/usr/include/elektra/kdbthread.hpp is in libelektra-dev 0.8.14-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define ELEKTRA_KDBTHREAD_HPP
#include <kdbcontext.hpp>
#include <kdb.hpp>
#include <mutex>
#include <thread>
#include <vector>
#include <cassert>
#include <algorithm>
#include <functional>
#include <unordered_map>
namespace kdb
{
/// Subject from Observer pattern for ThreadContext
class ThreadSubject
{
public:
virtual void notify(KeySet &ks) = 0;
virtual void syncLayers() = 0;
};
struct LayerAction
{
LayerAction(bool activate_, std::shared_ptr<Layer> layer_) :
activate(activate_),
layer(layer_)
{ }
bool activate; // false if deactivate
std::shared_ptr<Layer> layer;
};
/// A vector of layers
typedef std::unordered_map<std::string, LayerAction> LayerMap;
typedef std::unordered_map<std::string, std::vector<std::function<void()>>> FunctionMap;
/// A data structure that is stored by context inside the Coordinator
struct PerContext
{
KeySet toUpdate;
LayerMap toActivate;
};
class ThreadNoContext
{
public:
/**
* @brief attach a new value
*
* NoContext will never update anything
*/
void attachByName(ELEKTRA_UNUSED std::string const & key_name,ELEKTRA_UNUSED ValueObserver & ValueObserver)
{}
/**
* @brief The evaluated equals the non-evaluated name!
*
* @return NoContext always returns the same string
*/
std::string evaluate(std::string const & key_name) const
{
return key_name;
}
/**
* @brief (Re)attaches a ValueSubject to a thread or simply
* execute code in a locked section.
*
* NoContext just executes the function but does so in a
* thread-safe way
*
* @param c the command to apply
*/
void execute(Command & c)
{
std::lock_guard<std::mutex> lock (m_mutex);
c();
}
private:
std::mutex m_mutex;
};
/**
* @brief Thread safe coordination of ThreadContext per Threads.
*/
class Coordinator
{
public:
template <typename T>
void onLayerActivation(std::function <void()> f)
{
std::lock_guard<std::mutex> lock (m_mutexOnActivate);
std::shared_ptr<Layer>layer = std::make_shared<T>();
m_onActivate[layer->id()].push_back(f);
}
template <typename T>
void onLayerDeactivation(std::function <void()> f)
{
std::lock_guard<std::mutex> lock (m_mutexOnDeactivate);
std::shared_ptr<Layer>layer = std::make_shared<T>();
m_onDeactivate[layer->id()].push_back(f);
}
void onLayerActivation(std::string layerid, std::function <void()> f)
{
std::lock_guard<std::mutex> lock (m_mutexOnActivate);
m_onActivate[layerid].push_back(f);
}
void onLayerDeactivation(std::string layerid, std::function <void()> f)
{
std::lock_guard<std::mutex> lock (m_mutexOnDeactivate);
m_onDeactivate[layerid].push_back(f);
}
void clearOnLayerActivation(std::string layerid)
{
std::lock_guard<std::mutex> lock (m_mutexOnActivate);
m_onActivate[layerid].clear();
}
void clearOnLayerDeactivation(std::string layerid)
{
std::lock_guard<std::mutex> lock (m_mutexOnDeactivate);
m_onDeactivate[layerid].clear();
}
std::unique_lock<std::mutex> requireLock()
{
std::unique_lock<std::mutex> lock(m_mutex);
return std::move(lock);
}
Coordinator()
{
std::lock_guard<std::mutex> lock (m_mutex);
m_updates.insert(std::make_pair(nullptr, PerContext()));
}
~Coordinator()
{
#if DEBUG
for (auto & i: m_updates)
{
std::cout << "coordinator " << this
<< " left over: " << i.first
<< " with updates: " << i.second.toUpdate.size()
<< " activations: " << i.second.toActivate.size()
<< std::endl;
}
#endif
}
private:
friend class ThreadContext;
void attach(ThreadSubject *c)
{
std::lock_guard<std::mutex> lock (m_mutex);
m_updates.insert(std::make_pair(c, m_updates[nullptr]));
}
void detach(ThreadSubject *c)
{
std::lock_guard<std::mutex> lock (m_mutex);
m_updates.erase(c);
}
/**
* @brief Update the given ThreadContext with newly assigned
* values.
*/
void updateNewlyAssignedValues(ThreadSubject *c)
{
std::lock_guard<std::mutex> lock (m_mutex);
KeySet & toUpdate = m_updates[c].toUpdate;
if (toUpdate.size() == 0) return;
c->notify(toUpdate);
toUpdate.clear();
}
/**
* @brief Receive a function to be executed and remember
* which keys need a update in the other ThreadContexts.
*/
void execute(Command & c)
{
std::lock_guard<std::mutex> lock (m_mutex);
Command::Pair ret = c();
c.oldKey = ret.first;
c.newKey = ret.second;
if (c.hasChanged)
{
for (auto & i: m_updates)
{
i.second.toUpdate.append(Key(c.newKey,
KEY_CASCADING_NAME, KEY_END));
}
}
}
void runOnActivate(std::shared_ptr<Layer> layer)
{
std::lock_guard<std::mutex> lock (m_mutexOnActivate);
for (auto && f: m_onActivate[layer->id()])
{
f();
}
}
/**
* @brief Request that some layer needs to be globally
* activated.
