/usr/include/osmium/relations/assembler.hpp is in libosmium-dev 0.0~20160124-b30afd3-1.
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#define OSMIUM_RELATIONS_ASSEMBLER_HPP
/*
Copyright 2012 Jochen Topf <jochen@topf.org> and others (see README).
This file is part of Osmium (https://github.com/joto/osmium).
Osmium is free software: you can redistribute it and/or modify it under the
terms of the GNU Lesser General Public License or (at your option) the GNU
General Public License as published by the Free Software Foundation, either
version 3 of the Licenses, or (at your option) any later version.
Osmium is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Lesser General Public License and the GNU
General Public License for more details.
You should have received a copy of the Licenses along with Osmium. If not, see
<http://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include <cassert>
#include <iostream>
#include <utility>
#include <vector>
#include <boost/foreach.hpp>
#include <boost/utility.hpp>
#include <osmium/handler.hpp>
#include <osmium/relations/relation_info.hpp>
namespace Osmium {
/**
* @brief Namespace for code related to OSM relations
*/
namespace Relations {
/**
* Helper class for the Assembler class.
*
* Stores an object ID and information where the object should be
* stored.
*/
struct MemberInfo {
/**
* Object ID of this relation member. Can be a node, way, or relation ID.
* It depends on the vector in which this object is stored which kind of
* object is referenced here.
*/
osm_object_id_t m_member_id;
/**
* Position of the relation this member is a part of in the
* m_relations vector.
*/
unsigned int m_relation_pos;
/**
* Position of this member in the list of members of the
* relation this member if a part of.
*/
osm_sequence_id_t m_member_pos;
/**
* Create new MemberInfo. The variant with zeros for relation_pos and
* member_pos is used to create dummy MemberInfo that can be compared
* to the MemberInfo in the vectors using the equal_range algorithm.
*/
MemberInfo(osm_object_id_t member_id, int relation_pos=0, osm_sequence_id_t member_pos=0) :
m_member_id(member_id),
m_relation_pos(relation_pos),
m_member_pos(member_pos) {
}
};
/**
* Compares two MemberInfo objects by only looking at the member id.
* Used to sort a vector of MemberInfo objects and to later find
* them using binary search.
*/
bool operator<(const MemberInfo& a, const MemberInfo& b) {
return a.m_member_id < b.m_member_id;
}
typedef std::vector<MemberInfo> member_info_vector_t;
/**
* The Assembler class assembles relations and their members. This is a generic
* base class that can be used to assemble all kinds of relations. It has numerous
* hooks you can implement in child classes to customize its behaviour.
*
* The assembler provides two handlers (HandlerPass1 and HandlerPass2) for a first
* and second pass through an input file, respectively. In the first pass all
* relations we are interested in are stored in TRelationInfo objects in the
* m_relations vector. All members we are interested in are stored in MemberInfo
* objects in the m_member_nodes, m_member_ways, and m_member_relations vectors.
* The MemberInfo objects also store the information where the relations containing
* those members are to be found.
*
* Later the m_member_(nodes|ways|relations) vectors are sorted according to the
* member ids so that a binary search (with equal_range) can be used in the second
* pass to find the relations for each node, way, or relation coming along. The
* member objects are stored together with their relation and once a relation is
* complete the complete_relation() method is called which you can overwrite in
* a child class of Assembler.
*
* @tparam TAssembler Child class of this class.
*
* @tparam TRelationInfo RelationInfo or a child class of it.
*
* @tparam N Are we interested in member nodes?
*
* @tparam W Are we interested in member ways?
*
* @tparam R Are we interested in member relations?
*
* @tparam THandler Nested handler that is called at the end of each method in
* HandlerPass2. Defaults to Osmium::Handler::Base which does nothing.
*/
template <class TAssembler, class TRelationInfo, bool N, bool W, bool R, class THandler=Osmium::Handler::Base>
class Assembler {
/// Vector of RelationInfo objects used to store relations we are interested in.
typedef std::vector<TRelationInfo> relation_info_vector_t;
/// This is the type used for results of the equal_range algorithm.
typedef std::pair<typename member_info_vector_t::iterator, typename member_info_vector_t::iterator> member_info_range_t;
public:
/**
* Create an Assembler without nested handler.
*/
Assembler() :
m_base_handler(),
m_next_handler(m_base_handler),
m_handler_pass1(*static_cast<TAssembler*>(this)),
m_handler_pass2(*static_cast<TAssembler*>(this)),
m_relations(),
m_member_infos() {
}
/**
* Create an Assembler with nested handler.
*/
Assembler(THandler& handler) :
m_base_handler(),
m_next_handler(handler),
m_handler_pass1(*static_cast<TAssembler*>(this)),
m_handler_pass2(*static_cast<TAssembler*>(this)),
m_relations(),
m_member_infos() {
}
protected:
const relation_info_vector_t& relations() const {
return m_relations;
}
/**
* This method is called from the first pass handler for every
* relation in the input. It calls add_relation() to add this
* relation to the list of relations we are interested in.
