DSPD_SRC = 2, /* fs: 1.0 fd: 0.0 */
DSPD_SRC_OVER = 3, /* fs: 1.0 fd: 1.0-sa */
DSPD_DST_OVER = 4, /* fs: 1.0-da fd: 1.0 */
DSPD_SRC_IN = 5, /* fs: da fd: 0.0 */
DSPD_DST_IN = 6, /* fs: 0.0 fd: sa */
DSPD_SRC_OUT = 7, /* fs: 1.0-da fd: 0.0 */
DSPD_DST_OUT = 8, /* fs: 0.0 fd: 1.0-sa */
DSPD_SRC_ATOP = 9, /* fs: da fd: 1.0-sa */
DSPD_DST_ATOP = 10, /* fs: 1.0-da fd: sa */
DSPD_ADD = 11, /* fs: 1.0 fd: 1.0 */
DSPD_XOR = 12, /* fs: 1.0-da fd: 1.0-sa */
DSPD_DST = 13, /* fs: 0.0 fd: 1.0 */
} DFBSurfacePorterDuffRule;
/*
* Blend functions to use for source and destination blending
*/
typedef enum {
/*
* pixel color = sc * cf[sf] + dc * cf[df]
* pixel alpha = sa * af[sf] + da * af[df]
* sc = source color
* sa = source alpha
* dc = destination color
* da = destination alpha
* sf = source blend function
* df = destination blend function
* cf[x] = color factor for blend function x
* af[x] = alpha factor for blend function x
*/
DSBF_UNKNOWN = 0, /* */
DSBF_ZERO = 1, /* cf: 0 af: 0 */
DSBF_ONE = 2, /* cf: 1 af: 1 */
DSBF_SRCCOLOR = 3, /* cf: sc af: sa */
DSBF_INVSRCCOLOR = 4, /* cf: 1-sc af: 1-sa */
DSBF_SRCALPHA = 5, /* cf: sa af: sa */
DSBF_INVSRCALPHA = 6, /* cf: 1-sa af: 1-sa */
DSBF_DESTALPHA = 7, /* cf: da af: da */
DSBF_INVDESTALPHA = 8, /* cf: 1-da af: 1-da */
DSBF_DESTCOLOR = 9, /* cf: dc af: da */
DSBF_INVDESTCOLOR = 10, /* cf: 1-dc af: 1-da */
DSBF_SRCALPHASAT = 11, /* cf: min(sa, 1-da) af: 1 */
} DFBSurfaceBlendFunction;
/*
* Transformed vertex of a textured triangle.
*/
typedef struct {
float x; /* Destination X coordinate (in pixels) */
float y; /* Destination Y coordinate (in pixels) */
float z; /* Z coordinate */
float w; /* W coordinate */
float s; /* Texture S coordinate */
float t; /* Texture T coordinate */
} DFBVertex;
/*
* Way of building triangles from the list of vertices.
*/
typedef enum {
DTTF_LIST, /* 0/1/2 3/4/5 6/7/8 ... */
DTTF_STRIP, /* 0/1/2 1/2/3 2/3/4 ... */
DTTF_FAN /* 0/1/2 0/2/3 0/3/4 ... */
} DFBTriangleFormation;
/*
* Flags controlling surface masks set via IDirectFBSurface::SetSourceMask().
*/
typedef enum {
DSMF_NONE = 0x00000000, /* None of these. */
DSMF_STENCIL = 0x00000001, /* Take <b>x</b> and <b>y</b> as fixed start coordinates in the mask. */
DSMF_ALL = 0x00000001, /* All of these. */
} DFBSurfaceMaskFlags;
/********************
* IDirectFBSurface *
********************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBSurface,
/** Retrieving information **/
/*
* Return the capabilities of this surface.
*/
DFBResult (*GetCapabilities) (
IDirectFBSurface *thiz,
DFBSurfaceCapabilities *ret_caps
);
/*
* Get the surface's position in pixels.
*/
DFBResult (*GetPosition) (
IDirectFBSurface *thiz,
int *ret_x,
int *ret_y
);
/*
* Get the surface's width and height in pixels.
*/
DFBResult (*GetSize) (
IDirectFBSurface *thiz,
int *ret_width,
int *ret_height
);
/*
* Created sub surfaces might be clipped by their parents,
* this function returns the resulting rectangle relative
* to this surface.
*
* For non sub surfaces this function returns
* { 0, 0, width, height }.
*/
DFBResult (*GetVisibleRectangle) (
IDirectFBSurface *thiz,
DFBRectangle *ret_rect
);
/*
* Get the current pixel format.
*/
DFBResult (*GetPixelFormat) (
IDirectFBSurface *thiz,
DFBSurfacePixelFormat *ret_format
);
/*
* Get a mask of drawing functions that are hardware
* accelerated with the current settings.
*
* If a source surface is specified the mask will also
* contain accelerated blitting functions. Note that there
* is no guarantee that these will actually be accelerated
* since the surface storage (video/system) is examined only
* when something actually gets drawn or blitted.
*/
DFBResult (*GetAccelerationMask) (
IDirectFBSurface *thiz,
IDirectFBSurface *source,
DFBAccelerationMask *ret_mask
);
/** Palette & Alpha Ramp **/
/*
* Get access to the surface's palette.
*
* Returns an interface that can be used to gain
* read and/or write access to the surface's palette.
*/
DFBResult (*GetPalette) (
IDirectFBSurface *thiz,
IDirectFBPalette **ret_interface
);
/*
* Change the surface's palette.
*/
DFBResult (*SetPalette) (
IDirectFBSurface *thiz,
IDirectFBPalette *palette
);
/*
* Set the alpha ramp for formats with one or two alpha bits.
*
* Either all four values or the first and the
* last one are used, depending on the format.
* Default values are: 0x00, 0x55, 0xaa, 0xff.
*/
DFBResult (*SetAlphaRamp) (
IDirectFBSurface *thiz,
u8 a0,
u8 a1,
u8 a2,
u8 a3
);
/** Buffer operations **/
/*
* Lock the surface for the access type specified.
*
* Returns a data pointer and the line pitch of it.
*/
DFBResult (*Lock) (
IDirectFBSurface *thiz,
DFBSurfaceLockFlags flags,
void **ret_ptr,
int *ret_pitch
);
/*
* Returns the framebuffer offset of a locked surface.
*
* The surface must exist in video memory.
*/
DFBResult (*GetFramebufferOffset) (
IDirectFBSurface *thiz,
int *offset
);
/*
* Unlock the surface after direct access.
*/
DFBResult (*Unlock) (
IDirectFBSurface *thiz
);
/*
* Flip/Update surface buffers.
*
* If no region is specified the whole surface is flipped,
* otherwise blitting is used to update the region.
* If surface capabilities don't include DSCAPS_FLIPPING,
* this method has the effect to make visible changes
* made to the surface contents.
*/
DFBResult (*Flip) (
IDirectFBSurface *thiz,
const DFBRegion *region,
DFBSurfaceFlipFlags flags
);
/*
* Set the active field.
*
* Interlaced surfaces consist of two fields. Software driven
* deinterlacing uses this method to manually switch the field
* that is displayed, e.g. scaled up vertically by two.
*/
DFBResult (*SetField) (
IDirectFBSurface *thiz,
int field
);
/*
* Clear the surface and its depth buffer if existent.
*
* Fills the whole (sub) surface with the specified color while ignoring
* drawing flags and color of the current state, but limited to the current clip.
*
* As with all drawing and blitting functions the backbuffer is written to.
* If you are initializing a double buffered surface you may want to clear both
* buffers by doing a Clear-Flip-Clear sequence.
*/
DFBResult (*Clear) (
IDirectFBSurface *thiz,
u8 r,
u8 g,
u8 b,
u8 a
);
/** Drawing/blitting control **/
/*
* Set the clipping region used to limit the area for
* drawing, blitting and text functions.
*
* If no region is specified (NULL passed) the clip is set
* to the surface extents (initial clip).
*/
DFBResult (*SetClip) (
IDirectFBSurface *thiz,
const DFBRegion *clip
);
/*
* Get the clipping region used to limit the area for
* drawing, blitting and text functions.
*/
DFBResult (*GetClip) (
IDirectFBSurface *thiz,
DFBRegion *ret_clip
);
/*
* Set the color used for drawing/text functions or
* alpha/color modulation (blitting functions).
*
* If you are not using the alpha value it should be set to
* 0xff to ensure visibility when the code is ported to or
* used for surfaces with an alpha channel.
*
* This method should be avoided for surfaces with an indexed
* pixelformat, e.g. DSPF_LUT8, otherwise an expensive search
* in the color/alpha lookup table occurs.
*/
DFBResult (*SetColor) (
IDirectFBSurface *thiz,
u8 r,
u8 g,
u8 b,
u8 a
);
/*
* Set the color like with SetColor() but using
* an index to the color/alpha lookup table.
*
* This method is only supported by surfaces with an
* indexed pixelformat, e.g. DSPF_LUT8. For these formats
* this method should be used instead of SetColor().
*/
DFBResult (*SetColorIndex) (
IDirectFBSurface *thiz,
unsigned int index
);
/*
* Set the blend function that applies to the source.
*/
DFBResult (*SetSrcBlendFunction) (
IDirectFBSurface *thiz,
DFBSurfaceBlendFunction function
);
/*
* Set the blend function that applies to the destination.
*/
DFBResult (*SetDstBlendFunction) (
IDirectFBSurface *thiz,
DFBSurfaceBlendFunction function
);
/*
* Set the source and destination blend function by
* specifying a Porter/Duff rule.
*/
DFBResult (*SetPorterDuff) (
IDirectFBSurface *thiz,
DFBSurfacePorterDuffRule rule
);
/*
* Set the source color key, i.e. the color that is excluded
* when blitting FROM this surface TO another that has
* source color keying enabled.
*/
DFBResult (*SetSrcColorKey) (
IDirectFBSurface *thiz,
u8 r,
u8 g,
u8 b
);
/*
* Set the source color key like with SetSrcColorKey() but using
* an index to the color/alpha lookup table.
*
* This method is only supported by surfaces with an
* indexed pixelformat, e.g. DSPF_LUT8. For these formats
* this method should be used instead of SetSrcColorKey().
