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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_TILE_SOURCE_H
#define OSGEARTH_TILE_SOURCE_H 1
// Need to undef Status in case it has been defined in Xlib.h. This can happen on Linux
#undef Status
#include <limits.h>
#include <osg/Version>
#include <osgEarth/Common>
#include <osgEarth/CachePolicy>
#include <osgEarth/TileKey>
#include <osgEarth/Profile>
#include <osgEarth/MemCache>
#include <osgEarth/ThreadingUtils>
#include <osg/Referenced>
#include <osg/Object>
#include <osg/Image>
#include <osg/Shape>
#if OSG_MIN_VERSION_REQUIRED(2,9,5)
#include <osgDB/Options>
#endif
#include <osgDB/ReadFile>
#include <string>
namespace osgEarth
{
class ProgressCallback;
/**
* Configuration options for a tile source driver.
*/
class OSGEARTH_EXPORT TileSourceOptions : public DriverConfigOptions
{
public:
/** Size (in each dimension) of tiles to generate. */
optional<int>& tileSize() { return _tileSize; }
const optional<int>& tileSize() const { return _tileSize; }
/** For heightfields, treat this value as a "no data" marker. */
optional<float>& noDataValue() { return _noDataValue; }
const optional<float>& noDataValue() const { return _noDataValue; }
/** For heightfields, treat everything below this value as a "no data" marker. */
optional<float>& minValidValue() { return _minValidValue; }
const optional<float>& minValidValue() const { return _minValidValue; }
/** For heightfields, treat everything above this value as a "no data" marker. */
optional<float>& maxValidValue() { return _maxValidValue; }
const optional<float>& maxValidValue() const { return _maxValidValue; }
/** File in which to store a tile blacklist. */
optional<std::string>& blacklistFilename() { return _blacklistFilename; }
const optional<std::string>& blacklistFilename() const { return _blacklistFilename; }
/** Define a profile for this source, overriding the one reported by the source. */
optional<ProfileOptions>& profile() { return _profileOptions; }
const optional<ProfileOptions>& profile() const { return _profileOptions; }
/** Size of the in-memory cache (in entries; default=16) */
optional<int>& L2CacheSize() { return _L2CacheSize; }
const optional<int>& L2CacheSize() const { return _L2CacheSize; }
/** Whether to use bilinear sampling when reprojecting data from this source
* (default = true) */
optional<bool>& bilinearReprojection() { return _bilinearReprojection; }
const optional<bool>& bilinearReprojection() const { return _bilinearReprojection; }
public:
/** For backwards-compatibility; use minValidValue() instead
* @deprecated */
optional<float>& noDataMinValue() { return _minValidValue; }
const optional<float>& noDataMinValue() const { return _minValidValue; }
/** For backwards-compatibility; use maxValidValue() instead
* @deprecated */
optional<float>& noDataMaxValue() { return _maxValidValue; }
const optional<float>& noDataMaxValue() const { return _maxValidValue; }
public:
TileSourceOptions( const ConfigOptions& options =ConfigOptions() );
/** dtor */
virtual ~TileSourceOptions() { }
public:
virtual Config getConfig() const;
protected:
virtual void mergeConfig( const Config& conf );
private:
void fromConfig( const Config& conf );
optional<int> _tileSize;
optional<float> _noDataValue, _minValidValue, _maxValidValue;
optional<ProfileOptions> _profileOptions;
optional<std::string> _blacklistFilename;
optional<int> _L2CacheSize;
optional<bool> _bilinearReprojection;
};
/**
* A collection of tiles that should be considered blacklisted
*/
class OSGEARTH_EXPORT TileBlacklist : public virtual osg::Referenced
{
public:
/**
*Creates a new TileBlacklist
*/
TileBlacklist();
/** dtor */
virtual ~TileBlacklist() { }
/**
*Adds the given tile to the blacklist
*/
void add(const osgTerrain::TileID &tile);
/**
*Removes the given tile from the blacklist
*/
void remove(const osgTerrain::TileID& tile);
/**
*Removes all tiles from the blacklist
*/
void clear();
/**
*Returns whether the given tile is in the blacklist
*/
bool contains(const osgTerrain::TileID &tile) const;
/**
*Returns the size of the blacklist
*/
unsigned int size() const;
/**
*Reads a TileBlacklist from the given istream
*/
static TileBlacklist* read(std::istream &in);
/**
*Reads a TileBlacklist from the given filename
*/
static TileBlacklist* read(const std::string &filename);
/**
*Writes this TileBlacklist to the given ostream
*/
void write(std::ostream &output) const;
/**
*Writes this TileBlacklist to the given filename
*/
void write(const std::string &filename) const;
private:
typedef std::set< osgTerrain::TileID > BlacklistedTiles;
BlacklistedTiles _tiles;
osgEarth::Threading::ReadWriteMutex _mutex;
};
/**
* A TileSource is an object that can create image and/or heightfield tiles. Driver
* plugins are responsible for creating and returning a TileSource that the Map
* will then use to create tiles for tile keys.
