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/*****************************************************************
 * gmerlin - a general purpose multimedia framework and applications
 *
 * Copyright (c) 2001 - 2011 Members of the Gmerlin project
 * gmerlin-general@lists.sourceforge.net
 * http://gmerlin.sourceforge.net
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * *****************************************************************/

#ifndef __BG_SOCKET_H_
#define __BG_SOCKET_H_

#include <inttypes.h>

#include <sys/types.h>
#include <sys/socket.h>


/* Opaque address structure so we can support IPv6 in the future */

typedef struct bg_host_address_s bg_host_address_t;

bg_host_address_t * bg_host_address_create();
void bg_host_address_destroy(bg_host_address_t *);


/* Get address from hostname and port */

int bg_host_address_set(bg_host_address_t *, const char * host,
                        int port, int socktype);

/*
 *  Client connection (stream oriented)
 *  timeout is in milliseconds
 */

int bg_socket_connect_inet(bg_host_address_t*, int timeout);
int bg_socket_connect_unix(const char *);

void bg_socket_disconnect(int);

/* Server socket (stream oriented) */

// #define BG_SOCKET_IPV6     (1<<0)
#define BG_SOCKET_LOOPBACK (1<<1)

int bg_listen_socket_create_inet(int port,
                                 int queue_size,
                                 int flags);

int bg_listen_socket_create_unix(const char * name,
                                 int queue_size);

/* Accept a new client connection, return -1 if there is none */

int bg_listen_socket_accept(int);

void bg_listen_socket_destroy(int);

int bg_socket_read_data(int fd, uint8_t * data, int len, int milliseconds);
int bg_socket_write_data(int fd, const uint8_t * data, int len);

int bg_socket_read_line(int fd, char ** ret,
                        int * ret_alloc, int milliseconds);

#endif // __BG_SOCKET_H_