*/
DFBResult (*SetSrcColorKeyIndex) (
IDirectFBSurface *thiz,
unsigned int index
);
/*
* Set the destination color key, i.e. the only color that
* gets overwritten by drawing and blitting to this surface
* when destination color keying is enabled.
*/
DFBResult (*SetDstColorKey) (
IDirectFBSurface *thiz,
u8 r,
u8 g,
u8 b
);
/*
* Set the destination color key like with SetDstColorKey() but using
* an index to the color/alpha lookup table.
*
* This method is only supported by surfaces with an
* indexed pixelformat, e.g. DSPF_LUT8. For these formats
* this method should be used instead of SetDstColorKey().
*/
DFBResult (*SetDstColorKeyIndex) (
IDirectFBSurface *thiz,
unsigned int index
);
/** Blitting functions **/
/*
* Set the flags for all subsequent blitting commands.
*/
DFBResult (*SetBlittingFlags) (
IDirectFBSurface *thiz,
DFBSurfaceBlittingFlags flags
);
/*
* Blit an area from the source to this surface.
*
* Pass a NULL rectangle to use the whole source surface.
* Source may be the same surface.
*/
DFBResult (*Blit) (
IDirectFBSurface *thiz,
IDirectFBSurface *source,
const DFBRectangle *source_rect,
int x,
int y
);
/*
* Blit an area from the source tiled to this surface.
*
* Pass a NULL rectangle to use the whole source surface.
* Source may be the same surface.
*/
DFBResult (*TileBlit) (
IDirectFBSurface *thiz,
IDirectFBSurface *source,
const DFBRectangle *source_rect,
int x,
int y
);
/*
* Blit a bunch of areas at once.
*
* Source may be the same surface.
*/
DFBResult (*BatchBlit) (
IDirectFBSurface *thiz,
IDirectFBSurface *source,
const DFBRectangle *source_rects,
const DFBPoint *dest_points,
int num
);
/*
* Blit an area scaled from the source to the destination
* rectangle.
*
* Pass a NULL rectangle to use the whole source surface.
*/
DFBResult (*StretchBlit) (
IDirectFBSurface *thiz,
IDirectFBSurface *source,
const DFBRectangle *source_rect,
const DFBRectangle *destination_rect
);
/*
* Preliminary texture mapping support.
*
* Maps a <b>texture</b> onto triangles being built
* from <b>vertices</b> according to the chosen <b>formation</b>.
*
* Optional <b>indices</b> can be used to avoid rearrangement of vertex lists,
* otherwise the vertex list is processed consecutively, i.e. as if <b>indices</b>
* are ascending numbers starting at zero.
*
* Either the number of <b>indices</b> (if non NULL) or the number of <b>vertices</b> is
* specified by <b>num</b> and has to be three at least. If the chosen <b>formation</b>
* is DTTF_LIST it also has to be a multiple of three.
*/
DFBResult (*TextureTriangles) (
IDirectFBSurface *thiz,
IDirectFBSurface *texture,
const DFBVertex *vertices,
const int *indices,
int num,
DFBTriangleFormation formation
);
/** Drawing functions **/
/*
* Set the flags for all subsequent drawing commands.
*/
DFBResult (*SetDrawingFlags) (
IDirectFBSurface *thiz,
DFBSurfaceDrawingFlags flags
);
/*
* Fill the specified rectangle with the given color
* following the specified flags.
*/
DFBResult (*FillRectangle) (
IDirectFBSurface *thiz,
int x,
int y,
int w,
int h
);
/*
* Draw an outline of the specified rectangle with the given
* color following the specified flags.
*/
DFBResult (*DrawRectangle) (
IDirectFBSurface *thiz,
int x,
int y,
int w,
int h
);
/*
* Draw a line from one point to the other with the given color
* following the drawing flags.
*/
DFBResult (*DrawLine) (
IDirectFBSurface *thiz,
int x1,
int y1,
int x2,
int y2
);
/*
* Draw 'num_lines' lines with the given color following the
* drawing flags. Each line specified by a DFBRegion.
*/
DFBResult (*DrawLines) (
IDirectFBSurface *thiz,
const DFBRegion *lines,
unsigned int num_lines
);
/*
* Fill a non-textured triangle.
*/
DFBResult (*FillTriangle) (
IDirectFBSurface *thiz,
int x1,
int y1,
int x2,
int y2,
int x3,
int y3
);
/*
* Fill a bunch of rectangles with a single call.
*
* Fill <b>num</b> rectangles with the current color following the
* drawing flags. Each rectangle specified by a DFBRectangle.
*/
DFBResult (*FillRectangles) (
IDirectFBSurface *thiz,
const DFBRectangle *rects,
unsigned int num
);
/*
* Fill spans specified by x and width.
*
* Fill <b>num</b> spans with the given color following the
* drawing flags. Each span is specified by a DFBSpan.
*/
DFBResult (*FillSpans) (
IDirectFBSurface *thiz,
int y,
const DFBSpan *spans,
unsigned int num
);
/*
* Fill a bunch of triangles with a single call.
*
* Fill <b>num</b> triangles with the current color following the
* drawing flags. Each triangle specified by a DFBTriangle.
*/
DFBResult (*FillTriangles) (
IDirectFBSurface *thiz,
const DFBTriangle *tris,
unsigned int num
);
/** Text functions **/
/*
* Set the font used by DrawString() and DrawGlyph().
* You can pass NULL here to unset the font.
*/
DFBResult (*SetFont) (
IDirectFBSurface *thiz,
IDirectFBFont *font
);
/*
* Get the font associated with a surface.
*
* This function increases the font's reference count.
*/
DFBResult (*GetFont) (
IDirectFBSurface *thiz,
IDirectFBFont **ret_font
);
/*
* Draw a string at the specified position with the
* given color following the specified flags.
*
* Bytes specifies the number of bytes to take from the
* string or -1 for the complete NULL-terminated string. You
* need to set a font using the SetFont() method before
* calling this function.
*/
DFBResult (*DrawString) (
IDirectFBSurface *thiz,
const char *text,
int bytes,
int x,
int y,
DFBSurfaceTextFlags flags
);
/*
* Draw a single glyph specified by its character code at the
* specified position with the given color following the
* specified flags.
*
* If font was loaded with the DFFA_NOCHARMAP flag, index specifies
* the raw glyph index in the font.
*
* You need to set a font using the SetFont() method before
* calling this function.
*/
DFBResult (*DrawGlyph) (
IDirectFBSurface *thiz,
unsigned int character,
int x,
int y,
DFBSurfaceTextFlags flags
);
/*
* Change the encoding used for text rendering.
*/
DFBResult (*SetEncoding) (
IDirectFBSurface *thiz,
DFBTextEncodingID encoding
);
/** Lightweight helpers **/
/*
* Get an interface to a sub area of this surface.
*
* No image data is duplicated, this is a clipped graphics
* within the original surface. This is very helpful for
* lightweight components in a GUI toolkit. The new
* surface's state (color, drawingflags, etc.) is
* independent from this one. So it's a handy graphics
* context. If no rectangle is specified, the whole surface
* (or a part if this surface is a subsurface itself) is
* represented by the new one.
*/
DFBResult (*GetSubSurface) (
IDirectFBSurface *thiz,
const DFBRectangle *rect,
IDirectFBSurface **ret_interface
);
/** OpenGL **/
/*
* Get an OpenGL context for this surface.
*/
DFBResult (*GetGL) (
IDirectFBSurface *thiz,
IDirectFBGL **ret_interface
);
/** Debug **/
/*
* Dump the contents of the surface to one or two files.
*
* Creates a PPM file containing the RGB data and a PGM file with
* the alpha data if present.
*
* The complete filenames will be
* <b>directory</b>/<b>prefix</b>_<i>####</i>.ppm for RGB and
* <b>directory</b>/<b>prefix</b>_<i>####</i>.pgm for the alpha channel
* if present. Example: "/directory/prefix_0000.ppm". No existing files
* will be overwritten.
*/
DFBResult (*Dump) (
IDirectFBSurface *thiz,
const char *directory,
const char *prefix
);
/*
* Disable hardware acceleration.
*
* If any function in <b>mask</b> is set, acceleration will not be used for it.<br/>
* Default is DFXL_NONE.
*/
DFBResult (*DisableAcceleration) (
IDirectFBSurface *thiz,
DFBAccelerationMask mask
);
/** Resources **/
/*
* Release possible reference to source surface.
*
* For performance reasons the last surface that has been used for Blit() and others stays
* attached to the state of the destination surface to save the overhead of reprogramming
* the same values each time.
*
* That leads to the last source being still around regardless of it being released
* via its own interface. The worst case is generation of thumbnails using StretchBlit()
* from a huge surface to a small one. The small thumbnail surface keeps the big one alive,
* because no other blitting will be done to the small surface afterwards.
*
* To solve this, here's the method applications should use in such a case.
*/
DFBResult (*ReleaseSource) (
IDirectFBSurface *thiz
);
/** Blitting control **/
/*
* Set index translation table.
*
* Set the translation table used for fast indexed to indexed
* pixel format conversion.
*
* A negative index means that the pixel will not be written.
*
* Undefined indices will be treated like negative ones.
*/
DFBResult (*SetIndexTranslation) (
IDirectFBSurface *thiz,
const int *indices,
int num_indices
);
/** Rendering **/
/*
* Set options affecting the output of drawing and blitting operations.
*
* None of these is mandatory and therefore unsupported flags will not
* cause a software fallback.
*/
DFBResult (*SetRenderOptions) (
IDirectFBSurface *thiz,
DFBSurfaceRenderOptions options
);
/** Drawing/blitting control **/
/*
* Set the transformation matrix.
*
* Enable usage of this matrix by setting DSRO_MATRIX via IDirectFBSurface::SetRenderOptions().
*
* The matrix consists of 3x3 fixed point 16.16 values.
* The order in the array is from left to right and from top to bottom.
*
* All drawing and blitting will be transformed:
*
* <pre>
* X' = (X * v0 + Y * v1 + v2) / (X * v6 + Y * v7 + v8)
* Y' = (X * v3 + Y * v4 + v5) / (X * v6 + Y * v7 + v8)
* </pre>
*/
DFBResult (*SetMatrix) (
IDirectFBSurface *thiz,
const s32 *matrix
);
/*
* Set the surface to be used as a mask for blitting.
