/usr/include/libGenome-1.3/libGenome/IntervalSequenceTree.h is in libgenome-1.3-dev 1.3.1-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define __IntervalSequenceTree_h__
#include <vector>
/*
class interval {
gnSeqI length();
cropEnd();
cropStart();
}
*/
// select idea shamelessly ripped from Metrowerks
template <bool Condition, class If, class Then>
class type_select
{
public:
typedef If type;
};
template <class If, class Then>
class type_select<false, If, Then>
{
public:
typedef Then type;
};
static const uint64 IST_END = ((0xFFFFFFFF << 31) << 1 ) + 0xFFFFFFFF;
/**
* class implementing an Interval Sequence Tree
* this is a tree for storing a changing sequence of intervals
* that was invented one rainy afternoon by Aaron Darling and
* Michael Rusch.
* Important features are that stabbing queries,
* stabbing insertions, and stabbing deletions are O( log n )
* assuming a uniform distribution of stab sites.
*/
template< class Key, class Allocator = std::allocator<Key> >
class IntervalSequenceTree
{
public:
typedef Key value_type;
// typedef unsigned long long size_type;
typedef Allocator allocator_type;
typedef typename Allocator::reference reference;
typedef typename Allocator::const_reference const_reference;
typedef typename Allocator::size_type size_type;
typedef typename Allocator::difference_type difference_type;
typedef typename Allocator::pointer pointer;
typedef typename Allocator::const_pointer const_pointer;
// node types and iterator definitions
protected:
/**
* This class represents nodes of an Interval Sequence Tree. Internal
* nodes define any of left, center, and right to be non-null and key to
* be null. Leaf nodes define left, center, and right as null and key points
* to an interval. The length field in an internal node is always the sum
* of lengths of the leaf nodes in its subtree. The subtree_size field is
* defined as the number of nodes (leaf and internal) below the node.
*/
class IstNode {
public:
IstNode* parent;
IstNode* left;
IstNode* right;
size_type subtree_size;
size_type length;
Key* key;
IstNode() :
parent( NULL ),
left( NULL ),
right( NULL ),
subtree_size( 0 ),
length( 0 ),
key( NULL ) {}
};
typedef typename Allocator::template rebind<IstNode>::other node_allocator_type;
typedef typename node_allocator_type::pointer node_pointer;
typedef typename node_allocator_type::const_pointer const_node_pointer;
// typedef typename IstNode* node_pointer;
// typedef typename const IstNode* const_node_pointer;
public:
// generic bidirectional iterator interface ripped from MSL, thanks guys
template <bool is_const>
class __generic_iterator
{
public:
typedef typename IntervalSequenceTree::value_type value_type;
// typedef typename IntervalSequenceTree::difference_type difference_type;
typedef typename type_select<is_const, typename IntervalSequenceTree::const_pointer,
typename IntervalSequenceTree::pointer>::type pointer;
typedef typename type_select<is_const, typename IntervalSequenceTree::const_reference,
typename IntervalSequenceTree::reference>::type reference;
typedef std::bidirectional_iterator_tag iterator_category;
__generic_iterator() {}
__generic_iterator(const __generic_iterator<false>& i) : ptr_(i.ptr_) {}
reference operator * () const {return ptr_->data_;}
pointer operator -> () const {return &ptr_->data_;}
__generic_iterator& operator ++ () {increment((const IstNode*&)ptr_); return *this;}
__generic_iterator operator ++ (int) {__generic_iterator tmp(*this); ++(*this); return tmp;}
__generic_iterator& operator -- () {decrement((const IstNode*&)ptr_); return *this;}
__generic_iterator operator -- (int) {__generic_iterator tmp(*this); --(*this); return tmp;}
friend bool operator ==(const __generic_iterator& x, const __generic_iterator& y) {return x.ptr_ == y.ptr_;}
friend bool operator !=(const __generic_iterator& x, const __generic_iterator& y) {return x.ptr_ != y.ptr_;}
private:
typedef typename type_select<is_const, typename IntervalSequenceTree::node_pointer,
