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/usr/include/m4ri/ple_russian_template.h is in libm4ri-dev 20140914-2.

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#include <m4ri/misc.h>

void __M4RI_TEMPLATE_NAME(_mzd_process_rows_ple)(mzd_t *M, rci_t startrow, rci_t stoprow, rci_t startcol, int const k[N], const ple_table_t const *table[N]) {
  assert(1 <= N && N <= 8);

  const mzd_t *T[N];
  const rci_t *E[N];
  const word  *B[N];
        word  bm[N];
         int  sh[N];
         int   x[N];
  const word * t[N];

  switch(N) { /* we rely on the compiler to optimise this switch away, it reads nicer than #if */
  case 8: T[7] = table[7]->T; E[7] = table[7]->E; B[7] = table[7]->B; bm[7] = __M4RI_LEFT_BITMASK(k[7]); sh[7] = k[0] + k[1] + k[2] + k[3] + k[4] + k[5] + k[6];
  case 7: T[6] = table[6]->T; E[6] = table[6]->E; B[6] = table[6]->B; bm[6] = __M4RI_LEFT_BITMASK(k[6]); sh[6] = k[0] + k[1] + k[2] + k[3] + k[4] + k[5];
  case 6: T[5] = table[5]->T; E[5] = table[5]->E; B[5] = table[5]->B; bm[5] = __M4RI_LEFT_BITMASK(k[5]); sh[5] = k[0] + k[1] + k[2] + k[3] + k[4];
  case 5: T[4] = table[4]->T; E[4] = table[4]->E; B[4] = table[4]->B; bm[4] = __M4RI_LEFT_BITMASK(k[4]); sh[4] = k[0] + k[1] + k[2] + k[3];
  case 4: T[3] = table[3]->T; E[3] = table[3]->E; B[3] = table[3]->B; bm[3] = __M4RI_LEFT_BITMASK(k[3]); sh[3] = k[0] + k[1] + k[2];
  case 3: T[2] = table[2]->T; E[2] = table[2]->E; B[2] = table[2]->B; bm[2] = __M4RI_LEFT_BITMASK(k[2]); sh[2] = k[0] + k[1];
  case 2: T[1] = table[1]->T; E[1] = table[1]->E; B[1] = table[1]->B; bm[1] = __M4RI_LEFT_BITMASK(k[1]); sh[1] = k[0];
  case 1: T[0] = table[0]->T; E[0] = table[0]->E; B[0] = table[0]->B; bm[0] = __M4RI_LEFT_BITMASK(k[0]); sh[0] = 0;
  }  

  wi_t const block = startcol / m4ri_radix;
  wi_t const wide = M->width - block;

  for(rci_t r = startrow; r < stoprow; ++r) {
    word bits = mzd_read_bits(M, r, startcol, sh[N-1] + k[N-1]);
    word   *m = M->rows[r] + block;

    switch(N) {  /* we rely on the compiler to optimise this switch away, it reads nicer than #if */
    case 8:   x[ N-8 ] = E[ N-8 ][ (bits>> sh[ N-8 ]) & bm[ N-8 ] ];  bits ^= B[ N-8 ][x[ N-8 ]];  t[ N-8 ] = T[ N-8 ]->rows[x[ N-8 ]] + block;
    case 7:   x[ N-7 ] = E[ N-7 ][ (bits>> sh[ N-7 ]) & bm[ N-7 ] ];  bits ^= B[ N-7 ][x[ N-7 ]];  t[ N-7 ] = T[ N-7 ]->rows[x[ N-7 ]] + block;
    case 6:   x[ N-6 ] = E[ N-6 ][ (bits>> sh[ N-6 ]) & bm[ N-6 ] ];  bits ^= B[ N-6 ][x[ N-6 ]];  t[ N-6 ] = T[ N-6 ]->rows[x[ N-6 ]] + block;
    case 5:   x[ N-5 ] = E[ N-5 ][ (bits>> sh[ N-5 ]) & bm[ N-5 ] ];  bits ^= B[ N-5 ][x[ N-5 ]];  t[ N-5 ] = T[ N-5 ]->rows[x[ N-5 ]] + block;
    case 4:   x[ N-4 ] = E[ N-4 ][ (bits>> sh[ N-4 ]) & bm[ N-4 ] ];  bits ^= B[ N-4 ][x[ N-4 ]];  t[ N-4 ] = T[ N-4 ]->rows[x[ N-4 ]] + block;
    case 3:   x[ N-3 ] = E[ N-3 ][ (bits>> sh[ N-3 ]) & bm[ N-3 ] ];  bits ^= B[ N-3 ][x[ N-3 ]];  t[ N-3 ] = T[ N-3 ]->rows[x[ N-3 ]] + block;
    case 2:   x[ N-2 ] = E[ N-2 ][ (bits>> sh[ N-2 ]) & bm[ N-2 ] ];  bits ^= B[ N-2 ][x[ N-2 ]];  t[ N-2 ] = T[ N-2 ]->rows[x[ N-2 ]] + block;
    case 1:   x[ N-1 ] = E[ N-1 ][ (bits>> sh[ N-1 ]) & bm[ N-1 ] ];  bits ^= B[ N-1 ][x[ N-1 ]];  t[ N-1 ] = T[ N-1 ]->rows[x[ N-1 ]] + block;
    }