*
* The <b>mask</b> applies when DSBLIT_SRC_MASK_ALPHA or DSBLIT_SRC_MASK_COLOR is used.
*
* Depending on the <b>flags</b> reading either starts at a fixed location in the mask with
* absolute <b>x</b> and <b>y</b>, or at the same location as in the source, with <b>x</b>
* and <b>y</b> used as an offset.
*
* <i>Example with DSMF_STENCIL:</i>
* <pre>
* Blit from <b>19, 6</b> in the source
* and <b> 0, 0</b> in the mask (<b>x = 0, y = 0</b>)
* or <b>-5, 17</b> (<b>x = -5, y = 17</b>)
* or <b>23, 42</b> (<b>x = 23, y = 42</b>)
* </pre>
*
* <i>Example without:</i>
* <pre>
* Blit from <b>19, 6</b> in the source
* and <b>19, 6</b> in the mask (<b>x = 0, y = 0</b>)
* or <b>14, 23</b> (<b>x = -5, y = 17</b>)
* or <b>42, 48</b> (<b>x = 23, y = 42</b>)
* </pre>
*
* See also IDirectFBSurface::SetBlittingFlags().
*/
DFBResult (*SetSourceMask) (
IDirectFBSurface *thiz,
IDirectFBSurface *mask,
int x,
int y,
DFBSurfaceMaskFlags flags
);
/** Lightweight helpers **/
/*
* Make this a sub surface or adjust the rectangle of this sub surface.
*/
DFBResult (*MakeSubSurface) (
IDirectFBSurface *thiz,
IDirectFBSurface *from,
const DFBRectangle *rect
);
/** Direct Write/Read **/
/*
* Write to the surface without the need for (Un)Lock.
*
* <b>rect</b> defines the area inside the surface.
* <br><b>ptr</b> and <b>pitch</b> specify the source.
* <br>The format of the surface and the source data must be the same.
*/
DFBResult (*Write) (
IDirectFBSurface *thiz,
const DFBRectangle *rect,
const void *ptr,
int pitch
);
/*
* Read from the surface without the need for (Un)Lock.
*
* <b>rect</b> defines the area inside the surface to be read.
* <br><b>ptr</b> and <b>pitch</b> specify the destination.
* <br>The destination data will have the same format as the surface.
*/
DFBResult (*Read) (
IDirectFBSurface *thiz,
const DFBRectangle *rect,
void *ptr,
int pitch
);
)
/********************
* IDirectFBPalette *
********************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBPalette,
/** Retrieving information **/
/*
* Return the capabilities of this palette.
*/
DFBResult (*GetCapabilities) (
IDirectFBPalette *thiz,
DFBPaletteCapabilities *ret_caps
);
/*
* Get the number of entries in the palette.
*/
DFBResult (*GetSize) (
IDirectFBPalette *thiz,
unsigned int *ret_size
);
/** Palette entries **/
/*
* Write entries to the palette.
*
* Writes the specified number of entries to the palette at the
* specified offset.
*/
DFBResult (*SetEntries) (
IDirectFBPalette *thiz,
const DFBColor *entries,
unsigned int num_entries,
unsigned int offset
);
/*
* Read entries from the palette.
*
* Reads the specified number of entries from the palette at the
* specified offset.
*/
DFBResult (*GetEntries) (
IDirectFBPalette *thiz,
DFBColor *ret_entries,
unsigned int num_entries,
unsigned int offset
);
/*
* Find the best matching entry.
*
* Searches the map for an entry which best matches the specified color.
*/
DFBResult (*FindBestMatch) (
IDirectFBPalette *thiz,
u8 r,
u8 g,
u8 b,
u8 a,
unsigned int *ret_index
);
/** Clone **/
/*
* Create a copy of the palette.
*/
DFBResult (*CreateCopy) (
IDirectFBPalette *thiz,
IDirectFBPalette **ret_interface
);
/** YUV Palette **/
/*
* Write entries to the palette.
*
* Writes the specified number of entries to the palette at the
* specified offset.
*/
DFBResult (*SetEntriesYUV) (
IDirectFBPalette *thiz,
const DFBColorYUV *entries,
unsigned int num_entries,
unsigned int offset
);
/*
* Read entries from the palette.
*
* Reads the specified number of entries from the palette at the
* specified offset.
*/
DFBResult (*GetEntriesYUV) (
IDirectFBPalette *thiz,
DFBColorYUV *ret_entries,
unsigned int num_entries,
unsigned int offset
);
/*
* Find the best matching entry.
*
* Searches the map for an entry which best matches the specified color.
*/
DFBResult (*FindBestMatchYUV) (
IDirectFBPalette *thiz,
u8 y,
u8 u,
u8 v,
u8 a,
unsigned int *ret_index
);
)
/*
* Specifies whether a key is currently down.
*/
typedef enum {
DIKS_UP = 0x00000000, /* key is not pressed */
DIKS_DOWN = 0x00000001 /* key is pressed */
} DFBInputDeviceKeyState;
/*
* Specifies whether a button is currently pressed.
*/
typedef enum {
DIBS_UP = 0x00000000, /* button is not pressed */
DIBS_DOWN = 0x00000001 /* button is pressed */
} DFBInputDeviceButtonState;
/*
* Flags specifying which buttons are currently down.
*/
typedef enum {
DIBM_LEFT = 0x00000001, /* left mouse button */
DIBM_RIGHT = 0x00000002, /* right mouse button */
DIBM_MIDDLE = 0x00000004 /* middle mouse button */
} DFBInputDeviceButtonMask;
/*
* Flags specifying which modifiers are currently pressed.
*/
typedef enum {
DIMM_SHIFT = (1 << DIMKI_SHIFT), /* Shift key is pressed */
DIMM_CONTROL = (1 << DIMKI_CONTROL), /* Control key is pressed */
DIMM_ALT = (1 << DIMKI_ALT), /* Alt key is pressed */
DIMM_ALTGR = (1 << DIMKI_ALTGR), /* AltGr key is pressed */
DIMM_META = (1 << DIMKI_META), /* Meta key is pressed */
DIMM_SUPER = (1 << DIMKI_SUPER), /* Super key is pressed */
DIMM_HYPER = (1 << DIMKI_HYPER) /* Hyper key is pressed */
} DFBInputDeviceModifierMask;
/************************
* IDirectFBInputDevice *
************************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBInputDevice,
/** Retrieving information **/
/*
* Get the unique device ID.
*/
DFBResult (*GetID) (
IDirectFBInputDevice *thiz,
DFBInputDeviceID *ret_device_id
);
/*
* Get a description of this device, i.e. the capabilities.
*/
DFBResult (*GetDescription) (
IDirectFBInputDevice *thiz,
DFBInputDeviceDescription *ret_desc
);
/** Key mapping **/
/*
* Fetch one entry from the keymap for a specific hardware keycode.
*/
DFBResult (*GetKeymapEntry) (
IDirectFBInputDevice *thiz,
int keycode,
DFBInputDeviceKeymapEntry *ret_entry
);
/** Event buffers **/
/*
* Create an event buffer for this device and attach it.
*/
DFBResult (*CreateEventBuffer) (
IDirectFBInputDevice *thiz,
IDirectFBEventBuffer **ret_buffer
);
/*
* Attach an existing event buffer to this device.
*
* NOTE: Attaching multiple times generates multiple events.
*
*/
DFBResult (*AttachEventBuffer) (
IDirectFBInputDevice *thiz,
IDirectFBEventBuffer *buffer
);
/*
* Detach an event buffer from this device.
*/
DFBResult (*DetachEventBuffer) (
IDirectFBInputDevice *thiz,
IDirectFBEventBuffer *buffer
);
/** General state queries **/
/*
* Get the current state of one key.
*/
DFBResult (*GetKeyState) (
IDirectFBInputDevice *thiz,
DFBInputDeviceKeyIdentifier key_id,
DFBInputDeviceKeyState *ret_state
);
/*
* Get the current modifier mask.
*/
DFBResult (*GetModifiers) (
IDirectFBInputDevice *thiz,
DFBInputDeviceModifierMask *ret_modifiers
);
/*
* Get the current state of the key locks.
*/
DFBResult (*GetLockState) (
IDirectFBInputDevice *thiz,
DFBInputDeviceLockState *ret_locks
);
/*
* Get a mask of currently pressed buttons.
*
* The first button corrensponds to the right most bit.
*/
DFBResult (*GetButtons) (
IDirectFBInputDevice *thiz,
DFBInputDeviceButtonMask *ret_buttons
);
/*
* Get the state of a button.
*/
DFBResult (*GetButtonState) (
IDirectFBInputDevice *thiz,
DFBInputDeviceButtonIdentifier button,
DFBInputDeviceButtonState *ret_state
);
/*
* Get the current value of the specified axis.
*/
DFBResult (*GetAxis) (
IDirectFBInputDevice *thiz,
DFBInputDeviceAxisIdentifier axis,
int *ret_pos
);
/** Specialized queries **/
/*
* Utility function combining two calls to GetAxis().
*
* You may leave one of the x/y arguments NULL.
*/
DFBResult (*GetXY) (
IDirectFBInputDevice *thiz,
int *ret_x,
int *ret_y
);
)
/*
* Event class.
*/
typedef enum {
DFEC_NONE = 0x00, /* none of these */
DFEC_INPUT = 0x01, /* raw input event */
DFEC_WINDOW = 0x02, /* windowing event */
DFEC_USER = 0x03, /* custom event for the user of this library */
DFEC_UNIVERSAL = 0x04, /* universal event for custom usage with variable size */
DFEC_VIDEOPROVIDER = 0x05 /* video provider event */
} DFBEventClass;
/*
* The type of an input event.
*/
typedef enum {
DIET_UNKNOWN = 0, /* unknown event */
DIET_KEYPRESS, /* a key is been pressed */
DIET_KEYRELEASE, /* a key is been released */
DIET_BUTTONPRESS, /* a (mouse) button is been pressed */
DIET_BUTTONRELEASE, /* a (mouse) button is been released */
DIET_AXISMOTION /* mouse/joystick movement */
} DFBInputEventType;
/*
* Flags defining which additional (optional) event fields are valid.
