/usr/include/osl/game_playing/speculativeModel.h is in libosl-dev 0.6.0-3.3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48  | /* speculativeModel.h
 */
#ifndef OSL_SPECULATIVEMODEL_H
#define OSL_SPECULATIVEMODEL_H
#include "osl/game_playing/computerPlayer.h"
#include "osl/search/searchTimer.h"
#include <boost/shared_ptr.hpp>
namespace osl
{
  namespace game_playing
  {
    class SearchPlayer;
    /**
     * 相手の手の予測1つにつき1thread
     */
    class SpeculativeModel
    {
    public:
      virtual ~SpeculativeModel();
      virtual void setMaxThreads(int);
      virtual void startSpeculative(const boost::shared_ptr<GameState> state,
				    const SearchPlayer& main_player)=0;
      virtual void stopOtherThan(Move)=0;
      virtual void stopAll()=0;
      virtual const HashKey searchState() const=0;
      /**
       * @param byoyomi 対局条件を伝えるために利用
       */
      virtual const MoveWithComment waitResult(Move last_move, search::TimeAssigned,
					       SearchPlayer& main_player,
					       int byoyomi)=0;
      virtual void selectBestMoveCleanUp()=0;
      void clearResource();
    };
  } // game_playing
} // osl
#endif /* OSL_SPECULATIVEMODEL_H */
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