This file is indexed.

/usr/include/osgEarthQt/LOSCreationDialog is in libosgearth-dev 2.5.0+dfsg-8build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2013 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
#ifndef OSGEARTHQT_LOSCREATIONDIALOG_H
#define OSGEARTHQT_LOSCREATIONDIALOG_H 1

#include "ui_LOSCreationDialog.h"

#include <osgEarthQt/Common>
#include <osgEarthQt/DataManager>

#include <osgEarth/Draggers>
#include <osgEarthUtil/LinearLineOfSight>
#include <osgEarthUtil/RadialLineOfSight>

#include <osg/AutoTransform>

#include <QDialog>

namespace osgEarth { namespace QtGui 
{
  class LOSIntersectingDragger : public osgEarth::SphereDragger
  {
  public:
      LOSIntersectingDragger(osgEarth::MapNode* mapNode):
        osgEarth::SphereDragger(mapNode),
        _heightAboveTerrain(0.0)
    {
      setLineColor(osg::Vec4(1.0f, 1.0f, 0.0f, 0.0f));
      setupDefaultGeometry();
    }

    void setupDefaultGeometry()
    {
      // draw a line from ground to location
      _lineGeometry = new osg::Geometry;
      _lineGeometry->setUseVertexBufferObjects(true);

      _lineVerts = new osg::Vec3Array();
      _lineVerts->reserve(2);
      _lineGeometry->setVertexArray( _lineVerts );

      osg::Vec4Array* colors = new osg::Vec4Array();
      colors->reserve( 2 );
      _lineGeometry->setColorArray( colors );
      _lineGeometry->setColorBinding(osg::Geometry::BIND_PER_VERTEX);

      _lineVerts->push_back( osg::Vec3d(0.0, 0.0, 0.0) );
      _lineVerts->push_back( osg::Vec3d(0.0, 0.0, _heightAboveTerrain) );
      colors->push_back( _lineColor );
      colors->push_back( _lineColor );

      _lineGeometry->addPrimitiveSet( new osg::DrawArrays( GL_LINES, 0, _lineVerts->size()) );
      osg::Geode* lineGeode = new osg::Geode();
      lineGeode->addDrawable( _lineGeometry );
      lineGeode->getOrCreateStateSet()->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
      lineGeode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
      addChild( lineGeode );
    }

    void setHeightAboveTerrain( double hat )
    {
      _heightAboveTerrain = hat;
      (*_lineVerts)[1].set(0.0, 0.0, _heightAboveTerrain);
      if (_lineGeometry.valid())
        _lineGeometry->dirtyDisplayList();
    }

    void setLineColor(const osg::Vec4& color) { _lineColor = color; }

  private:
    double _offset;
    osg::Vec4 _lineColor;
    osg::ref_ptr<osg::Geometry> _lineGeometry;
    osg::ref_ptr<osg::Vec3Array> _lineVerts;
    double _heightAboveTerrain;
  };

  //---------------------------------------------------------------------------

  class LOSCreationDialog : public QDialog
  {
  Q_OBJECT

  public:
    enum LOSPoint { P2P_START, P2P_END, RADIAL_CENTER };

    LOSCreationDialog(osgEarth::MapNode* mapNode, osg::Group* root, int losCount, DataManager* manager=0L, ViewVector* views=0L);
    LOSCreationDialog(osgEarth::MapNode* mapNode, osg::Group* root, osg::Group* losNode, const std::string& name, DataManager* manager=0L, ViewVector* views=0L);

    osg::Group* losNode() { return _node.get(); }
    std::string losName() { return _ui.nameBox->text().toStdString(); }

    void getLOSPoint(LOSPoint point, osg::Vec3d& out_point, bool relative=false);
    void setLOSPoint(LOSPoint point, const osg::Vec3d& value, bool updateUi=false);

    bool isAltitudeRelative(LOSPoint point);

    void mapClick(const osg::Vec3d& point);

  public slots:
    void accept();
    void reject();
		
  private slots:
    void onP1TypeChange(const QString& text);
    void onP2TypeChange(const QString& text);
    void onRadTypeChange(const QString& text);

    void onP1MapButtonClicked(bool checked);
    void onP2MapButtonClicked(bool checked);
    void onRadMapButtonClicked(bool checked);

    void onP1FindNodeButtonClicked(bool checked);
    void onP2FindNodeButtonClicked(bool checked);
    void onRadFindNodeButtonClicked(bool checked);

    void onLocationValueChanged(double d);
    void onRelativeCheckChanged(int state);

    void onNodeComboChange(const QString& text);

    void onDepthTestChanged(int state);
    void onCurrentTabChanged(int index);

    void onSpokesBoxChanged(int value);
    void onRadiusBoxChanged(double value);

  protected:
    void closeEvent(QCloseEvent* event);

  private:
    void initUi(const std::string& name, osg::Group* los=0L);
    void updateLOSNodes(bool updateAll=false);
    void cleanupNodes();
    void centerMapOnNode(osg::Node* node);
    void updateDragger(Dragger* dragger, const GeoPoint& point);
    void updateDraggerNodes();
    void updatePoint(LOSPoint point);
    int findAnnotationIndex(osg::Node* annotation);

    Ui::LOSCreationDialog _ui;
    osg::ref_ptr<osg::Group> _node;
    osg::ref_ptr<osgEarth::MapNode> _mapNode;
    osg::ref_ptr<osg::Group> _root;
    osg::ref_ptr<DataManager> _manager;
    osg::ref_ptr<osgEarth::Map> _map;
    osg::ref_ptr<osgEarth::Util::LinearLineOfSightNode> _p2p;
    osg::ref_ptr<osgEarth::Util::RadialLineOfSightNode> _radial;
    osg::ref_ptr<LOSIntersectingDragger> _p1Dragger;
    osg::ref_ptr<LOSIntersectingDragger> _p2Dragger;
    osg::ref_ptr<LOSIntersectingDragger> _radDragger;
    bool _updatingUi;
    bool _updateAlt;
    double _p1BaseAlt;
    double _p2BaseAlt;
    double _radBaseAlt;
    AnnotationVector _annotations;
    ViewVector* _views;

    QPushButton* _activeButton;
  };
} }

#endif // OSGEARTHQT_LOSCREATIONDIALOG_H