*/
class OSGEARTH_EXPORT TileSource : public virtual osg::Object
{
public:
/** Initialization status */
struct Status
{
public:
Status() { }
Status(const Status& rhs) : _msg(rhs._msg) { }
Status(const std::string& msg) : _msg(msg) { }
bool isOK() const { return _msg.empty(); }
bool isError() const { return !_msg.empty(); }
const std::string& message() const { return _msg; }
bool operator == (const Status& rhs) const { return _msg.compare(rhs._msg)==0; }
bool operator != (const Status& rhs) const { return _msg.compare(rhs._msg)!=0; }
static Status Error(const std::string& msg) { return Status(msg); }
private:
std::string _msg;
};
static Status STATUS_OK;
public:
struct ImageOperation : public osg::Referenced {
virtual void operator()( osg::ref_ptr<osg::Image>& in_out_image ) =0;
};
struct HeightFieldOperation : public osg::Referenced {
virtual void operator()( osg::ref_ptr<osg::HeightField>& in_out_hf ) =0;
};
public:
TileSource( const TileSourceOptions& options =TileSourceOptions() );
/**
* Gets the status of this tile source.
*/
const Status& getStatus() const { return _status; }
/**
* Gets the number of pixels per tile for this TileSource.
*/
virtual int getPixelsPerTile() const;
/**
* Gets the list of areas with data for this TileSource
*/
const DataExtentList& getDataExtents() const { return _dataExtents; }
DataExtentList& getDataExtents() { return _dataExtents; }
/**
* Creates an image for the given TileKey. The TileKey's profile must match
* the profile of the TileSource.
*/
virtual osg::Image* createImage(
const TileKey& key,
ImageOperation* op =0L,
ProgressCallback* progress =0L );
/**
* Creates a heightfield for the given TileKey. The TileKey's profile must match
* the profile of the TileSource.
*/
virtual osg::HeightField* createHeightField(
const TileKey& key,
HeightFieldOperation* op =0L,
ProgressCallback* progress =0L );
public:
/**
* Returns True if this tile source initialized properly and has a valid
* profile.
*/
virtual bool isOK() const;
bool isValid() const { return isOK(); }
/**
* TimeStamp indicating the last time the data at this source changed
* Default is 0, i.e. the beginning of time itself (1970). It is up to
* the TileSource implementation whether to populate this field. The
* Map engine can use it for per-session caching purposes.
*/
virtual TimeStamp getLastModifiedTime() const { return 0; }
/**
* Gets the Profile of the TileSource
*/
virtual const Profile* getProfile() const;
/**
* Gets the nodata elevation value
*/
virtual float getNoDataValue() {
return _options.noDataValue().value(); }
/**
* Gets the nodata min value
*/
virtual float getNoDataMinValue() {
return _options.noDataMinValue().value(); }
/**
* Gets the nodata max value
*/
virtual float getNoDataMaxValue() {
return _options.noDataMaxValue().value(); }
/**
* Gets the preferred extension for this TileSource
* @deprecated No longer used
*/
virtual std::string getExtension() const {return "png";}
/**
*Gets the blacklist for this TileSource
*/
TileBlacklist* getBlacklist();
const TileBlacklist* getBlacklist() const;
/**
* Whether or not the source has data for the given TileKey
*/
virtual bool hasData(const TileKey& key) const;
/**
* Whether or not the source has data to create fallback tile for
* the given TileKey
*/
virtual bool hasDataForFallback(const TileKey& key) const;
/**
* Whether the tile source can generate data for the specified LOD.
