/usr/include/openigtlink/igtlClientSocket.h is in libopenigtlink-dev 1.11.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | /*=========================================================================
Program: The OpenIGTLink Library
Language: C++
Web page: http://openigtlink.org/
Copyright (c) Insight Software Consortium. All rights reserved.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkClientSocket.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME igtlClientSocket - Encapsulates a client socket.
#ifndef __igtlClientSocket_h
#define __igtlClientSocket_h
#include "igtlSocket.h"
#include "igtlWin32Header.h"
namespace igtl
{
class ServerSocket;
class IGTLCommon_EXPORT ClientSocket : public Socket
{
public:
typedef ClientSocket Self;
typedef Socket Superclass;
typedef SmartPointer<Self> Pointer;
typedef SmartPointer<const Self> ConstPointer;
igtlTypeMacro(igtl::ClientSocket, igtl::Socket)
igtlNewMacro(igtl::ClientSocket);
/// Connects to host. Returns 0 on success, -1 on error.
int ConnectToServer(const char* hostname, int port);
protected:
ClientSocket();
~ClientSocket();
void PrintSelf(std::ostream& os) const;
friend class ServerSocket;
private:
ClientSocket(const ClientSocket&); // Not implemented.
void operator=(const ClientSocket&); // Not implemented.
};
}
#endif
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