/usr/include/flann/util/random.h is in libflann-dev 1.8.4-4.1.
This file is owned by root:root, with mode 0o644.
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* Software License Agreement (BSD License)
*
* Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
* Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
*
* THE BSD LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*************************************************************************/
#ifndef FLANN_RANDOM_H
#define FLANN_RANDOM_H
#include <algorithm>
#include <cstdlib>
#include <cstddef>
#include <vector>
#include "flann/general.h"
namespace flann
{
/**
* Seeds the random number generator
* @param seed Random seed
*/
inline void seed_random(unsigned int seed)
{
srand(seed);
}
/*
* Generates a random double value.
*/
/**
* Generates a random double value.
* @param high Upper limit
* @param low Lower limit
* @return Random double value
*/
inline double rand_double(double high = 1.0, double low = 0)
{
return low + ((high-low) * (std::rand() / (RAND_MAX + 1.0)));
}
/**
* Generates a random integer value.
* @param high Upper limit
* @param low Lower limit
* @return Random integer value
*/
inline int rand_int(int high = RAND_MAX, int low = 0)
{
return low + (int) ( double(high-low) * (std::rand() / (RAND_MAX + 1.0)));
}
class RandomGenerator
{
public:
ptrdiff_t operator() (ptrdiff_t i) { return rand_int(i); }
};
/**
* Random number generator that returns a distinct number from
* the [0,n) interval each time.
*/
class UniqueRandom
{
std::vector<int> vals_;
int size_;
int counter_;
public:
/**
* Constructor.
* @param n Size of the interval from which to generate
* @return
*/
UniqueRandom(int n)
{
init(n);
}
/**
* Initializes the number generator.
* @param n the size of the interval from which to generate random numbers.
*/
void init(int n)
{
static RandomGenerator generator;
// create and initialize an array of size n
vals_.resize(n);
size_ = n;
for (int i = 0; i < size_; ++i) vals_[i] = i;
// shuffle the elements in the array
std::random_shuffle(vals_.begin(), vals_.end(), generator);
counter_ = 0;
}
/**
* Return a distinct random integer in greater or equal to 0 and less
* than 'n' on each call. It should be called maximum 'n' times.
* Returns: a random integer
*/
int next()
{
if (counter_ == size_) {
return -1;
}
else {
return vals_[counter_++];
}
}
};
}
#endif //FLANN_RANDOM_H
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