typename IntervalSequenceTree::const_node_pointer>::type node_pointer;
node_pointer ptr_;
explicit __generic_iterator(node_pointer n) : ptr_(n) {}
friend class __generic_iterator<true>;
friend class IntervalSequenceTree;
};
friend class __generic_iterator<false>;
friend class __generic_iterator<true>;
typedef __generic_iterator<false> iterator;
typedef __generic_iterator<true> const_iterator;
typedef std::reverse_iterator< iterator > reverse_iterator;
typedef std::reverse_iterator< const_iterator > const_reverse_iterator;
// constructor related methods
IntervalSequenceTree();
template< class InputIterator >
IntervalSequenceTree( InputIterator first, InputIterator last );
IntervalSequenceTree( const IntervalSequenceTree& ist );
IntervalSequenceTree& operator=( const IntervalSequenceTree& ist );
~IntervalSequenceTree();
// standard container methods
iterator begin();
const_iterator begin() const;
iterator end();
const_iterator end() const;
reverse_iterator rbegin();
const_reverse_iterator rbegin() const;
reverse_iterator rend();
const_reverse_iterator rend() const;
size_type max_size() const;
bool empty() const;
// insertion and erasure
iterator insert( const value_type& val, size_type point = IST_END );
template <class InputIterator>
void insert(InputIterator first, InputIterator last, size_type point = IST_END );
size_type erase( size_type point, size_type length );
void erase( iterator first, iterator last );
// search
iterator find( size_type point );
const_iterator find( size_type point ) const;
// interval sequence specific:
/**
* Returns the total length of intervals contained in this interval sequence
*/
size_type length() const;
size_type nodeCount() const;
size_type countNodes( IstNode* x = NULL ) const;
protected:
IstNode *root; /**< Root of the tree */
IstNode *leftmost; /**< Left most tree node, for begin() method */
IstNode *rightmost; /**< Right most tree node, for end() method */
static void propogateChanges( IstNode* cur_node, int64 length_diff, int64 subtree_diff );
static IstNode* recursiveFind( size_type& point, IstNode* node );
static void increment( IstNode*& x);
void decrement( IstNode*& x) const;
static void deleteSubtree( IstNode*& istn );
static void checkTree( node_pointer cur_node );
};
//template< class Key, class Allocator >
//IntervalSequenceTree< Key, Allocator >::IST_END = -1;
template< class Key, class Allocator >
inline
IntervalSequenceTree< Key, Allocator >::IntervalSequenceTree(){
root = NULL;
leftmost = NULL;
rightmost = NULL;
// IST_END = -1; // wraps to UINT64_MAX because IST_END is unsigned
}
template< class Key, class Allocator >
template< class InputIterator >
IntervalSequenceTree< Key, Allocator >::IntervalSequenceTree( InputIterator first, InputIterator last ){
insert( first, last );
}
template< class Key, class Allocator >
IntervalSequenceTree< Key, Allocator >::IntervalSequenceTree( const IntervalSequenceTree& ist ){
insert( ist.begin(), ist.end() );
}
template< class Key, class Allocator >
IntervalSequenceTree< Key, Allocator >& IntervalSequenceTree< Key, Allocator >::operator=( const IntervalSequenceTree& ist ){
insert( ist.begin(), ist.end() );
}
template< class Key, class Allocator >
IntervalSequenceTree< Key, Allocator >::~IntervalSequenceTree(){
deleteSubtree( root );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::iterator
IntervalSequenceTree< Key, Allocator >::begin(){
return iterator( leftmost );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::const_iterator
IntervalSequenceTree< Key, Allocator >::begin() const{
return const_iterator( leftmost );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::iterator
IntervalSequenceTree< Key, Allocator >::end(){
return iterator( NULL );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::const_iterator
IntervalSequenceTree< Key, Allocator >::end() const{
return const_iterator( NULL );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::reverse_iterator