*/
typedef enum {
DIEF_NONE = 0x0000, /* no additional fields */
DIEF_TIMESTAMP = 0x0001, /* timestamp is valid */
DIEF_AXISABS = 0x0002, /* axis and axisabs are valid */
DIEF_AXISREL = 0x0004, /* axis and axisrel are valid */
DIEF_KEYCODE = 0x0008, /* used internally by the input core,
always set at application level */
DIEF_KEYID = 0x0010, /* used internally by the input core,
always set at application level */
DIEF_KEYSYMBOL = 0x0020, /* used internally by the input core,
always set at application level */
DIEF_MODIFIERS = 0x0040, /* used internally by the input core,
always set at application level */
DIEF_LOCKS = 0x0080, /* used internally by the input core,
always set at application level */
DIEF_BUTTONS = 0x0100, /* used internally by the input core,
always set at application level */
DIEF_GLOBAL = 0x0200, /* Only for event buffers creates by
IDirectFB::CreateInputEventBuffer()
with global events enabled.
Indicates that the event would have been
filtered if the buffer hadn't been
global. */
DIEF_REPEAT = 0x0400, /* repeated event, e.g. key or button press */
DIEF_FOLLOW = 0x0800, /* another event will follow immediately, e.g. x/y axis */
DIEF_MIN = 0x1000, /* minimum value is set, e.g. for absolute axis motion */
DIEF_MAX = 0x2000, /* maximum value is set, e.g. for absolute axis motion */
} DFBInputEventFlags;
/*
* An input event, item of an input buffer.
*/
typedef struct {
DFBEventClass clazz; /* clazz of event */
DFBInputEventType type; /* type of event */
DFBInputDeviceID device_id; /* source of event */
DFBInputEventFlags flags; /* which optional fields
are valid? */
/* additionally (check flags) */
struct timeval timestamp; /* time of event creation */
/* DIET_KEYPRESS, DIET_KEYRELEASE */
int key_code; /* hardware keycode, no
mapping, -1 if device
doesn't differentiate
between several keys */
DFBInputDeviceKeyIdentifier key_id; /* basic mapping,
modifier independent */
DFBInputDeviceKeySymbol key_symbol; /* advanced mapping,
unicode compatible,
modifier dependent */
/* additionally (check flags) */
DFBInputDeviceModifierMask modifiers; /* pressed modifiers
(optional) */
DFBInputDeviceLockState locks; /* active locks
(optional) */
/* DIET_BUTTONPRESS, DIET_BUTTONRELEASE */
DFBInputDeviceButtonIdentifier button; /* in case of a button
event */
DFBInputDeviceButtonMask buttons; /* mask of currently
pressed buttons */
/* DIET_AXISMOTION */
DFBInputDeviceAxisIdentifier axis; /* in case of an axis
event */
/* one of these two (check flags) */
int axisabs; /* absolute mouse/
joystick coordinate */
int axisrel; /* relative mouse/
joystick movement */
/* general information */
int min; /* minimum possible value */
int max; /* maximum possible value */
} DFBInputEvent;
/*
* Window Event Types - can also be used as flags for event filters.
*/
typedef enum {
DWET_NONE = 0x00000000,
DWET_POSITION = 0x00000001, /* window has been moved by
window manager or the
application itself */
DWET_SIZE = 0x00000002, /* window has been resized
by window manager or the
application itself */
DWET_CLOSE = 0x00000004, /* closing this window has been
requested only */
DWET_DESTROYED = 0x00000008, /* window got destroyed by global
deinitialization function or
the application itself */
DWET_GOTFOCUS = 0x00000010, /* window got focus */
DWET_LOSTFOCUS = 0x00000020, /* window lost focus */
DWET_KEYDOWN = 0x00000100, /* a key has gone down while
window has focus */
DWET_KEYUP = 0x00000200, /* a key has gone up while
window has focus */
DWET_BUTTONDOWN = 0x00010000, /* mouse button went down in
the window */
DWET_BUTTONUP = 0x00020000, /* mouse button went up in
the window */
DWET_MOTION = 0x00040000, /* mouse cursor changed its
position in window */
DWET_ENTER = 0x00080000, /* mouse cursor entered
the window */
DWET_LEAVE = 0x00100000, /* mouse cursor left the window */
DWET_WHEEL = 0x00200000, /* mouse wheel was moved while
window has focus */
DWET_POSITION_SIZE = DWET_POSITION | DWET_SIZE,/* initially sent to
window when it's
created */
DWET_ALL = 0x003F033F /* all event types */
} DFBWindowEventType;
/*
* Flags for a window event.
*/
typedef enum {
DWEF_NONE = 0x00000000, /* none of these */
DWEF_RETURNED = 0x00000001, /* This is a returned event, e.g. unconsumed key. */
DWEF_REPEAT = 0x00000010, /* repeat event, e.g. repeating key */
DWEF_ALL = 0x00000011 /* all of these */
} DFBWindowEventFlags;
/*
* Video Provider Event Types - can also be used as flags for event filters.
*/
typedef enum {
DVPET_NONE = 0x00000000,
DVPET_STARTED = 0x00000001, /* The video provider has started the playback */
DVPET_STOPPED = 0x00000002, /* The video provider has stopped the playback */
DVPET_SPEEDCHANGE = 0x00000004, /* A speed change has occured */
DVPET_STREAMCHANGE = 0x00000008, /* A stream description change has occured */
DVPET_FATALERROR = 0x00000010, /* A fatal error has occured: restart must be done */
DVPET_FINISHED = 0x00000020, /* The video provider has finished the playback */
DVPET_SURFACECHANGE = 0x00000040, /* A surface description change has occured */
DVPET_FRAMEDECODED = 0x00000080, /* A frame has been decoded by the decoder */
DVPET_FRAMEDISPLAYED = 0x00000100, /* A frame has been rendered to the output */
DVPET_DATAEXHAUSTED = 0x00000200, /* There is no more data available for consumption */
DVPET_VIDEOACTION = 0x00000400, /* An action is required on the video provider */
DVPET_DATALOW = 0x00000800, /* The stream buffer is running low in data (threshold defined by implementation). */
DVPET_DATAHIGH = 0x00001000, /* The stream buffer is high. */
DVPET_BUFFERTIMELOW = 0x00002000, /* The stream buffer has less than requested playout time buffered. */
DVPET_BUFFERTIMEHIGH = 0x00004000, /* The stream buffer has more than requested playout time buffered. */
DVPET_ALL = 0x00007FFF /* All event types */
} DFBVideoProviderEventType;
/*
* Event from the windowing system.
*/
typedef struct {
DFBEventClass clazz; /* clazz of event */
DFBWindowEventType type; /* type of event */
/* used by DWET_KEYDOWN, DWET_KEYUP */
DFBWindowEventFlags flags; /* event flags */
DFBWindowID window_id; /* source of event */
/* used by DWET_MOVE, DWET_MOTION, DWET_BUTTONDOWN, DWET_BUTTONUP,
DWET_ENTER, DWET_LEAVE */
int x; /* x position of window
or coordinate within
window */
int y; /* y position of window
or coordinate within
window */
/* used by DWET_MOTION, DWET_BUTTONDOWN, DWET_BUTTONUP,
DWET_ENTER, DWET_LEAVE */
int cx; /* x cursor position */
int cy; /* y cursor position */
/* used by DWET_WHEEL */
int step; /* wheel step */
/* used by DWET_RESIZE */
int w; /* width of window */
int h; /* height of window */
/* used by DWET_KEYDOWN, DWET_KEYUP */
int key_code; /* hardware keycode, no
mapping, -1 if device
doesn't differentiate
between several keys */
DFBInputDeviceKeyIdentifier key_id; /* basic mapping,
modifier independent */
DFBInputDeviceKeySymbol key_symbol; /* advanced mapping,
unicode compatible,
modifier dependent */
DFBInputDeviceModifierMask modifiers; /* pressed modifiers */
DFBInputDeviceLockState locks; /* active locks */
/* used by DWET_BUTTONDOWN, DWET_BUTTONUP */
DFBInputDeviceButtonIdentifier button; /* button being
pressed or released */
/* used by DWET_MOTION, DWET_BUTTONDOWN, DWET_BUTTONUP */
DFBInputDeviceButtonMask buttons; /* mask of currently
pressed buttons */
struct timeval timestamp; /* always set */
} DFBWindowEvent;
/*
* Video Provider Event Types - can also be used as flags for event filters.
*/
typedef enum {
DVPEDST_UNKNOWN = 0x00000000, /* Event is valid for unknown Data */
DVPEDST_AUDIO = 0x00000001, /* Event is valid for Audio Data */
DVPEDST_VIDEO = 0x00000002, /* Event is valid for Video Data */
DVPEDST_DATA = 0x00000004, /* Event is valid for Data types */
DVPEDST_ALL = 0x00000007, /* Event is valid for all Data types */
} DFBVideoProviderEventDataSubType;
/*
* Event from the video provider
*/
typedef struct {
DFBEventClass clazz; /* clazz of event */
DFBVideoProviderEventType type; /* type of event */
DFBVideoProviderEventDataSubType data_type; /* data type that this event is applicable for. */
int data[4]; /* custom data - large enough for 4 ints so that in most cases
memory allocation will not be needed */
} DFBVideoProviderEvent;
/*
* Event for usage by the user of this library.
*/
typedef struct {
DFBEventClass clazz; /* clazz of event */
unsigned int type; /* custom type */
void *data; /* custom data */
} DFBUserEvent;
/*
* Universal event for custom usage with variable size.
*/
typedef struct {
DFBEventClass clazz; /* clazz of event (DFEC_UNIVERSAL) */
unsigned int size; /* size of this event, minimum is sizeof(DFBUniversalEvent),
e.g. 8 bytes (on 32bit architectures) */
/* custom data follows, size of this data is 'size' - sizeof(DFBUniversalEvent) */
} DFBUniversalEvent;
/*
* General container for a DirectFB Event.
*/
typedef union {
DFBEventClass clazz; /* clazz of event */
DFBInputEvent input; /* field for input events */
DFBWindowEvent window; /* field for window events */
DFBUserEvent user; /* field for user-defined events */
DFBUniversalEvent universal; /* field for universal events */
DFBVideoProviderEvent videoprovider; /* field for video provider */
} DFBEvent;
#define DFB_EVENT(e) ((DFBEvent *) (e))
/*
* Statistics about event buffer queue.
