/usr/include/openvdb/tools/Prune.h is in libopenvdb-dev 3.1.0-2.
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//
// Copyright (c) 2012-2015 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
//
/// @file Prune.h
///
/// @brief Defined various multi-threaded utility functions for trees
///
/// @author Ken Museth
#ifndef OPENVDB_TOOLS_PRUNE_HAS_BEEN_INCLUDED
#define OPENVDB_TOOLS_PRUNE_HAS_BEEN_INCLUDED
#include <boost/utility/enable_if.hpp>
#include <boost/static_assert.hpp>
#include <boost/type_traits/is_floating_point.hpp>
#include <openvdb/math/Math.h> // for isNegative and negative
#include <openvdb/Types.h> // for Index typedef
#include <openvdb/Types.h>
#include <openvdb/tree/NodeManager.h>
namespace openvdb {
OPENVDB_USE_VERSION_NAMESPACE
namespace OPENVDB_VERSION_NAME {
namespace tools {
/// @brief Reduce the memory footprint of a @a tree by replacing with tiles
/// any nodes whose values are all the same (optionally to within a tolerance)
/// and have the same active state.
///
/// @note For trees with floating-point values a child node with (approximately)
/// constant values are replaced with a tile value corresponding to the average
/// of the extrema values in said child node. Else the first value encountered
/// in the child node is used.
///
/// @param tree the tree to be pruned
/// @param tolerance tolerance within which values are considered to be equal
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
template<typename TreeT>
inline void
prune(TreeT& tree,
typename TreeT::ValueType tolerance = zeroVal<typename TreeT::ValueType>(),
bool threaded = true,
size_t grainSize = 1);
/// @brief Reduce the memory footprint of a @a tree by replacing with tiles
/// any non-leaf nodes whose values are all the same (optionally to within a tolerance)
/// and have the same active state.
///
/// @param tree the tree to be pruned
/// @param tolerance tolerance within which values are considered to be equal
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
template<typename TreeT>
inline void
pruneTiles(TreeT& tree,
typename TreeT::ValueType tolerance = zeroVal<typename TreeT::ValueType>(),
bool threaded = true,
size_t grainSize = 1);
/// @brief Reduce the memory footprint of a @a tree by replacing with
/// background tiles any nodes whose values are all inactive.
///
/// @param tree the tree to be pruned
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
template<typename TreeT>
inline void
pruneInactive(TreeT& tree, bool threaded = true, size_t grainSize = 1);
/// @brief Reduce the memory footprint of a @a tree by replacing any nodes
/// whose values are all inactive with tiles of the given @a value.
///
/// @param tree the tree to be pruned
/// @param value value assigned to inactive tiles created during pruning
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
template<typename TreeT>
inline void
pruneInactiveWithValue(
TreeT& tree,
const typename TreeT::ValueType& value,
bool threaded = true,
size_t grainSize = 1);
/// @brief Reduce the memory footprint of a @a tree by replacing nodes
/// whose values are all inactive with inactive tiles having a value equal to
/// the first value encountered in the (inactive) child.
/// @details This method is faster than tolerance-based prune and
/// useful for narrow-band level set applications where inactive
/// values are limited to either an inside or an outside value.
///
/// @param tree the tree to be pruned
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
///
/// @throw ValueError if the background of the @a tree is negative (as defined by math::isNegative)
template<typename TreeT>
inline void
pruneLevelSet(TreeT& tree,
bool threaded = true,
size_t grainSize = 1);
/// @brief Reduce the memory footprint of a @a tree by replacing nodes whose voxel values
/// are all inactive with inactive tiles having the value -| @a insideWidth |
/// if the voxel values are negative and | @a outsideWidth | otherwise.
///
/// @details This method is faster than tolerance-based prune and
/// useful for narrow-band level set applications where inactive
/// values are limited to either an inside or an outside value.
