/usr/include/dune/pdelab/common/partitionviewentityset.hh is in libdune-pdelab-dev 2.4.1-1.
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#define DUNE_PDELAB_COMMON_PARTITIONVIEWENTITYSET_HH
#include <cassert>
#include <vector>
#include <bitset>
#include <memory>
#include <algorithm>
#include <numeric>
#include <type_traits>
#include <dune/common/version.hh>
#include <dune/common/iteratorrange.hh>
#include <dune/geometry/referenceelements.hh>
#include <dune/geometry/typeindex.hh>
#include <dune/grid/common/capabilities.hh>
#include <dune/grid/common/partitionset.hh>
#include <dune/grid/common/rangegenerators.hh>
namespace Dune {
namespace PDELab {
// import range generators to make sure they work with PartitionViewEntitySet
using Dune::entities;
using Dune::elements;
using Dune::facets;
using Dune::edges;
using Dune::vertices;
using Dune::descendantElements;
using Dune::intersections;
template<typename GV, typename P>
class PartitionViewEntitySet;
template<typename GV, typename P>
class PartitionViewEntitySetIndexSet;
template<typename GV, typename P>
struct PartitionViewEntitySetTraits
{
using Partitions = typename std::decay<P>::type;
using Grid = typename GV::Traits::Grid;
using GridView = GV;
using EntitySet = Dune::PDELab::PartitionViewEntitySet<GV,P>;
using IndexSet = PartitionViewEntitySetIndexSet<GV,Partitions>;
using BaseIndexSet = typename GV::Traits::IndexSet;
using Element = typename GV::template Codim<0>::Entity;
using Intersection = typename GV::Traits::Intersection;
using IntersectionIterator = typename GV::Traits::IntersectionIterator;
using CollectiveCommunication = typename GV::Traits::CollectiveCommunication;
using size_type = std::size_t;
using dim_type = int;
using Index = typename BaseIndexSet::IndexType;
using Types = IteratorRange<std::vector<GeometryType>::const_iterator>;
using CodimMask = std::bitset<GV::dimension + 1>;
using CoordinateField = typename Grid::ctype;
constexpr static Index invalidIndex()
{
return ~static_cast<Index>(0ull);
}
static const bool conforming = GV::Traits::conforming;
static const dim_type dimension = GV::dimension;
static const dim_type dimensionworld = GV::dimensionworld;
template<dim_type codim>
struct Codim
{
using Iterator = typename GV::template Codim<codim>::template Partition<Partitions::partitionIterator()>::Iterator;
using Entity = typename GV::template Codim<codim>::Entity;
using Geometry = typename GV::template Codim<codim>::Geometry;
using LocalGeometry = typename GV::template Codim<codim>::LocalGeometry;
template<PartitionIteratorType pitype>
struct Partition
{
using Iterator = typename GV::template Codim<codim>::template Partition<pitype>::Iterator;
};
};
};
template<typename GV, typename P>
class PartitionViewEntitySet
{
public:
using Traits = PartitionViewEntitySetTraits<GV,P>;
using Partitions = typename Traits::Partitions;
using Grid = typename Traits::Grid;
using GridView = typename Traits::GridView;
using IndexSet = typename Traits::IndexSet;
using BaseIndexSet = typename Traits::BaseIndexSet;
using Element = typename Traits::Element;
using Intersection = typename Traits::Intersection;
using IntersectionIterator = typename Traits::IntersectionIterator;
using CollectiveCommunication = typename Traits::CollectiveCommunication;
using CodimMask = typename Traits::CodimMask;
using CoordinateField = typename Traits::CoordinateField;
using size_type = typename Traits::size_type;
using dim_type = typename Traits::dim_type;
using ctype = CoordinateField;
static const bool conforming = Traits::conforming;
static const dim_type dimension = Traits::dimension;
static const dim_type dimensionworld = Traits::dimensionworld;
template<dim_type codim>
using Codim = typename Traits::template Codim<codim>;
constexpr static Partitions partitions()
{
return {};
}
constexpr static CodimMask allCodims()
{
return {~0ull};
}
const Grid& grid() const
{
return gridView().grid();
}
//! Returns the IndexSet of this EntitySet.
const IndexSet& indexSet() const
{
return *_index_set;
}
//! Returns the IndexSet of the underlying GridView.
