/usr/include/liggghts/particleToInsert_multisphere.h is in libliggghts-dev 3.3.1+repack1-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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This is the
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╚══════╝╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝®
DEM simulation engine, released by
DCS Computing Gmbh, Linz, Austria
http://www.dcs-computing.com, office@dcs-computing.com
LIGGGHTS® is part of CFDEM®project:
http://www.liggghts.com | http://www.cfdem.com
Core developer and main author:
Christoph Kloss, christoph.kloss@dcs-computing.com
LIGGGHTS® is open-source, distributed under the terms of the GNU Public
License, version 2 or later. It is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have
received a copy of the GNU General Public License along with LIGGGHTS®.
If not, see http://www.gnu.org/licenses . See also top-level README
and LICENSE files.
LIGGGHTS® and CFDEM® are registered trade marks of DCS Computing GmbH,
the producer of the LIGGGHTS® software and the CFDEM®coupling software
See http://www.cfdem.com/terms-trademark-policy for details.
-------------------------------------------------------------------------
Contributing author and copyright for this file:
(if not contributing author is listed, this file has been contributed
by the core developer)
Copyright 2012- DCS Computing GmbH, Linz
Copyright 2009-2012 JKU Linz
------------------------------------------------------------------------- */
#ifndef LMP_PARTICLE_TO_INSERT_MULTISPHERE_H
#define LMP_PARTICLE_TO_INSERT_MULTISPHERE_H
#include "particleToInsert.h"
using namespace LAMMPS_NS;
namespace LAMMPS_NS {
class ParticleToInsertMultisphere : public ParticleToInsert
{
public:
ParticleToInsertMultisphere(LAMMPS* lmp,int ns);
virtual ~ParticleToInsertMultisphere();
// per-particle displace in body coordinates
double **displace;
// vector to center of bounding sphere in body coos
double xcm_to_xbound[3];
// center of mass, should be 0/0/0
double xcm_ins[3];
double quat_ins[4];
// body principal axes in space coords
// = coordinate axis for body co sys
double ex_space[3],ey_space[3],ez_space[3];
double inertia[3];
bool fflag[3],tflag[3];
int type_ms;
int insert();
int check_near_set_x_v_omega(double *x,double *v, double *omega, double *quat, RegionNeighborList & neighList);//, double **xnear, int &nnear)
int set_x_v_omega(double *,double *,double *, double *);
void random_rotate(double,double,double);
virtual void scale_pti(double r_scale);
};
}
#endif
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