/usr/include/osmium/handler.hpp is in libosmium-dev 0.0~20160124-b30afd3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define OSMIUM_HANDLER_HPP
/*
Copyright 2012 Jochen Topf <jochen@topf.org> and others (see README).
This file is part of Osmium (https://github.com/joto/osmium).
Osmium is free software: you can redistribute it and/or modify it under the
terms of the GNU Lesser General Public License or (at your option) the GNU
General Public License as published by the Free Software Foundation, either
version 3 of the Licenses, or (at your option) any later version.
Osmium is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Lesser General Public License and the GNU
General Public License for more details.
You should have received a copy of the Licenses along with Osmium. If not, see
<http://www.gnu.org/licenses/>.
*/
#include <boost/utility.hpp>
#include <osmium/debug.hpp>
#include <osmium/osm/meta.hpp>
#include <osmium/osm/node.hpp>
#include <osmium/osm/way.hpp>
#include <osmium/osm/relation.hpp>
namespace Osmium {
namespace OSM {
class Area;
} // namespace OSM
/**
* @brief Handlers operate on %OSM data through callbacks.
*
* All handlers should use Osmium::Handler::Base as a public
* base class. See its documentation for details.
*/
namespace Handler {
/**
* Handlers can throw this exception to show that they are done.
* When a handler, for instance, is only interested in nodes, it
* can throw this in the after_nodes() method. The parser will
* stop reading the input file after this.
*
* Note that when you write a handler that calls other handlers
* that can throw this, you might have to catch this exception
* in your handler.
*/
class StopReading {
};
/**
* Base class for all handler classes.
* Defines empty methods that can be overwritten in child classes.
*
* To define your own handler create a subclass of this class.
* Only overwrite the methods you actually use. They must be declared public.
* If you overwrite the constructor, call the Base constructor without arguments.
*/
class Base : boost::noncopyable, public Osmium::WithDebug {
public:
Base() :
Osmium::WithDebug() {
}
// Destructor is not virtual as this class is not intended to be used polymorphically
~Base() {
}
void init(Osmium::OSM::Meta&) const {
}
void before_nodes() const {
}
void node(const shared_ptr<Osmium::OSM::Node const>&) const {
}
void after_nodes() const {
}
void before_ways() const {
}
void way(const shared_ptr<Osmium::OSM::Way const>&) const {
}
void after_ways() const {
}
void before_relations() const {
}
void relation(const shared_ptr<Osmium::OSM::Relation const>&) const {
}
void after_relations() const {
}
void area(const shared_ptr<Osmium::OSM::Area const>&) const {
}
void final() const {
}
}; // class Base
/**
* This handler forwards all calls to another handler.
* Use this as a base for your handler instead of Base() if you want calls
* forwarded by default.
*/
template <class THandler>
class Forward : public Base {
public:
Forward(THandler& next_handler) :
Base(),
m_next_handler(next_handler) {
}
void init(Osmium::OSM::Meta& meta) const {
m_next_handler.init(meta);
}
void before_nodes() const {
m_next_handler.before_nodes();
}
void node(const shared_ptr<Osmium::OSM::Node>& node) const {
m_next_handler.node(node);
}
void after_nodes() const {
m_next_handler.after_nodes();
}
void before_ways() const {
m_next_handler.before_ways();
}
void way(const shared_ptr<Osmium::OSM::Way>& way) const {
m_next_handler.way(way);
}
void after_ways() const {
m_next_handler.after_ways();
}
void before_relations() const {
m_next_handler.before_relations();
}
void relation(const shared_ptr<Osmium::OSM::Relation>& relation) const {
m_next_handler.relation(relation);
}
void after_relations() const {
m_next_handler.after_relations();
}
void area(const shared_ptr<Osmium::OSM::Area>& area) const {
m_next_handler.area(area);
}
void final() const {
m_next_handler.final();
}
void set_debug_level(int debug) {
m_next_handler.set_debug_level(debug);
}
protected:
THandler& next_handler() const {
return m_next_handler;
}
private:
THandler& m_next_handler;
}; // class Forward
/**
* This handler calls the two handlers given as argument in sequence
* in each method.
*/
template <class THandler1, class THandler2>
class Sequence {
public:
Sequence(THandler1& handler1, THandler2& handler2) :
m_handler1(handler1),
m_handler2(handler2) {
}
void init(Osmium::OSM::Meta& meta) const {
m_handler1.init(meta);
m_handler2.init(meta);
}
void before_nodes() const {
m_handler1.before_nodes();
m_handler2.before_nodes();
}
void node(const shared_ptr<Osmium::OSM::Node>& node) const {
m_handler1.node(node);
m_handler2.node(node);
}
void after_nodes() const {
m_handler1.after_nodes();
m_handler2.after_nodes();
}
void before_ways() const {
m_handler1.before_ways();
m_handler2.before_ways();
}
void way(const shared_ptr<Osmium::OSM::Way>& way) const {
m_handler1.way(way);
m_handler2.way(way);
}
void after_ways() const {
m_handler1.after_ways();
m_handler2.after_ways();
}
void before_relations() const {
m_handler1.before_relations();
m_handler2.before_relations();
}
void relation(const shared_ptr<Osmium::OSM::Relation>& relation) const {
m_handler1.relation(relation);
m_handler2.relation(relation);
}
void after_relations() const {
m_handler1.after_relations();
m_handler2.after_relations();
}
void area(const shared_ptr<Osmium::OSM::Area>& area) const {
m_handler1.area(area);
m_handler2.area(area);
}
void final() const {
m_handler1.final();
m_handler2.final();
}
void set_debug_level(int debug) {
m_handler1.set_debug_level(debug);
m_handler2.set_debug_level(debug);
}
private:
THandler1& m_handler1;
THandler2& m_handler2;
}; // class Sequence
} // namespace Handler
} // namespace Osmium
#endif // OSMIUM_HANDLER_HPP
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