const BaseIndexSet& baseIndexSet() const
{
return indexSet().baseIndexSet();
}
template<dim_type codim>
typename Codim<codim>::Iterator
begin() const
{
return gridView().template begin<codim,Partitions::partitionIterator()>();
}
template<dim_type codim>
typename Codim<codim>::Iterator
end() const
{
return gridView().template end<codim,Partitions::partitionIterator()>();
}
template<dim_type codim, PartitionIteratorType pitype>
typename GV::template Codim<codim>::template Partition<pitype>::Iterator
begin() const
{
return gridView().template begin<codim,pitype>();
}
template<dim_type codim, PartitionIteratorType pitype>
typename GV::template Codim<codim>::template Partition<pitype>::Iterator
end() const
{
return gridView().template end<codim,pitype>();
}
size_type size(dim_type codim) const
{
return indexSet().size(codim);
}
size_type size(const GeometryType& gt) const
{
return indexSet().size(gt);
}
template<typename Entity>
bool contains(const Entity& e) const
{
return indexSet().contains(e);
}
bool contains(dim_type codim) const
{
return indexSet().contains(codim);
}
bool contains(const GeometryType& gt) const
{
return indexSet().contains(gt);
}
IntersectionIterator ibegin(const typename Codim<0>::Entity& entity) const
{
return gridView().ibegin(entity);
}
IntersectionIterator iend(const typename Codim<0>::Entity& entity) const
{
return gridView().iend(entity);
}
const CollectiveCommunication& comm() const
{
return gridView().comm();
}
//! Returns the overlap size of this EntitySet, which depends on its PartitionSet.
size_type overlapSize(dim_type codim) const
{
return Partitions::contains(Dune::Partitions::overlap) ? gridView().overlapSize(codim) : 0;
}
//! Returns the ghost size of this EntitySet, which depends on its PartitionSet.
size_type ghostSize(dim_type codim) const
{
return Partitions::contains(Dune::Partitions::ghost) ? gridView().ghostSize(codim) : 0;
}
template<typename DataHandle>
void communicate(DataHandle& data, InterfaceType iftype, CommunicationDirection dir) const
{
gridView().communicate(data,iftype,dir);
}
//! Returns the underlying GridView.
const GridView& gridView() const
{
return indexSet().gridView();
}
PartitionViewEntitySet(const GridView& gv, CodimMask supported_codims)
: _index_set(std::make_shared<IndexSet>(gv,supported_codims,true))
{}
explicit PartitionViewEntitySet(const GridView& gv)
: _index_set(std::make_shared<IndexSet>(gv,CodimMask(),false))
{}
//! Reset this EntitySet, which removes all entities from it.
void reset()
{
_index_set->reset();
}
//! Add all entities of the given codim to this EntitySet.
void addCodim(dim_type codim)
{
_index_set->addCodim(codim);
}
//! Remove all entities of the given codim from this EntitySet.
void removeCodim(dim_type codim)
{
_index_set->removeCodim(codim);
}
//! Returns true if you need to call update on this EntitySet before using it.
bool needsUpdate() const
{
return _index_set->needsUpdate();
}
//! Update the internal state of this EntitySet.
/**
*
* \param force If true, forces an update even if the EntitySet parameters have not
* changed. This is e.g. required if the underlying grid has changed due
* to adaptivity.
*
* \return Returns true if the state of the EntitySet was changed by this method.