*
* @param cc requests it and already has it updated itself
* @param layer to activate for all threads
*/
void globalActivate(ThreadSubject *cc, std::shared_ptr<Layer> layer)
{
runOnActivate(layer);
std::lock_guard<std::mutex> lock (m_mutex);
for (auto & c: m_updates)
{
// caller itself has it already activated
if (cc == c.first) continue;
c.second.toActivate.insert(std::make_pair(layer->id(), LayerAction(true, layer)));
}
}
void runOnDeactivate(std::shared_ptr<Layer> layer)
{
std::lock_guard<std::mutex> lock (m_mutexOnDeactivate);
for (auto && f: m_onDeactivate[layer->id()])
{
f();
}
}
void globalDeactivate(ThreadSubject *cc, std::shared_ptr<Layer> layer)
{
runOnDeactivate(layer);
std::lock_guard<std::mutex> lock (m_mutex);
for (auto & c: m_updates)
{
// caller itself has it already deactivated
if (cc == c.first) continue;
c.second.toActivate.insert(std::make_pair(layer->id(), LayerAction(false, layer)));
}
}
/**
* @param cc requester of its updates
*
* @see globalActivate
* @return all layers for that subject
*/
LayerMap fetchGlobalActivation(ThreadSubject *cc)
{
std::lock_guard<std::mutex> lock (m_mutex);
LayerMap ret;
ret.swap(m_updates[cc].toActivate);
return std::move(ret);
}
/// stores per context updates not yet delievered
/// nullptr is for full history to be copied to new contexts
std::unordered_map<ThreadSubject *, PerContext> m_updates;
/// mutex protecting m_updates
std::mutex m_mutex;
FunctionMap m_onActivate;
std::mutex m_mutexOnActivate;
FunctionMap m_onDeactivate;
std::mutex m_mutexOnDeactivate;
};
class ThreadContext : public ThreadSubject, public Context
{
public:
typedef std::reference_wrapper<ValueSubject> ValueRef ;
explicit ThreadContext(Coordinator & gc) : m_gc(gc)
{
m_gc.attach(this);
}
~ThreadContext()
{
m_gc.detach(this);
#if DEBUG
for (auto & i: m_keys)
{
std::cout << "threadcontext " << this << " left over: " << i.first << std::endl;
}
#endif
}
Coordinator & global()
{
return m_gc;
}
Coordinator & g()
{
return m_gc;
}
template <typename T, typename... Args>
std::shared_ptr<Layer> activate(Args&&... args)
{
syncLayers();
std::shared_ptr<Layer>layer = Context::activate<T>(std::forward<Args>(args)...);
m_gc.globalActivate(this, layer);
return layer;
}
template <typename T, typename... Args>
std::shared_ptr<Layer> deactivate(Args&&... args)
{
syncLayers();
std::shared_ptr<Layer>layer = Context::deactivate<T>(std::forward<Args>(args)...);
m_gc.globalDeactivate(this, layer);
return layer;
}
void syncLayers()
{
// now activate/deactive layers
Events e;
for(auto const & l: m_gc.fetchGlobalActivation(this))
{
if (l.second.activate)
{
activateLayer(l.second.layer);
}
else
{
deactivateLayer(l.second.layer);
}
e.push_back(l.first);
}
notifyByEvents(e);
// pull in assignments from other threads
m_gc.updateNewlyAssignedValues(this);
}
/**
* @brief Command dispatching
*
* @param c the command to execute
*/
void execute(Command & c)
{
m_gc.execute(c);
if (c.oldKey != c.newKey)
{
if (!c.oldKey.empty())
{
m_keys.erase(c.oldKey);
}
if (!c.newKey.empty())
{
m_keys.insert(std::make_pair(c.newKey, ValueRef(c.v)));
}
}
}
/**
* @brief notify all keys
*
* Locked during execution, safe to use ks
*
* @param ks
*/
void notify(KeySet & ks)
{
for(auto const & k: ks)
{
auto const& f = m_keys.find(k.getName());
if (f == m_keys.end()) continue; // key already had context change
f->second.get().notifyInThread();
}
}
private:
Coordinator & m_gc;
/**
* @brief A map of values this ThreadContext is responsible for.
*/
std::unordered_map<std::string, ValueRef> m_keys;
};
template<typename T,
typename PolicySetter1 = DefaultPolicyArgs,
typename PolicySetter2 = DefaultPolicyArgs,
typename PolicySetter3 = DefaultPolicyArgs,
typename PolicySetter4 = DefaultPolicyArgs,
typename PolicySetter5 = DefaultPolicyArgs
>
using ThreadValue = Value <T,
ContextPolicyIs<ThreadContext>,
PolicySetter1,
PolicySetter2,
PolicySetter3,
PolicySetter4,
PolicySetter5
>;
typedef ThreadValue<uint32_t>ThreadInteger;
typedef ThreadValue<bool>ThreadBoolean;
typedef ThreadValue<std::string>ThreadString;
}
#endif
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