*/
typedef struct {
unsigned int num_events; /* Total number of events in the queue. */
unsigned int DFEC_INPUT; /* Number of input events. */
unsigned int DFEC_WINDOW; /* Number of window events. */
unsigned int DFEC_USER; /* Number of user events. */
unsigned int DFEC_UNIVERSAL; /* Number of universal events. */
unsigned int DFEC_VIDEOPROVIDER; /* Number of universal events. */
unsigned int DIET_KEYPRESS;
unsigned int DIET_KEYRELEASE;
unsigned int DIET_BUTTONPRESS;
unsigned int DIET_BUTTONRELEASE;
unsigned int DIET_AXISMOTION;
unsigned int DWET_POSITION;
unsigned int DWET_SIZE;
unsigned int DWET_CLOSE;
unsigned int DWET_DESTROYED;
unsigned int DWET_GOTFOCUS;
unsigned int DWET_LOSTFOCUS;
unsigned int DWET_KEYDOWN;
unsigned int DWET_KEYUP;
unsigned int DWET_BUTTONDOWN;
unsigned int DWET_BUTTONUP;
unsigned int DWET_MOTION;
unsigned int DWET_ENTER;
unsigned int DWET_LEAVE;
unsigned int DWET_WHEEL;
unsigned int DWET_POSITION_SIZE;
unsigned int DVPET_STARTED;
unsigned int DVPET_STOPPED;
unsigned int DVPET_SPEEDCHANGE;
unsigned int DVPET_STREAMCHANGE;
unsigned int DVPET_FATALERROR;
unsigned int DVPET_FINISHED;
unsigned int DVPET_SURFACECHANGE;
unsigned int DVPET_FRAMEDECODED;
unsigned int DVPET_FRAMEDISPLAYED;
unsigned int DVPET_DATAEXHAUSTED;
unsigned int DVPET_DATALOW;
unsigned int DVPET_VIDEOACTION;
unsigned int DVPET_DATAHIGH;
unsigned int DVPET_BUFFERTIMELOW;
unsigned int DVPET_BUFFERTIMEHIGH;
} DFBEventBufferStats;
/************************
* IDirectFBEventBuffer *
************************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBEventBuffer,
/** Buffer handling **/
/*
* Clear all events stored in this buffer.
*/
DFBResult (*Reset) (
IDirectFBEventBuffer *thiz
);
/** Waiting for events **/
/*
* Wait for the next event to occur.
* Thread is idle in the meantime.
*/
DFBResult (*WaitForEvent) (
IDirectFBEventBuffer *thiz
);
/*
* Block until next event to occur or timeout is reached.
* Thread is idle in the meantime.
*/
DFBResult (*WaitForEventWithTimeout) (
IDirectFBEventBuffer *thiz,
unsigned int seconds,
unsigned int milli_seconds
);
/** Fetching events **/
/*
* Get the next event and remove it from the FIFO.
*/
DFBResult (*GetEvent) (
IDirectFBEventBuffer *thiz,
DFBEvent *ret_event
);
/*
* Get the next event but leave it there, i.e. do a preview.
*/
DFBResult (*PeekEvent) (
IDirectFBEventBuffer *thiz,
DFBEvent *ret_event
);
/*
* Check if there is a pending event in the queue. This
* function returns DFB_OK if there is at least one event,
* DFB_BUFFER_EMPTY otherwise.
*/
DFBResult (*HasEvent) (
IDirectFBEventBuffer *thiz
);
/** Sending events **/
/*
* Put an event into the FIFO.
*
* This function does not wait until the event got fetched.
*/
DFBResult (*PostEvent) (
IDirectFBEventBuffer *thiz,
const DFBEvent *event
);
/*
* Wake up any thread waiting for events in this buffer.
*
* This method causes any IDirectFBEventBuffer::WaitForEvent() or
* IDirectFBEventBuffer::WaitForEventWithTimeout() call to return with DFB_INTERRUPTED.
*
* It should be used rather than sending wake up messages which
* may pollute the queue and consume lots of CPU and memory compared to
* this 'single code line method'.
*/
DFBResult (*WakeUp) (
IDirectFBEventBuffer *thiz
);
/** Special handling **/
/*
* Create a file descriptor for reading events.
*
* This method provides an alternative for reading events from an event buffer.
* It creates a file descriptor which can be used in select(), poll() or read().
*
* In general only non-threaded applications which already use select() or poll() need it.
*
* <b>Note:</b> This method flushes the event buffer. After calling this method all other
* methods except IDirectFBEventBuffer::PostEvent() will return DFB_UNSUPPORTED.
* Calling this method again will return DFB_BUSY.
*/
DFBResult (*CreateFileDescriptor) (
IDirectFBEventBuffer *thiz,
int *ret_fd
);
/** Statistics **/
/*
* Enable/disable collection of event buffer statistics.
*/
DFBResult (*EnableStatistics) (
IDirectFBEventBuffer *thiz,
DFBBoolean enable
);
/*
* Query collected event buffer statistics.
*/
DFBResult (*GetStatistics) (
IDirectFBEventBuffer *thiz,
DFBEventBufferStats *ret_stats
);
)
/*
* The key selection defines a mode for filtering keys while the window is having the focus.
*/
typedef enum {
DWKS_ALL = 0x00000000, /* Select all keys (default). */
DWKS_NONE = 0x00000001, /* Don't select any key. */
DWKS_LIST = 0x00000002 /* Select a list of keys. */
} DFBWindowKeySelection;
typedef enum {
DWGM_DEFAULT = 0x00000000, /* Use default values. */
DWGM_FOLLOW = 0x00000001, /* Use values of parent window. */
DWGM_RECTANGLE = 0x00000002, /* Use pixel values as defined. */
DWGM_LOCATION = 0x00000003 /* Use relative values as defined. */
} DFBWindowGeometryMode;
typedef struct {
DFBWindowGeometryMode mode;
DFBRectangle rectangle;
DFBLocation location;
} DFBWindowGeometry;
/*******************
* IDirectFBWindow *
*******************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBWindow,
/** Retrieving information **/
/*
* Get the unique window ID.
*/
DFBResult (*GetID) (
IDirectFBWindow *thiz,
DFBWindowID *ret_window_id
);
/*
* Get the current position of this window.
*/
DFBResult (*GetPosition) (
IDirectFBWindow *thiz,
int *ret_x,
int *ret_y
);
/*
* Get the size of the window in pixels.
*/
DFBResult (*GetSize) (
IDirectFBWindow *thiz,
int *ret_width,
int *ret_height
);
/** Event handling **/
/*
* Create an event buffer for this window and attach it.
*/
DFBResult (*CreateEventBuffer) (
IDirectFBWindow *thiz,
IDirectFBEventBuffer **ret_buffer
);
/*
* Attach an existing event buffer to this window.
*
* NOTE: Attaching multiple times generates multiple events.
*
*/
DFBResult (*AttachEventBuffer) (
IDirectFBWindow *thiz,
IDirectFBEventBuffer *buffer
);
/*
* Detach an event buffer from this window.
*/
DFBResult (*DetachEventBuffer) (
IDirectFBWindow *thiz,
IDirectFBEventBuffer *buffer
);
/*
* Enable specific events to be sent to the window.
*
* The argument is a mask of events that will be set in the
* window's event mask. The default event mask is DWET_ALL.
*/
DFBResult (*EnableEvents) (
IDirectFBWindow *thiz,
DFBWindowEventType mask
);
/*
* Disable specific events from being sent to the window.
*
* The argument is a mask of events that will be cleared in
* the window's event mask. The default event mask is DWET_ALL.
*/
DFBResult (*DisableEvents) (
IDirectFBWindow *thiz,
DFBWindowEventType mask
);
/** Surface handling **/
/*
* Get an interface to the backing store surface.
*
* This surface has to be flipped to make previous drawing
* commands visible, i.e. to repaint the windowstack for
* that region.
*/
DFBResult (*GetSurface) (
IDirectFBWindow *thiz,
IDirectFBSurface **ret_surface
);
/** Appearance and Behaviour **/
/*
* Set property controlling appearance and behaviour of the window.
*/
DFBResult (*SetProperty) (
IDirectFBWindow *thiz,
const char *key,
void *value,
void **ret_old_value
);
/*
* Get property controlling appearance and behaviour of the window.
*/
DFBResult (*GetProperty) (
IDirectFBWindow *thiz,
const char *key,
void **ret_value
);
/*
* Remove property controlling appearance and behaviour of the window.
*/
DFBResult (*RemoveProperty) (
IDirectFBWindow *thiz,
const char *key,
void **ret_value
);
/*
* Set options controlling appearance and behaviour of the window.
*/
DFBResult (*SetOptions) (
IDirectFBWindow *thiz,
DFBWindowOptions options
);
/*
* Get options controlling appearance and behaviour of the window.
*/
DFBResult (*GetOptions) (
IDirectFBWindow *thiz,
DFBWindowOptions *ret_options
);
/*
* Set the window color, or colorises the window.
*
* In case you specified DWCAPS_COLOR, this sets the window draw color.
* In case you didn't, it colorises the window with this color; this will darken the window.
* no DWCAPS_COLOR and an opacity of 0 means: no effect.
*/
DFBResult (*SetColor) (
IDirectFBWindow *thiz,
u8 r,
u8 g,
u8 b,
u8 a
);
/*
* Set the window color key.
*
* If a pixel of the window matches this color the
* underlying window or the background is visible at this
* point.
*/
DFBResult (*SetColorKey) (
IDirectFBWindow *thiz,
u8 r,
u8 g,
u8 b
);
/*
* Set the window color key (indexed).
*
* If a pixel (indexed format) of the window matches this
* color index the underlying window or the background is
* visible at this point.
*/
DFBResult (*SetColorKeyIndex) (
IDirectFBWindow *thiz,
unsigned int index
);
/*
* Set the window's global opacity factor.
*
* Set it to "0" to hide a window.
* Setting it to "0xFF" makes the window opaque if
* it has no alpha channel.
*/
DFBResult (*SetOpacity) (
IDirectFBWindow *thiz,
u8 opacity
);
/*
* Disable alpha channel blending for one region of the window.
*
* If DWOP_ALPHACHANNEL and DWOP_OPAQUE_REGION are set but not DWOP_COLORKEYING
* and the opacity of the window is 255 the window gets rendered
* without alpha blending within the specified region.