*/
bool update(bool force = false)
{
return _index_set->update(force);
}
private:
std::shared_ptr<IndexSet> _index_set;
};
template<typename GV, typename P>
class PartitionViewEntitySetIndexSetBase
{
template<typename,typename>
friend class PartitionViewEntitySet;
public:
using Traits = PartitionViewEntitySetTraits<GV,P>;
using Partitions = typename Traits::Partitions;
using Grid = typename Traits::Grid;
using GridView = typename Traits::GridView;
using BaseIndexSet = typename Traits::BaseIndexSet;
using size_type = typename Traits::size_type;
using dim_type = typename Traits::dim_type;
using Index = typename Traits::Index;
using Types = typename Traits::Types;
using CodimMask = typename Traits::CodimMask;
using IndexType = Index;
constexpr static Index invalidIndex()
{
return Traits::invalidIndex();
}
template<dim_type codim>
using Codim = typename Traits::template Codim<codim>;
PartitionViewEntitySetIndexSetBase(const PartitionViewEntitySetIndexSetBase&) = delete;
PartitionViewEntitySetIndexSetBase& operator=(const PartitionViewEntitySetIndexSetBase&) = delete;
protected:
bool update(bool force)
{
if (!(_needs_update || force))
return false;
std::fill(_gt_offsets.begin(),_gt_offsets.end(),0);
std::fill(_mapped_gt_offsets.begin(),_mapped_gt_offsets.end(),0);
_active_geometry_types.reset();
_geometry_types.resize(0);
for (dim_type codim = 0; codim <= GV::dimension; ++codim)
{
if (!_wanted_codims.test(codim))
continue;
for (const auto& gt : baseIndexSet().types(codim))
{
auto gt_index = GlobalGeometryTypeIndex::index(gt);
_gt_offsets[gt_index + 1] = baseIndexSet().size(gt);
_geometry_types.push_back(gt);
_active_geometry_types.set(gt_index);
}
}
for (dim_type codim = 0; codim <= GV::dimension; ++codim)
{
auto range = std::equal_range(
_geometry_types.begin(),
_geometry_types.end(),
GeometryType(GeometryType::none,GV::dimension - codim),
[](const GeometryType& x, const GeometryType& y)
{
// reverse order because we store in ascending order with regard to the codim, not the dim
return y.dim() < x.dim();
});
_per_codim_geometry_types[codim] = {range.first,range.second};
}
std::partial_sum(_gt_offsets.begin(),_gt_offsets.end(),_gt_offsets.begin());
_active_codims = _wanted_codims;
_needs_update = false;
return true;
}
public:
size_type size(GeometryType gt) const
{
assert(!needsUpdate());
auto gt_index = GlobalGeometryTypeIndex::index(gt);
return _mapped_gt_offsets[gt_index + 1] - _mapped_gt_offsets[gt_index];
}
size_type size(dim_type codim) const
{
assert(!needsUpdate());
auto dim = GV::dimension;
#if DUNE_VERSION_NEWER_REV(DUNE_GEOMETRY,2,4,1)
return _mapped_gt_offsets[GlobalGeometryTypeIndex::offset(dim-codim+1)] -
_mapped_gt_offsets[GlobalGeometryTypeIndex::offset(dim-codim)];
#else
return codim < dim ? _mapped_gt_offsets[GlobalGeometryTypeIndex::size(dim-codim)] -
_mapped_gt_offsets[GlobalGeometryTypeIndex::size(dim-codim-1)] : 0;
#endif
}
template<typename Entity>
bool contains(const Entity& e) const
{
return Partitions::contains(e.partitionType()) ? baseIndexSet().contains(e) : false;
}
bool contains(dim_type codim) const
{
return _active_codims.test(codim);
}
bool contains(const GeometryType& gt) const
{
return _active_geometry_types.test(GlobalGeometryTypeIndex::index(gt));
}
const BaseIndexSet& baseIndexSet() const
{
return _gv.indexSet();
}
Types types(dim_type codim) const
{
assert(!needsUpdate());
return _per_codim_geometry_types[codim];
}
Types types() const
{
assert(!needsUpdate());
return {_geometry_types.begin(),_geometry_types.end()};
}
PartitionViewEntitySetIndexSetBase(const GV& gv, CodimMask wanted_codims)
: _gv(gv)
, _needs_update(true)
, _wanted_codims(wanted_codims)
{}
const GridView& gridView() const
{
return _gv;
}
bool needsUpdate() const
{
return _needs_update;
}
protected:
void reset()
{
_needs_update = true;
_wanted_codims.reset();
}
void addCodim(dim_type codim)
{
_wanted_codims.set(codim);
_needs_update = _wanted_codims != _active_codims || _wanted_codims.none();
}
void removeCodim(dim_type codim)
{
