/usr/include/gecode/float/branch/assign.hpp is in libgecode-dev 4.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2012
*
* Last modified:
* $Date: 2012-09-19 15:14:28 +0200 (Wed, 19 Sep 2012) $ by $Author: schulte $
* $Revision: 13103 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode {
forceinline
FloatAssign::FloatAssign(Select s0)
: s(s0) {}
forceinline
FloatAssign::FloatAssign(Rnd r)
: ValBranch(r), s(SEL_RND) {}
forceinline
FloatAssign::FloatAssign(VoidFunction v, VoidFunction c)
: ValBranch(v,c), s(SEL_VAL_COMMIT) {}
forceinline FloatAssign::Select
FloatAssign::select(void) const {
return s;
}
inline FloatAssign
FLOAT_ASSIGN_MIN(void) {
return FloatAssign(FloatAssign::SEL_MIN);
}
inline FloatAssign
FLOAT_ASSIGN_MAX(void) {
return FloatAssign(FloatAssign::SEL_MAX);
}
inline FloatAssign
FLOAT_ASSIGN_RND(Rnd r) {
return FloatAssign(r);
}
inline FloatAssign
FLOAT_ASSIGN(FloatBranchVal v, FloatBranchCommit c) {
return FloatAssign(function_cast<VoidFunction>(v),
function_cast<VoidFunction>(c));
}
}
// STATISTICS: float-branch
|