*
* This is extremely useful for alpha blended window decorations while
* the main content stays opaque and gets rendered faster.
*/
DFBResult (*SetOpaqueRegion) (
IDirectFBWindow *thiz,
int x1,
int y1,
int x2,
int y2
);
/*
* Get the current opacity factor of this window.
*/
DFBResult (*GetOpacity) (
IDirectFBWindow *thiz,
u8 *ret_opacity
);
/*
* Bind a cursor shape to this window.
*
* This method will set a per-window cursor shape. Everytime
* the cursor enters this window, the specified shape is set.
*
* Passing NULL will unbind a set shape and release its surface.
*/
DFBResult (*SetCursorShape) (
IDirectFBWindow *thiz,
IDirectFBSurface *shape,
int hot_x,
int hot_y
);
/** Focus handling **/
/*
* Pass the focus to this window.
*/
DFBResult (*RequestFocus) (
IDirectFBWindow *thiz
);
/*
* Grab the keyboard, i.e. all following keyboard events are
* sent to this window ignoring the focus.
*/
DFBResult (*GrabKeyboard) (
IDirectFBWindow *thiz
);
/*
* Ungrab the keyboard, i.e. switch to standard key event
* dispatching.
*/
DFBResult (*UngrabKeyboard) (
IDirectFBWindow *thiz
);
/*
* Grab the pointer, i.e. all following mouse events are
* sent to this window ignoring the focus.
*/
DFBResult (*GrabPointer) (
IDirectFBWindow *thiz
);
/*
* Ungrab the pointer, i.e. switch to standard mouse event
* dispatching.
*/
DFBResult (*UngrabPointer) (
IDirectFBWindow *thiz
);
/*
* Grab a specific key, i.e. all following events of this key are
* sent to this window ignoring the focus.
*/
DFBResult (*GrabKey) (
IDirectFBWindow *thiz,
DFBInputDeviceKeySymbol symbol,
DFBInputDeviceModifierMask modifiers
);
/*
* Ungrab a specific key, i.e. switch to standard key event
* dispatching.
*/
DFBResult (*UngrabKey) (
IDirectFBWindow *thiz,
DFBInputDeviceKeySymbol symbol,
DFBInputDeviceModifierMask modifiers
);
/** Position and Size **/
/*
* Move the window by the specified distance.
*/
DFBResult (*Move) (
IDirectFBWindow *thiz,
int dx,
int dy
);
/*
* Move the window to the specified coordinates.
*/
DFBResult (*MoveTo) (
IDirectFBWindow *thiz,
int x,
int y
);
/*
* Resize the window.
*/
DFBResult (*Resize) (
IDirectFBWindow *thiz,
int width,
int height
);
/** Stacking **/
/*
* Put the window into a specific stacking class.
*/
DFBResult (*SetStackingClass) (
IDirectFBWindow *thiz,
DFBWindowStackingClass stacking_class
);
/*
* Raise the window by one within the window stack.
*/
DFBResult (*Raise) (
IDirectFBWindow *thiz
);
/*
* Lower the window by one within the window stack.
*/
DFBResult (*Lower) (
IDirectFBWindow *thiz
);
/*
* Put the window on the top of the window stack.
*/
DFBResult (*RaiseToTop) (
IDirectFBWindow *thiz
);
/*
* Send a window to the bottom of the window stack.
*/
DFBResult (*LowerToBottom) (
IDirectFBWindow *thiz
);
/*
* Put a window on top of another window.
*/
DFBResult (*PutAtop) (
IDirectFBWindow *thiz,
IDirectFBWindow *lower
);
/*
* Put a window below another window.
*/
DFBResult (*PutBelow) (
IDirectFBWindow *thiz,
IDirectFBWindow *upper
);
/** Closing **/
/*
* Send a close message to the window.
*
* This function sends a message of type DWET_CLOSE to the window.
* It does NOT actually close it.
*/
DFBResult (*Close) (
IDirectFBWindow *thiz
);
/*
* Destroys the window and sends a destruction message.
*
* This function sends a message of type DWET_DESTROY to
* the window after removing it from the window stack and
* freeing its data. Some functions called from this
* interface will return DFB_DESTROYED after that.
*/
DFBResult (*Destroy) (
IDirectFBWindow *thiz
);
/** Geometry **/
/*
* Set position and size in one step.
*/
DFBResult (*SetBounds) (
IDirectFBWindow *thiz,
int x,
int y,
int width,
int height
);
/** Scaling **/
/*
* Resize the surface of a scalable window.
*
* This requires the option DWOP_SCALE.
* See IDirectFBWindow::SetOptions().
*/
DFBResult (*ResizeSurface) (
IDirectFBWindow *thiz,
int width,
int height
);
/** Binding **/
/*
* Bind a window at the specified position of this window.
*
* After binding, bound window will be automatically moved
* when this window moves to a new position.<br>
* Binding the same window to multiple windows is not supported.
* Subsequent call to Bind() automatically unbounds the bound window
* before binding it again.<br>
* To move the bound window to a new position call Bind() again
* with the new coordinates.
*/
DFBResult (*Bind) (
IDirectFBWindow *thiz,
IDirectFBWindow *window,
int x,
int y
);
/*
* Unbind a window from this window.
*/
DFBResult (*Unbind) (
IDirectFBWindow *thiz,
IDirectFBWindow *window
);
/** Key selection **/
/*
* Selects a mode for filtering keys while being focused.
*
* The <b>selection</b> defines whether all, none or a specific set (list) of keys is selected.
* In case of a specific set, the <b>keys</b> array with <b>num_keys</b> has to be provided.
*
* Multiple calls to this method are possible. Each overrides all settings from the previous call.
*/
DFBResult (*SetKeySelection) (
IDirectFBWindow *thiz,
DFBWindowKeySelection selection,
const DFBInputDeviceKeySymbol *keys,
unsigned int num_keys
);
/*
* Grab all unselected (filtered out) keys.
*
* Unselected keys are those not selected by the focused window. These keys won't be sent
* to that window. Instead one window in the stack can collect them.
*
* See also IDirectFBWindow::UngrabUnselectedKeys() and IDirectFBWindow::SetKeySelection().
*/
DFBResult (*GrabUnselectedKeys) (
IDirectFBWindow *thiz
);
/*
* Release the grab of unselected (filtered out) keys.
*
* See also IDirectFBWindow::GrabUnselectedKeys() and IDirectFBWindow::SetKeySelection().
*/
DFBResult (*UngrabUnselectedKeys) (
IDirectFBWindow *thiz
);
/** Advanced Geometry **/
/*
* Set area of surface to be shown in window.
*
* Default and maximum is to show whole surface.
*/
DFBResult (*SetSrcGeometry) (
IDirectFBWindow *thiz,
const DFBWindowGeometry *geometry
);
/*
* Set destination location of window within its bounds.
*
* Default and maximum is to fill whole bounds.
*/
DFBResult (*SetDstGeometry) (
IDirectFBWindow *thiz,
const DFBWindowGeometry *geometry
);
/** Association **/
/*
* Change the window association.
*
* If <b>window_id</b> is 0, the window will be dissociated.
*/
DFBResult (*SetAssociation) (
IDirectFBWindow *thiz,
DFBWindowID window_id
);
/** Application ID **/
/*
* Set application ID.
*
* The usage of the application ID is not imposed by DirectFB
* and can be used at will by the application. Any change will
* be notified, and as such, an application manager using SaWMan
* can be used to act on any change.
*/
DFBResult (*SetApplicationID) (
IDirectFBWindow *thiz,
unsigned long application_id
);
/*
* Get current application ID.
*/
DFBResult (*GetApplicationID) (
IDirectFBWindow *thiz,
unsigned long *ret_application_id
);
)
/*
* Called for each provided text encoding.
*/
typedef DFBEnumerationResult (*DFBTextEncodingCallback) (
DFBTextEncodingID encoding_id,
const char *name,
void *context
);
/*****************
* IDirectFBFont *
*****************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBFont,
/** Retrieving information **/
/*
* Get the distance from the baseline to the top of the
* logical extents of this font.
*/
DFBResult (*GetAscender) (
IDirectFBFont *thiz,
int *ret_ascender
);
/*
* Get the distance from the baseline to the bottom of
* the logical extents of this font.
*
* This is a negative value!
*/
DFBResult (*GetDescender) (
IDirectFBFont *thiz,
int *ret_descender
);
/*
* Get the logical height of this font. This is the vertical
* distance from one baseline to the next when writing
* several lines of text. Note that this value does not
* correspond the height value specified when loading the
* font.
*/
DFBResult (*GetHeight) (
IDirectFBFont *thiz,
int *ret_height
);
/*
* Get the maximum character width.
*
* This is a somewhat dubious value. Not all fonts
* specify it correcly. It can give you an idea of
* the maximum expected width of a rendered string.
*/
DFBResult (*GetMaxAdvance) (
IDirectFBFont *thiz,
int *ret_maxadvance
);
/*
* Get the kerning to apply between two glyphs specified by
* their character codes.
*/
DFBResult (*GetKerning) (
IDirectFBFont *thiz,
unsigned int prev,
unsigned int current,
int *ret_kern_x,
int *ret_kern_y
);
/** Measurements **/
/*
* Get the logical width of the specified string
* as if it were drawn with this font.
*
* Bytes specifies the number of bytes to take from the
* string or -1 for the complete NULL-terminated string.
*
* The returned width may be different than the actual drawn
* width of the text since this function returns the logical
* width that should be used to layout the text. A negative
* width indicates right-to-left rendering.
*/
DFBResult (*GetStringWidth) (
IDirectFBFont *thiz,
const char *text,
int bytes,
int *ret_width
);
/*
* Get the logical and real extents of the specified
* string as if it were drawn with this font.
*
* Bytes specifies the number of bytes to take from the
* string or -1 for the complete NULL-terminated string.
*
* The logical rectangle describes the typographic extents
* and should be used to layout text. The ink rectangle
* describes the smallest rectangle containing all pixels
* that are touched when drawing the string. If you only
* need one of the rectangles, pass NULL for the other one.
*
* The ink rectangle is guaranteed to be a valid rectangle
* with positive width and height, while the logical
* rectangle may have negative width indicating right-to-left
* layout.
