/usr/include/ITK-4.9/itkLightObject.h is in libinsighttoolkit4-dev 4.9.0-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkLightObject_h
#define itkLightObject_h
#include "itkMacro.h"
#include "itkSmartPointer.h"
#include "itkTimeStamp.h"
#include "itkIndent.h"
#include "itkAtomicInt.h"
#include <iostream>
#include <typeinfo>
#if defined( _WIN32 )
// To get LONG defined
#include "itkWindows.h"
#elif defined( __APPLE__ )
// To get MAC_OS_X_VERSION_MIN_REQUIRED defined
#include <AvailabilityMacros.h>
#endif
namespace itk
{
/** \class LightObject
* \brief Light weight base class for most itk classes.
*
* LightObject is the highest level base class for most itk objects. It
* implements reference counting and the API for object printing.
* It can be used as a lightweight base class in preference to Object.
* (LightObject does not support callbacks or modified time as Object
* does.) All ITK objects should be a subclass of LightObject or Object
* with few exceptions (due to performance concerns).
*
* \sa Object
* \ingroup ITKSystemObjects
* \ingroup DataRepresentation
* \ingroup ITKCommon
*/
class ITKCommon_EXPORT LightObject
{
public:
/** Standard class typedefs. */
typedef LightObject Self;
typedef SmartPointer< Self > Pointer;
typedef SmartPointer< const Self > ConstPointer;
/** Method for creation through the object factory. */
static Pointer New();
/** Create an object from an instance, potentially deferring to a
* factory. This method allows you to create an instance of an
* object that is exactly the same type as the referring object.
* This is useful in cases where an object has been cast back to a
* base class. */
virtual Pointer CreateAnother() const;
itkCloneMacro(Self);
/** Delete an itk object. This method should always be used to delete an
* object when the new operator was used to create it. Using the C
* delete method will not work with reference counting. */
virtual void Delete();
/** Return the name of this class as a string. Used by the object factory
* (implemented in New()) to instantiate objects of a named type. Also
* used for debugging and other output information. */
virtual const char * GetNameOfClass() const;
#ifdef _WIN32
/** Used to avoid dll boundary problems. */
void * operator new(size_t);
void * operator new[](size_t);
void operator delete(void *);
void operator delete[](void *, size_t);
#endif
/** Cause the object to print itself out. */
void Print(std::ostream & os, Indent indent = 0) const;
/** This method is called when itkExceptionMacro executes. It allows
* the debugger to break on error. */
static void BreakOnError();
/** Increase the reference count (mark as used by another object). */
virtual void Register() const;
/** Decrease the reference count (release by another object). */
virtual void UnRegister() const ITK_NOEXCEPT;
/** Gets the reference count on this object. */
virtual int GetReferenceCount() const
{ return m_ReferenceCount; }
/** Sets the reference count on this object. This is a dangerous
* method, use it with care. */
virtual void SetReferenceCount(int);
protected:
LightObject();
virtual ~LightObject();
/** Methods invoked by Print() to print information about the object
* including superclasses. Typically not called by the user (use Print()
* instead) but used in the hierarchical print process to combine the
* output of several classes. */
virtual void PrintSelf(std::ostream & os, Indent indent) const;
virtual void PrintHeader(std::ostream & os, Indent indent) const;
virtual void PrintTrailer(std::ostream & os, Indent indent) const;
/**
* Actual implementation of the clone method. This method should be reimplemeted
* in subclasses to clone the extra required parameters.
*/
virtual LightObject::Pointer InternalClone() const;
/** Number of uses of this object by other objects. */
mutable AtomicInt<int> m_ReferenceCount;
private:
LightObject(const Self &) ITK_DELETE_FUNCTION;
void operator=(const Self &) ITK_DELETE_FUNCTION;
};
/**
* This operator allows all subclasses of LightObject to be printed via <<.
* It in turn invokes the Print method, which in turn will invoke the
* PrintSelf method that all objects should define, if they have anything
* interesting to print out.
*/
std::ostream &
operator<<(std::ostream & os, const LightObject & o);
} // end namespace itk
#endif
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