/usr/include/kopete/kopeteidentitymanager.h is in libkopete-dev 4:15.12.3-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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kopeteidentitymanager.h - Kopete Identity Manager
Copyright (c) 2007 by Gustavo Pichorim Boiko <gustavo.boiko@kdemail.net>
Kopete (c) 2002-2007 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef __kopeteidentitymanager_h__
#define __kopeteidentitymanager_h__
#include <QtCore/QObject>
#include "kopete_export.h"
#include "kopeteonlinestatus.h"
#include "kopeteidentity.h"
#include "kopetestatusmessage.h"
namespace Kopete
{
/**
* IdentityManager manages all defined identities in Kopete. You can
* query them and globally set them all online or offline from here.
*
* IdentityManager is a singleton, you may uses it with @ref IdentityManager::self()
*
* @author Gustavo Pichorim Boiko <gustavo.boiko\@kdemail.net>
*/
class KOPETE_EXPORT IdentityManager : public QObject
{
Q_OBJECT
public:
/**
* \brief Retrieve the instance of IdentityManager.
*
* The identity manager is a singleton class of which only a single
* instance will exist. If no manager exists yet this function will
* create one for you.
*
* \return the instance of the IdentityManager
*/
static IdentityManager* self();
~IdentityManager();
/**
* \brief Retrieve the list of identities
* \return a list of all the identities
*/
const Identity::List & identities() const;
/**
* \brief Return the identity asked
* \param identityId is the ID for the identity
* \return the Identity object found or NULL if no identity was found
*/
Identity* findIdentity( const QString &identityId );
/**
* \brief Returs the default identity to be used
*
* This is the default identity configured in kopete. If no identity was created
* yet, this function will create a new identity, set it as the default identity
* and return it.
* If there are identities already created, but none of them was set as the default,
* it will return the first identity of the list.
* @return the default identity
*/
Identity* defaultIdentity();
/**
* @brief Sets a new default identity
*
* By changing the default identity, you do NOT change the accounts' identity
* association. They are kept as if nothing has changed
*/
void setDefaultIdentity(Identity *ident);
/**
* \brief Delete the identity and clean the config data
*
* This will mostly be called when no account is assigned to an identity
*/
void removeIdentity( Identity *identity );
/**
* @brief Register the identity.
*
* This adds the identity in the manager's identity list.
* It will check no identities already exist with the same ID, if any, the identity is deleted. and not added
*
* @return @p identity, or 0L if the identity was deleted because id collision
*/
Identity *registerIdentity( Identity *identity );
public slots:
/**
* @brief Set all identities a status in the specified category
*
* @param category is one of the Kopete::OnlineStatusManager::Categories
* @param statusMessage is the new status message
* @param flags is a bitmask of SetOnlineStatusFlag
*/
void setOnlineStatus( /*Kopete::OnlineStatusManager::Categories*/ uint category,
const Kopete::StatusMessage &statusMessage = Kopete::StatusMessage(), uint flags=0);
/**
* \internal
* Save the identity data to KConfig
*/
void save();
/**
* \internal
* Load the identity data from KConfig
*/
void load();
signals:
/**
* \brief Signals when an identity is ready for use
*/
void identityRegistered( Kopete::Identity *identity );
/**
* \brief Signals when an identity has been unregistered
*
* At this state, we are already in the Identity destructor.
*/
void identityUnregistered( const Kopete::Identity *identity );
/**
* \brief Signals when the default identity has changed
*/
void defaultIdentityChanged( Kopete::Identity *identity );
void identityOnlineStatusChanged( Kopete::Identity *identity );
private:
/**
* Private constructor, because we're a singleton
*/
IdentityManager();
private slots:
void slotIdentityOnlineStatusChanged( Kopete::Identity *i );
/**
* \internal
* Unregister the identity.
*/
void unregisterIdentity( const Kopete::Identity *identity );
private:
static IdentityManager *s_self;
class Private;
Private * const d;
};
} //END namespace Kopete
#endif
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