This file is indexed.

/usr/include/osgEarthSymbology/TextSymbol is in libosgearth-dev 2.5.0+dfsg-8build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2008-2013 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTHSYMBOLOGY_TEXT_SYMBOL_H
#define OSGEARTHSYMBOLOGY_TEXT_SYMBOL_H 1

#include <osgEarthSymbology/Symbol>
#include <osgEarthSymbology/Expression>
#include <osgEarthSymbology/Fill>
#include <osgEarthSymbology/Stroke>

namespace osgEarth { namespace Symbology
{
    /**
     * Symbol that describes how to render text labels.
     */
    class OSGEARTHSYMBOLOGY_EXPORT TextSymbol : public Symbol
    {
    public:
        enum Encoding {
            ENCODING_ASCII,
            ENCODING_UTF8,
            ENCODING_UTF16,
            ENCODING_UTF32
        };

        // note: these are identical to the values in osgText::Text::AlignmentType
        enum Alignment {
            ALIGN_LEFT_TOP,
            ALIGN_LEFT_CENTER,
            ALIGN_LEFT_BOTTOM,

            ALIGN_CENTER_TOP,
            ALIGN_CENTER_CENTER,
            ALIGN_CENTER_BOTTOM,

            ALIGN_RIGHT_TOP,
            ALIGN_RIGHT_CENTER,
            ALIGN_RIGHT_BOTTOM,
            
            ALIGN_LEFT_BASE_LINE,
            ALIGN_CENTER_BASE_LINE,
            ALIGN_RIGHT_BASE_LINE,
        
            ALIGN_LEFT_BOTTOM_BASE_LINE,
            ALIGN_CENTER_BOTTOM_BASE_LINE,
            ALIGN_RIGHT_BOTTOM_BASE_LINE,
        
            ALIGN_BASE_LINE = ALIGN_LEFT_BASE_LINE /// default.        
        };

        enum Layout {
            LAYOUT_LEFT_TO_RIGHT,
            LAYOUT_RIGHT_TO_LEFT,
            LAYOUT_VERTICAL
        };

        META_Symbol(TextSymbol);

        TextSymbol( const Config& conf =Config() );

        /** dtor */
        virtual ~TextSymbol() { }

        /** Text fill color. */
        optional<Fill>& fill() { return _fill; }
        const optional<Fill>& fill() const { return _fill; }

        /** Text outline color. */
        optional<Stroke>& halo() { return _halo; }
        const optional<Stroke>& halo() const { return _halo; }

        /** Text outline offset */
        optional<float>& haloOffset() { return _haloOffset; }
        const optional<float>& haloOffset() const { return _haloOffset; }

        /** Name of text font. */
        optional<std::string>& font() { return _font; }
        const optional<std::string>& font() const { return _font; }

        /** Actual text to render (if applicable) */
        optional<StringExpression>& content() { return _content; }
        const optional<StringExpression>& content() const { return _content; }

        /** Priority of the label (applicable when the renderer sorts labels) */
        optional<NumericExpression>& priority() { return _priority; }
        const optional<NumericExpression>& priority() const { return _priority; }

        /** Font size. */
        optional<float>& size() { return _size; }
        const optional<float>& size() const { return _size; }

        /** Pixel offset from the center point. */
        optional<osg::Vec2s>& pixelOffset() { return _pixelOffset; }
        const optional<osg::Vec2s>& pixelOffset() const { return _pixelOffset; }

        /** Alignment of the label relative to (0,0) pixels */
        optional<Alignment>& alignment() { return _alignment; }
        const optional<Alignment>& alignment() const { return _alignment; }

        /** Layout of the label*/
        optional<Layout>& layout() { return _layout; }
        const optional<Layout>& layout() const { return _layout; }

        /** Whether to remove duplicates when drawing multiple labels. */
        optional<bool>& removeDuplicateLabels() { return _removeDuplicateLabels; }
        const optional<bool>& removeDuplicateLabels() const { return _removeDuplicateLabels; }

        /** Whether to enable decluttering on the text, if applicable */
        optional<bool>& declutter() { return _declutter; }
        const optional<bool>& declutter() const { return _declutter; }

        /** Whether to enable occlusion culling on the text */
        optional<bool>& occlusionCull() { return _occlusionCull; }
        const optional<bool>& occlusionCull() const { return _occlusionCull; }

        /** The viewer altitude at which to start occlusion culling the text */
        optional<double>& occlusionCullAltitude() { return _occlusionCullAltitude; }
        const optional<double>& occlusionCullAltitude() const { return _occlusionCullAltitude; }

        /** Label generation provider to use */
        optional<std::string>& provider() { return _provider; }
        const optional<std::string>& provider() const { return _provider; }

        /** text encoding */
        optional<Encoding>& encoding() { return _encoding; }
        const optional<Encoding>& encoding() const { return _encoding; }

    public:
        virtual Config getConfig() const;
        virtual void mergeConfig( const Config& conf );
        static void parseSLD(const Config& c, class Style& style);

    protected:
        optional<Fill>              _fill;
        optional<Stroke>            _halo;
        optional<float>             _haloOffset;
        optional<std::string>       _font;
        optional<float>             _size;
        optional<StringExpression>  _content;
        optional<NumericExpression> _priority;
        optional<bool>              _removeDuplicateLabels;
        optional<osg::Vec2s>        _pixelOffset;
        optional<std::string>       _provider;
        optional<Encoding>          _encoding;
        optional<Alignment>         _alignment;
        optional<Layout>            _layout;
        optional<bool>              _declutter;
        optional<bool>              _occlusionCull;
        optional<double>            _occlusionCullAltitude;
    };

} } // namespace osgEarth::Symbology

#endif // OSGEARTHSYMBOLOGY_TEXT_SYMBOL_H