This file is indexed.

/usr/include/ITK-4.9/itkImageRandomNonRepeatingConstIteratorWithIndex.hxx is in libinsighttoolkit4-dev 4.9.0-4ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/*=========================================================================
 *
 *  Copyright Insight Software Consortium
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef itkImageRandomNonRepeatingConstIteratorWithIndex_hxx
#define itkImageRandomNonRepeatingConstIteratorWithIndex_hxx

#include "itkImageRandomNonRepeatingConstIteratorWithIndex.h"

namespace itk
{
/** Default constructor. Needed since we provide a cast constructor. */
template< typename TImage >
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::ImageRandomNonRepeatingConstIteratorWithIndex():ImageConstIteratorWithIndex< TImage >()
{
  m_NumberOfPixelsInRegion    = 0L;
  m_NumberOfSamplesRequested  = 0L;
  m_NumberOfSamplesDone       = 0L;
  m_Permutation = ITK_NULLPTR;
}

/** Constructor establishes an iterator to walk a particular image and a
 * particular region of that image. */
template< typename TImage >
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::ImageRandomNonRepeatingConstIteratorWithIndex(const ImageType *ptr, const RegionType & region):
  ImageConstIteratorWithIndex< TImage >(ptr, region)
{
  m_NumberOfPixelsInRegion   = region.GetNumberOfPixels();
  m_NumberOfSamplesRequested = 0L;
  m_NumberOfSamplesDone      = 0L;
  m_Permutation = new RandomPermutation(m_NumberOfPixelsInRegion);
}


//----------------------------------------------------------------------
//    Assignment Operator
//----------------------------------------------------------------------
template< typename TImage >
ImageRandomNonRepeatingConstIteratorWithIndex< TImage > &
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::operator=(const Self & it)
{
  if(this != &it)
    {
    this->ImageConstIteratorWithIndex< TImage >::operator=(it);
    if(m_Permutation)
      {
      *m_Permutation = *(it.m_Permutation);
      }
    else
      {
      m_NumberOfPixelsInRegion   = it.GetRegion().GetNumberOfPixels();
      m_NumberOfSamplesRequested = 0L;
      m_NumberOfSamplesDone      = 0L;
      m_Permutation = new RandomPermutation(m_NumberOfPixelsInRegion);
      }
    }
  return *this;
}

/**  Set the number of samples to extract from the region */
template< typename TImage >
void
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::SetNumberOfSamples(SizeValueType number)
{
  m_NumberOfSamplesRequested = number;
  if ( number > m_NumberOfPixelsInRegion ) { m_NumberOfSamplesRequested = m_NumberOfPixelsInRegion; }
}

/**  Set the number of samples to extract from the region */
template< typename TImage >
typename ImageRandomNonRepeatingConstIteratorWithIndex< TImage >::SizeValueType
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::GetNumberOfSamples(void) const
{
  return m_NumberOfSamplesRequested;
}

/** Reinitialize the seed of the random number generator */
template< typename TImage >
void
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::ReinitializeSeed()
{
  this->m_Permutation->ReinitializeSeed();
  this->m_Permutation->Shuffle();
}

template< typename TImage >
void
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::ReinitializeSeed(int seed)
{
  this->m_Permutation->ReinitializeSeed(seed);
  this->m_Permutation->Shuffle();
}

/** update the position */
template< typename TImage >
void
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::SetPriorityImage(const PriorityImageType *priorityImage)
{
  // should probably do error checking to be sure that the priority
  // image is the right size
  typedef SizeValueType PositionValueType;

  for (PositionValueType pixel = 0; pixel < m_NumberOfPixelsInRegion; pixel++ )
    {
    PositionValueType position = pixel;
    IndexType              positionIndex;
    for ( unsigned int dim = 0; dim < TImage::ImageDimension; dim++ )
      {
      const SizeValueType sizeInThisDimension = this->m_Region.GetSize()[dim];
      const PositionValueType residual = position % sizeInThisDimension;
      positionIndex[dim] =  residual + this->m_BeginIndex[dim];
      position -= residual;
      position /= sizeInThisDimension;
      }
    //std::cout<<pixel<<" "<<positionIndex<<"
    // "<<priorityImage->GetPixel(positionIndex)std::endl;
    this->m_Permutation->SetPriority( pixel, priorityImage->GetPixel(positionIndex) );
    }
  this->m_Permutation->Shuffle();
}

/** update the position */
template< typename TImage >
void
ImageRandomNonRepeatingConstIteratorWithIndex< TImage >
::UpdatePosition()
{
  typedef IndexValueType PositionValueType;

  PositionValueType position = ( *( this->m_Permutation ) )[m_NumberOfSamplesDone % m_NumberOfSamplesRequested];
  for ( unsigned int dim = 0; dim < TImage::ImageDimension; dim++ )
    {
    const SizeValueType sizeInThisDimension = this->m_Region.GetSize()[dim];
    const PositionValueType residual = position % sizeInThisDimension;
    this->m_PositionIndex[dim] =  residual + this->m_BeginIndex[dim];
    position -= residual;
    position /= sizeInThisDimension;
    }

  this->m_Position = this->m_Image->GetBufferPointer() + this->m_Image->ComputeOffset(this->m_PositionIndex);
}
} // end namespace itk

#endif