/usr/include/gegl-0.3/gegl-utils.h is in libgegl-dev 0.3.4-1ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* GEGL is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* GEGL is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2003 Calvin Williamson
*/
#ifndef __GEGL_UTILS_H__
#define __GEGL_UTILS_H__
G_BEGIN_DECLS
/***
* GeglRectangle:
*
* GeglRectangles are used in #gegl_node_get_bounding_box and #gegl_node_blit
* for specifying rectangles.
*
* </p><pre>struct GeglRectangle
* {
* gint x;
* gint y;
* gint width;
* gint height;
* };</pre><p>
*
*/
/**
* gegl_rectangle_new:
* @x: upper left x coordinate
* @y: upper left y coordinate
* @width: width in pixels.
* @height: height in pixels.
*
* Creates a new rectangle set with the values from @x, @y, @width and @height.
*/
GeglRectangle *gegl_rectangle_new (gint x,
gint y,
guint width,
guint height);
/**
* gegl_rectangle_set:
* @rectangle: a #GeglRectangle
* @x: upper left x coordinate
* @y: upper left y coordinate
* @width: width in pixels.
* @height: height in pixels.
*
* Sets the @x, @y, @width and @height on @rectangle.
*/
void gegl_rectangle_set (GeglRectangle *rectangle,
gint x,
gint y,
guint width,
guint height);
/**
* gegl_rectangle_equal:
* @rectangle1: a #GeglRectangle
* @rectangle2: a #GeglRectangle
*
* Check if two #GeglRectangles are equal.
*
* Returns TRUE if @rectangle and @rectangle2 are equal.
*/
gboolean gegl_rectangle_equal (const GeglRectangle *rectangle1,
const GeglRectangle *rectangle2);
/**
* gegl_rectangle_equal_coords:
* @rectangle: a #GeglRectangle
* @x: X coordinate
* @y: Y coordinate
* @width: width of rectangle
* @height: height of rectangle
*
* Check if a rectangle is equal to a set of parameters.
*
* Returns TRUE if @rectangle and @x,@y @width x @height are equal.
*/
gboolean gegl_rectangle_equal_coords (const GeglRectangle *rectangle,
gint x,
gint y,
gint width,
gint height);
/**
* gegl_rectangle_is_empty:
* @rectangle: a #GeglRectangle
*
* Check if a rectangle has zero area.
*
* Returns TRUE if @rectangle height and width are both zero.
*/
gboolean gegl_rectangle_is_empty (const GeglRectangle *rectangle);
/**
* gegl_rectangle_dup:
* @rectangle: the #GeglRectangle to duplicate
*
* Create a new copy of @rectangle.
*
* Return value: (transfer full): a #GeglRectangle
*/
GeglRectangle *gegl_rectangle_dup (const GeglRectangle *rectangle);
/**
* gegl_rectangle_copy:
* @destination: a #GeglRectangle
* @source: a #GeglRectangle
*
* Copies the rectangle information stored in @source over the information in
* @destination.
*
* @destination may point to the same object as @source.
*/
void gegl_rectangle_copy (GeglRectangle *destination,
const GeglRectangle *source);
/**
* gegl_rectangle_bounding_box:
* @destination: a #GeglRectangle
* @source1: a #GeglRectangle
* @source2: a #GeglRectangle
*
* Computes the bounding box of the rectangles @source1 and @source2 and stores the
* resulting bounding box in @destination.
*
* @destination may point to the same object as @source1 or @source2.
*/
void gegl_rectangle_bounding_box (GeglRectangle *destination,
const GeglRectangle *source1,
const GeglRectangle *source2);
/**
* gegl_rectangle_intersect:
* @dest: return location for the intersection of @src1 and @src2, or NULL.
* @src1: a #GeglRectangle
* @src2: a #GeglRectangle
*
* Calculates the intersection of two rectangles. If the rectangles do not
* intersect, dest's width and height are set to 0 and its x and y values
* are undefined.
*
* @dest may point to the same object as @src1 or @src2.
*
* Returns TRUE if the rectangles intersect.
*/
gboolean gegl_rectangle_intersect (GeglRectangle *dest,
const GeglRectangle *src1,
const GeglRectangle *src2);
/**
* gegl_rectangle_contains:
* @parent: a #GeglRectangle
* @child: a #GeglRectangle
*
* Checks if the #GeglRectangle @child is fully contained within @parent.
*
* Returns TRUE if the @child is fully contained in @parent.
*/
gboolean gegl_rectangle_contains (const GeglRectangle *parent,
const GeglRectangle *child);
/**
* gegl_rectangle_infinite_plane:
*
* Returns a GeglRectangle that represents an infininte plane.
*/
GeglRectangle gegl_rectangle_infinite_plane (void);
/**
* gegl_rectangle_is_infinite_plane:
* @rectangle: A GeglRectangle.
*
* Returns TRUE if the GeglRectangle represents an infininte plane,
* FALSE otherwise.
*/
gboolean gegl_rectangle_is_infinite_plane (const GeglRectangle *rectangle);
/**
* gegl_rectangle_dump:
* @rectangle: A GeglRectangle.
*
* For debugging purposes, not stable API.
*/
void gegl_rectangle_dump (const GeglRectangle *rectangle);
/***
* Aligned memory:
*
* GEGL provides functions to allocate and free buffers that are guaranteed to
* be on 16 byte aligned memory addresses.
*/
/**
* gegl_malloc: (skip)
* @n_bytes: the number of bytes to allocte.
*
* Allocates @n_bytes of memory. If n_bytes is 0 it returns NULL.
*
* Returns a pointer to the allocated memory.
*/
gpointer gegl_malloc (gsize n_bytes) G_GNUC_MALLOC;
/**
* gegl_free: (skip)
* @mem: the memory to free.
*
* Frees the memory pointed to by @mem, if @mem is NULL it will warn and abort.
*/
void gegl_free (gpointer mem);
/**
* gegl_calloc: (skip)
* @size: size of items to allocate
* @n_memb: number of members
*
* allocated 0'd memory.
*/
gpointer gegl_calloc (gsize size, int n_memb) G_GNUC_MALLOC;
/**
* gegl_memset_pattern: (skip)
* @dst_ptr: pointer to copy to
* @src_ptr: pointer to copy from
* @pattern_size: the length of @src_ptr
* @count: number of copies
*
* Fill @dst_ptr with @count copies of the bytes in @src_ptr.
*/
void gegl_memset_pattern (void * dst_ptr,
const void * src_ptr,
gint pattern_size,
gint count);
#define GEGL_FLOAT_EPSILON (1e-5)
#define GEGL_FLOAT_IS_ZERO(value) (_gegl_float_epsilon_zero ((value)))
#define GEGL_FLOAT_EQUAL(v1, v2) (_gegl_float_epsilon_equal ((v1), (v2)))
/***
*/
gint _gegl_float_epsilon_zero (float value);
gint _gegl_float_epsilon_equal (float v1,
float v2);
G_END_DECLS
#endif /* __GEGL_UTILS_H__ */
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