/usr/include/gecode/gist/nodecursor.hpp is in libgecode-dev 4.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Main authors:
* Guido Tack <tack@gecode.org>
*
* Copyright:
* Guido Tack, 2006
*
* Last modified:
* $Date: 2013-05-06 09:02:17 +0200 (Mon, 06 May 2013) $ by $Author: tack $
* $Revision: 13613 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Gist {
template<class Node>
forceinline
NodeCursor<Node>::NodeCursor(Node* theNode,
const typename Node::NodeAllocator& na0)
: _startNode(theNode), _node(theNode),
_alternative(theNode->getAlternative(na0)),
na(na0) {}
template<class Node>
forceinline Node*
NodeCursor<Node>::node(void) { return _node; }
template<class Node>
forceinline unsigned int
NodeCursor<Node>::alternative(void) { return _alternative; }
template<class Node>
forceinline void
NodeCursor<Node>::alternative(unsigned int a) { _alternative=a; }
template<class Node>
forceinline Node*
NodeCursor<Node>::startNode(void) { return _startNode; }
template<class Node>
forceinline void
NodeCursor<Node>::node(Node* n) { _node = n; }
template<class Node>
forceinline bool
NodeCursor<Node>::mayMoveUpwards(void) {
return _node != _startNode && !_node->isRoot();
}
template<class Node>
forceinline void
NodeCursor<Node>::moveUpwards(void) {
_node = static_cast<Node*>(_node->getParent(na));
if (_node->isRoot()) {
_alternative = 0;
} else {
Node* p = static_cast<Node*>(_node->getParent(na));
for (int i=p->getNumberOfChildren(); i--;) {
if (p->getChild(na,i) == _node) {
_alternative = i;
break;
}
}
}
}
template<class Node>
forceinline bool
NodeCursor<Node>::mayMoveDownwards(void) {
return _node->getNumberOfChildren() > 0;
}
template<class Node>
forceinline void
NodeCursor<Node>::moveDownwards(void) {
_alternative = 0;
_node = _node->getChild(na,0);
}
template<class Node>
forceinline bool
NodeCursor<Node>::mayMoveSidewards(void) {
return (!_node->isRoot()) && (_node != _startNode) &&
(_alternative < _node->getParent(na)->getNumberOfChildren() - 1);
}
template<class Node>
forceinline void
NodeCursor<Node>::moveSidewards(void) {
_node =
static_cast<Node*>(_node->getParent(na)->getChild(na,++_alternative));
}
forceinline bool
HideFailedCursor::mayMoveDownwards(void) {
VisualNode* n = node();
return (!onlyDirty || n->isDirty()) &&
NodeCursor<VisualNode>::mayMoveDownwards() &&
(n->hasSolvedChildren() || n->getNoOfOpenChildren(na) > 0) &&
(! n->isHidden());
}
forceinline
HideFailedCursor::HideFailedCursor(VisualNode* root,
const VisualNode::NodeAllocator& na,
bool onlyDirtyNodes)
: NodeCursor<VisualNode>(root,na), onlyDirty(onlyDirtyNodes) {}
forceinline void
HideFailedCursor::processCurrentNode(void) {
VisualNode* n = node();
if (n->getStatus() == BRANCH &&
!n->hasSolvedChildren() &&
n->getNoOfOpenChildren(na) == 0) {
n->setHidden(true);
n->setChildrenLayoutDone(false);
n->dirtyUp(na);
}
}
forceinline
UnhideAllCursor::UnhideAllCursor(VisualNode* root,
const VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(root,na) {}
forceinline void
UnhideAllCursor::processCurrentNode(void) {
VisualNode* n = node();
if (n->isHidden()) {
n->setHidden(false);
n->dirtyUp(na);
}
}
forceinline
UnstopAllCursor::UnstopAllCursor(VisualNode* root,
const VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(root,na) {}
forceinline void
UnstopAllCursor::processCurrentNode(void) {
VisualNode* n = node();
if (n->getStatus() == STOP) {
n->setStop(false);
n->dirtyUp(na);
}
}
forceinline
NextSolCursor::NextSolCursor(VisualNode* theNode, bool backwards,
const VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(theNode,na), back(backwards) {}
forceinline void
NextSolCursor::processCurrentNode(void) {}
forceinline bool
NextSolCursor::notOnSol(void) {
return node() == startNode() || node()->getStatus() != SOLVED;
}
forceinline bool
NextSolCursor::mayMoveUpwards(void) {
return notOnSol() && !node()->isRoot();
}
forceinline bool
NextSolCursor::mayMoveDownwards(void) {
return notOnSol() && !(back && node() == startNode())
&& node()->hasSolvedChildren()
&& NodeCursor<VisualNode>::mayMoveDownwards();
}
forceinline void
NextSolCursor::moveDownwards(void) {
NodeCursor<VisualNode>::moveDownwards();
if (back) {
while (NodeCursor<VisualNode>::mayMoveSidewards())
NodeCursor<VisualNode>::moveSidewards();
}
}
forceinline bool
NextSolCursor::mayMoveSidewards(void) {
if (back) {
return notOnSol() && !node()->isRoot() && alternative() > 0;
} else {
return notOnSol() && !node()->isRoot() &&
(alternative() <
node()->getParent(na)->getNumberOfChildren() - 1);
}
}
forceinline void
NextSolCursor::moveSidewards(void) {
if (back) {
alternative(alternative()-1);
node(node()->getParent(na)->getChild(na,alternative()));
} else {
NodeCursor<VisualNode>::moveSidewards();
}
}
forceinline
StatCursor::StatCursor(VisualNode* root,
const VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(root,na),
curDepth(0), depth(0), failed(0), solved(0), choice(0), open(0) {}
forceinline void
StatCursor::processCurrentNode(void) {
VisualNode* n = node();
switch (n->getStatus()) {
case SOLVED: solved++; break;
case FAILED: failed++; break;
case BRANCH: choice++; break;
case UNDETERMINED: open++; break;
default: break;
}
}
forceinline void
StatCursor::moveDownwards(void) {
curDepth++;
depth = std::max(depth,curDepth);
NodeCursor<VisualNode>::moveDownwards();
}
forceinline void
StatCursor::moveUpwards(void) {
curDepth--;
NodeCursor<VisualNode>::moveUpwards();
}
forceinline
BranchLabelCursor::BranchLabelCursor(VisualNode* root, BestNode* curBest,
int c_d, int a_d, bool clear,
VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(root,na), _na(na), _curBest(curBest),
_c_d(c_d), _a_d(a_d), _clear(clear) {}
forceinline void
BranchLabelCursor::processCurrentNode(void) {
VisualNode* n = node();
if (!_clear) {
if (!na.hasLabel(n)) {
VisualNode* p = n->getParent(_na);
if (p) {
std::string l =
n->getBranchLabel(_na,p,p->getChoice(),
_curBest,_c_d,_a_d,alternative());
_na.setLabel(n,QString(l.c_str()));
if (n->getNumberOfChildren() < 1 &&
alternative() == p->getNumberOfChildren()-1)
p->purge(_na);
} else {
_na.setLabel(n,"");
}
}
} else {
_na.clearLabel(n);
}
n->dirtyUp(na);
}
forceinline
DisposeCursor::DisposeCursor(VisualNode* root,
const VisualNode::NodeAllocator& na)
: NodeCursor<VisualNode>(root,na) {}
forceinline void
DisposeCursor::processCurrentNode(void) {
node()->dispose();
}
}}
// STATISTICS: gist-any
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