/usr/include/ept/utils/sys.h is in libept-dev 1.1+nmu3.
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#define EPT_SYS_H
/**
* @author Enrico Zini <enrico@enricozini.org>
* @brief Operating system functions
*
* Copyright (C) 2007--2015 Enrico Zini <enrico@debian.org>
*/
#include <string>
//#include <iosfwd>
#include <memory>
#include <iterator>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <dirent.h>
namespace ept {
namespace sys {
/**
* stat() the given file and return the struct stat with the results.
* If the file does not exist, return NULL.
* Raises exceptions in case of errors.
*/
std::unique_ptr<struct stat> stat(const std::string& pathname);
/**
* stat() the given file filling in the given structure.
* Raises exceptions in case of errors, including if the file does not exist.
*/
void stat(const std::string& pathname, struct stat& st);
/**
* Returns true if the given pathname is a directory, else false.
*
* It also returns false if the pathname does not exist.
*/
bool isdir(const std::string& pathname);
/// Same as isdir but checks for block devices
bool isblk(const std::string& pathname);
/// Same as isdir but checks for character devices
bool ischr(const std::string& pathname);
/// Same as isdir but checks for FIFOs
bool isfifo(const std::string& pathname);
/// Same as isdir but checks for symbolic links
bool islnk(const std::string& pathname);
/// Same as isdir but checks for regular files
bool isreg(const std::string& pathname);
/// Same as isdir but checks for sockets
bool issock(const std::string& pathname);
/// File mtime
time_t timestamp(const std::string& file);
/// File mtime (or def if the file does not exist)
time_t timestamp(const std::string& file, time_t def);
/// File size
size_t size(const std::string& file);
/// File size (or def if the file does not exist)
size_t size(const std::string& file, size_t def);
/// File inode number
ino_t inode(const std::string& file);
/// File inode number (or 0 if the file does not exist)
ino_t inode(const std::string& file, ino_t def);
/// access() a filename
bool access(const std::string& s, int m);
/// Same as access(s, F_OK);
bool exists(const std::string& s);
/// Get the absolute path of the current working directory
std::string getcwd();
/// Get the absolute path of a file
std::string abspath(const std::string& pathname);
/**
* Wraps a mmapped memory area, unmapping it on destruction.
*
* MMap objects can be used as normal pointers
*/
class MMap
{
void* addr;
size_t length;
public:
MMap(const MMap&) = delete;
MMap(MMap&&);
MMap(void* addr, size_t length);
~MMap();
MMap& operator=(const MMap&) = delete;
MMap& operator=(MMap&&);
size_t size() const { return length; }
void munmap();
template<typename T>
operator const T*() const { return reinterpret_cast<const T*>(addr); }
template<typename T>
operator T*() const { return reinterpret_cast<T*>(addr); };
};
/**
* Common operations on file descriptors.
*
* Except when documented otherwise, methods of this class are just thin
* wrappers around the libc functions with the same name, that check error
* results and throw exceptions if the functions failed.
*
* Implementing what to do on construction and destruction is left to the
* subclassers: at the FileDescriptor level, the destructor does nothing and
* leaves the file descriptor open.
*/
class FileDescriptor
{
protected:
int fd = -1;
public:
FileDescriptor();
FileDescriptor(FileDescriptor&& o);
FileDescriptor(int fd);
virtual ~FileDescriptor();
/**
* Throw an exception based on errno and the given message.
*
* This can be overridden by subclasses that may have more information
* about the file descriptor, so that they can generate more descriptive
* messages.
*/
[[noreturn]] virtual void throw_error(const char* desc);
void close();
void fstat(struct stat& st);
void fchmod(mode_t mode);
size_t write(const void* buf, size_t count);
/**
* Write all the data in buf, retrying partial writes
*/
void write_all(const void* buf, size_t count);
MMap mmap(size_t length, int prot, int flags, off_t offset=0);
operator int() const { return fd; }
};
/**
* File descriptor with a name
*/
class NamedFileDescriptor : public FileDescriptor
{
protected:
std::string pathname;
public:
NamedFileDescriptor(int fd, const std::string& pathname);
NamedFileDescriptor(NamedFileDescriptor&&);
NamedFileDescriptor& operator=(NamedFileDescriptor&&);
[[noreturn]] virtual void throw_error(const char* desc);
/// Return the file pathname
const std::string& name() const { return pathname; }
};
/**
* Wrap a path on the file system opened with O_PATH
*/
struct Path : public NamedFileDescriptor
{
/**
* Iterator for directory entries
*/
struct iterator : public std::iterator<std::input_iterator_tag, struct dirent>
{
Path* path = nullptr;
DIR* dir = nullptr;
struct dirent* cur_entry = nullptr;
// End iterator
iterator();
// Start iteration on dir
iterator(Path& dir);
iterator(iterator&) = delete;
iterator(iterator&& o)
: dir(o.dir), cur_entry(o.cur_entry)
{
o.dir = nullptr;
o.cur_entry = nullptr;
}
~iterator();
iterator& operator=(iterator&) = delete;
iterator& operator=(iterator&&) = delete;
bool operator==(const iterator& i) const;
bool operator!=(const iterator& i) const;
struct dirent& operator*() const { return *cur_entry; }
struct dirent* operator->() const { return cur_entry; }
void operator++();
/// @return true if we refer to a directory, else false
bool isdir() const;
/// @return true if we refer to a block device, else false
bool isblk() const;
/// @return true if we refer to a character device, else false
bool ischr() const;
/// @return true if we refer to a named pipe (FIFO).
bool isfifo() const;
/// @return true if we refer to a symbolic link.
bool islnk() const;
/// @return true if we refer to a regular file.
bool isreg() const;
/// @return true if we refer to a Unix domain socket.
bool issock() const;
};
using NamedFileDescriptor::NamedFileDescriptor;
/**
* Open the given pathname with flags | O_PATH.
