/usr/include/mupdf/fitz/device.h is in libmupdf-dev 1.7a-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 | #ifndef MUPDF_FITZ_DEVICE_H
#define MUPDF_FITZ_DEVICE_H
#include "mupdf/fitz/system.h"
#include "mupdf/fitz/context.h"
#include "mupdf/fitz/math.h"
#include "mupdf/fitz/colorspace.h"
#include "mupdf/fitz/image.h"
#include "mupdf/fitz/shade.h"
#include "mupdf/fitz/path.h"
#include "mupdf/fitz/text.h"
/*
The different format handlers (pdf, xps etc) interpret pages to a
device. These devices can then process the stream of calls they
recieve in various ways:
The trace device outputs debugging information for the calls.
The draw device will render them.
The list device stores them in a list to play back later.
The text device performs text extraction and searching.
The bbox device calculates the bounding box for the page.
Other devices can (and will) be written in future.
*/
typedef struct fz_device_s fz_device;
enum
{
/* Flags */
FZ_DEVFLAG_MASK = 1,
FZ_DEVFLAG_COLOR = 2,
FZ_DEVFLAG_UNCACHEABLE = 4,
FZ_DEVFLAG_FILLCOLOR_UNDEFINED = 8,
FZ_DEVFLAG_STROKECOLOR_UNDEFINED = 16,
FZ_DEVFLAG_STARTCAP_UNDEFINED = 32,
FZ_DEVFLAG_DASHCAP_UNDEFINED = 64,
FZ_DEVFLAG_ENDCAP_UNDEFINED = 128,
FZ_DEVFLAG_LINEJOIN_UNDEFINED = 256,
FZ_DEVFLAG_MITERLIMIT_UNDEFINED = 512,
FZ_DEVFLAG_LINEWIDTH_UNDEFINED = 1024,
/* Arguably we should have a bit for the dash pattern itself being
* undefined, but that causes problems; do we assume that it should
* always be set to non-dashing at the start of every glyph? */
FZ_DEVFLAG_BBOX_DEFINED = 2048,
};
enum
{
/* PDF 1.4 -- standard separable */
FZ_BLEND_NORMAL,
FZ_BLEND_MULTIPLY,
FZ_BLEND_SCREEN,
FZ_BLEND_OVERLAY,
FZ_BLEND_DARKEN,
FZ_BLEND_LIGHTEN,
FZ_BLEND_COLOR_DODGE,
FZ_BLEND_COLOR_BURN,
FZ_BLEND_HARD_LIGHT,
FZ_BLEND_SOFT_LIGHT,
FZ_BLEND_DIFFERENCE,
FZ_BLEND_EXCLUSION,
/* PDF 1.4 -- standard non-separable */
FZ_BLEND_HUE,
FZ_BLEND_SATURATION,
FZ_BLEND_COLOR,
FZ_BLEND_LUMINOSITY,
/* For packing purposes */
FZ_BLEND_MODEMASK = 15,
FZ_BLEND_ISOLATED = 16,
FZ_BLEND_KNOCKOUT = 32
};
int fz_lookup_blendmode(const char *name);
char *fz_blendmode_name(int blendmode);
typedef struct fz_device_container_stack_s fz_device_container_stack;
struct fz_device_container_stack_s
{
fz_rect scissor;
int flags;
int user;
};
enum
{
fz_device_container_stack_is_clip_path = 1,
fz_device_container_stack_is_clip_stroke_path = 2,
fz_device_container_stack_is_clip_text = 4,
fz_device_container_stack_is_clip_stroke_text = 8,
fz_device_container_stack_is_clip_image_mask = 16,
fz_device_container_stack_in_mask = 32,
fz_device_container_stack_is_mask = 64,
fz_device_container_stack_is_group = 128,
};
struct fz_device_s
{
int hints;
int flags;
void (*drop_imp)(fz_context *, fz_device *);
void (*begin_page)(fz_context *, fz_device *, const fz_rect *rect, const fz_matrix *ctm);
void (*end_page)(fz_context *, fz_device *);
void (*fill_path)(fz_context *, fz_device *, fz_path *, int even_odd, const fz_matrix *, fz_colorspace *, float *color, float alpha);
void (*stroke_path)(fz_context *, fz_device *, fz_path *, fz_stroke_state *, const fz_matrix *, fz_colorspace *, float *color, float alpha);
void (*clip_path)(fz_context *, fz_device *, fz_path *, const fz_rect *rect, int even_odd, const fz_matrix *);
void (*clip_stroke_path)(fz_context *, fz_device *, fz_path *, const fz_rect *rect, fz_stroke_state *, const fz_matrix *);
void (*fill_text)(fz_context *, fz_device *, fz_text *, const fz_matrix *, fz_colorspace *, float *color, float alpha);
void (*stroke_text)(fz_context *, fz_device *, fz_text *, fz_stroke_state *, const fz_matrix *, fz_colorspace *, float *color, float alpha);
void (*clip_text)(fz_context *, fz_device *, fz_text *, const fz_matrix *, int accumulate);
void (*clip_stroke_text)(fz_context *, fz_device *, fz_text *, fz_stroke_state *, const fz_matrix *);
void (*ignore_text)(fz_context *, fz_device *, fz_text *, const fz_matrix *);