///
/// @param tree the tree to be pruned
/// @param outsideWidth the width of the outside of the narrow band
/// @param insideWidth the width of the inside of the narrow band
/// @param threaded enable or disable threading (threading is enabled by default)
/// @param grainSize used to control the threading granularity (default is 1)
///
/// @throw ValueError if @a outsideWidth is negative or @a insideWidth is
/// not negative (as defined by math::isNegative).
template<typename TreeT>
inline void
pruneLevelSet(TreeT& tree,
const typename TreeT::ValueType& outsideWidth,
const typename TreeT::ValueType& insideWidth,
bool threaded = true,
size_t grainSize = 1);
////////////////////////////////////////////////
template<typename TreeT, Index TerminationLevel = 0>
class InactivePruneOp
{
public:
typedef typename TreeT::ValueType ValueT;
typedef typename TreeT::RootNodeType RootT;
typedef typename TreeT::LeafNodeType LeafT;
BOOST_STATIC_ASSERT(RootT::LEVEL > TerminationLevel);
InactivePruneOp(TreeT& tree) : mValue(tree.background())
{
tree.clearAllAccessors();//clear cache of nodes that could be pruned
}
InactivePruneOp(TreeT& tree, const ValueT& v) : mValue(v)
{
tree.clearAllAccessors();//clear cache of nodes that could be pruned
}
// Nothing to do at the leaf node level
void operator()(LeafT&) const {}
// Prune the child nodes of the internal nodes
template<typename NodeT>
void operator()(NodeT& node) const
{
if (NodeT::LEVEL > TerminationLevel) {
for (typename NodeT::ChildOnIter it=node.beginChildOn(); it; ++it) {
if (it->isInactive()) node.addTile(it.pos(), mValue, false);
}
}
}
// Prune the child nodes of the root node
void operator()(RootT& root) const
{
for (typename RootT::ChildOnIter it = root.beginChildOn(); it; ++it) {
if (it->isInactive()) root.addTile(it.getCoord(), mValue, false);
}
root.eraseBackgroundTiles();
}
private:
const ValueT mValue;
};// InactivePruneOp
template<typename TreeT, Index TerminationLevel = 0>
class TolerancePruneOp
{
public:
typedef typename TreeT::ValueType ValueT;
typedef typename TreeT::RootNodeType RootT;
typedef typename TreeT::LeafNodeType LeafT;
BOOST_STATIC_ASSERT(RootT::LEVEL > TerminationLevel);
TolerancePruneOp(TreeT& tree, const ValueT& t) : mTolerance(t)
{
tree.clearAllAccessors();//clear cache of nodes that could be pruned
}
// Prune the child nodes of the root node
inline void operator()(RootT& root) const
{
ValueT value;
bool state;
for (typename RootT::ChildOnIter it = root.beginChildOn(); it; ++it) {
if (this->isConstant(*it, value, state)) root.addTile(it.getCoord(), value, state);
}
root.eraseBackgroundTiles();
}
// Prune the child nodes of the internal nodes
template<typename NodeT>
inline void operator()(NodeT& node) const
{
if (NodeT::LEVEL > TerminationLevel) {
ValueT value;
bool state;
for (typename NodeT::ChildOnIter it=node.beginChildOn(); it; ++it) {
if (this->isConstant(*it, value, state)) node.addTile(it.pos(), value, state);
}
}
}
// Nothing to do at the leaf node level
inline void operator()(LeafT&) const {}
private:
// For floating-point value types set tile values to
// the mean of the extrema values of the constant node
template<typename NodeT>
inline
typename boost::enable_if<boost::is_floating_point<typename NodeT::ValueType>, bool>::type
isConstant(const NodeT& node, ValueT& value, bool& state) const
{
ValueT tmp;
const bool test = node.isConstant(value, tmp, state, mTolerance);
if (test) value = ValueT(0.5f)*(value + tmp);
return test;
}
// For non-floating-point value types set tile values to
// the first value encountered in the constant node
template<typename NodeT>
inline
typename boost::disable_if<boost::is_floating_point<typename NodeT::ValueType>, bool>::type
isConstant(const NodeT& node, ValueT& value, bool& state) const
{
return node.isConstant(value, state, mTolerance);
