/usr/include/gmerlin/player.h is in libgmerlin-dev 1.2.0~dfsg+1-5.
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* gmerlin - a general purpose multimedia framework and applications
*
* Copyright (c) 2001 - 2011 Members of the Gmerlin project
* gmerlin-general@lists.sourceforge.net
* http://gmerlin.sourceforge.net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* *****************************************************************/
#ifndef __BG_PLAYER_H_
#define __BG_PLAYER_H_
#include <gmerlin/playermsg.h>
#include <gmerlin/pluginregistry.h>
#include <gmerlin/msgqueue.h>
/** \defgroup player Player
* \brief Multimedia player
*/
#define BG_PLAYER_VOLUME_MIN (-40.0)
typedef struct bg_player_s bg_player_t;
/* player.c */
/** \ingroup player
* \brief Create a player
* \param plugin_reg A plugin registry
* \returns A newly allocated player
*
* The plugin registry is used for loading audio- and video filters
*/
bg_player_t * bg_player_create(bg_plugin_registry_t * plugin_reg);
/** \ingroup player
* \brief Get parameters
* \param player A player
* \returns An array of parameters
*
* This returns only some internal parameters, which should never be
* changed by the user. For user settable parameters, see
* \ref bg_player_get_input_parameters,
* \ref bg_player_get_audio_parameters,
* \ref bg_player_get_audio_filter_parameters,
* \ref bg_player_get_video_parameters,
* \ref bg_player_get_video_filter_parameters
* \ref bg_player_get_subtitle_parameters and
* \ref bg_player_get_osd_parameters
*/
const bg_parameter_info_t * bg_player_get_parameters(bg_player_t * player);
/** \ingroup player
* \brief Get parameters
* \param player A player cast to void
* \param name The name of the parameter
* \param val The parameter value
*/
void bg_player_set_parameter(void * player, const char * name,
const bg_parameter_value_t * val);
/** \ingroup player
* \brief Set accelerators
* \param player A newly created player
* \param list A list of accelerators, terminated with BG_KEY_NONE
*
*/
void bg_player_add_accelerators(bg_player_t * player,
const bg_accelerator_t * list);
/** \ingroup player
* \brief Destroy a player
* \param player A player
*/
void bg_player_destroy(bg_player_t * player);
/** \ingroup player
* \brief Attach a message queue to a player
* \param player A player
* \param message_queue A mesage queue
*/
void bg_player_add_message_queue(bg_player_t * player,
bg_msg_queue_t * message_queue);
/** \ingroup player
* \brief Detach a message queue from a player
* \param player A player
* \param message_queue A mesage queue
*/
void bg_player_delete_message_queue(bg_player_t * player,
bg_msg_queue_t * message_queue);
/** \ingroup player
* \brief Start the player thread
* \param player A player
*/
void bg_player_run(bg_player_t * player);
/** \ingroup player
* \brief Quit the player thread
* \param player A player
*/
void bg_player_quit(bg_player_t * player);
/*
* Thread save functions for controlling the player (see playercmd.c)
* These just create messages and send them into the command queue
*/
/** \defgroup player_cmd Commands, which can be sent to the player
* \ingroup player
*
* Most of these are called in an aynchronous manner.
*
* @{
*/
#define BG_PLAY_FLAG_IGNORE_IF_PLAYING (1<<0) //!< Ignore play command, if the player is already playing
#define BG_PLAY_FLAG_IGNORE_IF_STOPPED (1<<1) //!< Ignore play command, if the player is stopped
#define BG_PLAY_FLAG_INIT_THEN_PAUSE (1<<2) //!< Initialize but go to pause status after
#define BG_PLAY_FLAG_RESUME (1<<3) //!< If the player is paused, resume currently played track
/** \brief Play a track
* \param player A player
* \param handle Handle of an open input plugin
* \param track Track index to select (starting with 0)
* \param flags A combination of BG_PLAY_FLAG_* flags
* \param track_name Name of the track to broadcast
*
*/
void bg_player_play(bg_player_t * player, bg_plugin_handle_t * handle,
int track, int flags, const char * track_name);
/** \brief Seek to a specific time
* \param player A player
* \param time Time to seek to
* \param scale Timescale by which the time is scaled
*/
void bg_player_seek(bg_player_t * player, gavl_time_t time, int scale);
/** \brief Seek relative by a specific time
* \param player A player
* \param time Time offset (can be negative to seek backwards)
*/
void bg_player_seek_rel(bg_player_t * player, gavl_time_t time);
/** \brief Set the volume
* \param player A player
* \param volume Volume (in dB, max is 0.0)
*/
void bg_player_set_volume(bg_player_t * player, float volume);
/** \brief Set the volume relative
* \param player A player
* \param volume Volume offset (in dB)
*/
void bg_player_set_volume_rel(bg_player_t * player, float volume);
/** \brief Stop playback
* \param player A player
*/
void bg_player_stop(bg_player_t * player);
/** \brief Toggle pause
* \param player A player
*/
void bg_player_pause(bg_player_t * player);
/** \brief Trigger an error
* \param player A player
*/
void bg_player_error(bg_player_t * player);
/** \brief Set audio output plugin
* \param player A player
* \param handle A plugin handle
*/
void bg_player_set_oa_plugin(bg_player_t * player, bg_plugin_handle_t * handle);
/** \brief Set video output plugin
* \param player A player
* \param handle A plugin handle
*/
void bg_player_set_ov_plugin(bg_player_t * player, bg_plugin_handle_t * handle);
/** \brief Set audio stream
* \param player A player
* \param stream Stream index (starts with 0, -1 means no audio playback)