void (*fill_shade)(fz_context *, fz_device *, fz_shade *shd, const fz_matrix *ctm, float alpha);
void (*fill_image)(fz_context *, fz_device *, fz_image *img, const fz_matrix *ctm, float alpha);
void (*fill_image_mask)(fz_context *, fz_device *, fz_image *img, const fz_matrix *ctm, fz_colorspace *, float *color, float alpha);
void (*clip_image_mask)(fz_context *, fz_device *, fz_image *img, const fz_rect *rect, const fz_matrix *ctm);
void (*pop_clip)(fz_context *, fz_device *);
void (*begin_mask)(fz_context *, fz_device *, const fz_rect *, int luminosity, fz_colorspace *, float *bc);
void (*end_mask)(fz_context *, fz_device *);
void (*begin_group)(fz_context *, fz_device *, const fz_rect *, int isolated, int knockout, int blendmode, float alpha);
void (*end_group)(fz_context *, fz_device *);
int (*begin_tile)(fz_context *, fz_device *, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm, int id);
void (*end_tile)(fz_context *, fz_device *);
fz_rect d1_rect;
int error_depth;
char errmess[256];
int container_len;
int container_cap;
fz_device_container_stack *container;
fz_rect scissor_accumulator;
};
void fz_begin_page(fz_context *ctx, fz_device *dev, const fz_rect *rect, const fz_matrix *ctm);
void fz_end_page(fz_context *ctx, fz_device *dev);
void fz_fill_path(fz_context *ctx, fz_device *dev, fz_path *path, int even_odd, const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha);
void fz_stroke_path(fz_context *ctx, fz_device *dev, fz_path *path, fz_stroke_state *stroke, const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha);
void fz_clip_path(fz_context *ctx, fz_device *dev, fz_path *path, const fz_rect *rect, int even_odd, const fz_matrix *ctm);
void fz_clip_stroke_path(fz_context *ctx, fz_device *dev, fz_path *path, const fz_rect *rect, fz_stroke_state *stroke, const fz_matrix *ctm);
void fz_fill_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha);
void fz_stroke_text(fz_context *ctx, fz_device *dev, fz_text *text, fz_stroke_state *stroke, const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha);
void fz_clip_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm, int accumulate);
void fz_clip_stroke_text(fz_context *ctx, fz_device *dev, fz_text *text, fz_stroke_state *stroke, const fz_matrix *ctm);
void fz_ignore_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm);
void fz_pop_clip(fz_context *ctx, fz_device *dev);
void fz_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha);
void fz_fill_image(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, float alpha);
void fz_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, fz_colorspace *colorspace, float *color, float alpha);
void fz_clip_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, const fz_rect *rect, const fz_matrix *ctm);
void fz_begin_mask(fz_context *ctx, fz_device *dev, const fz_rect *area, int luminosity, fz_colorspace *colorspace, float *bc);
void fz_end_mask(fz_context *ctx, fz_device *dev);
void fz_begin_group(fz_context *ctx, fz_device *dev, const fz_rect *area, int isolated, int knockout, int blendmode, float alpha);
void fz_end_group(fz_context *ctx, fz_device *dev);
void fz_begin_tile(fz_context *ctx, fz_device *dev, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm);
int fz_begin_tile_id(fz_context *ctx, fz_device *dev, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm, int id);
void fz_end_tile(fz_context *ctx, fz_device *dev);
void *fz_new_device(fz_context *ctx, int size);
/*
fz_drop_device: Free a devices of any type and its resources.
*/
void fz_drop_device(fz_context *ctx, fz_device *dev);
/*
fz_enable_device_hints : Enable hints in a device.
hints: mask of hints to enable.
For example: By default the draw device renders shadings. For some
purposes (perhaps rendering fast low quality thumbnails) you may want
to tell it to ignore shadings. For this you would enable the
FZ_IGNORE_SHADE hint.