*/
virtual bool hasDataAtLOD( unsigned lod ) const;
/**
* Whether the tile source can generate data within the specified extent
*/
virtual bool hasDataInExtent( const GeoExtent& extent ) const;
/**
* Whether this TileSource produces tiles whose data can change after
* it's been created.
*/
virtual bool isDynamic() const { return false; }
/**
* A hint as to what kind of caching policy would be appropriate to employ
* on this data source. By default, this is the default, which is to use a
* cache if one is configured. But a TileSource can report that caching should
* not be used (for whatever reason) by returning CachePolicy::NO_CACHE.
*/
virtual CachePolicy getCachePolicyHint(const Profile* targetProfile) const
{ return CachePolicy::DEFAULT; }
/**
* Starts up the tile source.
*/
const Status& startup( const osgDB::Options* dbOptions );
/** The options used to construct this tile source. */
const TileSourceOptions& getOptions() const { return _options; }
public:
/* methods required by osg::Object */
virtual osg::Object* cloneType() const { return 0; } // cloneType() not appropriate
virtual osg::Object* clone(const osg::CopyOp&) const { return 0; } // clone() not appropriate
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const TileSource*>(obj)!=NULL; }
virtual const char* className() const { return "TileSource"; }
virtual const char* libraryName() const { return "osgEarth"; }
protected:
virtual ~TileSource();
/**
* Initializes the tile source (called by startup)
*
* The osgEarth engine calls this function to initialize a TileSource using an
* active osgDB::Options. The method returns a status code indicating whether
* intialization succeeded (in which case the owning layer will become enabled)
* or failed (in which case the owning layer will become disabled.
*
* This method replaces the now-deprecated initialize method below.
*
* The Subclass should override this to report a correct initialization status.
* The default implementation reports STATUS_OK (for compatibility).
*/
virtual Status initialize( const osgDB::Options* dbOptions );
/**
* Creates an image for the given TileKey.
* The returned object is new and is the responsibility of the caller.
*/
virtual osg::Image* createImage(
const TileKey& key,
ProgressCallback* progress ) = 0;
/**
* Creates a heightfield for the given TileKey
* The returned object is new and is the responsibility of the caller.
*/
virtual osg::HeightField* createHeightField(
const TileKey& key,
ProgressCallback* progress );
/**
* Called by subclasses to initialize their profile
*/
void setProfile( const Profile* profile );
/**
* Sets the status of this tile source. Called by a subclass to
* set the status
*/
void setStatus( Status status );
protected: // deprecated
/**
* @deprecated
* Initializes the TileSource. This is the old initialize method; it will exists
* for backwards compatibility with older user-defined TileSource implementations.
* Consider updating to the new initialize() method above since it properly
* reports the results of the initialization.
*/
virtual void initialize(
const osgDB::Options* dbOptions,
const Profile* overrideProfile ) { }
private:
osg::ref_ptr<const Profile> _profile;
const TileSourceOptions _options;
friend class Map;
friend class MapEngine;
friend class TileSourceFactory;
friend class CompositeTileSource;
osg::ref_ptr< TileBlacklist > _blacklist;
std::string _blacklistFilename;
osg::ref_ptr<MemCache> _memCache;
DataExtentList _dataExtents;
Status _status;
};
typedef std::vector< osg::ref_ptr<TileSource> > TileSourceVector;
//--------------------------------------------------------------------
class OSGEARTH_EXPORT TileSourceDriver : public osgDB::ReaderWriter
{
protected:
const TileSourceOptions& getTileSourceOptions( const osgDB::ReaderWriter::Options* rwOpt ) const;
};
//--------------------------------------------------------------------
/**
* Creates TileSource instances and chains them together to create
* tile source "pipelines" for data access and processing.
*/
class OSGEARTH_EXPORT TileSourceFactory
{
public:
static TileSource* create( const TileSourceOptions& options );
};
}
#endif // OSGEARTH_TILE_SOURCE_H
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