/usr/include/kdl/tree.hpp is in liborocos-kdl-dev 1.3.0+dfsg-1.
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// Version: 1.0
// Author: Ruben Smits <ruben dot smits at mech dot kuleuven dot be>
// Maintainer: Ruben Smits <ruben dot smits at mech dot kuleuven dot be>
// URL: http://www.orocos.org/kdl
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef KDL_TREE_HPP
#define KDL_TREE_HPP
#include "config.h"
#include "segment.hpp"
#include "chain.hpp"
#include <string>
#include <map>
#ifdef KDL_USE_NEW_TREE_INTERFACE
#include <boost/shared_ptr.hpp>
#endif //#ifdef KDL_USE_NEW_TREE_INTERFACE
namespace KDL
{
class TreeElement;
#ifdef KDL_USE_NEW_TREE_INTERFACE
//We use smart pointers for managing tree nodes for now becuase
//c++11 and unique_ptr support is not ubiquitous
typedef boost::shared_ptr<TreeElement> TreeElementPtr;
typedef boost::shared_ptr<const TreeElement> TreeElementConstPtr;
typedef std::map<std::string, TreeElementPtr> SegmentMap;
typedef TreeElementPtr TreeElementType;
#define GetTreeElementChildren(tree_element) (tree_element)->children
#define GetTreeElementParent(tree_element) (tree_element)->parent
#define GetTreeElementQNr(tree_element) (tree_element)->q_nr
#define GetTreeElementSegment(tree_element) (tree_element)->segment
#else //#ifdef KDL_USE_NEW_TREE_INTERFACE
//Forward declaration
typedef std::map<std::string,TreeElement> SegmentMap;
typedef TreeElement TreeElementType;
#define GetTreeElementChildren(tree_element) (tree_element).children
#define GetTreeElementParent(tree_element) (tree_element).parent
#define GetTreeElementQNr(tree_element) (tree_element).q_nr
#define GetTreeElementSegment(tree_element) (tree_element).segment
#endif //#ifdef KDL_USE_NEW_TREE_INTERFACE
class TreeElement
{
public:
TreeElement(const Segment& segment_in,const SegmentMap::const_iterator& parent_in,unsigned int q_nr_in):
segment(segment_in),
q_nr(q_nr_in),
parent(parent_in)
{}
static TreeElementType Root(const std::string& root_name)
{
#ifdef KDL_USE_NEW_TREE_INTERFACE
return TreeElementType(new TreeElement(root_name));
#else //#define KDL_USE_NEW_TREE_INTERFACE
return TreeElementType(root_name);
#endif
}
Segment segment;
unsigned int q_nr;
SegmentMap::const_iterator parent;
std::vector<SegmentMap::const_iterator > children;
private:
TreeElement(const std::string& name):segment(name), q_nr(0) {}
};
/**
* \brief This class encapsulates a <strong>tree</strong>
* kinematic interconnection structure. It is build out of segments.
*
* @ingroup KinematicFamily
*/
class Tree
{
private:
SegmentMap segments;
unsigned int nrOfJoints;
unsigned int nrOfSegments;
std::string root_name;
bool addTreeRecursive(SegmentMap::const_iterator root, const std::string& hook_name);
public:
/**
* The constructor of a tree, a new tree is always empty
*/
explicit Tree(const std::string& root_name="root");
Tree(const Tree& in);
Tree& operator= (const Tree& arg);
/**
* Adds a new segment to the end of the segment with
* hook_name as segment_name
*
* @param segment new segment to add
* @param hook_name name of the segment to connect this
* segment with.
*
* @return false if hook_name could not be found.
*/
bool addSegment(const Segment& segment, const std::string& hook_name);
/**
* Adds a complete chain to the end of the segment with
* hook_name as segment_name.
*
* @param hook_name name of the segment to connect the chain with.
*
* @return false if hook_name could not be found.
*/
bool addChain(const Chain& chain, const std::string& hook_name);
/**
* Adds a complete tree to the end of the segment with
* hookname as segment_name.
*
* @param tree Tree to add
* @param hook_name name of the segment to connect the tree with
*
* @return false if hook_name could not be found
*/
bool addTree(const Tree& tree, const std::string& hook_name);
/**
* Request the total number of joints in the tree.\n
* <strong> Important:</strong> It is not the same as the
* total number of segments since a segment does not need to have
* a joint.
*
* @return total nr of joints
*/
unsigned int getNrOfJoints()const
{
return nrOfJoints;
};
/**
* Request the total number of segments in the tree.
* @return total number of segments
*/
unsigned int getNrOfSegments()const {return nrOfSegments;};
/**
* Request the segment of the tree with name segment_name.
*
* @param segment_name the name of the requested segment
*
* @return constant iterator pointing to the requested segment
*/
SegmentMap::const_iterator getSegment(const std::string& segment_name)const
{
return segments.find(segment_name);
};
/**
* Request the root segment of the tree
*
* @return constant iterator pointing to the root segment
*/
SegmentMap::const_iterator getRootSegment()const
{
return segments.find(root_name);
};
/**
* Request the chain of the tree between chain_root and chain_tip. The chain_root
* and chain_tip can be in different branches of the tree, the chain_root can be
* an ancestor of chain_tip, and chain_tip can be an ancestor of chain_root.
*
* @param chain_root the name of the root segment of the chain
* @param chain_tip the name of the tip segment of the chain
* @param chain the resulting chain
*
* @return success or failure
*/
bool getChain(const std::string& chain_root, const std::string& chain_tip, Chain& chain)const;
const SegmentMap& getSegments()const
{
return segments;
}
virtual ~Tree(){};
};
}
#endif
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