*
* The rectangle offsets are reported relative to the
* baseline and refer to the text being drawn using
* DSTF_LEFT.
*/
DFBResult (*GetStringExtents) (
IDirectFBFont *thiz,
const char *text,
int bytes,
DFBRectangle *ret_logical_rect,
DFBRectangle *ret_ink_rect
);
/*
* Get the extents of a glyph specified by its character code.
*
* The rectangle describes the the smallest rectangle
* containing all pixels that are touched when drawing the
* glyph. It is reported relative to the baseline. If you
* only need the advance, pass NULL for the rectangle.
*
* The advance describes the horizontal offset to the next
* glyph (without kerning applied). It may be a negative
* value indicating left-to-right rendering. If you don't
* need this value, pass NULL for advance.
*/
DFBResult (*GetGlyphExtents) (
IDirectFBFont *thiz,
unsigned int character,
DFBRectangle *ret_rect,
int *ret_advance
);
/*
* Get the next explicit or automatic break within a string
* along with the logical width of the text, the string length,
* and a pointer to the next text line.
*
* The bytes specifies the maximum number of bytes to take from the
* string or -1 for complete NULL-terminated string.
*
* The max_width specifies logical width of column onto which
* the text will be drawn. Then the logical width of fitted
* text is returned in ret_width. The returned width may overlap
* the max width specified if there's only one character
* that fits.
*
* The number of characters that fit into this column is
* returned by the ret_str_length. This value can be used as
* the number of bytes to take when using DrawString().
*
* In ret_next_line a pointer to the next line of text is returned. This
* will point to NULL or the end of the string if there's no more break.
*/
DFBResult (*GetStringBreak) (
IDirectFBFont *thiz,
const char *text,
int bytes,
int max_width,
int *ret_width,
int *ret_str_length,
const char **ret_next_line
);
/** Encodings **/
/*
* Change the default encoding used when the font is set at a surface.
*
* It's also the encoding used for the measurement functions
* of this interface, e.g. IDirectFBFont::GetStringExtents().
*/
DFBResult (*SetEncoding) (
IDirectFBFont *thiz,
DFBTextEncodingID encoding
);
/*
* Enumerate all provided text encodings.
*/
DFBResult (*EnumEncodings) (
IDirectFBFont *thiz,
DFBTextEncodingCallback callback,
void *context
);
/*
* Find an encoding by its name.
*/
DFBResult (*FindEncoding) (
IDirectFBFont *thiz,
const char *name,
DFBTextEncodingID *ret_encoding
);
)
/*
* Capabilities of an image.
*/
typedef enum {
DICAPS_NONE = 0x00000000, /* None of these. */
DICAPS_ALPHACHANNEL = 0x00000001, /* The image data contains an
alphachannel. */
DICAPS_COLORKEY = 0x00000002 /* The image has a colorkey,
e.g. the transparent color
of a GIF image. */
} DFBImageCapabilities;
/*
* Information about an image including capabilities and values
* belonging to available capabilities.
*/
typedef struct {
DFBImageCapabilities caps; /* capabilities */
u8 colorkey_r; /* colorkey red channel */
u8 colorkey_g; /* colorkey green channel */
u8 colorkey_b; /* colorkey blue channel */
} DFBImageDescription;
typedef enum {
DIRCR_OK,
DIRCR_ABORT
} DIRenderCallbackResult;
/*
* Called whenever a chunk of the image is decoded.
* Has to be registered with IDirectFBImageProvider::SetRenderCallback().
*/
typedef DIRenderCallbackResult (*DIRenderCallback)(DFBRectangle *rect, void *ctx);
/**************************
* IDirectFBImageProvider *
**************************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBImageProvider,
/** Retrieving information **/
/*
* Get a surface description that best matches the image
* contained in the file.
*
* For opaque image formats the pixel format of the primary
* layer is used. For images with alpha channel an ARGB
* surface description is returned.
*/
DFBResult (*GetSurfaceDescription) (
IDirectFBImageProvider *thiz,
DFBSurfaceDescription *ret_dsc
);
/*
* Get a description of the image.
*
* This includes stuff that does not belong into the surface
* description, e.g. a colorkey of a transparent GIF.
*/
DFBResult (*GetImageDescription) (
IDirectFBImageProvider *thiz,
DFBImageDescription *ret_dsc
);
/** Rendering **/
/*
* Render the file contents into the destination contents
* doing automatic scaling and color format conversion.
*
* If the image file has an alpha channel it is rendered
* with alpha channel if the destination surface is of the
* ARGB pixelformat. Otherwise, transparent areas are
* blended over a black background.
*
* If a destination rectangle is specified, the rectangle is
* clipped to the destination surface. If NULL is passed as
* destination rectangle, the whole destination surface is
* taken. The image is stretched to fill the rectangle.
*/
DFBResult (*RenderTo) (
IDirectFBImageProvider *thiz,
IDirectFBSurface *destination,
const DFBRectangle *destination_rect
);
/*
* Registers a callback for progressive image loading.
*
* The function is called each time a chunk of the image is decoded.
*/
DFBResult (*SetRenderCallback) (
IDirectFBImageProvider *thiz,
DIRenderCallback callback,
void *callback_data
);
/** Encoding **/
/*
* Encode a portion of a surface.
*/
DFBResult (*WriteBack) (
IDirectFBImageProvider *thiz,
IDirectFBSurface *surface,
const DFBRectangle *src_rect,
const char *filename
);
)
/*
* Capabilities of an audio/video stream.
*/
typedef enum {
DVSCAPS_NONE = 0x00000000, /* None of these. */
DVSCAPS_VIDEO = 0x00000001, /* Stream contains video. */
DVSCAPS_AUDIO = 0x00000002 /* Stream contains audio. */
/* DVSCAPS_SUBPICTURE ?! */
} DFBStreamCapabilities;
#define DFB_STREAM_DESC_ENCODING_LENGTH 30
#define DFB_STREAM_DESC_TITLE_LENGTH 255
#define DFB_STREAM_DESC_AUTHOR_LENGTH 255
#define DFB_STREAM_DESC_ALBUM_LENGTH 255
#define DFB_STREAM_DESC_GENRE_LENGTH 32
#define DFB_STREAM_DESC_COMMENT_LENGTH 255
/*
* Informations about an audio/video stream.
*/
typedef struct {
DFBStreamCapabilities caps; /* capabilities */
struct {
char encoding[DFB_STREAM_DESC_ENCODING_LENGTH]; /* encoding (e.g. "MPEG4") */
double framerate; /* number of frames per second */
double aspect; /* frame aspect ratio */
int bitrate; /* amount of bits per second */
int afd; /* Active Format Descriptor */
int width; /* Width as reported by Sequence Header */
int height; /* Height as reported by Sequence Header */
} video; /* struct containing the above encoding properties for video */
struct {
char encoding[DFB_STREAM_DESC_ENCODING_LENGTH]; /* encoding (e.g. "AAC") */
int samplerate; /* number of samples per second */
int channels; /* number of channels per sample */
int bitrate; /* amount of bits per second */
} audio; /* struct containing the above four encoding properties for audio */
char title[DFB_STREAM_DESC_TITLE_LENGTH]; /* title */
char author[DFB_STREAM_DESC_AUTHOR_LENGTH]; /* author */
char album[DFB_STREAM_DESC_ALBUM_LENGTH]; /* album */
short year; /* year */
char genre[DFB_STREAM_DESC_GENRE_LENGTH]; /* genre */
char comment[DFB_STREAM_DESC_COMMENT_LENGTH]; /* comment */
} DFBStreamDescription;
/*
* Type of an audio stream.
*/
typedef enum {
DSF_ES = 0x00000000, /* ES. */
DSF_PES = 0x00000001, /* PES. */
} DFBStreamFormat;
/*
* Stream attributes for an audio/video stream.
*/
typedef struct {
struct {
char encoding[DFB_STREAM_DESC_ENCODING_LENGTH]; /* encoding (e.g. "MPEG4") */
DFBStreamFormat format; /* format of the video stream */
} video; /* struct containing the above two encoding properties for video */
struct {
char encoding[DFB_STREAM_DESC_ENCODING_LENGTH]; /* encoding (e.g. "AAC") */
DFBStreamFormat format; /* format of the audio stream */
} audio; /* struct containing the above two encoding properties for audio */
} DFBStreamAttributes;
/*
* Buffer levels and occupancy for Audio/Video input buffers.
*/
typedef struct {
DFBStreamCapabilities valid; /* Which of the Audio / Video sections are valid. */
struct {
unsigned int buffer_size; /* Size in bytes of the input buffer to video decoder */
unsigned int minimum_level; /* The level at which a DVPET_DATALOW event will be generated. */
unsigned int maximum_level; /* The level at which a DVPET_DATAHIGH event will be generated. */
unsigned int current_level; /* Current fill level of video input buffer.*/
} video;
struct {
unsigned int buffer_size; /* Size in bytes of the input buffer to audio decoder */
unsigned int minimum_level; /* The level at which a DVPET_DATALOW event will be generated. */
unsigned int maximum_level; /* The level at which a DVPET_DATAHIGH event will be generated. */
unsigned int current_level; /* Current fill level of audio input buffer.*/
} audio;
} DFBBufferOccupancy;
/*
* Buffer thresholds for Audio and Video.
*/
typedef struct {
DFBStreamCapabilities selection; /* Which of the Audio / Video are we setting? */
struct {
unsigned int minimum_level; /* The level at which a DVPET_DATALOW event will be generated. */
unsigned int maximum_level; /* The level at which a DVPET_DATAHIGH event will be generated. */
unsigned int minimum_time; /* The level at which a DVPET_BUFFERTIMELOW event will be generated. */
unsigned int maximum_time; /* The level at which a DVPET_BUFFERTIMEHIGH event will be generated. */
} video;
struct {
unsigned int minimum_level; /* The level at which a DVPET_DATALOW event will be generated. */
unsigned int maximum_level; /* The level at which a DVPET_DATAHIGH event will be generated. */
unsigned int minimum_time; /* The level at which a DVPET_BUFFERTIMELOW event will be generated. */
unsigned int maximum_time; /* The level at which a DVPET_BUFFERTIMEHIGH event will be generated. */
} audio;
} DFBBufferThresholds;
/*
* Called for each written frame.
