/usr/include/FL/mac.H is in libfltk1.3-dev 1.3.3-7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 | //
// "$Id: mac.H 10305 2014-09-13 14:29:53Z manolo $"
//
// Mac header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2011 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Do not directly include this file, instead use <FL/x.H>. It will
// include this file if "__APPLE__" is defined. This is to encourage
// portability of even the system-specific code...
#ifndef FL_DOXYGEN
#if !defined(Fl_X_H)
# error "Never use <FL/mac.H> directly; include <FL/x.H> instead."
#endif // !Fl_X_H
#ifdef __OBJC__
@class FLWindow; // a subclass of the NSWindow Cocoa class
typedef FLWindow *Window;
#else
typedef class FLWindow_opaque *Window; // pointer to the FLWindow objective-c class
#endif // __OBJC__
#if !(defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part is used when compiling an application program
# include <FL/Fl_Widget.H>
typedef struct flCocoaRegion* Fl_Region;
typedef struct CGContext* CGContextRef;
typedef struct OpaquePMPrintSettings* PMPrintSettings;
typedef struct OpaquePMPageFormat* PMPageFormat;
typedef struct OpaquePMPrintSession* PMPrintSession;
typedef struct CGImage* CGImageRef;
typedef CGContextRef Fl_Offscreen;
#else // this part must be compiled when building the FLTK libraries
// Standard MacOS C/C++ includes...
#include <ApplicationServices/ApplicationServices.h>
#undef check // because of Fl::check()
#ifndef MAC_OS_X_VERSION_10_4
#define MAC_OS_X_VERSION_10_4 1040
#endif
#ifndef MAC_OS_X_VERSION_10_5
#define MAC_OS_X_VERSION_10_5 1050
#endif
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
#ifndef MAC_OS_X_VERSION_10_7
#define MAC_OS_X_VERSION_10_7 1070
#endif
#ifndef MAC_OS_X_VERSION_10_8
#define MAC_OS_X_VERSION_10_8 1080
#endif
#ifndef MAC_OS_X_VERSION_10_9
#define MAC_OS_X_VERSION_10_9 1090
#endif
#ifndef MAC_OS_X_VERSION_10_10
#define MAC_OS_X_VERSION_10_10 101000
#endif
#ifdef __OBJC__
@class NSCursor;
#else
class NSCursor;
#endif // __OBJC__
typedef CGContextRef Fl_Offscreen;
typedef struct flCocoaRegion {
int count;
CGRect *rects;
} *Fl_Region; // a region is the union of a series of rectangles
# include "Fl_Window.H"
# include "../src/Fl_Font.H"
// Some random X equivalents
struct XPoint { int x, y; };
struct XRectangle {int x, y, width, height;};
#ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h
#if defined(__LP64__) && __LP64__
typedef double CGFloat;
#else
typedef float CGFloat;
#endif
#endif // CGFLOAT_DEFINED
extern CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h);
inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
Fl_Region R = (Fl_Region)malloc(sizeof(*R));
R->count = 1;
R->rects = (CGRect *)malloc(sizeof(CGRect));
*(R->rects) = fl_cgrectmake_cocoa(x, y, w, h);
return R;
}
inline void XDestroyRegion(Fl_Region r) {
if(r) {
free(r->rects);
free(r);
}
}
extern NSCursor *fl_default_cursor;
// This object contains all mac-specific stuff about a window:
// WARNING: this object is highly subject to change!
