This file is indexed.

/usr/include/osl/container/quadInt.h is in libosl-dev 0.6.0-3.3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
/* quadInt.h
 */
#ifndef EVAL_CONTAINER_QUAD_INT_H
#define EVAL_CONTAINER_QUAD_INT_H

#include "osl/config.h"
#include "osl/misc/carray.h"
#include "osl/misc/align16New.h"

#ifdef __INTEL_COMPILER
#  include <emmintrin.h>
#  define __builtin_ia32_pxor128 _mm_xor_pd
#  define __builtin_ia32_psubd128 _mm_sub_epi32
#  define __builtin_ia32_paddd128 _mm_add_epi32
#endif

#ifndef OSL_NO_SSE
#if (defined __x86_64__) || (defined __i386__)
#  ifndef OSL_USE_SSE
#  define OSL_USE_SSE 1
#  endif
#else
#  warning "QuadInt without SSE"
#endif
#endif

namespace osl
{
  namespace container
  {
#ifdef OSL_USE_SSE
#  ifdef __INTEL_COMPILER
    typedef __v4si v4si;
    typedef __v2di v2di;
#  else
    typedef int v4si __attribute__ ((vector_size (16)));
    typedef long long v2di __attribute__ ((vector_size (16)));
#  endif
#endif
    struct QuadInt : public misc::Align16New
    {
      union XMM{
	CArray<int,4> iv;
	CArray<long long,2> llv;
#ifdef OSL_USE_SSE
	v4si v4;
	v2di v2;
#endif
      } v
#ifdef OSL_USE_SSE
      __attribute__((aligned(16)))
#endif
	;
      QuadInt(){
	clear();
      }
      QuadInt(QuadInt const& si){
#if OSL_USE_SSE
	v.v4=si.v.v4;
#else
	v.llv = si.v.llv;
#endif
      }
      QuadInt& operator=(QuadInt const& si) 
      {
#if OSL_USE_SSE
	v.v4=si.v.v4;
#else
	v.llv = si.v.llv;
#endif
	return *this;
      }
      void clear()
      {
#if OSL_USE_SSE
	v.v4=(v4si){ 0, 0, 0, 0 };
#else
	v.llv[0] = v.llv[1] = 0;
#endif
      }
      int& operator[](int i) { 
	return v.iv[i]; 
      }
      const int& operator[](int i) const { 
	return v.iv[i]; 
      }
      QuadInt operator-() const{
	QuadInt ret;
	ret -= *this;
	return ret;
      }
      QuadInt& operator+=(QuadInt const& si){
#if OSL_USE_SSE
	v.v4=__builtin_ia32_paddd128(v.v4,si.v.v4);
#else
	for(int i=0;i<4;i++) v.iv[i]+=si.v.iv[i];
#endif	  
	return *this;
      }
      QuadInt& operator-=(QuadInt const& si){
#if OSL_USE_SSE
	v.v4=__builtin_ia32_psubd128(v.v4,si.v.v4);
#else
	for(int i=0;i<4;i++) v.iv[i]-=si.v.iv[i];
#endif	  
	return *this;
      }
      QuadInt& operator*=(int scale){
#if OSL_USE_SSE41
	XMM val;
	unsigned long long scalescale=(unsigned long long )((unsigned int)scale);
	scalescale|=scalescale<<32ull;
	val.v2=__builtin_ia32_vec_set_v2di(val.v2,(long long)scalescale,0);
	val.v2=__builtin_ia32_vec_set_v2di(val.v2,(long long)scalescale,1);
	v.v4=__builtin_ia32_pmulld128(v.v4,val.v4);
#else
	for(int i=0;i<4;i++) v.iv[i]*=scale;
#endif
	return *this;
      }
      static size_t size() { return 4; }
    };
    inline QuadInt operator+(QuadInt const& si0,QuadInt const& si1)
    {
      QuadInt ret(si0);
      ret+=si1;
      return ret;
    }
    inline QuadInt operator-(QuadInt const& si0,QuadInt const& si1)
    {
      QuadInt ret(si0);
      ret-=si1;
      return ret;
    }
    inline QuadInt operator*(QuadInt const& si0,int scale)
    {
      QuadInt ret(si0);
      ret*=scale;
      return ret;
    }
    inline bool operator==(QuadInt const& l,QuadInt const& r)
    {
      return l.v.llv[0] == r.v.llv[0] && l.v.llv[1] == r.v.llv[1];
    }
    inline bool operator<(QuadInt const& l,QuadInt const& r)
    {
      if (l.v.llv[0] != r.v.llv[0])
	return (l.v.llv[0] < r.v.llv[0]);
      return l.v.llv[1] < r.v.llv[1];
    }    

    class QuadIntPair
    {
      CArray<QuadInt,2> v;
    public:
      QuadIntPair() {}
      const QuadInt& operator[](int i) const{
	return v[i];
      }
      const QuadInt& operator[](Player pl) const{
	return v[pl];
      }
      QuadInt& operator[](int i){
	return v[i];
      }
      QuadInt& operator[](Player pl){
	return v[pl];
      }
      QuadIntPair& operator+=(QuadIntPair const& a){
	v[0]+=a.v[0];
	v[1]+=a.v[1];
	return *this;
      }
      QuadIntPair& operator-=(QuadIntPair const& a){
	v[0]-=a.v[0];
	v[1]-=a.v[1];
	return *this;
      }
    };
    inline QuadIntPair operator+(QuadIntPair const& si0,QuadIntPair const& si1)
    {
      QuadIntPair ret(si0);
      ret+=si1;
      return ret;
    }
    inline QuadIntPair operator-(QuadIntPair const& si0,QuadIntPair const& si1)
    {
      QuadIntPair ret(si0);
      ret-=si1;
      return ret;
    }
    inline bool operator==(QuadIntPair const& l,QuadIntPair const& r)
    {
      return l[0] == r[0] && l[1] == r[1];
    }
  }
  
  using container::QuadInt;
  using container::QuadIntPair;
}
#endif // EVAL_CONTAINER_QUAD_INT_H
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End: