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/* Author: Ioan Sucan */
#ifndef OMPL_DATASTRUCTURES_GRID_N_
#define OMPL_DATASTRUCTURES_GRID_N_
#include "ompl/datastructures/Grid.h"
namespace ompl
{
/** \brief Representation of a grid where cells keep track of how many neighbors they have */
template <typename _T>
class GridN : public Grid<_T>
{
public:
/// Datatype for cell in base class
typedef typename Grid<_T>::Cell BaseCell;
/// Datatype for array of cells in base class
typedef typename Grid<_T>::CellArray BaseCellArray;
/// Datatype for cell coordinates
typedef typename Grid<_T>::Coord Coord;
/// Definition of a cell in this grid
struct Cell : public BaseCell
{
/// The number of neighbors
unsigned int neighbors;
/// A flag indicating whether this cell is on the border or not
bool border;
Cell() : BaseCell(), neighbors(0), border(true)
{
}
virtual ~Cell()
{
}
};
/// The datatype for arrays of cells
typedef std::vector<Cell*> CellArray;
/// The constructor takes the dimension of the grid as argument
explicit
GridN(unsigned int dimension) : Grid<_T>(dimension)
{
hasBounds_ = false;
overrideCellNeighborsLimit_ = false;
setDimension(dimension);
}
virtual ~GridN()
{
}
/// Update the dimension of the grid; this should not be done
/// unless the grid is empty
void setDimension(unsigned int dimension)
{
assert(Grid<_T>::empty() == true);
Grid<_T>::dimension_ = dimension;
Grid<_T>::maxNeighbors_ = 2 * dimension;
if (!overrideCellNeighborsLimit_)
interiorCellNeighborsLimit_ = Grid<_T>::maxNeighbors_;
}
/// If bounds for the grid need to be considered, we can set them here.
/// When the number of neighbors are counted, whether the
/// Space is bounded matters, in the sense that if a cell is on
/// the boundary, we know some of its neighbors cannot exist.
/// In order to allow such a cell to reflect the fact it has
/// Achieved its maximal number of neighbors, the boundary is
/// counted as the number of neighbors it prevents from
/// existing.
void setBounds(const Coord &low, const Coord &up)
{
lowBound_ = low;
upBound_ = up;
hasBounds_ = true;
}
/// Set the limit of neighboring cells to determine when a cell becomes interior
/// by default, this is 2 * dimension of grid
void setInteriorCellNeighborLimit(unsigned int count)
{
interiorCellNeighborsLimit_ = count;
assert(interiorCellNeighborsLimit_ > 0);
overrideCellNeighborsLimit_ = true;
}
/// Get the cell at a specified coordinate
Cell* getCell(const Coord &coord) const
{
return static_cast<Cell*>(Grid<_T>::getCell(coord));
}
/// Get the list of neighbors for a given cell
void neighbors(const Cell* cell, CellArray& list) const
{
Coord test = cell->coord;
neighbors(test, list);
}
/// Get the list of neighbors for a given coordinate
void neighbors(const Coord& coord, CellArray& list) const
{
Coord test = coord;
neighbors(test, list);
}
/// Get the list of neighbors for a given coordinate
void neighbors(Coord& coord, CellArray& list) const
{
BaseCellArray baselist;
Grid<_T>::neighbors(coord, baselist);
list.reserve(list.size() + baselist.size());
for (unsigned int i = 0 ; i < baselist.size() ; ++i)
list.push_back(static_cast<Cell*>(baselist[i]));
}
/// Instantiate a new cell at given coordinates;
/// Optionally return the list of future neighbors. Note:
/// this call only creates the cell, but does not add it to
/// the grid. It however updates the neighbor count for
/// neighboring cells
virtual BaseCell* createCell(const Coord& coord, BaseCellArray *nbh = NULL)
{
Cell *cell = new Cell();
cell->coord = coord;
BaseCellArray *list = nbh ? nbh : new BaseCellArray();
Grid<_T>::neighbors(cell->coord, *list);
for (typename BaseCellArray::iterator cl = list->begin() ; cl != list->end() ; ++cl)
{
Cell* c = static_cast<Cell*>(*cl);
c->neighbors++;
if (c->border && c->neighbors >= interiorCellNeighborsLimit_)
c->border = false;
}
cell->neighbors = numberOfBoundaryDimensions(cell->coord) + list->size();
if (cell->border && cell->neighbors >= interiorCellNeighborsLimit_)
cell->border = false;
if (!nbh)
delete list;
return cell;
}
/// Remove a cell from the grid. If the cell has not been
/// Added to the grid, only update the neighbor list
virtual bool remove(BaseCell *cell)
{
if (cell)
{
BaseCellArray *list = new BaseCellArray();
Grid<_T>::neighbors(cell->coord, *list);
for (typename BaseCellArray::iterator cl = list->begin() ; cl != list->end() ; ++cl)
{
Cell* c = static_cast<Cell*>(*cl);
c->neighbors--;
if (!c->border && c->neighbors < interiorCellNeighborsLimit_)
c->border = true;
}
delete list;
typename Grid<_T>::CoordHash::iterator pos = Grid<_T>::hash_.find(&cell->coord);
if (pos != Grid<_T>::hash_.end())
{
Grid<_T>::hash_.erase(pos);
return true;
}
}
return false;
}
/// Get the set of instantiated cells in the grid
void getCells(CellArray &cells) const
{
for (typename Grid<_T>::CoordHash::const_iterator i = Grid<_T>::hash_.begin() ;
i != Grid<_T>::hash_.end() ; ++i)
cells.push_back(static_cast<Cell*>(i->second));
}
protected:
/// Compute how many sides of a coordinate touch the boundaries of the grid
unsigned int numberOfBoundaryDimensions(const Coord &coord) const
{
unsigned int result = 0;
if (hasBounds_)
{
for (unsigned int i = 0 ; i < Grid<_T>::dimension_ ; ++i)
if (coord[i] == lowBound_[i] || coord[i] == upBound_[i])
result++;
}
return result;
}
/// Flag indicating whether bounds are in effect for this grid
bool hasBounds_;
/// If bounds are set, this defines the lower corner cell
Coord lowBound_;
/// If bounds are set, this defines the upper corner cell
Coord upBound_;
/// By default, cells are considered on the border if 2n
/// neighbors are created, for a space of dimension n.
/// this value is overridden and set in this member variable
unsigned int interiorCellNeighborsLimit_;
/// Flag indicating whether the neighbor count used to determine whether
/// a cell is on the border or not
bool overrideCellNeighborsLimit_;
};
}
#endif
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