IntervalSequenceTree< Key, Allocator >::rbegin(){
return reverse_iterator( end() );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::const_reverse_iterator
IntervalSequenceTree< Key, Allocator >::rbegin() const{
return const_reverse_iterator( end() );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::reverse_iterator
IntervalSequenceTree< Key, Allocator >::rend(){
return reverse_iterator( begin() );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::const_reverse_iterator
IntervalSequenceTree< Key, Allocator >::rend() const{
return const_reverse_iterator( begin() );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::size_type
IntervalSequenceTree< Key, Allocator >::max_size() const{
return IST_END - 1;
}
template< class Key, class Allocator >
bool IntervalSequenceTree< Key, Allocator >::empty() const{
return root == NULL ? true : false;
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::checkTree(
// IntervalSequenceTree< Key, Allocator >::IstNode*
node_pointer cur_node ){
if( cur_node ){
if( cur_node->parent == cur_node )
std::cerr << "freakout\n";
checkTree( cur_node->left );
checkTree( cur_node->right );
}
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::iterator
IntervalSequenceTree< Key, Allocator >::insert(
const Key& val,
typename IntervalSequenceTree< Key, Allocator >::size_type point )
{
size_type iv_offset = point;
IstNode* ins_node = recursiveFind( iv_offset, root );
IstNode* new_node = new IstNode();
new_node->key = new Key( val );
new_node->length = val.GetLength();
new_node->subtree_size = 0;
if( ins_node == NULL ){
// end insert
rightmost = new_node;
if( root == NULL ){
root = new_node;
leftmost = new_node;
return iterator( new_node );
}
// find the shallowest right insertion point
ins_node = NULL;
decrement( ins_node );
// make a new parent node
IstNode* new_parent = new IstNode();
new_parent->left = ins_node;
new_parent->right = new_node;
new_parent->parent = ins_node->parent;
if( new_parent->parent == NULL )
root = new_parent;
else
new_parent->parent->right = new_parent;
ins_node->parent = new_parent;
new_parent->length = ins_node->length;
// update lengths and subtree_sizes along the path to the root
// checkTree( root );
// propogateChanges( new_node, 0, 0 );
// propogateChanges( ins_node, 0, 0 );
propogateChanges( new_parent, new_node->length, 2 );
return iterator( new_node );
}
// iv_offset is the distance into the node that the leaf should be split
// 0 is a special case (left insert)
if( iv_offset == 0 ){
IstNode* new_parent = new IstNode();
new_parent->left = new_node;
new_parent->right = ins_node;
new_parent->parent = ins_node->parent;
if( new_parent->parent->right == ins_node )
new_parent->parent->right = new_parent;
else
new_parent->parent->left = new_parent;
new_parent->length = ins_node->length;
ins_node->parent = new_parent;
new_node->parent = new_parent;
if( point == 0 )
leftmost = new_node;
// update lengths and subtree_sizes along the path to the root
// checkTree( root );
// propogateChanges( new_node, 0, 0 );
// propogateChanges( ins_node, 0, 0 );
propogateChanges( new_parent, new_node->length, 2 );
}else{
// need to split a leaf node
IstNode* new_gp = new IstNode();
IstNode* new_parent = new IstNode();
new_gp->parent = ins_node->parent;
new_gp->right = new_parent;
new_gp->left = new IstNode();
new_gp->left->key = new Key( *ins_node->key );
new_gp->left->key->CropEnd( ins_node->length - iv_offset );
new_gp->left->length = new_gp->left->key->GetLength();
new_gp->left->parent = new_gp;
ins_node->key->CropStart( iv_offset );
ins_node->length = ins_node->key->GetLength();
ins_node->parent = new_parent;
new_node->parent = new_parent;
new_parent->left = new_node;
new_parent->right = ins_node;
new_parent->parent = new_gp;
new_parent->length = new_node->length + ins_node->length;
new_parent->subtree_size = 2;
new_gp->length = ins_node->length + new_gp->left->length;
