/usr/include/osl/ntesuki/ntesukiMove.tcc is in libosl-dev 0.6.0-3.3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 | /* ntesukiMove.tcc
*/
#include "osl/ntesuki/ntesukiMove.h"
#include "osl/ntesuki/ntesukiRecord.h"
template<osl::Player P>
void osl::ntesuki::NtesukiMove::
setImmediateCheckmate()
{
if (P == osl::BLACK)
flags |= (IS_SUCCESS_BLACK_MASK | IMMEDIATE_CHECKMATE);
else
flags |= (IS_SUCCESS_WHITE_MASK | IMMEDIATE_CHECKMATE);
};
/* private functions to check FLAGS for success/fail
*/
template <osl::Player P>
int osl::ntesuki::NtesukiMove::
is_success_flag(int pass_left) const
{
ntesuki_assert(pass_left >= 0 &&
pass_left <= 3);
if (P == osl::BLACK)
return 1 << (IS_SUCCESS_BLACK_SHIFT + pass_left);
if (P == osl::WHITE)
return 1 << (IS_SUCCESS_WHITE_SHIFT + pass_left);
}
template <osl::Player P>
int osl::ntesuki::NtesukiMove::
is_fail_flag(int pass_left) const
{
ntesuki_assert(pass_left >= 0 &&
pass_left <= 3);
if (P == osl::BLACK)
return 1 << (IS_FAIL_BLACK_SHIFT + pass_left);
else
return 1 << (IS_FAIL_WHITE_SHIFT + pass_left);
}
template<osl::Player P>
void
osl::ntesuki::NtesukiMove::
setCheckmateSuccess(int pass_left)
{
ntesuki_assert(!(flags & is_success_flag<P>(pass_left)));
ntesuki_assert(!(flags & is_fail_flag<P>(pass_left)));
flags |= is_success_flag<P>(pass_left);
};
template<osl::Player P>
bool osl::ntesuki::NtesukiMove::
isCheckmateSuccess(int pass_left) const
{
return (flags & is_success_flag<P>(pass_left)) == is_success_flag<P>(pass_left);
}
template<osl::Player P>
void osl::ntesuki::NtesukiMove::
setCheckmateFail(int pass_left)
{
ntesuki_assert(!(flags & is_fail_flag<P>(pass_left)));
ntesuki_assert(!(flags & is_success_flag<P>(pass_left)));
flags |= is_fail_flag<P>(pass_left);
};
template<osl::Player P>
bool osl::ntesuki::NtesukiMove::
isCheckmateFail(int pass_left) const
{
return (flags & is_fail_flag<P>(pass_left)) == is_fail_flag<P>(pass_left);
}
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End:
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