This file is indexed.

/usr/include/osgEarth/CacheSeed is in libosgearth-dev 2.5.0+dfsg-8build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/

#ifndef OSGEARTH_CACHE_SEED_H
#define OSGEARTH_CACHE_SEED_H 1

#include <osgEarth/Common>
#include <osgEarth/Map>
#include <osgEarth/TileKey>
#include <osgEarth/Progress>
#include <OpenThreads/Mutex>
#include <OpenThreads/Atomic>

namespace osgEarth
{
    class CacheSeed;

    class CacheTileOperation : public osg::Operation
    {
    public:
        CacheTileOperation(const MapFrame& mapFrame, CacheSeed& cacheSeed, const TileKey& key);
        virtual void operator()(osg::Object*);

        // The MapFrame to operate on
        const MapFrame& _mapFrame;

        // The parent CacheSeed
        CacheSeed& _cacheSeed;

        // The TileKey to process
        const TileKey _key;
    };

    /**
    * Utility class for seeding a cache
    */
    class OSGEARTH_EXPORT CacheSeed
    {
    public:
        friend class CacheTileOperation;

        CacheSeed();

		CacheSeed( const CacheSeed& rhs);

        /** dtor */
        virtual ~CacheSeed() { }

        /**
        * Sets the minimum level to seed to
        */
        void setMinLevel(const unsigned int& minLevel) {_minLevel = minLevel;}

        /**
        * Gets the minimum level to cache to.
        */
        const unsigned int getMinLevel() const {return _minLevel;}

        /**
        * Sets the maximum level to seed to
        */
        void setMaxLevel(const unsigned int& maxLevel) {_maxLevel = maxLevel;}

        /**
        * Gets the maximum level to cache to.
        */
        const unsigned int getMaxLevel() const {return _maxLevel;}

        /*
         * The number of threads to use when seeding
         */
        unsigned int getNumThreads() const;
        void setNumThreads( unsigned int numThreads );

        std::vector< GeoExtent >& getExtents() { return _extents; }

        /**
        *Adds an extent to cache
        */
        void addExtent( const GeoExtent& value );

        /**
        * Set progress callback for reporting which tiles are seeded
        */
        void setProgressCallback(osgEarth::ProgressCallback* progress) { _progress = progress? progress : new ProgressCallback; }

        /**
        * Performs the seed operation
        */
        void seed( Map* map );

    protected:

        void incrementCompleted() const;

        void reportProgress( const std::string& msg ) const;

        unsigned int _minLevel;
        unsigned int _maxLevel;

        unsigned int _total;
        OpenThreads::Atomic _completed;

        unsigned int _numThreads;

        osg::ref_ptr<ProgressCallback> _progress;

        bool cacheTile( const MapFrame& mapf, const TileKey& key ) const;

        std::vector< GeoExtent > _extents;

        // The work queue to pass seed operations to
        osg::ref_ptr< osg::OperationQueue > _queue;  

        OpenThreads::Mutex _mutex;
    };
}

#endif //OSGEARTH_CACHE_SEED_H