/usr/include/Gyoto/GyotoObject.h is in libgyoto4-dev 1.0.2-2ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 | /**
* \file GyotoObject.h
* \brief Introspectable objects
*/
/*
Copyright 2014-2015 Thibaut Paumard
This file is part of Gyoto.
Gyoto is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Gyoto is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Gyoto. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __GyotoObject_H_
#define __GyotoObject_H_
#include "GyotoConfig.h"
#include <string>
#include <vector>
namespace Gyoto {
class Object;
class Property;
class Value;
class FactoryMessenger;
}
/// Declare a pair of accessors to string member in a class declaration
/**
* The accessors must also be defined in the .C file
*
* \param method name of the accessors.
*/
#define GYOTO_OBJECT_ACCESSORS_STRING(method) \
virtual void method(std::string const&); \
virtual std::string method() const;
/// Declare a pair of accessors to scalar member in a class declaration
/**
* The accessors must also be defined in the .C file, which can be
* done using #GYOTO_PROPERTY_ACCESSORS
*
* \param type data type of the memebr beeing accessed. Any scalar
* type (double, long, size_t, SmartPointer<Metric::Generic> etc).
* \param method name of the accessors.
*/
#define GYOTO_OBJECT_ACCESSORS(type, method) \
virtual void method(type); \
virtual type method() const;
/// Declare a quadruplet of accessors to double member that supports unit
/**
* The accessors must also be defined in the .C file.
*
* \param method name of the accessors.
*/
#define GYOTO_OBJECT_ACCESSORS_UNIT(method) \
GYOTO_OBJECT_ACCESSORS(double, method) \
virtual void method(double, std::string const &); \
virtual double method(std::string const &) const;
/// Declare class::properties and class::getProperties()
/**
* Any derived class that does define Properties (i.e. the macro
* GYOTO_PROPERTY_START() is called somewhere in the .C file) must
* call the #GYOTO_OBJECT macro in a "public:" section of the class
* declaration. Else, the property list is inherited from the direct
* parent, and calling GYOTO_PROPERTY_START() in the .C file leads to
* a compile-time error.
*/
#define GYOTO_OBJECT \
static Property const properties[]; \
virtual Property const * getProperties() const
/// Object with properties
/**
* The Object API allows declaring a list of Properties that can be
* set and retrieved using a common, text-based interface. This
* interface simplifies a lot how to read and write XML, as well as
* writing bindings for interpreted langages (e.g. the Yorick
* interface).
*
* In fact, any class member that has an interface implemented as a
* Property can be readily read and written from/to XML as well as
* from the Yorick plug-in, without the need for any additional code.
*
* To declare a Property list:
* 1. declare (in the class declaration, .h file) and define (.C
* file) the pair or quadruplet of accessors for your Property
* (see Property class documentation;
* 2. call the #GYOTO_OBJECT macro in in a public section of the
* class declaration (in the .h file):
* \code
* class A: public Object {
* public:
* GYOTO_OBJECT;
* A();
* virtual ~A();
* ...
* };
* \endcode
* 3. call the various GYOTO_PROPERTY_* macros in the corresponding
* .C file (see the documentation of the Property class).
*
* It is possible to get a Property by name (Assume \a A is a class
* deriving from Object):
* \code
* A myobj();
* Property const *prop=NULL;
* prop = myobj.property("PropertyName");
* if (!prop) throwError("No Property by that name in this object");
* \endcode
* It then becomes possible to set or get the Property from or to a
* Value:
* \code
* myobj.set(*prop, size_t(12));
* size_t val = myobj.get(*prop);
* \endcode
* Of course the type of the Value instance and of the Property
* instance must match. Refer to the documentation of these to classes
* for details.
*
*/
class Gyoto::Object
{
protected:
/// The "kind" that is output in the XML entity
/**
* E.g. for an Astrobj, fillElement() will ensure
* \code
* <Astrobj kind="kind_">...</Astrobj>
* \endcode
* is written.
*/
std::string kind_;
public:
GYOTO_OBJECT;
/** \fn virtual Property const * Object::getProperties() const
* \brief Get list of properties
*
* This method is declared automatically by the #GYOTO_OBJECT macro
* and defined automatically by the #GYOTO_PROPERTY_END macro.
*/
/** \property static Property const properties[]
* \brief Property list
*
* This static member is declared automatically by the #GYOTO_OBJECT
* macro and defined automatically by the #GYOTO_PROPERTY_START,
* #GYOTO_PROPERTY_END and GYOTO_PROPERTY_* macros.
*
* The list of properties is implemented as a static array of
* Property instances. The last item in a Property of type
* Property::empty_t, which evaluates to false, so the list can be
* considered to be NULL-terminated (it is actually rather
* false-terminated). This empty_t last item can be a link to
* another Property list: for instance, the last item in
* Gyoto::Astrobj::Standard::properties is a link to
* Gyoto::Astrobj::Generic::properties.
*/
/// Constructor setting kind
Object (std::string const &kind) ;
/// Default constructor
Object () ;
/// Deep copy constructor
Object (Object const &orig) ;
/// Virtual destructor
virtual ~Object();
/// Set Value of a Property
void set(Property const &p, Value val);
/// Set Value (expressed in unit) of a Property
void set(Property const &p, Value val, std::string const &unit);
/// Set Value of a Property
void set(std::string const &pname, Value val);
/// Set Value (expressed in unit) of a Property
void set(std::string const &pname, Value val, std::string const &unit);
/// Get Value of a Property
Value get(Property const &p) const;
/// Get Value of a Property
Value get(std::string const &pname) const;
/// Get Value of a Property, converted to unit
Value get(Property const &p, std::string const &unit) const;
/// Get Value of a Property, converted to unit
Value get(std::string const &pname, std::string const &unit) const;
/// Find property by name
/**
* Look into the Property list for a Property whose \a name (or
* \a name_false, for a boolean Property) is \a pname. Return a const
* pointer to the first such property found, or NULL if none is
* found.
