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/usr/include/icecc/job.h is in libicecc-dev 1.0.1-2.

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/*
    This file is part of Icecream.

    Copyright (c) 2004 Stephan Kulow <coolo@suse.de>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/

#ifndef _COMPILE_JOB_H
#define _COMPILE_JOB_H

#include <list>
#include <string>

typedef enum { Arg_Unspecified, Arg_Local, Arg_Remote, Arg_Rest } Argument_Type;
class ArgumentsList : public std::list< std::pair<std::string, Argument_Type> >
{
public:
    void append( std::string s, Argument_Type t ) {
        push_back( make_pair( s, t ) );
    }
};

class CompileJob {

public:
    typedef enum {Lang_C, Lang_CXX, Lang_OBJC, Lang_Custom} Language;
    typedef enum { Flag_None = 0, Flag_g = 0x1, Flag_g3 = 0x2, Flag_O = 0x4, Flag_O2 = 0x8, Flag_Ol2 = 0x10 } Flag;

    CompileJob() : m_id( 0 ) { __setTargetPlatform(); }

    void setCompilerName(const std::string& name) { m_compiler_name = name; }
    std::string compilerName() const { return m_compiler_name; }

    void setLanguage( Language lg ) { m_language = lg; }
    Language language() const { return m_language; }

    void setEnvironmentVersion( const std::string& ver ) {
        m_environment_version = ver;
    }

    std::string environmentVersion() const {
        return m_environment_version;
    }

    unsigned int argumentFlags() const;

    void setFlags( const ArgumentsList &flags ) {
        m_flags = flags;
    }
    std::list<std::string> localFlags() const;
    std::list<std::string> remoteFlags() const;
    std::list<std::string> restFlags() const;
    std::list<std::string> allFlags() const;

    void setInputFile( const std::string &file ) {
        m_input_file = file;
    }

    std::string inputFile() const {
        return m_input_file;
    }

    void setOutputFile( const std::string &file ) {
        m_output_file = file;
    }

    std::string outputFile() const {
        return m_output_file;
    }

    void setJobID( unsigned int id ) {
        m_id = id;
    }
    unsigned int jobID() const {
        return m_id;
    }

    void appendFlag( std::string arg, Argument_Type argumentType ) {
        m_flags.append( arg, argumentType );
    }

    std::string targetPlatform() const { return m_target_platform; }
    void setTargetPlatform( const std::string &_target ) {
        m_target_platform = _target;
    }

private:
    std::list<std::string> flags( Argument_Type argumentType ) const;
    void __setTargetPlatform();

    unsigned int m_id;
    Language m_language;
    std::string m_compiler_name;
    std::string m_environment_version;
    ArgumentsList m_flags;
    std::string m_input_file, m_output_file;
    std::string m_target_platform;
};

inline void appendList( std::list<std::string> &list,
                 const std::list<std::string> &toadd )
{
    // Cannot splice since toadd is a reference-to-const
    list.insert( list.end(), toadd.begin(), toadd.end() );
}

#endif