/usr/include/osgEarthQt/LOSControlWidget is in libosgearth-dev 2.5.0+dfsg-8build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHQT_LOSCONTROLWIDGET_H
#define OSGEARTHQT_LOSCONTROLWIDGET_H 1
#include <osgEarthQt/Actions>
#include <osgEarthQt/CollapsiblePairWidget>
#include <osgEarthQt/Common>
#include <osgEarthQt/DataManager>
#include <osgEarthUtil/LinearLineOfSight>
#include <osgEarthUtil/RadialLineOfSight>
#include <osgGA/GUIEventHandler>
#include <QAction>
#include <QCheckBox>
#include <QDoubleSpinBox>
#include <QFrame>
#include <QLabel>
#include <QLineEdit>
#include <QListWidget>
#include <QPointer>
#include <QSpinBox>
#include <QWidget>
namespace osgEarth { namespace QtGui
{
using namespace osgEarth;
class LOSCreationDialog;
struct LOSControlMouseHandler;
class OSGEARTHQT_EXPORT LOSControlWidget : public CollapsiblePairWidget
{
Q_OBJECT
public:
LOSControlWidget(osg::Group* root, osgEarth::MapNode* mapNode, DataManager* dm=0L);
void setActiveView(osgViewer::View* view);
void setActiveViews(const ViewVector& views);
private slots:
void onItemDoubleClicked(QListWidgetItem* item);
void onItemChanged(QListWidgetItem* item);
void onItemSelectionChanged();
void onDepthBoxChanged(int state);
void onRadiusValueChanged(double value);
void onSpokesValueChanged(int value);
void onAddLOS();
void onRemoveSelectedLOS();
void onEditSelectedLOS();
void onCreateFinished(int result);
void onEditFinished(int result);
protected:
virtual ~LOSControlWidget() { }
friend struct LOSControlMouseHandler;
void initialize();
void addLOSNode(osg::Group* los, const std::string& name);
void addView(osgViewer::View* view);
void removeViews();
void mapClick(const osg::Vec3d& point);
QListWidget* _losList;
QFrame* _detailsBox;
QLabel* _nameField;
QLabel* _typeField;
QCheckBox* _depthBox;
QDoubleSpinBox* _radiusBox;
QSpinBox* _spokesBox;
QAction* _removeAction;
QAction* _editAction;
QPointer<LOSCreationDialog> _newDialog;
osg::ref_ptr<osg::Group> _root;
osg::ref_ptr<osgEarth::MapNode> _mapNode;
osg::ref_ptr<DataManager> _manager;
osg::ref_ptr<osgEarth::Map> _map;
ViewVector _views;
//LineOfSightVector _losNodes;
osg::ref_ptr<osgEarth::Util::RadialLineOfSightNode> _activeRadial;
int _losCounter;
osg::ref_ptr<osgGA::GUIEventHandler> _guiHandler;
};
struct LOSControlMouseHandler : public osgGA::GUIEventHandler
{
LOSControlMouseHandler(LOSControlWidget* losControl, osgEarth::MapNode* mapNode)
: _losControl(losControl), _mapNode(mapNode), _mouseDown(false)
{
//_mapNodePath.push_back( mapNode->getTerrainEngine() );
}
bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa )
{
osgViewer::View* view = static_cast<osgViewer::View*>(aa.asView());
if ( ea.getEventType() == osgGA::GUIEventAdapter::PUSH )
{
if (ea.getButton() == osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)
{
_mouseDown = true;
_xDown = ea.getX();
_yDown = ea.getY();
}
}
else if (ea.getEventType() == osgGA::GUIEventAdapter::RELEASE)
{
if (ea.getButton() == osgGA::GUIEventAdapter::LEFT_MOUSE_BUTTON)
{
if (_mouseDown && _xDown == ea.getX() && _yDown == ea.getY())
{
osgUtil::LineSegmentIntersector::Intersections results;
if ( view->computeIntersections( _xDown, _yDown, results ) )
{
// find the first hit under the mouse:
osgUtil::LineSegmentIntersector::Intersection first = *(results.begin());
osg::Vec3d point = first.getWorldIntersectPoint();
_losControl->mapClick(point);
}
}
_mouseDown = false;
}
}
return false;
}
LOSControlWidget* _losControl;
osg::ref_ptr<MapNode> _mapNode;
bool _mouseDown;
float _xDown, _yDown;
};
} }
#endif // OSGEARTHQT_LOSCONTROLWIDGET_H
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