*/
Property const * property(std::string const pname) const;
#ifdef GYOTO_USE_XERCES
/// Output a single Property to XML
/**
* The base implementation decides what to do based on the \a
* p.type. The format matches how setParameters() an setParameter()
* would interpret the XML descition.
*
* Overriding this method should be avoided, but makes sense in some
* cases (for instance Screen::fillProperty() selects a different
* unit for \a Distance based on its magnitude, so that stellar
* sizes are expressed in solar radii while smaller sizes can be
* expressed in meters and larger sizes in parsecs).
*
* Overriding implementation should fall-back on calling the
* implementation in the direct parent class:
* \code
* class A: public Object {};
* class B: public A {
* using B::setParameter;
* virtual void fillProperty(Gyoto::FactoryMessenger *fmp,
* Property const &p) const ;
* };
* void B::fillProperty(Gyoto::FactoryMessenger *fmp,
* Property const &p) const {
* if (name=="Duff") fmp->doSomething();
* else A::fillProperty(fmp, p);
* }
* \endcode
*/
virtual void fillProperty(Gyoto::FactoryMessenger *fmp,
Property const &p) const ;
/// Fill the XML element for this Object
/**
* The base implementation simply calls fillProperty() for each
* Property defined for the Object.
*
* Derived classes should avoid overriding fillElement(). It may
* make sense occasionally, e.g. to make sure that the metric is
* output first.
*
* To customize how a given Property is rendered, it is better to
* override fillProperty().
*
* If this method is overridden, the implementation should in
* general call fillElement() on the direct base.
*/
virtual void fillElement(Gyoto::FactoryMessenger *fmp) const ;
/// \brief Main loop for parsing Properties from XML description
/**
* This function queries the FactoryMessenger for elements to parse,
* and tries to matche each element to a Property to set it
* accordingly.
*
* Any class that tries to be buildable from XML must supply a
* subcontractor (for base classes such as Metric, Astrobj, Spectrum
* and Spectrometer, it is done as a template that must be
* specialized for each class).
*
* This subcontractor typically looks somewhat like this:
\code
SmartPointer<Metric::Generic>
Gyoto::Metric::MyKind::Subcontractor(FactoryMessenger* fmp) {
SmartPointer<MyKind> gg = new MyKind();
gg -> setParameters(fmp);
return gg;
}
\endcode
*
* Although this is discouraged, it is possible to override the
* following functions to customize how XML entities are parsed:
* - setParameters() if low-level access to the
* FactoryMessenger is required;
* - setParameter(std::string name,
* std::string content,
* std::string unit)
* to interpret an entity that does not match a Property
* (e.g. alternative name);
* - setParameter(Gyoto::Property const &p,
* std::string const &name,
* std::string const &content,
* std::string const &unit)
* to change how a Property is interpreted.
*/
virtual void setParameters(Gyoto::FactoryMessenger *fmp) ;
#endif
/**
* \brief Set parameter by name
*
* This function is used when parsing an XML description, if no
* Property of this \a name is found. Overriding implementation should
* fall-back on calling the direct's parent implementation:
*
* \code
* class A: public Object {};
* class B: public A {
* using B::setParameter;
* virtual int setParameter(std::string name,
* std::string content,
* std::string unit);
* };
* int B::setParameter(std::string name,
* std::string content,
* std::string unit) {
* if (name=="Duff") doSomething(content, unit);
* else return A::setParameter(name, content, unit);
* return 0; // name was known
* }
* \endcode
*
* \param name XML name of the parameter (XML entity). This may have
* a path component, e.g. "Astrobj::Radius", in which case a
* property named "Astrobj" will be sought in the current
* object, and setParameter will be called recusrively on
* this Astrobj with Radius as name.
* \param content string representation of the value
* \param unit string representation of the unit
* \return 0 if this parameter is known, 1 if it is not.
*/
virtual int setParameter(std::string name,
std::string content,
std::string unit);
/**
* \brief Set parameter by Property (and name)
*
* This function is used when parsing an XML description, if
* Property (\a p) of this \a name is found (i.e. either \a p.name or
* \a p.name_false is equal to \a name). Implementation should fall-back
* on calling the direct's parent implementation:
*
* \code
* class A: public Object {};
* class B: public A {
* using B::setParameter;
* virtual void setParameter(Gyoto::Property const &p,
* std::string name,
* std::string content,
* std::string unit);
* };
* void B::setParameter(Gyoto::Property const &p,
* std::string name,
* std::string content,
* std::string unit) {
* if (name=="Duff") doSomething(content, unit);
* else A::setParameter(p, name, content, unit);
* }
* \endcode
*
* \param p Property that matches \a name (\a p.name == \a name or
* \a p.name_false == \a name)
* \param name XML name of the parameter (XML entity)
* \param content string representation of the value
* \param unit string representation of the unit
*/
virtual void setParameter(Gyoto::Property const &p,
std::string const &name,
std::string const &content,
std::string const &unit);
};
#endif
|