_wanted_codims.reset(codim);
_needs_update = _wanted_codims != _active_codims || _wanted_codims.none();
}
GV _gv;
bool _needs_update;
CodimMask _wanted_codims;
std::bitset<GlobalGeometryTypeIndex::size(GV::dimension)> _active_geometry_types;
CodimMask _active_codims;
std::array<size_type,GlobalGeometryTypeIndex::size(GV::dimension) + 1> _gt_offsets;
std::array<size_type,GlobalGeometryTypeIndex::size(GV::dimension) + 1> _mapped_gt_offsets;
private:
std::vector<GeometryType> _geometry_types;
std::array<Types,GV::dimension + 1> _per_codim_geometry_types;
};
template<typename GV, typename P>
class PartitionViewEntitySetIndexSet
: public PartitionViewEntitySetIndexSetBase<GV,P>
{
using Base = PartitionViewEntitySetIndexSetBase<GV,P>;
template<typename,typename>
friend class PartitionViewEntitySet;
public:
#if defined(__GNUC__) && !defined(__clang__) && __GNUC__ < 5 && __GNUC_MINOR__ < 8
using Index = typename Base::Index;
using Partitions = typename Base::Partitions;
using size_type = typename Base::size_type;
using dim_type = typename Base::dim_type;
using Grid = typename Base::Grid;
using CodimMask = typename Base::CodimMask;
#else
using typename Base::Index;
using typename Base::Partitions;
using typename Base::size_type;
using typename Base::dim_type;
using typename Base::Grid;
using typename Base::CodimMask;
#endif
using Base::gridView;
using Base::baseIndexSet;
using Base::invalidIndex;
using Base::contains;
using Base::needsUpdate;
private:
static constexpr bool hasAllEntities(Dune::Dim<Grid::dimension + 1>)
{
return true;
}
template<dim_type dim = 0>
static constexpr bool hasAllEntities(Dune::Dim<dim> = {})
{
return Capabilities::hasEntity<Grid,dim>::v && hasAllEntities(Dune::Dim<dim+1>{});
}
bool update(bool force)
{
if (!Base::update(force))
return false;
_indices.assign(_gt_offsets.back(),invalidIndex());
_mapped_gt_offsets[0] = 0;
update_codims(std::integral_constant<bool,hasAllEntities()>{});
std::partial_sum(_mapped_gt_offsets.begin(),_mapped_gt_offsets.end(),_mapped_gt_offsets.begin());
return true;
}
void update_codims(std::true_type)
{
update_codim(Dune::Codim<0>{});
}
void update_codim(Dune::Codim<GV::dimension+1>)
{}
template<dim_type cd>
void update_codim(Dune::Codim<cd> codim)
{
if (_active_codims.test(codim))
for (const auto& e : entities(gridView(),codim,Dune::Partitions::all))
{
auto gt = e.type();
auto gt_index = GlobalGeometryTypeIndex::index(gt);
if (Partitions::contains(e.partitionType()))
_indices[_gt_offsets[gt_index] + baseIndexSet().index(e)] = _mapped_gt_offsets[gt_index + 1]++;
}
update_codim(Dune::Codim<cd+1>{});
}
void update_codims(std::false_type)
{
std::fill(_indices.begin(),_indices.end(),invalidIndex());
auto& index_set = baseIndexSet();
for (const auto& e : elements(gridView(),Dune::Partitions::all))
{
if (!Partitions::contains(e.partitionType()))
continue;
auto& ref_el = ReferenceElements<typename Base::Traits::CoordinateField,GV::dimension>::general(e.type());
for (dim_type codim = 0; codim <= Grid::dimension; ++codim)
{
if (!_active_codims.test(codim))
continue;
size_type sub_entity_count = ref_el.size(codim);
for(size_type i = 0; i < sub_entity_count; ++i)
{
auto gt = ref_el.type(i,codim);
auto gt_index = GlobalGeometryTypeIndex::index(gt);
auto index = index_set.subIndex(e,i,codim);
if (_indices[_gt_offsets[gt_index] + index] == invalidIndex())
_indices[_gt_offsets[gt_index] + index] = _mapped_gt_offsets[gt_index + 1]++;
}
}
}
}
public:
template<typename E>
Index index(const E& e) const
{
assert(!needsUpdate());
assert(Partitions::contains(e.partitionType()));
assert(contains(e.type()));
auto gt_index = GlobalGeometryTypeIndex::index(e.type());
return _indices[_gt_offsets[gt_index] + baseIndexSet().index(e)];
}
template<typename E>
Index subIndex(const E& e, size_type i, dim_type codim) const
{
assert(!needsUpdate());
assert(Partitions::contains(e.partitionType()));
auto gt = ReferenceElements<typename Base::Traits::CoordinateField,GV::dimension>::general(e.type()).type(i,codim);
assert(contains(gt));