*
* Overwrite this method in a child class to only call add_relation
* on the relations you are interested in, for instance depending
* on the type tag. Storing relations takes a lot of memory, so
* it makes sense to filter this as much as possible.
*/
void relation(const shared_ptr<Osmium::OSM::Relation const>& relation) {
add_relation(TRelationInfo(relation));
}
/**
* This method is called for every member of every relation that
* is added with add_relation(). It should decide if the member
* is interesting or not and return true or false to signal that.
* Only interesting members are later added to the relation.
*
* Overwrite this method in a child class. In the MultiPolygonAssembler
* this is for instance used to only keep members of type way and
* ignore all others.
*/
bool keep_member(Osmium::Relations::RelationInfo& /*relation_info*/, const Osmium::OSM::RelationMember& /*member*/) {
return true;
}
/**
* This method is called for all nodes that are not a member of
* any relation.
*
* Overwrite this method in a child class if you are interested
* in this.
*/
void node_not_in_any_relation(const shared_ptr<Osmium::OSM::Node const>& /*node*/) {
}
/**
* This method is called for all ways that are not a member of
* any relation.
*
* Overwrite this method in a child class if you are interested
* in this.
*/
void way_not_in_any_relation(const shared_ptr<Osmium::OSM::Way const>& /*way*/) {
}
/**
* This method is called for all relations that are not a member of
* any relation.
*
* Overwrite this method in a child class if you are interested
* in this.
*/
void relation_not_in_any_relation(const shared_ptr<Osmium::OSM::Relation const>& /*relation*/) {
}
/**
* This method is called from the handler when all objects that are
* wanted as relation members are available.
*
* Overwrite this method in a child class if you are interested
* in this.
*
* Note that even after this call members might be missing if they
* were not in the input file!
*/
void all_members_available() {
}
/**
* This removes all relations that have already been assembled
* from the m_relations vector.
*/
void clean_assembled_relations() {
m_relations.erase(std::remove_if(m_relations.begin(), m_relations.end(), has_all_members()), m_relations.end());
}
/**
* Tell the Assembler that you are interested in this relation
* and want it kept until all members have been assembled and
* it is handed back to you.
*/
void add_relation(TRelationInfo relation_info) {
osm_sequence_id_t n=0;
BOOST_FOREACH(const Osmium::OSM::RelationMember& member, relation_info.relation()->members()) {
bool add = static_cast<TAssembler*>(this)->keep_member(relation_info, member);
if (add) {
MemberInfo member_info(member.ref(), m_relations.size(), n);
switch (member.type()) {
case 'n':
m_member_infos[NODE].push_back(member_info);
break;
case 'w':
m_member_infos[WAY].push_back(member_info);
break;
case 'r':
m_member_infos[RELATION].push_back(member_info);
break;
}
relation_info.need_member();
}
n++;
}
m_relations.push_back(relation_info);
}
/**
* Return a reference to the nested handler that is called
* in the second pass after the Assembler's own handler.
*/
THandler& nested_handler() {
return m_next_handler;
}
/**
* Sort the vectors with the member infos so that we can do binary
* search on them.
*/
void sort_member_infos() {
std::sort(m_member_infos[NODE].begin(), m_member_infos[NODE].end());
std::sort(m_member_infos[WAY].begin(), m_member_infos[WAY].end());
std::sort(m_member_infos[RELATION].begin(), m_member_infos[RELATION].end());
}
public:
uint64_t used_memory() const {
uint64_t nmembers = m_member_infos[NODE].size() + m_member_infos[WAY].size() + m_member_infos[RELATION].size();
uint64_t relations = m_relations.size() * (sizeof(TRelationInfo) + sizeof(Osmium::OSM::Relation)) + nmembers * sizeof(Osmium::OSM::RelationMember); // plus tags
uint64_t members = nmembers * sizeof(MemberInfo);
std::cout << "nR = m_relations.size() = " << m_relations.size() << "\n";
std::cout << "nMN = m_member_info[NODE].size() = " << m_member_infos[NODE].size() << "\n";
std::cout << "nMW = m_member_info[WAY].size() = " << m_member_infos[WAY].size() << "\n";
std::cout << "nMR = m_member_info[RELATION].size() = " << m_member_infos[RELATION].size() << "\n";
std::cout << "nM = m_member_info[*].size() = " << nmembers << "\n";
std::cout << "sRI = sizeof(TRelationInfo) = " << sizeof(TRelationInfo) << "\n";
std::cout << "sR = sizeof(Relation) = " << sizeof(Osmium::OSM::Relation) << "\n";
std::cout << "sRM = sizeof(RelationMember) = " << sizeof(Osmium::OSM::RelationMember) << "\n";
std::cout << "sMI = sizeof(MemberInfo) = " << sizeof(MemberInfo) << "\n";
std::cout << "nR * (sRI + sR) = " << m_relations.size() * (sizeof(TRelationInfo) + sizeof(Osmium::OSM::Relation)) << "\n";
std::cout << "nM * sRM = " << nmembers * sizeof(Osmium::OSM::RelationMember) << "\n";
std::cout << "nM * sMI = " << nmembers * sizeof(MemberInfo) << "\n";
return relations + members;
}
/**
* This is the handler class for the first pass of the Assembler.
