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#ifndef BSPLINE_EVAL_CUDA_H
#define BSPLINE_EVAL_CUDA_H

#include "bspline_structs_cuda.h"

extern "C" void
eval_multi_UBspline_3d_s_cuda (UBspline_3d_s_cuda *spline,
			       float *pos_d, float *vals_d[], int num);

extern "C" void
eval_multi_UBspline_3d_s_sign_cuda (UBspline_3d_s_cuda *spline,
				    float *pos_d, float *sign_d, 
				    float *vals_d[], int num);

extern "C" void
eval_multi_UBspline_3d_s_vgh_cuda (UBspline_3d_s_cuda *spline,
				   float *pos_d, float *vals_d[], float *grads_d[],
				   float *hess_d[], int num);

extern "C" void
eval_multi_UBspline_3d_s_vgl_cuda 
(UBspline_3d_s_cuda *spline, float *pos_d, float *Linv_d, 
 float *vals_d[], float *grad_lapl_d[], int num, int row_stride);

extern "C" void
eval_multi_UBspline_3d_s_vgl_sign_cuda 
(UBspline_3d_s_cuda *spline, float *pos_d, float *sign_d, float *Linv_d, 
 float *vals_d[], float *grad_lapl_d[], int num, int row_stride);



#endif