/usr/include/MYGUI/MyGUI_Button.h is in libmygui-dev 3.2.2-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_BUTTON_H_
#define MYGUI_BUTTON_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_TextBox.h"
namespace MyGUI
{
/** \brief @wpage{Button}
Button widget description should be here.
*/
class MYGUI_EXPORT Button :
public TextBox,
public MemberObsolete<Button>
{
MYGUI_RTTI_DERIVED( Button )
public:
Button();
//! Set button selected state
void setStateSelected(bool _value);
//! Get buton selected
bool getStateSelected() const;
/** Enable or disable Image mode\n
Image mode: when button state changed Image on button also change it's picture.\n
Disabled (false) by default.
*/
void setModeImage(bool _value);
/** Get Image mode flag */
bool getModeImage() const;
void setImageResource(const std::string& _name);
void setImageGroup(const std::string& _name);
void setImageName(const std::string& _name);
/*internal:*/
void _setMouseFocus(bool _focus);
ImageBox* _getImageBox();
protected:
virtual void initialiseOverride();
virtual void shutdownOverride();
virtual void onMouseLostFocus(Widget* _new);
virtual void onMouseSetFocus(Widget* _old);
virtual void onMouseButtonPressed(int _left, int _top, MouseButton _id);
virtual void onMouseButtonReleased(int _left, int _top, MouseButton _id);
virtual void baseUpdateEnable();
bool _setState(const std::string& _value);
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
private:
void updateButtonState();
private:
// нажата ли кнопка
bool mIsMousePressed;
// в фокусе ли кнопка
bool mIsMouseFocus;
// статус кнопки нажата или нет
bool mStateSelected;
ImageBox* mImage;
bool mModeImage;
};
} // namespace MyGUI
#endif // MYGUI_BUTTON_H_
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