/usr/include/gecode/set/element/union.hpp is in libgecode-dev 4.4.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Main authors:
* Guido Tack <tack@gecode.org>
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Guido Tack, 2004,2006
* Christian Schulte, 2004
*
* Last modified:
* $Date: 2012-09-07 17:31:22 +0200 (Fri, 07 Sep 2012) $ by $Author: schulte $
* $Revision: 13068 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Set { namespace Element {
template<class View, class View0, class View1>
forceinline
ElementUnion<View,View0,View1>::
ElementUnion(Home home, IdxViewArray& iv0, View0 y0, View1 y1)
: Propagator(home), iv(iv0), x0(y0), x1(y1) {
home.notice(*this,AP_DISPOSE);
x0.subscribe(home,*this, PC_SET_ANY);
x1.subscribe(home,*this, PC_SET_ANY);
iv.subscribe(home,*this, PC_SET_ANY);
}
template<class View, class View0, class View1>
forceinline
ElementUnion<View,View0,View1>::
ElementUnion(Space& home, bool share, ElementUnion<View,View0,View1>& p)
: Propagator(home,share,p) {
x0.update(home,share,p.x0);
x1.update(home,share,p.x1);
iv.update(home,share,p.iv);
}
template<class View, class View0, class View1>
PropCost
ElementUnion<View,View0,View1>::cost(const Space&,
const ModEventDelta&) const {
return PropCost::linear(PropCost::HI, iv.size()+2);
}
template<class View, class View0, class View1>
forceinline size_t
ElementUnion<View,View0,View1>::dispose(Space& home) {
home.ignore(*this,AP_DISPOSE);
if (!home.failed()) {
x0.cancel(home,*this,PC_SET_ANY);
x1.cancel(home,*this,PC_SET_ANY);
iv.cancel(home,*this,PC_SET_ANY);
}
(void) Propagator::dispose(home);
return sizeof(*this);
}
template<class View, class View0, class View1>
ExecStatus
ElementUnion<View,View0,View1>::
post(Home home, IdxViewArray& xs, View0 x0, View1 x1) {
int n = xs.size();
// x0 \subseteq {1,...,n}
Iter::Ranges::Singleton s(0, n-1);
GECODE_ME_CHECK(x0.intersectI(home,s));
(void) new (home)
ElementUnion<View,View0,View1>(home,xs,x0,x1);
return ES_OK;
}
template<class View, class View0, class View1>
Actor*
ElementUnion<View,View0,View1>::copy(Space& home, bool share) {
return new (home) ElementUnion<View,View0,View1>(home,share,*this);
}
template<class View, class View0, class View1>
ExecStatus
ElementUnion<View,View0,View1>::propagate(Space& home, const ModEventDelta&) {
Region r(home);
int n = iv.size();
bool loopVar;
do {
loopVar = false;
// Cache the upper bound iterator, as we have to
// modify the upper bound while iterating
LubRanges<View0> x0ub(x0);
Iter::Ranges::Cache x0ubc(r,x0ub);
Iter::Ranges::ToValues<Iter::Ranges::Cache> vx0ub(x0ubc);
GlbRanges<View0> x0lb(x0);
Iter::Ranges::Cache x0lbc(r,x0lb);
Iter::Ranges::ToValues<Iter::Ranges::Cache> vx0(x0lbc);
// In the first iteration, compute in before[i] the union
// of all the upper bounds of the x_i. At the same time,
// exclude inconsistent x_i from x0 and remove them from
// the list, cancel their dependencies.