}
const ValueT mTolerance;
};// TolerancePruneOp
template<typename TreeT, Index TerminationLevel = 0>
class LevelSetPruneOp
{
public:
typedef typename TreeT::ValueType ValueT;
typedef typename TreeT::RootNodeType RootT;
typedef typename TreeT::LeafNodeType LeafT;
BOOST_STATIC_ASSERT(RootT::LEVEL > TerminationLevel);
LevelSetPruneOp(TreeT& tree)
: mOutside(tree.background())
, mInside(math::negative(mOutside))
{
if (math::isNegative(mOutside)) {
OPENVDB_THROW(ValueError,
"LevelSetPruneOp: the background value cannot be negative!");
}
tree.clearAllAccessors();//clear cache of nodes that could be pruned
}
LevelSetPruneOp(TreeT& tree, const ValueT& outside, const ValueT& inside)
: mOutside(outside)
, mInside(inside)
{
if (math::isNegative(mOutside)) {
OPENVDB_THROW(ValueError,
"LevelSetPruneOp: the outside value cannot be negative!");
}
if (!math::isNegative(mInside)) {
OPENVDB_THROW(ValueError,
"LevelSetPruneOp: the inside value must be negative!");
}
tree.clearAllAccessors();//clear cache of nodes that could be pruned
}
// Nothing to do at the leaf node level
void operator()(LeafT&) const {}
// Prune the child nodes of the internal nodes
template<typename NodeT>
void operator()(NodeT& node) const
{
if (NodeT::LEVEL > TerminationLevel) {
for (typename NodeT::ChildOnIter it=node.beginChildOn(); it; ++it) {
if (it->isInactive()) node.addTile(it.pos(), this->getTileValue(it), false);
}
}
}
// Prune the child nodes of the root node
void operator()(RootT& root) const
{
for (typename RootT::ChildOnIter it = root.beginChildOn(); it; ++it) {
if (it->isInactive()) root.addTile(it.getCoord(), this->getTileValue(it), false);
}
root.eraseBackgroundTiles();
}
private:
template <typename IterT>
inline ValueT getTileValue(const IterT& iter) const
{
return math::isNegative(iter->getFirstValue()) ? mInside : mOutside;
}
const ValueT mOutside, mInside;
};// LevelSetPruneOp
template<typename TreeT>
inline void
prune(TreeT& tree, typename TreeT::ValueType tol, bool threaded, size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-2> nodes(tree);
TolerancePruneOp<TreeT> op(tree, tol);
nodes.processBottomUp(op, threaded, grainSize);
}
template<typename TreeT>
inline void
pruneTiles(TreeT& tree, typename TreeT::ValueType tol, bool threaded, size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-3> nodes(tree);
TolerancePruneOp<TreeT> op(tree, tol);
nodes.processBottomUp(op, threaded, grainSize);
}
template<typename TreeT>
inline void
pruneInactive(TreeT& tree, bool threaded, size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-2> nodes(tree);
InactivePruneOp<TreeT> op(tree);
nodes.processBottomUp(op, threaded, grainSize);
}
template<typename TreeT>
inline void
pruneInactiveWithValue(TreeT& tree, const typename TreeT::ValueType& v,
bool threaded, size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-2> nodes(tree);
InactivePruneOp<TreeT> op(tree, v);
nodes.processBottomUp(op, threaded, grainSize);
}
template<typename TreeT>
inline void
pruneLevelSet(TreeT& tree,
const typename TreeT::ValueType& outside,
const typename TreeT::ValueType& inside,
bool threaded,
size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-2> nodes(tree);
LevelSetPruneOp<TreeT> op(tree, outside, inside);
nodes.processBottomUp(op, threaded, grainSize);
}
template<typename TreeT>
inline void
pruneLevelSet(TreeT& tree, bool threaded, size_t grainSize)
{
tree::NodeManager<TreeT, TreeT::DEPTH-2> nodes(tree);
LevelSetPruneOp<TreeT> op(tree);
nodes.processBottomUp(op, threaded, grainSize);
}
} // namespace tools
} // namespace OPENVDB_VERSION_NAME
} // namespace openvdb
#endif // OPENVDB_TOOLS_PRUNE_HAS_BEEN_INCLUDED
// Copyright (c) 2012-2015 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
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