class Fl_X {
public:
Window xid; // pointer to the Cocoa window object (FLWindow*)
Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
Fl_Window *w; // FLTK window for
Fl_Region region;
Fl_Region subRegion; // region for this specific subwindow
Fl_X *next; // linked tree to support subwindows
Fl_X *xidChildren, *xidNext; // more subwindow tree
int wait_for_expose;
NSCursor *cursor;
static Fl_X* first;
static Fl_X* i(const Fl_Window* w) {return w->i;}
static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
static void make(Fl_Window*);
void flush();
// Quartz additions:
CGContextRef gc; // graphics context (NULL when using QD)
static void q_fill_context(); // fill a Quartz context with current FLTK state
static void q_clear_clipping(); // remove all clipping from a Quartz context
static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc
static void q_begin_image(CGRect&, int x, int y, int w, int h);
static void q_end_image();
// Cocoa additions
void destroy(void);
void map(void);
void unmap(void);
int unlink(Fl_X* start = NULL);
void collapse(void);
WindowRef window_ref(void);
void set_key_window(void);
// OS X doesn't have per window icons
static void set_default_icons(const Fl_RGB_Image*[], int) {};
void set_icons() {};
int set_cursor(Fl_Cursor);
int set_cursor(const Fl_RGB_Image*, int, int);
static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
static CFDataRef CGBitmapContextToTIFF(CGContextRef c);
static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h);
static CGContextRef watch_cursor_image(void);
static CGContextRef help_cursor_image(void);
static CGContextRef nesw_cursor_image(void);
static CGContextRef nwse_cursor_image(void);
static CGContextRef none_cursor_image(void);
static void *get_carbon_function(const char *name);
static void screen_work_area(int &X, int &Y, int &W, int &H, int n); // compute work area of a given screen
static int next_marked_length; // next length of marked text after current marked text will have been replaced
static int insertion_point_location(int *px, int *py, int *pheight); // computes window coordinates & height of insertion point
static const int CoreText_threshold; // Mac OS version from which the Core Text API is used to display text
static Fl_Fontdesc* calc_fl_fonts(void); // computes the fl_fonts global variable
private:
static void relink(Fl_Window*, Fl_Window*);
bool subwindow;
};
extern Window fl_window;
#endif // FL_LIBRARY || FL_INTERNALS
typedef CGImageRef Fl_Bitmask;
extern CGContextRef fl_gc;
extern Window fl_xid(const Fl_Window*);
extern Fl_Window* fl_find(Window xid);
void fl_clip_region(Fl_Region);
extern Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
extern Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
extern void fl_delete_bitmask(Fl_Bitmask bm);
extern Fl_Offscreen fl_create_offscreen(int w, int h);
extern void fl_copy_offscreen(int x,int y,int w,int h, Fl_Offscreen gWorld, int srcx,int srcy);
extern void fl_delete_offscreen(Fl_Offscreen gWorld);
extern void fl_begin_offscreen(Fl_Offscreen gWorld);
extern void fl_end_offscreen();
extern int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
extern void fl_open_display();
#endif // FL_DOXYGEN
/** \file
Mac OS X-specific symbols.
*/
/** \defgroup group_macosx Mac OS X-specific symbols
Mac OS X-specific symbols declared in <FL/x.H> or <FL/gl.h>
\sa \ref osissues_macos
@{ */
/** @brief Register a function called for each file dropped onto an application icon.
\e cb will be called with a single Unix-style file name and path.
If multiple files were dropped, \e cb will be called multiple times.
*/
extern void fl_open_callback(void (*cb)(const char *));
/**
* \brief Attaches a callback to the "About myprog" item of the system application menu.
*
* \param cb a callback that will be called by "About myprog" menu item
* with NULL 1st argument.
* \param user_data a pointer transmitted as 2nd argument to the callback.
* \param shortcut optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a')
*/
extern void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut = 0);
/** \brief The version number of the running Mac OS X (e.g., 100604 for 10.6.4)
*/
extern int fl_mac_os_version;
/** The system menu bar.
*/
extern class Fl_Sys_Menu_Bar *fl_sys_menu_bar;
class Fl_Mac_App_Menu {
public:
/** Localizable text for the "About xxx" application menu item */
static const char *about;
/** Localizable text for the "Print Front Window" application menu item.
This menu item won't be displayed if Fl_Mac_App_Menu::print
is set to an empty string.
*/
static const char *print;
/** Localizable text for the "Services" application menu item */
static const char *services;
/** Localizable text for the "Hide xxx" application menu item */
static const char *hide;
/** Localizable text for the "Hide Others" application menu item */
static const char *hide_others;
/** Localizable text for the "Show All" application menu item */
static const char *show;
/** Localizable text for the "Quit xxx" application menu item */
static const char *quit;
};
/** @} */
//
// End of "$Id: mac.H 10305 2014-09-13 14:29:53Z manolo $".
//
|