auto gt_index = GlobalGeometryTypeIndex::index(gt);
return _indices[_gt_offsets[gt_index] + baseIndexSet().subIndex(e,i,codim)];
}
template<typename E>
Index uniqueIndex(const E& e) const
{
assert(!needsUpdate());
assert(Partitions::contains(e.partitionType()));
assert(contains(e.type()));
auto gt_index = GlobalGeometryTypeIndex::index(e.type());
return _indices[_gt_offsets[gt_index] + baseIndexSet().index(e)] + _mapped_gt_offsets[gt_index];
}
template<typename E>
Index uniqueSubIndex(const E& e, size_type i, dim_type codim) const
{
assert(!needsUpdate());
assert(Partitions::contains(e.partitionType()));
auto gt = ReferenceElements<typename Base::Traits::CoordinateField,GV::dimension>::general(e.type()).type(i,codim);
assert(contains(gt));
auto gt_index = GlobalGeometryTypeIndex::index(gt);
return _indices[_gt_offsets[gt_index] + baseIndexSet().subIndex(e,i,codim)] + _mapped_gt_offsets[gt_index];
}
PartitionViewEntitySetIndexSet(const GV& gv, CodimMask wanted_codims, bool initialize)
: Base(gv,wanted_codims)
{
if (initialize)
update(true);
}
private:
using Base::_active_codims;
using Base::_gt_offsets;
using Base::_mapped_gt_offsets;
std::vector<Index> _indices;
};
template<typename GV>
class PartitionViewEntitySetIndexSet<GV,Partitions::All>
: public PartitionViewEntitySetIndexSetBase<GV,Partitions::All>
{
using Base = PartitionViewEntitySetIndexSetBase<GV,Dune::Partitions::All>;
template<typename,typename>
friend class Dune::PDELab::PartitionViewEntitySet;
public:
using typename Base::Index;
using typename Base::Partitions;
using typename Base::size_type;
using typename Base::dim_type;
using typename Base::CodimMask;
using Base::baseIndexSet;
using Base::contains;
private:
bool update(bool force)
{
if (!Base::update(force))
return false;
_mapped_gt_offsets[0] = 0;
for (const auto& gt : Base::types())
_mapped_gt_offsets[GlobalGeometryTypeIndex::index(gt) + 1] = baseIndexSet().size(gt);
std::partial_sum(_mapped_gt_offsets.begin(),_mapped_gt_offsets.end(),_mapped_gt_offsets.begin());
return true;
}
public:
template<typename E>
Index index(const E& e) const
{
assert(contains(e.type()));
return baseIndexSet().index(e);
}
template<typename E>
Index uniqueIndex(const E& e) const
{
assert(contains(e.type()));
return baseIndexSet().index(e) + _mapped_gt_offsets[Dune::GlobalGeometryTypeIndex::index(e.type())];
}
template<typename E>
Index subIndex(const E& e, size_type i, dim_type codim) const
{
#ifndef NDEBUG
auto gt = ReferenceElements<typename Base::Traits::CoordinateField,GV::dimension>::general(e.type()).type(i,codim);
assert(contains(gt));
#endif
return baseIndexSet().subIndex(e,i,codim);
}
template<typename E>
Index uniqueSubIndex(const E& e, size_type i, dim_type codim) const
{
auto gt = ReferenceElements<typename Base::Traits::CoordinateField,GV::dimension>::general(e.type()).type(i,codim);
assert(contains(gt));
return baseIndexSet().subIndex(e,i,codim) + _mapped_gt_offsets[Dune::GlobalGeometryTypeIndex::index(gt)];
}
PartitionViewEntitySetIndexSet(const GV& gv, CodimMask wanted_codims, bool initialize = true)
: Base(gv,wanted_codims)
{
if (initialize)
update(true);
}
private:
using Base::_mapped_gt_offsets;
};
template<typename GV>
using AllEntitySet = PartitionViewEntitySet<GV,Partitions::All>;
template<typename GV>
using OverlappingEntitySet = PartitionViewEntitySet<GV,Partitions::InteriorBorderOverlapFront>;
template<typename GV>
using NonOverlappingEntitySet = PartitionViewEntitySet<GV,Partitions::InteriorBorder>;
#ifndef DOXYGEN
namespace impl {
template<typename T>
struct _isEntitySet
{
using type = std::false_type;
};
template<typename GV,typename P>
struct _isEntitySet<PartitionViewEntitySet<GV,P>>
{
using type = std::true_type;
};
}
#endif // DOXYGEN
//! Type Trait to determine whether T is an EntitySet.
template<typename T>
using isEntitySet = typename impl::_isEntitySet<T>::type;
} // namespace PDELab
} // namespace Dune
#endif // DUNE_PDELAB_COMMON_PARTITIONVIEWENTITYSET_HH
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