This file is indexed.

/usr/include/osgEarth/Progress is in libosgearth-dev 2.5.0+dfsg-8build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2013 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTH_PROGRESS_H
#define OSGEARTH_PROGRESS_H 1

#include <osgEarth/Common>

namespace osgEarth
{
    /**
    * ProgressCallback is a general purpose interface for functions that need to report progress.
    */
    class OSGEARTH_EXPORT ProgressCallback : public osg::Referenced
    {
    public:
        /**
        * Creates a new ProgressCallback
        */
        ProgressCallback();
        virtual ~ProgressCallback() { }

        /**
        * Callback function that will be called.
        * @param current
        *        The amount of work done in the current stage
        * @param total
        *        The total amount of work to be done in the current stage
        * @param stage
        *        Stage of the operation we're currently in
        * @param totalStages
        *        Total number of stages in the operation
        * @param msg
        *        Description of what is being done. Useful when total is unknown.
        * @param returns
        *        Returns true if the current task should be cancelled, false otherwise.
        */
        virtual bool reportProgress(
            double             current, 
            double             total, 
            unsigned           currentStage,
            unsigned           totalStages,
            const std::string& msg );

        /**
         * Convenience functions
         */
        bool reportProgress( double current, double total, const std::string& msg ) {
            return reportProgress(current, total, 0, 1, msg );
        }
        bool reportProgress( double current, double total ) {
            return reportProgress(current, total, 0, 1, "" );
        }

        /**
         * called when the process starts
         */
        virtual void onStarted() { }

        /**
         * called when the process completed 
         */
        virtual void onCompleted() { }

        /**
         * Sets the cancelation flag
         */
        void cancel() { _canceled = true; }

        /**
         * Whether cancelation was requested
         */
        virtual bool isCanceled() const { return _canceled; }

        std::string& message() { return _message; }

        /**
        *Whether or not the task should be retried.
        */
        bool needsRetry() const { return _needsRetry; }

        /**
         * Sets whether or not the task should be retried
         */
        void setNeedsRetry( bool needsRetry ) { _needsRetry = needsRetry; }

    protected:
        volatile unsigned _numStages;
        std::string       _message;
        mutable  bool     _needsRetry;
        mutable  bool     _canceled;
    };


    /**
    * ConsoleProgressCallback is a simple ProgressCallback that reports progress to the console
    */
    class OSGEARTH_EXPORT ConsoleProgressCallback : public ProgressCallback
    {
    public:
        /**
        * Creates a new ConsoleProgressCallback
        */
        ConsoleProgressCallback();
        virtual ~ConsoleProgressCallback() { }

        /**
        * Callback function that will be called.
        * @param current
        *        The amount of work done in the current stage
        * @param total
        *        The total amount of work to be done in the current stage
        * @param stage
        *        Stage of the operation we're currently in
        * @param totalStages
        *        Total number of stages in the operation
        * @param msg
        *        Description of what is being done. Useful when total is unknown.
        * @param returns
        *        Returns true if the current task should be cancelled, false otherwise.
        */
        virtual bool reportProgress(
            double             current, 
            double             total, 
            unsigned           currentStage,
            unsigned           totalStages,
            const std::string& msg );
    };
}

#endif