new_gp->subtree_size = 1;
if( new_gp->parent == NULL ){
root = new_gp;
leftmost = new_gp->left;
rightmost = ins_node;
}else if( new_gp->parent->right == ins_node )
new_gp->parent->right = new_gp;
else
new_gp->parent->left = new_gp;
// update lengths and subtree_sizes along the path to the root
// checkTree( root );
// propogateChanges( new_node, 0, 0 );
// propogateChanges( ins_node, 0, 0 );
// propogateChanges( new_gp->left, 0, 0 );
// propogateChanges( new_parent, 0, 0 );
new_gp->subtree_size = -1;
propogateChanges( new_gp, new_node->length, 4 );
}
return iterator( new_node );
}
template< class Key, class Allocator >
template <class InputIterator>
void IntervalSequenceTree< Key, Allocator >::insert(
InputIterator first,
InputIterator last,
typename IntervalSequenceTree< Key, Allocator >::size_type point )
{
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::size_type
IntervalSequenceTree< Key, Allocator >::erase(
typename IntervalSequenceTree< Key, Allocator >::size_type point,
typename IntervalSequenceTree< Key, Allocator >::size_type length )
{
size_type iv_offset = point;
IstNode* ins_node = recursiveFind( iv_offset, root );
// iv_offset is the distance into the node that the leaf should be split
// 0 is a special case (left delete)
size_type deleted_nodes = 0;
while( length > 0 ){
if( ins_node == NULL ){
// end delete? that's illegal
return deleted_nodes;
}
if( iv_offset == 0 ){
if( length >= ins_node->length ){
// delete the whole thing
length -= ins_node->length;
if( ins_node->parent == NULL ){
// deleting the root
delete ins_node;
root = NULL;
leftmost = NULL;
rightmost = NULL;
return deleted_nodes + 1;
}
IstNode* other_child, *del_node;
if( ins_node->parent->left == ins_node ){
other_child = ins_node->parent->right;
}else if( ins_node->parent->right == ins_node ){
other_child = ins_node->parent->left;
}
del_node = ins_node;
increment( ins_node );
// update tree structure
IstNode* tmp_parent = other_child->parent;
IstNode* tmp_gp = tmp_parent->parent;
*tmp_parent = *other_child;
tmp_parent->parent = tmp_gp;
if( tmp_parent->left )
tmp_parent->left->parent = tmp_parent;
if( tmp_parent->right )
tmp_parent->right->parent = tmp_parent;
if( ins_node == other_child )
ins_node = tmp_parent;
delete other_child;
// propogate deletion length thru root
tmp_parent = tmp_parent->parent;
// checkTree( root );
propogateChanges( tmp_parent, -del_node->length, -2 );
// finally delete ins_node
delete del_node;
++deleted_nodes;
}else{
// crop from start
ins_node->key->CropStart( length );
// checkTree( root );
propogateChanges( ins_node, -length, 0 );
return deleted_nodes;
}
}else if( length >= ins_node->length - iv_offset ){
// crop from end
ins_node->key->CropEnd( ins_node->length - iv_offset );
length -= ins_node->length - iv_offset;
// checkTree( root );
propogateChanges( ins_node, -(ins_node->length - iv_offset), 0 );
increment( ins_node );
iv_offset = 0;
}else{
// delete from middle (nastee part)
IstNode* new_parent = new IstNode();
new_parent->left = ins_node;
new_parent->length = ins_node->length;
new_parent->right = new IstNode();
new_parent->right->key = new Key( *ins_node->key );
new_parent->right->length = ins_node->length - length - iv_offset;
new_parent->right->key->CropStart( length + iv_offset );
new_parent->left->key->CropEnd( ins_node->length - iv_offset );
new_parent->left->length = iv_offset;
new_parent->parent = ins_node->parent;
if( new_parent->parent == NULL ){
root = new_parent;
rightmost = new_parent->right;
}else if( new_parent->parent->left == ins_node )
new_parent->parent->left = new_parent;
else if( new_parent->parent->right == ins_node )
new_parent->parent->right = new_parent;
ins_node->parent = new_parent;
new_parent->right->parent = new_parent;
// checkTree( root );
// propogateChanges( ins_node, 0, 0 );
// propogateChanges( new_parent->right, 0, 0 );
propogateChanges( new_parent, -length, 2 );
return deleted_nodes;
}
}
return deleted_nodes;