*/
void bg_player_set_audio_stream(bg_player_t * player, int stream);
/** \brief Set video stream
* \param player A player
* \param stream Stream index (starts with 0, -1 means no video playback)
*/
void bg_player_set_video_stream(bg_player_t * player, int stream);
/** \brief Set subtitle stream
* \param player A player
* \param stream Stream index (starts with 0, -1 means no subtitle playback)
*/
void bg_player_set_subtitle_stream(bg_player_t * player, int stream);
/** \brief Shut down playback
* \param player A player
* \param flags A combination of BG_PLAY_FLAG_* flags
*/
void bg_player_change(bg_player_t * player, int flags);
/** \brief Toggle mute
* \param player A player
*/
void bg_player_toggle_mute(bg_player_t * player);
/** \brief Goto a specified chapter
* \param player A player
* \param chapter Chapter index (starting with 0)
*/
void bg_player_set_chapter(bg_player_t * player, int chapter);
/** \brief Goto the next chapter
* \param player A player
*/
void bg_player_next_chapter(bg_player_t * player);
/** \brief Goto the previous chapter
* \param player A player
*/
void bg_player_prev_chapter(bg_player_t * player);
/** \brief Interrupt playback
* \param player A player
*
* This function works synchonously, this means it
* is garantueed, that all playback threads are stopped
* until \ref bg_player_interrupt_resume is called.
*/
void bg_player_interrupt(bg_player_t * player);
/** \brief Resume an interrupted playback
* \param player A player
*/
void bg_player_interrupt_resume(bg_player_t * player);
/** @} */
/** \defgroup player_cfg Player configuration
* \ingroup player
* @{
*/
/** \brief Get input parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_input_parameter
*/
const bg_parameter_info_t * bg_player_get_input_parameters(bg_player_t * player);
/** \brief Set an input parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_input_parameter(void * data, const char * name,
const bg_parameter_value_t * val);
/** \brief Get audio parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_audio_parameter
*/
const bg_parameter_info_t * bg_player_get_audio_parameters(bg_player_t * player);
/** \brief Get audio filter parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_audio_filter_parameter
*/
const bg_parameter_info_t * bg_player_get_audio_filter_parameters(bg_player_t * player);
/** \brief Set an audio parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_audio_parameter(void*data, const char * name,
const bg_parameter_value_t*val);
/** \brief Set an audio filter parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_audio_filter_parameter(void*data, const char * name,
const bg_parameter_value_t*val);
/** \brief Get video parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_video_parameter
*/
const bg_parameter_info_t * bg_player_get_video_parameters(bg_player_t * player);
/** \brief Get video filter parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_video_parameter
*/
const bg_parameter_info_t * bg_player_get_video_filter_parameters(bg_player_t * player);
/** \brief Set a video parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_video_parameter(void*data, const char * name,
const bg_parameter_value_t*val);
/** \brief Set a video filter parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_video_filter_parameter(void*data, const char * name,
const bg_parameter_value_t*val);
/** \brief Get subtitle parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_subtitle_parameter
*/
const bg_parameter_info_t * bg_player_get_subtitle_parameters(bg_player_t * player);
/** \brief Set a subtitle parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_subtitle_parameter(void*data, const char * name, const bg_parameter_value_t*val);
/** \brief Get OSD parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to \ref bg_player_set_osd_parameter
*/
const bg_parameter_info_t * bg_player_get_osd_parameters(bg_player_t * player);
/** \brief Set an OSD parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void bg_player_set_osd_parameter(void*data, const char * name, const bg_parameter_value_t*val);
/** \brief En- or disable music visualizations
* \param p A player
* \param enable 1 to enable visualizations, 0 to disable them
*
* Visualizations are only enabled if you passed 1 to this function
* and the video window is not used otherwise
*/
void
bg_player_set_visualization(bg_player_t * p, int enable);
/** \brief Set plugin used for visualizations
* \param p A player
* \param plugin_info Plugin info
*/
void
bg_player_set_visualization_plugin(bg_player_t * p, const bg_plugin_info_t * plugin_info);
/** \brief Get visualization parameters
* \param player A player
* \returns Null terminated parameter array.
*
* Returned parameters can be passed to
* \ref bg_player_set_visualization_parameter
*/
const bg_parameter_info_t *
bg_player_get_visualization_parameters(bg_player_t * player);
/** \brief Set a visualization parameter
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void
bg_player_set_visualization_parameter(void*data,
const char * name, const bg_parameter_value_t*val);
/** \brief Set a parameter for a visuaization plugin
* \param data Player casted to void*
* \param name Name
* \param val Value
*/
void
bg_player_set_visualization_plugin_parameter(void*data,
const char * name,
const bg_parameter_value_t*val);
/** @} */
#endif // __BG_PLAYER_H_
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