GLBndSet sofarBefore(home);
LUBndSet selectedInter(home, IntSet (Limits::min,
Limits::max));
GLBndSet* before =
static_cast<GLBndSet*>(r.ralloc(sizeof(GLBndSet)*n));
int j = 0;
int i = 0;
unsigned int maxCard = 0;
unsigned int minCard = Limits::card;
while ( vx0ub() ) {
// Remove vars at indices not in the upper bound
if (iv[i].idx < vx0ub.val()) {
iv[i].view.cancel(home,*this, PC_SET_ANY);
++i;
continue;
}
assert(iv[i].idx == vx0ub.val());
iv[j] = iv[i];
View candidate = iv[j].view;
int candidateInd = iv[j].idx;
// inter = glb(candidate) & complement(lub(x1))
GlbRanges<View> candlb(candidate);
LubRanges<View1> x1ub(x1);
Iter::Ranges::Diff<GlbRanges<View>, LubRanges<View1> >
diff(candlb, x1ub);
bool selectSingleInconsistent = false;
if (x0.cardMax() <= 1) {
GlbRanges<View1> x1lb(x1);
LubRanges<View> candub(candidate);
Iter::Ranges::Diff<GlbRanges<View1>,
LubRanges<View> > diff2(x1lb, candub);
selectSingleInconsistent =
diff2() || candidate.cardMax() < x1.cardMin();
}
// exclude inconsistent x_i
// an x_i is inconsistent if
// * at most one x_i can be selected and there are
// elements in x_0 that can't be in x_i
// (selectSingleInconsistent)
// * its min cardinality is greater than maxCard of x1
// * inter is not empty (there are elements in x_i
// that can't be in x_0)
if (selectSingleInconsistent ||
candidate.cardMin() > x1.cardMax() ||
diff()) {
ModEvent me = (x0.exclude(home,candidateInd));
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
iv[j].view.cancel(home,*this, PC_SET_ANY);
++i;
++vx0ub;
continue;
} else {
// if x_i is consistent, check whether we know
// that its index is in x0
if (vx0() && vx0.val()==candidateInd) {
// x1 >= candidate, candidate <= x1
GlbRanges<View> candlb(candidate);
ModEvent me = x1.includeI(home,candlb);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
LubRanges<View1> x1ub(x1);
me = candidate.intersectI(home,x1ub);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
++vx0;
}
new (&before[j]) GLBndSet(home);
before[j].update(home,sofarBefore);
LubRanges<View> cub(candidate);
sofarBefore.includeI(home,cub);
GlbRanges<View> clb(candidate);
selectedInter.intersectI(home,clb);
maxCard = std::max(maxCard, candidate.cardMax());
minCard = std::min(minCard, candidate.cardMin());
}
++vx0ub;
++i; ++j;
}
// cancel the variables with index greater than
// max of lub(x0)
for (int k=i; k<n; k++) {
iv[k].view.cancel(home,*this, PC_SET_ANY);
}
n = j;
iv.size(n);
if (x0.cardMax()==0) {
// Selector is empty, hence the result must be empty
{
GECODE_ME_CHECK(x1.cardMax(home,0));
}
for (int i=n; i--;)
before[i].dispose(home);
return home.ES_SUBSUMED(*this);
}
if (x0.cardMin() > 0) {
// Selector is not empty, hence the intersection of the
// possibly selected lower bounds is contained in x1
BndSetRanges si(selectedInter);
ModEvent me = x1.includeI(home, si);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
me = x1.cardMin(home, minCard);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
}
selectedInter.dispose(home);
if (x0.cardMax() <= 1) {
ModEvent me = x1.cardMax(home, maxCard);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
}
{
// x1 <= sofarBefore
BndSetRanges sfB(sofarBefore);
ModEvent me = x1.intersectI(home,sfB);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
}
sofarBefore.dispose(home);
GLBndSet sofarAfter(home);
// In the second iteration, this time backwards, compute
// sofarAfter as the union of all lub(x_j) with j>i
for (int i=n; i--;) {
// TODO: check for size of universe here?
// if (sofarAfter.size() == 0) break;
// extra = inter(before[i], sofarAfter) - lub(x1)
BndSetRanges b(before[i]);
BndSetRanges s(sofarAfter);
GlbRanges<View1> x1lb(x1);
Iter::Ranges::Union<BndSetRanges, BndSetRanges> inter(b,s);
Iter::Ranges::Diff<GlbRanges<View1>,
Iter::Ranges::Union<BndSetRanges,BndSetRanges> > diff(x1lb, inter);
if (diff()) {
ModEvent me = (x0.include(home,iv[i].idx));
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
// candidate != extra
me = iv[i].view.includeI(home,diff);
loopVar |= me_modified(me);
GECODE_ME_CHECK(me);
}
LubRanges<View> iviub(iv[i].view);
sofarAfter.includeI(home,iviub);
before[i].dispose(home);
}
sofarAfter.dispose(home);
} while (loopVar);
// Test whether we determined x0 without determining x1
if (x0.assigned() && !x1.assigned()) {
int ubsize = static_cast<int>(x0.lubSize());
if (ubsize > 2) {
assert(ubsize==n);
ViewArray<View> is(home,ubsize);
for (int i=n; i--;)
is[i]=iv[i].view;
GECODE_REWRITE(*this,(RelOp::UnionN<View, View1>
::post(home(*this),is,x1)));
} else if (ubsize == 2) {
assert(n==2);
View a = iv[0].view;
View b = iv[1].view;
GECODE_REWRITE(*this,(RelOp::Union<View,View,View1>
::post(home(*this),a,b,x1)));
} else if (ubsize == 1) {
assert(n==1);
GECODE_REWRITE(*this,
(Rel::Eq<View1,View>::post(home(*this),x1,iv[0].view)));
} else {
GECODE_ME_CHECK(x1.cardMax(home, 0));
return home.ES_SUBSUMED(*this);
}
}
bool allAssigned = true;
for (int i=iv.size(); i--;) {
if (!iv[i].view.assigned()) {
allAssigned = false;
break;
}
}
if (x1.assigned() && x0.assigned() && allAssigned) {
return home.ES_SUBSUMED(*this);
}
return ES_FIX;
}
}}}
// STATISTICS: set-prop
|