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::propogateChanges(
IstNode* cur_node,
int64 length_diff,
int64 subtree_diff )
{
std::vector< IstNode* > node_stack;
while( cur_node != NULL ){
if( cur_node->parent == cur_node )
std::cerr << "when I say oh, you say shit!";
cur_node->length += length_diff;
cur_node->subtree_size += subtree_diff;
node_stack.push_back( cur_node );
cur_node = cur_node->parent;
}
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::erase(
typename IntervalSequenceTree< Key, Allocator >::iterator first,
typename IntervalSequenceTree< Key, Allocator >::iterator last )
{
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::iterator
IntervalSequenceTree< Key, Allocator >::find(
typename IntervalSequenceTree< Key, Allocator >::size_type point )
{
return iterator( IntervalSequenceTree< Key, Allocator >::recursiveFind( point, root ) );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::const_iterator
IntervalSequenceTree< Key, Allocator >::find(
typename IntervalSequenceTree< Key, Allocator >::size_type point ) const
{
return const_iterator( IntervalSequenceTree< Key, Allocator >::recursiveFind( point, root ) );
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::IstNode*
IntervalSequenceTree< Key, Allocator >::recursiveFind(
typename IntervalSequenceTree< Key, Allocator >::size_type& point,
IstNode* node ) {
if( node == NULL )
return NULL;
// return this node if it's a leaf
if( node->key != NULL )
return node;
// look for the next node to recurse to
if( point < node->length ){
if( node->left ){
if( point < node->left->length )
return recursiveFind( point, node->left );
point -= node->left->length;
}
return recursiveFind( point, node->right );
}
point -= node->length;
// out of range
return NULL;
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::size_type
IntervalSequenceTree< Key, Allocator >::length() const{
return root == NULL ? 0 : root->length;
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::size_type
IntervalSequenceTree< Key, Allocator >::nodeCount() const{
return root == NULL ? 0 : root->subtree_size + 1;
}
template< class Key, class Allocator >
typename IntervalSequenceTree< Key, Allocator >::size_type
IntervalSequenceTree< Key, Allocator >::countNodes( IstNode* x ) const{
if( x == NULL )
x = root;
if( x->key == NULL )
return countNodes( x->left ) + countNodes( x->right ) + 1;
return 1;
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::increment( IstNode*& x) {
// find the least-ancestor with another child
// and set x to that child
while( x->parent != NULL ){
if( x == x->parent->left &&
x->parent->right != NULL ){
x = x->parent->right;
break;
}else
x = x->parent;
}
// if there were no other children to the right then we're at the end
if( x->parent == NULL ){
x = NULL;
return;
}
// find the left-most leaf node below x
while( x->key == NULL ){
if( x->left != NULL )
x = x->left;
else if( x->right != NULL )
x = x->right;
}
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::decrement( IstNode*& x) const{
if( x != NULL ){
// find the least-ancestor with another child to the left
// and set x to that child
while( x->parent != NULL ){
if( x == x->parent->right &&
x->parent->left != NULL){
x = x->parent->left;
break;
}else
x = x->parent;
}
// if there was no other children to the left then we're at the end
// raise hell! (cause an access violation)
if( x->parent == NULL )
x = NULL;
}else{
x = root;
}
// find the right-most leaf node below x
while( x->key == NULL ){
if( x->right != NULL )
x = x->right;
else if( x->left != NULL )
x = x->left;
}
}
template< class Key, class Allocator >
void IntervalSequenceTree< Key, Allocator >::deleteSubtree( IstNode*& istn ) {
if( istn->left != NULL )
deleteSubtree( istn->left );
if( istn->right != NULL )
deleteSubtree( istn->right );
if( istn->key != NULL )
delete istn->key;
delete istn;
}
#endif // __IntervalSequenceTree_h__
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