    __M4RI_TEMPLATE_NAME(_mzd_combine)(m, t, wide);
  }

  __M4RI_DD_MZD(M);
}

void __M4RI_TEMPLATE_NAME(_mzd_ple_a11)(mzd_t *A,
                                        rci_t const start_row, rci_t const stop_row, rci_t const start_col, wi_t const block,
                                        int const k[N], ple_table_t const *table[N]) {

  wi_t const wide = A->width - block;

  if(wide <= 0) 
    return;

  const mzd_t *T[N];
  const rci_t *M[N];
        word  bm[N];
         int  sh[N];
         int   x[N];
  const word * t[N];

  switch(N) { /* we rely on the compiler to optimise this switch away, it reads nicer than #if */
  case 8: T[7] = table[7]->T; M[7] = table[7]->M; bm[7] = __M4RI_LEFT_BITMASK(k[7]); sh[7] = k[0] + k[1] + k[2] + k[3] + k[4] + k[5] + k[6];
  case 7: T[6] = table[6]->T; M[6] = table[6]->M; bm[6] = __M4RI_LEFT_BITMASK(k[6]); sh[6] = k[0] + k[1] + k[2] + k[3] + k[4] + k[5];
  case 6: T[5] = table[5]->T; M[5] = table[5]->M; bm[5] = __M4RI_LEFT_BITMASK(k[5]); sh[5] = k[0] + k[1] + k[2] + k[3] + k[4];
  case 5: T[4] = table[4]->T; M[4] = table[4]->M; bm[4] = __M4RI_LEFT_BITMASK(k[4]); sh[4] = k[0] + k[1] + k[2] + k[3];
  case 4: T[3] = table[3]->T; M[3] = table[3]->M; bm[3] = __M4RI_LEFT_BITMASK(k[3]); sh[3] = k[0] + k[1] + k[2];
  case 3: T[2] = table[2]->T; M[2] = table[2]->M; bm[2] = __M4RI_LEFT_BITMASK(k[2]); sh[2] = k[0] + k[1];
  case 2: T[1] = table[1]->T; M[1] = table[1]->M; bm[1] = __M4RI_LEFT_BITMASK(k[1]); sh[1] = k[0];
  case 1: T[0] = table[0]->T; M[0] = table[0]->M; bm[0] = __M4RI_LEFT_BITMASK(k[0]); sh[0] = 0;
  };

  const rci_t bits_to_read = sh[N-1] + k[N-1];

  for(rci_t i = start_row; i < stop_row; ++i) {
    const word bits = mzd_read_bits(A, i, start_col, bits_to_read);
    word *m = A->rows[i] + block;

    switch(N) {  /* we rely on the compiler to optimise this switch away, it reads nicer than #if */
    case 8:   x[ N-8 ] = M[ N-8 ][ (bits>> sh[ N-8 ]) & bm[ N-8 ] ]; t[ N-8 ] = T[ N-8 ]->rows[ x[ N-8 ] ] + block;
    case 7:   x[ N-7 ] = M[ N-7 ][ (bits>> sh[ N-7 ]) & bm[ N-7 ] ]; t[ N-7 ] = T[ N-7 ]->rows[ x[ N-7 ] ] + block;
    case 6:   x[ N-6 ] = M[ N-6 ][ (bits>> sh[ N-6 ]) & bm[ N-6 ] ]; t[ N-6 ] = T[ N-6 ]->rows[ x[ N-6 ] ] + block;
    case 5:   x[ N-5 ] = M[ N-5 ][ (bits>> sh[ N-5 ]) & bm[ N-5 ] ]; t[ N-5 ] = T[ N-5 ]->rows[ x[ N-5 ] ] + block;
    case 4:   x[ N-4 ] = M[ N-4 ][ (bits>> sh[ N-4 ]) & bm[ N-4 ] ]; t[ N-4 ] = T[ N-4 ]->rows[ x[ N-4 ] ] + block;
    case 3:   x[ N-3 ] = M[ N-3 ][ (bits>> sh[ N-3 ]) & bm[ N-3 ] ]; t[ N-3 ] = T[ N-3 ]->rows[ x[ N-3 ] ] + block;
    case 2:   x[ N-2 ] = M[ N-2 ][ (bits>> sh[ N-2 ]) & bm[ N-2 ] ]; t[ N-2 ] = T[ N-2 ]->rows[ x[ N-2 ] ] + block;
    case 1:   x[ N-1 ] = M[ N-1 ][ (bits>> sh[ N-1 ]) & bm[ N-1 ] ]; t[ N-1 ] = T[ N-1 ]->rows[ x[ N-1 ] ] + block;
    }
    __M4RI_TEMPLATE_NAME(_mzd_combine)(m, t, wide);
  }
  __M4RI_DD_MZD(A);
}