/usr/include/elementary-1/elm_button_legacy.h is in libelementary-dev 1.8.5-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | /**
* Add a new button to the parent's canvas
*
* @param parent The parent object
* @return The new object or NULL if it cannot be created
*
* @ingroup Button
*/
EAPI Evas_Object *elm_button_add(Evas_Object *parent);
/**
* Turn on/off the autorepeat event generated when the button is kept pressed
*
* When off, no autorepeat is performed and buttons emit a normal @c clicked
* signal when they are clicked.
*
* When on, keeping a button pressed will continuously emit a @c repeated
* signal until the button is released. The time it takes until it starts
* emitting the signal is given by
* elm_button_autorepeat_initial_timeout_set(), and the time between each
* new emission by elm_button_autorepeat_gap_timeout_set().
*
* @param obj The button object
* @param on A bool to turn on/off the event
*
* @ingroup Button
*/
EAPI void elm_button_autorepeat_set(Evas_Object *obj, Eina_Bool on);
/**
* Get whether the autorepeat feature is enabled
*
* @param obj The button object
* @return EINA_TRUE if autorepeat is on, EINA_FALSE otherwise
*
* @see elm_button_autorepeat_set()
*
* @ingroup Button
*/
EAPI Eina_Bool elm_button_autorepeat_get(const Evas_Object *obj);
/**
* Set the initial timeout before the autorepeat event is generated
*
* Sets the timeout, in seconds, since the button is pressed until the
* first @c repeated signal is emitted. If @p t is 0.0 or less, there
* won't be any delay and the event will be fired the moment the button is
* pressed.
*
* @param obj The button object
* @param t Timeout in seconds
*
* @see elm_button_autorepeat_set()
* @see elm_button_autorepeat_gap_timeout_set()
*
* @ingroup Button
*/
EAPI void elm_button_autorepeat_initial_timeout_set(Evas_Object *obj, double t);
/**
* Get the initial timeout before the autorepeat event is generated
*
* @param obj The button object
* @return Timeout in seconds
*
* @see elm_button_autorepeat_initial_timeout_set()
*
* @ingroup Button
*/
EAPI double elm_button_autorepeat_initial_timeout_get(const Evas_Object *obj);
/**
* Set the interval between each generated autorepeat event
*
* After the first @c repeated event is fired, all subsequent ones will
* follow after a delay of @p t seconds for each.
*
* @param obj The button object
* @param t Interval in seconds
*
* @see elm_button_autorepeat_initial_timeout_set()
*
* @ingroup Button
*/
EAPI void elm_button_autorepeat_gap_timeout_set(Evas_Object *obj, double t);
/**
* Get the interval between each generated autorepeat event
*
* @param obj The button object
* @return Interval in seconds
*
* @ingroup Button
*/
EAPI double elm_button_autorepeat_gap_timeout_get(const Evas_Object *obj);
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