*/
typedef void (*DVFrameCallback)(void *ctx);
/**************************
* IDirectFBVideoProvider *
**************************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBVideoProvider,
/** Retrieving information **/
/*
* Retrieve information about the video provider's
* capabilities.
*/
DFBResult (*GetCapabilities) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderCapabilities *ret_caps
);
/*
* Get a surface description that best matches the video
* contained in the file.
*/
DFBResult (*GetSurfaceDescription) (
IDirectFBVideoProvider *thiz,
DFBSurfaceDescription *ret_dsc
);
/*
* Get a description of the video stream.
*/
DFBResult (*GetStreamDescription) (
IDirectFBVideoProvider *thiz,
DFBStreamDescription *ret_dsc
);
/** Playback **/
/*
* Play the video rendering it into the specified rectangle
* of the destination surface.
*
* Optionally a callback can be registered that is called
* for each rendered frame. This is especially important if
* you are playing to a flipping surface. In this case, you
* should flip the destination surface in your callback.
*/
DFBResult (*PlayTo) (
IDirectFBVideoProvider *thiz,
IDirectFBSurface *destination,
const DFBRectangle *destination_rect,
DVFrameCallback callback,
void *ctx
);
/*
* Stop rendering into the destination surface.
*/
DFBResult (*Stop) (
IDirectFBVideoProvider *thiz
);
/*
* Get the status of the playback.
*/
DFBResult (*GetStatus) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderStatus *ret_status
);
/** Media Control **/
/*
* Seeks to a position within the stream.
*/
DFBResult (*SeekTo) (
IDirectFBVideoProvider *thiz,
double seconds
);
/*
* Gets current position within the stream.
*/
DFBResult (*GetPos) (
IDirectFBVideoProvider *thiz,
double *ret_seconds
);
/*
* Gets the length of the stream.
*/
DFBResult (*GetLength) (
IDirectFBVideoProvider *thiz,
double *ret_seconds
);
/** Color Adjustment **/
/*
* Gets the current video color settings.
*/
DFBResult (*GetColorAdjustment) (
IDirectFBVideoProvider *thiz,
DFBColorAdjustment *ret_adj
);
/*
* Adjusts the video colors.
*
* This function only has an effect if the video provider
* supports this operation. Check the providers capabilities
* to find out if this is the case.
*/
DFBResult (*SetColorAdjustment) (
IDirectFBVideoProvider *thiz,
const DFBColorAdjustment *adj
);
/** Interactivity **/
/*
* Send an input or window event.
*
* This method allows to redirect events to an interactive
* video provider. Events must be relative to the specified
* rectangle of the destination surface.
*/
DFBResult (*SendEvent) (
IDirectFBVideoProvider *thiz,
const DFBEvent *event
);
/** Advanced control **/
/*
* Set the flags controlling playback mode.
*/
DFBResult (*SetPlaybackFlags) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderPlaybackFlags flags
);
/*
* Set the speed multiplier.
*
* Values below 1.0 reduce playback speed
* while values over 1.0 increase it.<br>
* Specifying a value of 0.0 has the effect of
* putting the playback in pause mode without
* stopping the video provider.
*/
DFBResult (*SetSpeed) (
IDirectFBVideoProvider *thiz,
double multiplier
);
/*
* Get current speed multiplier.
*/
DFBResult (*GetSpeed) (
IDirectFBVideoProvider *thiz,
double *ret_multiplier
);
/*
* Set volume level.
*
* Values between 0.0f and 1.0f adjust the volume level.
* Values over 1.0f increase the amplification level.
*/
DFBResult (*SetVolume) (
IDirectFBVideoProvider *thiz,
float level
);
/*
* Get volume level.
*/
DFBResult (*GetVolume) (
IDirectFBVideoProvider *thiz,
float *ret_level
);
/*
* Set the stream attributes.
* May have a wrapper with different media types types encapsulated.
* Can use this method to indicate the content type.
*/
DFBResult (*SetStreamAttributes) (
IDirectFBVideoProvider *thiz,
DFBStreamAttributes attr
);
/*
* Set the audio units that are being used for output.
* May have multiple audio outputs and need to configure them on/off
* dynamically.
*/
DFBResult (*SetAudioOutputs) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderAudioUnits *audioUnits
);
/*
* Get the audio units that are being used for output.
*/
DFBResult (*GetAudioOutputs) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderAudioUnits *audioUnits
);
/*
* Set the audio delay
*
* The parameter is in microseconds. Values < 0 make audio earlier, > 0 make audio later.
*/
DFBResult (*SetAudioDelay) (
IDirectFBVideoProvider *thiz,
long delay
);
/** Event buffers **/
/*
* Create an event buffer for this video provider and attach it.
*/
DFBResult (*CreateEventBuffer) (
IDirectFBVideoProvider *thiz,
IDirectFBEventBuffer **ret_buffer
);
/*
* Attach an existing event buffer to this video provider.
*
* NOTE: Attaching multiple times generates multiple events.
*/
DFBResult (*AttachEventBuffer) (
IDirectFBVideoProvider *thiz,
IDirectFBEventBuffer *buffer
);
/*
* Enable specific events to be sent from the video provider.
*
* The argument is a mask of events that will be set in the
* videoproviders's event mask. The default event mask is DVPET_ALL.
*/
DFBResult (*EnableEvents) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderEventType mask
);
/*
* Disable specific events from being sent from the video provider
*
* The argument is a mask of events that will be cleared in
* the video providers's event mask. The default event mask is DWET_ALL.
*/
DFBResult (*DisableEvents) (
IDirectFBVideoProvider *thiz,
DFBVideoProviderEventType mask
);
/*
* Detach an event buffer from this video provider.
*/
DFBResult (*DetachEventBuffer) (
IDirectFBVideoProvider *thiz,
IDirectFBEventBuffer *buffer
);
/** Buffer control **/
/*
* Get buffer occupancy (A/V) when playing this stream.
*/
DFBResult (*GetBufferOccupancy) (
IDirectFBVideoProvider *thiz,
DFBBufferOccupancy *ret_occ
);
/*
* Set buffer thresholds for the Audio / Video playback.
*/
DFBResult (*SetBufferThresholds) (
IDirectFBVideoProvider *thiz,
DFBBufferThresholds thresh
);
/*
* Get buffer thresholds for the Audio / Video playback.
*/
DFBResult (*GetBufferThresholds) (
IDirectFBVideoProvider *thiz,
DFBBufferThresholds *ret_thresh
);
)
/***********************
* IDirectFBDataBuffer *
***********************/
/*
* <i>No summary yet...</i>
*/
DEFINE_INTERFACE( IDirectFBDataBuffer,
/** Buffer handling **/
/*
* Flushes all data in this buffer.
*
* This method only applies to streaming buffers.
*/
DFBResult (*Flush) (
IDirectFBDataBuffer *thiz
);
/*
* Finish writing into a streaming buffer.
*
* Subsequent calls to PutData will fail,
* while attempts to fetch data from the buffer will return EOF
* unless there is still data available.
*/
DFBResult (*Finish) (
IDirectFBDataBuffer *thiz
);
/*
* Seeks to a given byte position.
*
* This method only applies to static buffers.
*/
DFBResult (*SeekTo) (
IDirectFBDataBuffer *thiz,
unsigned int offset
);
/*
* Get the current byte position within a static buffer.
*
* This method only applies to static buffers.
*/
DFBResult (*GetPosition) (
IDirectFBDataBuffer *thiz,
unsigned int *ret_offset
);
/*
* Get the length of a static or streaming buffer in bytes.
*
* The length of a static buffer is its static size.
* A streaming buffer has a variable length reflecting
* the amount of buffered data.
*/
DFBResult (*GetLength) (
IDirectFBDataBuffer *thiz,
unsigned int *ret_length
);
/** Waiting for data **/
/*
* Wait for data to be available.
* Thread is idle in the meantime.
*
* This method blocks until at least the specified number of bytes
* is available.
*/
DFBResult (*WaitForData) (
IDirectFBDataBuffer *thiz,
unsigned int length
);
/*
* Wait for data to be available within an amount of time.
* Thread is idle in the meantime.
*
* This method blocks until at least the specified number of bytes
* is available or the timeout is reached.
*/
DFBResult (*WaitForDataWithTimeout) (
IDirectFBDataBuffer *thiz,
unsigned int length,
unsigned int seconds,
unsigned int milli_seconds
);
/** Retrieving data **/
/*
* Fetch data from a streaming or static buffer.
*
* Static buffers will increase the data pointer.
* Streaming buffers will flush the data portion.
*
* The maximum number of bytes to fetch is specified by "length",
* the actual number of bytes fetched is returned via "read".
*/
DFBResult (*GetData) (
IDirectFBDataBuffer *thiz,
unsigned int length,
void *ret_data,
unsigned int *ret_read
);
/*
* Peek data from a streaming or static buffer.
*
* Unlike GetData() this method won't increase the data
* pointer or flush any portions of the data held.
*
* Additionally an offset relative to the current data pointer
* or beginning of the streaming buffer can be specified.
*
* The maximum number of bytes to peek is specified by "length",
* the actual number of bytes peeked is returned via "read".
*/
DFBResult (*PeekData) (
IDirectFBDataBuffer *thiz,
unsigned int length,
int offset,
void *ret_data,
unsigned int *ret_read
);
/*
* Check if there is data available.
*
* This method returns DFB_OK if there is data available,
* DFB_BUFFER_EMPTY otherwise.
*/
DFBResult (*HasData) (
IDirectFBDataBuffer *thiz
);
/** Providing data **/
/*
* Appends a block of data to a streaming buffer.
*
* This method does not wait until the data got fetched.
*
* Static buffers don't support this method.
*/
DFBResult (*PutData) (
IDirectFBDataBuffer *thiz,
const void *data,
unsigned int length
);
/** Media from data **/
/*
* Creates an image provider using the buffers data.
*/
DFBResult (*CreateImageProvider) (
IDirectFBDataBuffer *thiz,
IDirectFBImageProvider **interface
);
/*
* Creates a video provider using the buffers data.
*/
DFBResult (*CreateVideoProvider) (
IDirectFBDataBuffer *thiz,
IDirectFBVideoProvider **interface
);
)
#ifdef __cplusplus
}
#endif
#endif
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