*/
class HandlerPass1 : public Osmium::Handler::Base {
TAssembler& m_assembler;
public:
HandlerPass1(TAssembler& assembler) :
Osmium::Handler::Base(),
m_assembler(assembler) {
}
void relation(const shared_ptr<Osmium::OSM::Relation const>& relation) {
m_assembler.relation(relation);
}
void after_relations() const {
m_assembler.sort_member_infos();
throw Osmium::Handler::StopReading();
}
}; // class HandlerPass1
/**
* This is the handler class for the second pass of the Assembler.
*/
class HandlerPass2 {
TAssembler& m_assembler;
/**
* This variable is initialized with the number of different
* kinds of OSM objects we are interested in. If we only need
* way members (for instance for the multipolygon assembler)
* it is intialized with 1 for instance. If node and way
* members are needed, it is initialized with 2.
*
* In the after_* methods of this handler, it is decremented
* and once it reaches 0, we know we have all members available
* that we are ever going to get.
*/
int m_want_types;
/**
* Find this object in the member vectors and add it to all
* relations that need it.
*
* @returns true if the member was added to at least one
* relation and false otherwise
*/
bool find_and_add_object(const shared_ptr<Osmium::OSM::Object const>& object) const {
member_info_vector_t& miv = m_assembler.m_member_infos[object->type()];
const member_info_range_t range = std::equal_range(miv.begin(), miv.end(), MemberInfo(object->id()));
if (range.first == range.second) {
// nothing found
return false;
}
BOOST_FOREACH(const MemberInfo& member_info, range) {
assert(member_info.m_member_id == object->id());
assert(member_info.m_relation_pos < m_assembler.m_relations.size());
TRelationInfo& relation_info = m_assembler.m_relations[member_info.m_relation_pos];
assert(member_info.m_member_pos < relation_info.relation()->members().size());
if (relation_info.add_member(object, member_info.m_member_pos)) {
m_assembler.complete_relation(relation_info);
m_assembler.m_relations[member_info.m_relation_pos] = TRelationInfo();
}
}
return true;
}
/**
* This method is called from the after_* methods. It reclaimes
* memory that's not needed any more and calls
* all_members_available() if they are.
*/
void after(osm_object_type_t type) {
// clear all memory used by m_member_info of this type
member_info_vector_t().swap(m_assembler.m_member_infos[type]);
if (--m_want_types == 0) {
m_assembler.all_members_available();
}
}
public:
HandlerPass2(TAssembler& assembler) :
m_assembler(assembler),
m_want_types((N?1:0) + (W?1:0) + (R?1:0)) {
}
void init(Osmium::OSM::Meta& meta) const {
m_assembler.m_next_handler.init(meta);
}
void before_nodes() const {
m_assembler.m_next_handler.before_nodes();
}
void node(const shared_ptr<Osmium::OSM::Node const>& node) const {
if (N) {
if (! find_and_add_object(node)) {
m_assembler.node_not_in_any_relation(node);
}
}
m_assembler.m_next_handler.node(node);
}
void after_nodes() {
if (N) {
after(NODE);
}
m_assembler.m_next_handler.after_nodes();
}
void before_ways() const {
m_assembler.m_next_handler.before_ways();
}
void way(const shared_ptr<Osmium::OSM::Way const>& way) const {
if (W) {
if (! find_and_add_object(way)) {
m_assembler.way_not_in_any_relation(way);
}
}
m_assembler.m_next_handler.way(way);
}
void after_ways() {
if (W) {
after(WAY);
}
m_assembler.m_next_handler.after_ways();
}
void before_relations() const {
m_assembler.m_next_handler.before_relations();
}
void relation(const shared_ptr<Osmium::OSM::Relation const>& relation) const {
if (R) {
if (! find_and_add_object(relation)) {
m_assembler.relation_not_in_any_relation(relation);
}
}
m_assembler.m_next_handler.relation(relation);
}
void after_relations() {
if (R) {
after(RELATION);
}
m_assembler.m_next_handler.after_relations();
}
void final() const {
m_assembler.m_next_handler.final();
}
}; // class HandlerPass2
/**
* Return reference to first pass handler.
*/
HandlerPass1& handler_pass1() {
return m_handler_pass1;
}
/**
* Return reference to second pass handler.
*/
HandlerPass2& handler_pass2() {
return m_handler_pass2;
}
private:
/**
* This base handler is used as default if no chained handler was
* given to the Assembler.
*/
Osmium::Handler::Base m_base_handler;
/// Reference to chained handler
THandler& m_next_handler;
HandlerPass1 m_handler_pass1;
HandlerPass2 m_handler_pass2;
/// Vector with all relations we are interested in
relation_info_vector_t m_relations;
/**
* One vector each for nodes, ways, and relations containing all
* mappings from member ids to their relations.
*/
member_info_vector_t m_member_infos[3];
}; // class Assembler
} // namespace Relations
} // namespace Osmium
#endif // OSMIUM_RELATIONS_ASSEMBLER_HPP
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