*/
Path(const char* pathname, int flags=0);
/**
* Open the given pathname with flags | O_PATH.
*/
Path(const std::string& pathname, int flags=0);
/**
* Open the given pathname calling parent.openat, with flags | O_PATH
*/
Path(Path& parent, const char* pathname, int flags=0);
Path(const Path&) = delete;
Path(Path&&) = default;
Path& operator=(const Path&) = delete;
Path& operator=(Path&&) = default;
/**
* The destructor closes the file descriptor, but does not check errors on
* ::close().
*
* In normal program flow, it is a good idea to explicitly call
* Path::close() in places where it can throw safely.
*/
~Path();
DIR* fdopendir();
/// Begin iterator on all directory entries
iterator begin();
/// End iterator on all directory entries
iterator end();
int openat(const char* pathname, int flags, mode_t mode=0777);
void fstatat(const char* pathname, struct stat& st);
/// fstatat with the AT_SYMLINK_NOFOLLOW flag set
void lstatat(const char* pathname, struct stat& st);
void unlinkat(const char* pathname);
/// unlinkat with the AT_REMOVEDIR flag set
void rmdirat(const char* pathname);
/**
* Delete the directory pointed to by this Path, with all its contents.
*
* The path must point to a directory.
*/
void rmtree();
};
/**
* open(2) file descriptors
*/
class File : public NamedFileDescriptor
{
public:
using NamedFileDescriptor::NamedFileDescriptor;
File(File&&) = default;
File(const File&) = delete;
/// Wrapper around open(2)
File(const std::string& pathname, int flags, mode_t mode=0777);
/**
* The destructor closes the file descriptor, but does not check errors on
* ::close().
*
* In normal program flow, it is a good idea to explicitly call
* File::close() in places where it can throw safely.
*/
~File();
File& operator=(const File&) = delete;
File& operator=(File&&) = default;
static File mkstemp(const std::string& prefix);
};
/// Read whole file into memory. Throws exceptions on failure.
std::string read_file(const std::string &file);
/**
* Write \a data to \a file, replacing existing contents if it already exists.
*
* New files are created with the given permission mode, honoring umask.
* Permissions of existing files do not change.
*/
void write_file(const std::string& file, const std::string& data, mode_t mode=0777);
/**
* Write \a data to \a file, replacing existing contents if it already exists.
*
* Files are created with the given permission mode, honoring umask. If the
* file already exists, its mode is ignored.
*
* Data is written to a temporary file, then moved to its final destination, to
* ensure an atomic operation.
*/
void write_file_atomically(const std::string& file, const std::string& data, mode_t mode=0777);
#if 0
// Create a temporary directory based on a template.
std::string mkdtemp(std::string templ);
/// Ensure that the path to the given file exists, creating it if it does not.
/// The file itself will not get created.
void mkFilePath(const std::string& file);
#endif
/**
* Delete a file if it exists. If it does not exist, do nothing.
*
* @return true if the file was deleted, false if it did not exist
*/
bool unlink_ifexists(const std::string& file);
/**
* Move \a src to \a dst, without raising exception if \a src does not exist
*
* @return true if the file was renamed, false if it did not exist
*/
bool rename_ifexists(const std::string& src, const std::string& dst);
/// Create the given directory, if it does not already exists.
/// It will complain if the given pathname already exists but is not a
/// directory.
void mkdir_ifmissing(const char* pathname, mode_t mode=0777);
void mkdir_ifmissing(const std::string& pathname, mode_t mode=0777);
/// Create all the component of the given directory, including the directory
/// itself.
void makedirs(const std::string& pathname, mode_t=0777);
/**
* Compute the absolute path of an executable.
*
* If \a name is specified as a partial path, it ensures it is made absolute.
* If \a name is not specified as a path, it looks for the executable in $PATH
* and return its absolute pathname.
*/
std::string which(const std::string& name);
/// Delete the file using unlink()
void unlink(const std::string& pathname);
/// Remove the directory using rmdir(2)
void rmdir(const std::string& pathname);
/// Delete the directory \a pathname and all its contents.
void rmtree(const std::string& pathname);
#if 0
/// Nicely wrap access to directories
class Directory
{
protected:
/// Directory pathname
std::string m_path;
public:
class const_iterator
{
/// Directory we are iterating
const Directory* dir;
/// DIR* pointer
void* dirp;
/// dirent structure used for iterating entries
struct dirent* direntbuf;
public:
// Create an end iterator
const_iterator();
// Create a begin iterator
const_iterator(const Directory& dir);
// Cleanup properly
~const_iterator();
/// auto_ptr style copy semantics
const_iterator(const const_iterator& i);
const_iterator& operator=(const const_iterator& i);
/// Move to the next directory entry
const_iterator& operator++();
/// @return the current file name
std::string operator*() const;
bool operator==(const const_iterator& iter) const;
bool operator!=(const const_iterator& iter) const;
};
Directory(const std::string& path);
~Directory();
/// Pathname of the directory
const std::string& path() const { return m_path; }
/// Check if the directory exists
bool exists() const;
/// Begin iterator
const_iterator begin() const;
/// End iterator
const_iterator end() const;
};
#endif
}
}
#endif
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