/usr/include/ITK-4.9/itkArrowSpatialObject.hxx is in libinsighttoolkit4-dev 4.9.0-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkArrowSpatialObject_hxx
#define itkArrowSpatialObject_hxx
#include "itkArrowSpatialObject.h"
#include "itkEuler3DTransform.h"
namespace itk
{
/** Constructor */
template< unsigned int TDimension >
ArrowSpatialObject< TDimension >
::ArrowSpatialObject()
{
this->SetDimension(TDimension);
this->SetTypeName ("ArrowSpatialObject");
this->GetProperty()->SetRed(1);
this->GetProperty()->SetGreen(0);
this->GetProperty()->SetBlue(0);
this->GetProperty()->SetAlpha(1);
m_Direction.Fill(0);
m_Direction[0] = 1; // along the x direction by default
m_Position.Fill(0);
m_Length = 1;
this->ComputeBoundingBox();
}
/** Destructor */
template< unsigned int TDimension >
ArrowSpatialObject< TDimension >
::~ArrowSpatialObject()
{}
/** Set the length of the arrow */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::SetLength(double length)
{
m_Length = length;
double spacing[TDimension];
spacing[0] = m_Length;
for ( unsigned int i = 1; i < TDimension; i++ )
{
spacing[i] = 1;
}
this->SetSpacing(spacing);
this->Modified();
}
/** Compute the bounding box */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::ComputeLocalBoundingBox() const
{
itkDebugMacro("Computing Rectangle bounding box");
if ( this->GetBoundingBoxChildrenName().empty()
|| strstr( typeid( Self ).name(), this->GetBoundingBoxChildrenName().c_str() ) )
{
PointType pnt = this->GetPosition();
PointType pnt2;
for ( unsigned int i = 0; i < TDimension; i++ )
{
pnt2[i] = pnt[i] + m_Length * m_Direction[i];
}
pnt = this->GetIndexToWorldTransform()->TransformPoint(pnt);
pnt2 = this->GetIndexToWorldTransform()->TransformPoint(pnt2);
const_cast< typename Superclass::BoundingBoxType * >(
this->GetBounds() )->SetMinimum(pnt);
const_cast< typename Superclass::BoundingBoxType * >(
this->GetBounds() )->SetMaximum(pnt2);
}
return true;
}
/** Check if a given point is on the arrow */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::IsInside(const PointType & point, unsigned int depth, char *name) const
{
itkDebugMacro("Checking the point [" << point << "] is on the Line");
if ( name == ITK_NULLPTR )
{
if ( IsInside(point) )
{
return true;
}
}
else if ( strstr(typeid( Self ).name(), name) )
{
if ( IsInside(point) )
{
return true;
}
}
return Superclass::IsInside(point, depth, name);
}
/** Test whether a point is inside or outside the object
* For computational speed purposes, it is faster if the method does not
* check the name of the class and the current depth */
template< unsigned int TDimension >
bool
ArrowSpatialObject< TDimension >
::IsInside(const PointType & point) const
{
if ( !this->SetInternalInverseTransformToWorldToIndexTransform() )
{
return false;
}
PointType transformedPoint =
this->GetInternalInverseTransform()->TransformPoint(point);
this->ComputeLocalBoundingBox();
if ( this->GetBounds()->IsInside(transformedPoint) )
{
// If the transformedPoint lies on the line between the two points
PointType pnt = this->GetPosition();
PointType pnt2;
for ( unsigned int i = 0; i < TDimension; i++ )
{
pnt2[i] = pnt[i] + m_Length * m_Direction[i];
}
VectorType v = pnt2 - pnt;
VectorType v2 = transformedPoint - pnt;
v.Normalize();
v2.Normalize();
if ( Math::AlmostEquals( dot_product( v.GetVnlVector(), v2.GetVnlVector() ), NumericTraits< typename VectorType::ValueType >::OneValue() ) )
{
return true;
}
}
return false;
}
/** Update the local transform from the position and the direction */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::UpdateTransform()
{
//TODO: What should happen if TDimension is not equal to 3
VectorType offset;
for ( unsigned int i = 0; i < TDimension; i++ )
{
offset[i] = m_Position[i];
}
this->GetObjectToParentTransform()->SetOffset(offset);
// If the given direction is not normalized we set the length of the vector
// as the length of the arrow
m_Length = m_Direction.GetSquaredNorm();
if ( m_Length != 0.0 )
{
m_Length = std::sqrt(m_Length);
}
else
{
this->Modified();
return;
}
m_Direction.Normalize();
this->Modified();
}
template< > void ArrowSpatialObject< 3 > ::UpdateTransform();
/** Print the object */
template< unsigned int TDimension >
void
ArrowSpatialObject< TDimension >
::PrintSelf(std::ostream & os, Indent indent) const
{
os << indent << "ArrowSpatialObject(" << this << ")" << std::endl;
Superclass::PrintSelf(os, indent);
os << indent << "Position = " << m_Position << std::endl;
os << indent << "Direction = " << m_Direction << std::endl;
os << indent << "Length = " << m_Length << std::endl;
}
} // end namespace itk
#endif // end itkArrowSpatialObject_hxx
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