*/
void fz_enable_device_hints(fz_context *ctx, fz_device *dev, int hints);
/*
fz_disable_device_hints : Disable hints in a device.
hints: mask of hints to disable.
For example: By default the text extraction device ignores images.
For some purposes however (such as extracting HTML) you may want to
enable the capturing of image data too. For this you would disable
the FZ_IGNORE_IMAGE hint.
*/
void fz_disable_device_hints(fz_context *ctx, fz_device *dev, int hints);
enum
{
/* Hints */
FZ_IGNORE_IMAGE = 1,
FZ_IGNORE_SHADE = 2,
FZ_DONT_INTERPOLATE_IMAGES = 4,
FZ_MAINTAIN_CONTAINER_STACK = 8,
FZ_NO_CACHE = 16,
};
/*
Cookie support - simple communication channel between app/library.
*/
typedef struct fz_cookie_s fz_cookie;
/*
Provide two-way communication between application and library.
Intended for multi-threaded applications where one thread is
rendering pages and another thread wants read progress
feedback or abort a job that takes a long time to finish. The
communication is unsynchronized without locking.
abort: The appliation should set this field to 0 before
calling fz_run_page to render a page. At any point when the
page is being rendered the application my set this field to 1
which will cause the rendering to finish soon. This field is
checked periodically when the page is rendered, but exactly
when is not known, therefore there is no upper bound on
exactly when the the rendering will abort. If the application
did not provide a set of locks to fz_new_context, it must also
await the completion of fz_run_page before issuing another
call to fz_run_page. Note that once the application has set
this field to 1 after it called fz_run_page it may not change
the value again.
progress: Communicates rendering progress back to the
application and is read only. Increments as a page is being
rendered. The value starts out at 0 and is limited to less
than or equal to progress_max, unless progress_max is -1.
progress_max: Communicates the known upper bound of rendering
back to the application and is read only. The maximum value
that the progress field may take. If there is no known upper
bound on how long the rendering may take this value is -1 and
progress is not limited. Note that the value of progress_max
may change from -1 to a positive value once an upper bound is
known, so take this into consideration when comparing the
value of progress to that of progress_max.
errors: count of errors during current rendering.
incomplete_ok: If this is set to 1 by the caller, then TRYLATER
errors are swallowed as they occur, setting the 'incomplete' flag.
Rendering continues as much as possible ignoring errors. The caller
is expected to check the 'incomplete' flag at the end to see if the
rendering may be considered final or not.
incomplete: Initially should be set to 0. Will be set to non-zero
if a TRYLATER error is thrown during rendering and the incomplete_ok
flag is set.
*/
struct fz_cookie_s
{
int abort;
int progress;
int progress_max; /* -1 for unknown */
int errors;
int incomplete_ok;
int incomplete;
};
/*
fz_new_trace_device: Create a device to print a debug trace of
all device calls.
*/
fz_device *fz_new_trace_device(fz_context *ctx);
/*
fz_new_bbox_device: Create a device to compute the bounding
box of all marks on a page.
The returned bounding box will be the union of all bounding
boxes of all objects on a page.
*/
fz_device *fz_new_bbox_device(fz_context *ctx, fz_rect *rectp);
/*
fz_new_test_device: Create a device to test for features.
Currently only tests for the presence of non-grayscale colors.
threshold: The difference from grayscale that will be tolerated.
Typical values to use are either 0 (be exact) and 0.02 (allow an
imperceptible amount of slop).
*/
fz_device *fz_new_test_device(fz_context *ctx, int *is_color, float threshold);
/*
fz_new_draw_device: Create a device to draw on a pixmap.
dest: Target pixmap for the draw device. See fz_new_pixmap*
for how to obtain a pixmap. The pixmap is not cleared by the
draw device, see fz_clear_pixmap* for how to clear it prior to
calling fz_new_draw_device. Free the device by calling
fz_drop_device.
*/
fz_device *fz_new_draw_device(fz_context *ctx, fz_pixmap *dest);
/*
fz_new_draw_device_with_bbox: Create a device to draw on a pixmap.
dest: Target pixmap for the draw device. See fz_new_pixmap*
for how to obtain a pixmap. The pixmap is not cleared by the
draw device, see fz_clear_pixmap* for how to clear it prior to
calling fz_new_draw_device. Free the device by calling
fz_drop_device.
clip: Bounding box to restrict any marking operations of the
draw device.
*/
fz_device *fz_new_draw_device_with_bbox(fz_context *ctx, fz_pixmap *dest, const fz_irect *clip);
fz_device *fz_new_draw_device_type3(fz_context *ctx, fz_pixmap *dest);
#endif
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